















Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.10 |
| Addons | Sandworm Lair Tweaks 1.5.10Sandworm lair terrain is automatically revealed. Hope that makes it less annoying. Binds the Zone:create hook. This addon is safe to enable and disable on existing save files, though doing so will not have any effects for characters who have visited the sandworm lair already. Items Vault 1.5.0Donators/Buyers bonus! Experience Controller 1.5.5
Experience Controller is an addon that lets you change the amount of experience you receive upon killing foes. You can enable/disable it realtime and it will work from the next kill onward. It also works for arena and infinite dungeon alike. THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS.
How to enable/disable or configure this addon:
Modes functionality:
---
Update v4.0.1 * Fixed a few typos and minor logging issues
Update v4.0 * Compatible with TOME v1.7.4 * Added multiple customization possibilities in-game and reworked functionality of all the addon Possessor Bonus Class 1.5.4Donators/Buyers bonus! Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Interact with the Worm 1.3.0Adds new talent Interact with the Worm, allowing Writhing Ones from the Forbidden Cults DLC using the Demented/Friend of the Worm talent tree to manipulate their worm that walks' equipment and talents (and name) in a more convenient manner similar to Alchemists' Interact with the Golem talent. Embers of Rage 1.5.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Sandworm Lair Quick Dig 1.5.10Digging in Sandworm Lair will take only one (1) turn per tile. Forbidden Cults 1.5.9Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Orcs |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Orc |
| Class | Psyshot |
| Level / Exp | 50 / 1410486% |
| Size | medium |
| Lifes / Deaths | Killed by I FDNT ADAF SFE at level 14 on the 11st Retaking 124th year of Ascendancy at 09:25 / 120Killed by sunwall guard at level 21 on the 4th Revenge 124th year of Ascendancy at 16:12 Killed by multi-hued drake at level 50 on the 7th Revenge 124th year of Ascendancy at 22:12 Killed by multi-hued drake at level 50 on the 7th Revenge 124th year of Ascendancy at 23:13 Killed by cold drake at level 50 on the 8th Revenge 124th year of Ascendancy at 00:06 Killed by multi-hued drake at level 50 on the 8th Revenge 124th year of Ascendancy at 00:22 Killed by multi-hued drake at level 50 on the 8th Revenge 124th year of Ascendancy at 00:53 Killed by multi-hued drake at level 50 on the 8th Revenge 124th year of Ascendancy at 02:00 Killed by multi-hued drake at level 50 on the 8th Revenge 124th year of Ascendancy at 02:46 Killed by multi-hued drake at level 50 on the 8th Revenge 124th year of Ascendancy at 03:37 Killed by multi-hued drake at level 50 on the 8th Revenge 124th year of Ascendancy at 04:19 Killed by multi-hued drake at level 50 on the 8th Revenge 124th year of Ascendancy at 05:07 Killed by multi-hued drake at level 50 on the 8th Revenge 124th year of Ascendancy at 05:43 Killed by multi-hued drake at level 50 on the 8th Revenge 124th year of Ascendancy at 06:08 Killed by multi-hued drake at level 50 on the 8th Revenge 124th year of Ascendancy at 06:50 Killed by multi-hued drake at level 50 on the 8th Revenge 124th year of Ascendancy at 07:37 Killed by multi-hued drake at level 50 on the 8th Revenge 124th year of Ascendancy at 08:30 Killed by multi-hued drake at level 50 on the 8th Revenge 124th year of Ascendancy at 09:12 Killed by multi-hued drake at level 50 on the 8th Revenge 124th year of Ascendancy at 09:21 Killed by multi-hued drake at level 50 on the 8th Revenge 124th year of Ascendancy at 09:39 Killed by multi-hued drake at level 50 on the 8th Revenge 124th year of Ascendancy at 10:41 Killed by multi-hued drake at level 50 on the 8th Revenge 124th year of Ascendancy