Skeggle the level 5 Skeleton Rogue by Cripplefish

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceSkeleton
ClassRogue
Level / Exp5 / 40%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 11)
Dexterity22 (base 15)
Constitution15 (base 15)
Magic13 (base 10)
Willpower10 (base 10)
Cunning23 (base 23)

Resources

Life-19/177
Stamina112/122
Healing Factor1
Regeneration1.45

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage21
Accuracy24
Crit Chance12%
APR5
Speed1.00

Offense: Offhand

Damage17
Accuracy24
Crit Chance12%
APR5
Speed1.00

Offense: Spell

Spellpower20
Crit Chance7%
Speed1

Offense: Mind

Mindpower20
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense6
Ranged Defense6
Fatigue6
Physical Save11
Spell Save8
Mental Save11

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Cunning / Stealth1.30
1/5
1/5
0/5
0/5
Technique / Dual techniques1.30
1/5
1/5
0/5
0/5
Technique / Dual weapons1.30
3/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Cunning / Trapping1.30
2/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
1/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
0/5
0/5
0/5
Technique / Acrobatics1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
0/5
1/5

Effects

talent
beneficial effect
detrimental effect
detrimental effect

Quests

active
done

Equipment

Tool
On hands
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Skeggle is no longer pinned.
Skeleton master archer uses Crippling Shot.

Burning from Skeggle hits Skeleton master archer for
7 fire damage.
Skeggle slows down.

Skeleton master archer's Crippling Shot hits
Skeggle for (62 absorbed), 0 physical, (15 absorbed), 0 physical (0 total damage).

Skeleton master archer shoots!

Your shield crumbles under the damage!

The shield around Skeggle crumbles.

Skeleton master archer's Shoot hits
Skeggle for (43 absorbed), 0 physical, (10 absorbed), 5 physical (5 total damage).
Burning from Skeggle hits Skeleton master archer for
7 fire damage.
Skeleton master archer shoots!


Burning from Skeggle hits Skeleton master archer for
8 fire damage.

Resting starts...

Skeggle speeds up.

Talent Stealth is ready to use.
Skeggle activates Stealth.

Talent Bear Trap is ready to use.
Talent Rune: Shielding is ready to use.
Rested for 7 turns (stop reason: hostile spotted to the south (skeleton master archer)).


Skeggle uses Bear Trap.

Skeggle deactivates Stealth.

Skeleton master archer uses Pinning Shot.

Skeggle is pinned to the ground.

Skeleton master archer's Pinning Shot hits
Skeggle for 66 physical, 15 physical (81 total damage).
Skeleton master archer uses Crippling Shot.

Saving game...