Quaeeea the level 8 Cornac Oozemancer by Enganox

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassOozemancer
Level / Exp8 / 94%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength12 (base 10)
Dexterity10 (base 10)
Constitution15 (base 15)
Magic10 (base 10)
Willpower34 (base 27)
Cunning21 (base 21)

Resources

Life170/170
Equilibrium28
Healing Factor1.3
Regeneration1.495

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth5
See Invisible8

Offense: Mainhand

Damage24
Accuracy24
Crit Chance6%
APR22
Speed1.00

Offense: Offhand

Damage25
Accuracy24
Crit Chance6%
APR22
Speed1.00

Offense: Spell

Spellpower5
Crit Chance4%
Speed1

Offense: Mind

Mindpower32
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)5 (30%)
Defense1
Ranged Defense1
Fatigue8
Physical Save9
Spell Save15
Mental Save27

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Pinning Resistance20%
Stun Resistance20%
Instadeath Resistance100%
Knockback Resistance21%

Inscriptions (3/4)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Moss1.30
1/5
0/5
0/5
0/5
Wild-gift / Slime1.30
5/5
1/5
0/5
0/5
Wild-gift / Ooze1.30
2/5
1/5
0/5
0/5
Wild-gift / Mucus1.30
1/5
1/5
1/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
1/5
0/5
Cunning / Survival1.10
1/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
4/5
0/5
0/5
0/5
Wild-gift / Antimagic1.30
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
failed
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
In off hand
Main armor
Around neck

Inventory

Achievements

Log

There is nowhere left to explore.
Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 0.05 gold from the transmogrification of
elm totem of cure ailments [power 1] (10 cooldown).
You gain 2.67 gold from the transmogrification of
steady iron gauntlets of dexterity (+2) (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 4.10 gold from the transmogrification of
Tulogazor the Burnspiker (3 def, 3 armour).
You gain 0.70 gold from the transmogrification of
rough leather belt of life.
You gain 2.29 gold from the transmogrification of
iron waraxe 'Bethussra' (18-25.2 power, 2 apr).
You gain 4.07 gold from the transmogrification of
iron longsword 'Amorath' (12-16.8 power, 2 apr).
You gain 1.92 gold from the transmogrification of
acidic iron longsword of projection (12-16.8 power, 2 apr).
You gain 2.42 gold from the transmogrification of
steady elm longbow of fire.
You gain 0.25 gold from the transmogrification of
iron greatsword (14.5-23.2 power, 1 apr).
You gain 4.31 gold from the transmogrification of
iron greatmaul 'Bethygata' (17.5-26.25 power, 1 apr).
You gain 1.00 gold from the transmogrification of
wild infusion (resist 10%; cure mental).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Ran for 2 turns (stop reason: saving).

Saving game...

Saving done.

Saving game...


Saving done.

Quaeeea deactivates Mitosis.

Quaeeea deactivates Psiblades.