at 11:28 Killed by multi-hued drake at level 50 on the 8th Revenge 124th year of Ascendancy at 12:13 Killed by multi-hued drake hatchling at level 50 on the 8th Revenge 124th year of Ascendancy at 15:02 Killed by multi-hued drake at level 50 on the 10th Revenge 124th year of Ascendancy at 04:00 Killed by multi-hued drake at level 50 on the 10th Revenge 124th year of Ascendancy at 05:13 Killed by multi-hued drake at level 50 on the 10th Revenge 124th year of Ascendancy at 06:07 Killed by multi-hued drake at level 50 on the 10th Revenge 124th year of Ascendancy at 06:55 Killed by multi-hued drake at level 50 on the 10th Revenge 124th year of Ascendancy at 09:22 Killed by multi-hued drake at level 50 on the 10th Revenge 124th year of Ascendancy at 10:01 Killed by multi-hued drake at level 50 on the 10th Revenge 124th year of Ascendancy at 10:59 Killed by multi-hued drake at level 50 on the 10th Revenge 124th year of Ascendancy at 11:48 Killed by multi-hued drake at level 50 on the 10th Revenge 124th year of Ascendancy at 12:28 Killed by multi-hued drake at level 50 on the 10th Revenge 124th year of Ascendancy at 13:36 Killed by multi-hued drake at level 50 on the 10th Revenge 124th year of Ascendancy at 14:26 Killed by multi-hued drake hatchling at level 50 on the 10th Revenge 124th year of Ascendancy at 15:27 Killed by multi-hued drake hatchling at level 50 on the 10th Revenge 124th year of Ascendancy at 16:12 Killed by fire drake at level 50 on the 11st Revenge 124th year of Ascendancy at 02:10 Killed by multi-hued drake at level 50 on the 11st Revenge 124th year of Ascendancy at 03:12 Killed by fire drake at level 50 on the 11st Revenge 124th year of Ascendancy at 04:21 Killed by multi-hued drake at level 50 on the 11st Revenge 124th year of Ascendancy at 04:40 Killed by multi-hued drake at level 50 on the 11st Revenge 124th year of Ascendancy at 05:30 Killed by greater multi-hued wyrm at level 50 on the 11st Revenge 124th year of Ascendancy at 05:56 Killed by multi-hued drake at level 50 on the 11st Revenge 124th year of Ascendancy at 06:37 Killed by multi-hued drake at level 50 on the 11st Revenge 124th year of Ascendancy at 07:24 Killed by multi-hued drake at level 50 on the 11st Revenge 124th year of Ascendancy at 09:22 Killed by multi-hued drake at level 50 on the 11st Revenge 124th year of Ascendancy at 10:03 Killed by multi-hued drake at level 50 on the 11st Revenge 124th year of Ascendancy at 11:00 Killed by multi-hued drake at level 50 on the 11st Revenge 124th year of Ascendancy at 11:39 Killed by multi-hued drake at level 50 on the 11st Revenge 124th year of Ascendancy at 12:24 Killed by multi-hued drake at level 50 on the 11st Revenge 124th year of Ascendancy at 13:12 Killed by multi-hued drake at level 50 on the 11st Revenge 124th year of Ascendancy at 13:58 Killed by multi-hued drake at level 50 on the 11st Revenge 124th year of Ascendancy at 15:11 Killed by multi-hued drake at level 50 on the 11st Revenge 124th year of Ascendancy at 16:56 Killed by cold drake at level 50 on the 11st Revenge 124th year of Ascendancy at 20:25 Killed by spire dragon at level 50 on the 11st Revenge 124th year of Ascendancy at 21:32 Killed by storm drake at level 50 on the 11st Revenge 124th year of Ascendancy at 22:27 Killed by cold drake at level 50 on the 11st Revenge 124th year of Ascendancy at 23:36 Killed by storm drake at level 50 on the 12nd Revenge 124th year of Ascendancy at 00:46 Killed by multi-hued drake at level 50 on the 12nd Revenge 124th year of Ascendancy at 01:31 Killed by multi-hued drake at level 50 on the 12nd Revenge 124th year of Ascendancy at 02:16 Killed by greater multi-hued wyrm at level 50 on the 12nd Revenge 124th year of Ascendancy at 03:13 Killed by multi-hued drake at level 50 on the 12nd Revenge 124th year of Ascendancy at 03:37 Killed by storm drake at