November the level 13 Thalore Mindslayer by OhTeaTee

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceThalore
ClassMindslayer
Level / Exp13 / 84%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength17 (base 11)
Dexterity13 (base 10)
Constitution20 (base 10)
Magic8 (base 10)
Willpower46 (base 35)
Cunning34 (base 32)

Resources

Life329/329
Equilibrium0
Psi136/136
Healing Factor1.3789473684211
Regeneration0.34473684210526

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision3

Offense: Mainhand

Damage34
Accuracy18
Crit Chance12%
APR15
Speed1.00

Offense: Spell

Spellpower4
Crit Chance8%
Speed1

Offense: Mind

Mindpower33
Crit Chance8%
Speed1

Offense: Damage Bonus

Lightning+20%
Light+10%
Nature+10%
Blight+6%
Cold+10%
Fire+8%
All0%

Offense: Damage Penetration

Mind+20%
Light+10%
All+5%

Defense: Base

Armour (hardiness)13 (30%)
Defense26
Ranged Defense27
Fatigue7
Physical Save17
Spell Save22
Mental Save24

Defense: Resistances

Acid+ 6%( 70%)
Blight+ 25%( 70%)
Cold+ 22%( 70%)
All+ 3%( 70%)
Lightning+ 13%( 70%)
Light+ 16%( 70%)
Mind+ 13%( 70%)
Fire+ 13%( 70%)
Nature+ 42%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Kinetic mastery1.30
0/5
0/5
0/5
0/5
Psionic / Absorption1.30
1/5
0/5
0/5
0/5
Psionic / Augmented striking1.30
2/5
0/5
0/5
0/5
Psionic / Voracity1.30
0/5
0/5
0/5
0/5
Psionic / Focus1.30
1/5
4/5
0/5
0/5
Psionic / Projection1.30
0/5
0/5
4/5
0/5
Psionic / Psi-fighting1.30
2/5
5/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Psionic / Finer energy manipulations1.30
2/5
1/5
0/5
0/5
Wild-gift / Antimagic1.00
1/5
1/5
1/5
0/5
Psionic / Augmented mobility1.30
1/5
5/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
3/5
0/5

Effects

detrimental effect

Quests

done
active
done
done
done
active
done
active
done
done
done
done

Equipment

Psionic focus
Light source
On head
On feet
Tool
On fingers
On fingers
Around neck
In main hand
On hands
Around waist
Cloak
Main armor

Inventory

Achievements

Antimagic! Completed antimagic training in the Ziguranth camp.
By November the Thalore Mindslayer level 12
29th Dusk 122nd year of Ascendancy at 19:55
see stats
Curse Lifter Killed Ben Cruthdar the Cursed.
By November the Thalore Mindslayer level 12
57th Dusk 122nd year of Ascendancy at 18:49
see stats
Level 10 Got a character to level 10.
By November the Thalore Mindslayer level 10
4th Flare 122nd year of Ascendancy at 01:18
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By November the Thalore Mindslayer level 10
8th Dusk 122nd year of Ascendancy at 16:09
see stats
The Arena Unlocked Arena mode.
By November the Thalore Mindslayer level 8
10th Mirth 122nd year of Ascendancy at 19:04
see stats
The secret city Discovered the truth about mages.
By November the Thalore Mindslayer level 10
7th Flare 122nd year of Ascendancy at 05:05
see stats

Log

Grappled from Zubithra the sandworm hits November for (7 to psi shield), 21 physical (21 total damage).
November the level 13 thalore mindslayer was skewered to death by Zubithra the sandworm on level 1 of Sandworm lair.
You have no more lives left.
November deactivates Antimagic Shield.

November deactivates Beyond the Flesh.

November deactivates Augmentation.

November is not stunned anymore.

November speeds up.

November is not crippled anymore.

November deactivates Kinetic Shield.

November deactivates Charged Aura.

November is free from the grapple.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Grappled from Zubithra the sandworm killed November!
Resting starts...

Talent Mindlash is ready to use.
Talent Aura of Silence is ready to use.
Talent Telekinetic Grasp is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Dig is ready to use.
Talent Pyrokinesis is ready to use.
Talent Charged Aura is ready to use.
Talent Kinetic Shield is ready to use.
Talent Augmentation is ready to use.
Talent Antimagic Shield is ready to use.
Rested for 20 turns (stop reason: all resources and life at maximum).


Saving done.