level 50 on the 12nd Revenge 124th year of Ascendancy at 04:12 Killed by storm drake at level 50 on the 12nd Revenge 124th year of Ascendancy at 05:07 Killed by multi-hued drake at level 50 on the 12nd Revenge 124th year of Ascendancy at 05:48 Killed by cold drake at level 50 on the 12nd Revenge 124th year of Ascendancy at 06:43 Killed by shadow at level 50 on the 12nd Revenge 124th year of Ascendancy at 08:02 Killed by multi-hued drake at level 50 on the 12nd Revenge 124th year of Ascendancy at 09:21 Killed by multi-hued drake at level 50 on the 12nd Revenge 124th year of Ascendancy at 10:08 Killed by multi-hued drake at level 50 on the 12nd Revenge 124th year of Ascendancy at 10:49 Killed by multi-hued drake at level 50 on the 12nd Revenge 124th year of Ascendancy at 12:32 Killed by fire drake at level 50 on the 12nd Revenge 124th year of Ascendancy at 13:45 Killed by multi-hued drake at level 50 on the 12nd Revenge 124th year of Ascendancy at 14:21 Killed by multi-hued drake at level 50 on the 12nd Revenge 124th year of Ascendancy at 15:09 Killed by multi-hued drake at level 50 on the 12nd Revenge 124th year of Ascendancy at 16:01 Killed by multi-hued drake at level 50 on the 12nd Revenge 124th year of Ascendancy at 16:48 Killed by fire drake at level 50 on the 12nd Revenge 124th year of Ascendancy at 17:25 Killed by multi-hued drake at level 50 on the 12nd Revenge 124th year of Ascendancy at 18:37 Killed by multi-hued drake at level 50 on the 12nd Revenge 124th year of Ascendancy at 18:55 Killed by fire drake at level 50 on the 12nd Revenge 124th year of Ascendancy at 19:52 Killed by fire drake at level 50 on the 12nd Revenge 124th year of Ascendancy at 21:49 Killed by fire drake at level 50 on the 12nd Revenge 124th year of Ascendancy at 22:54 Killed by fire wyrm at level 50 on the 12nd Revenge 124th year of Ascendancy at 23:26 Killed by fire drake at level 50 on the 12nd Revenge 124th year of Ascendancy at 23:46 Killed by fire drake at level 50 on the 13rd Revenge 124th year of Ascendancy at 00:33 Killed by fire drake at level 50 on the 13rd Revenge 124th year of Ascendancy at 01:36 Killed by fire drake at level 50 on the 13rd Revenge 124th year of Ascendancy at 12:17 Killed by fire drake at level 50 on the 13rd Revenge 124th year of Ascendancy at 12:50 Killed by fire wyrm at level 50 on the 13rd Revenge 124th year of Ascendancy at 13:21 Killed by fire drake at level 50 on the 13rd Revenge 124th year of Ascendancy at 13:45 Killed by fire drake at level 50 on the 13rd Revenge 124th year of Ascendancy at 14:14 Killed by fire wyrm at level 50 on the 13rd Revenge 124th year of Ascendancy at 14:59 Killed by fire wyrm at level 50 on the 13rd Revenge 124th year of Ascendancy at 15:25 Killed by storm drake at level 50 on the 13rd Revenge 124th year of Ascendancy at 16:25 Killed by storm drake at level 50 on the 13rd Revenge 124th year of Ascendancy at 16:51 Killed by multi-hued drake at level 50 on the 13rd Revenge 124th year of Ascendancy at 17:16 Killed by spire dragon at level 50 on the 13rd Revenge 124th year of Ascendancy at 17:39 Killed by shadow at level 50 on the 13rd Revenge 124th year of Ascendancy at 18:10 Killed by shadow at level 50 on the 13rd Revenge 124th year of Ascendancy at 18:30 Killed by undead drake at level 50 on the 14th Revenge 124th year of Ascendancy at 06:38 Killed by undead drake at level 50 on the 14th Revenge 124th year of Ascendancy at 07:19 Killed by undead drake at level 50 on the 14th Revenge 124th year of Ascendancy at 08:11 Killed by undead drake at level 50 on the 14th Revenge 124th year of Ascendancy at 08:50 Killed by undead drake at level 50 on the 14th Revenge 124th year of Ascendancy at 09:51 Killed by undead drake at level 50 on the 14th Revenge 124th year of Ascendancy at 10:18 Killed by undead drake at level 50 on the 14th Revenge 124th year of Ascendancy at 10:46 Killed by fire drake at level 50 on the 14th Revenge 124th year of Ascendancy at 11:08 Killed by fire drake at level 50 on the 14th Revenge 124th year of Ascendancy at 11:50 Killed by undead drake at level 50 on the 14th Revenge 124th year of Ascendancy at 12:16 Killed by undead drake at level 50 on the 14th Revenge 124th year of Ascendancy at 13:09 Killed by multi-hued drake at level 50 on the 15th Revenge 124th year of Ascendancy at 07:43 Killed by undead drake at level 50 on the 15th Revenge 124th year of Ascendancy at 08:35 Killed by undead drake at level 50 on the 16th Revenge 124th year of Ascendancy at 04:11 Killed by undead drake at level 50 on the 16th Revenge 124th year of Ascendancy at 05:04 Killed by fire drake at level 50 on the 16th Revenge 124th year of Ascendancy at 05:37 Killed by undead drake at level 50 on the 16th Revenge 124th year of Ascendancy at 06:15 Killed by fire drake at level 50 on the 16th Revenge 124th year of Ascendancy at 07:03 Killed by fire drake at level 50 on the 16th Revenge 124th year of Ascendancy at 07:51 Killed by fire drake at level 50 on the 16th Revenge 124th year of Ascendancy at 08:25 |
Primary Stats
| Strength | 14 (base 10) |
| Dexterity | 61 (base 60) |
| Constitution | 67 (base 60) |
| Magic | 9 (base 10) |
| Willpower | 66 (base 60) |
| Cunning | 30 (base 29) |
Resources
| Life | 1281/1281 |
| Psi | 131/131 |
| Steam | 100/100 |
| Healing Factor | 1.3607594936709 |
| Regeneration | 0.34018987341772 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
Offense: Mainhand
| Damage | 31 |
| Accuracy | 40 |
| Crit Chance | 14% |
| APR | 1 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 31 |
| Accuracy | 40 |
| Crit Chance | 14% |
| APR | 1 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 9 |
| Crit Chance | 7% |
| Speed | 1 |
Offense: Mind
| Mindpower | 49 |
| Crit Chance | 7% |
| Speed | 1 |
Offense: Damage Bonus
| Lightning | +8% |
| Physical | +6% |
| All | 0% |
Offense: Damage Penetration
| All | +15% |
Defense: Base
| Armour (hardiness) | 7 (70.376569037657%) |
| Defense | 44 |
| Ranged Defense | 44 |
| Fatigue | 0 |
| Physical Save | 42 |
| Spell Save | 23 |
| Mental Save | 26 |
Defense: Resistances
| Physical | + 19%( 70%) |
| Cold | + 27%( 70%) |
| All | + 15%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
Inscriptions (3/3)
| Implants | Effective talent level: 1.0 Implant: Steam GeneratorUse mode: Activated Range: melee/personal Cooldown: 32 Travel Speed: instantaneous Usage Speed: Steamtech (100% of a turn) Is: a steamtech power Description: Steam generator that permanently creates 5.0 steam per turn. Can be activated for an instant burst of 25 steam. |
| Implants | Effective talent level: 1.0 Implant: Medical InjectorUse mode: Activated Range: melee/personal Cooldown: 1 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a steamtech power Description: Medical injector allows using therapeutics with 100% efficiency and cooldown mod of 100%. |
| Implants | Effective talent level: 1.0 Implant: Medical InjectorUse mode: Activated Range: melee/personal Cooldown: 1 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a steamtech power Description: Medical injector allows using therapeutics with 100% efficiency and cooldown mod of 100%. |
Class Talents
| Steamtech / Thoughts of iron | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Steamtech / Psytech gunnery | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Psionic fog | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Psionic / Action at a distance | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Psionic / Gestalt | 1.30 |
| 5/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Steamtech / Mechstar | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Steamtech / Dread | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Generic Talents
| Steamtech / Physics | 1.20 |
| 1/5 |
| 2/5 |
| 1/5 |
| 0/5 |
| Race / Orc | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Steamtech / Chemistry | 1.20 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Steamtech / Engineering | 1.20 |
| 5/5 |
| 5/5 |
| 2/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 5/5 |
| 0/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
| talent | Mechanical Arms |
| talent | Gestalt |
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
| beneficial effect | Steampower increased by 22. Gestalt |
Quests
The giants have breached the mountain-side of Kruk pride! HomelandThey are invading the town just when most of our forces are outside. Only you and few others are left to close the breach by collapsing the tunnel from the inside. * You have collapsed the tunnel, saving the Pride. For now. | done |
You have found a bit of preserved yeti muscle, probably somebody somewhere will be interested. Mystery of the Yetis | active |
To win the war you must help the Pride by striking a blow to the giant's morale and supply lines. Of Steamwork and Pain* You have assaulted the Vaporous Emporium, crushing the morale of the Atmos tribe. * You have explored the yeti cave and vanquished the Yeti Patriarch. | done |
The Atmos tribe is not our sole problem. The Sunwall as grown in strength since the Scourge from the West came and murdered the other Prides leaders. You Shall Pass!Our brothers on the mainland lay enslaved, but before we free them you must secure a way to the mainland. Go to the sunwall outpost. Show them the wrath of Garkul, show no mercy for they have none for us. | active |
Equipment
| On feet | pair of rough leather boots (0 def, 1 armour)2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% A pair of boots made of leather. |
| Quiver | pouch of iron shots (16/16, 111% power, 1 apr)Requires: - Dexterity 11 3.00 Encumbrance. Type: ammo / shot ; tier 1 Power: 111% Range: 1.2x Uses stats: 50% Cun, 70% Dex Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +1 Crit. chance: +4.0% Capacity: 16 Shots are used with slings to pummel your foes to death. |
| On hands | rough leather gloves (0 def, 1 armour)1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| On head | rough leather hat of constitution (+3) (0 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes stats: +3 Con A hat made of leather. Very stylish. |
| Tool | Telekinetic CoreInfused by psionic forces 2.00 Encumbrance. [Unique] Type: charm / torque ; tier 2 When wielded/worn: Physical power: +3 (+1 eff.) Changes stats: +5 Wil Changes resistances: +5% physical Changes damage: +6% physical Physical save: +12 (+4 eff.) Mindpower: +3 (+1 eff.) It can be used to activate talent Psionic Pull (costing 18 power out of 35/35) : Effective talent level: 3.0 Power cost: 18 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Pull all foes toward you in radius 5 while dealing 68 physical damage. The damage will increase with your mindpower. This heavy torque appears to draw nearby matter towards it. |
| On fingers | copper ring0.10 Encumbrance. Type: jewelry / ring ; tier 1 Rings can have magical properties. |
| In main hand | Talosis' CounterpointRequires: - Dexterity 24 - Talent Shoot - Talent Steam Pool Powered by steamtech 4.00 Encumbrance. [Unique] Type: weapon / steamgun ; tier 2 Accuracy bonus: +0.1% dam / acc Armour Penetration: +10 Attack speed: 100% Firing range: +8 Travel speed: +600% Damage (Ranged): +15 physical Attacks use: 2.0 Steam When wielded/worn: Accuracy: +5 (+2 eff.) Physical crit. chance: +4.0% Changes stats: +3 Con Talent granted: +3 Ceasefire It's said that Talosis never lost an argument. Now you know why. |
| Light source | brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| In off hand | mighty steel steamgun of lightningRequires: - Dexterity 16 - Talent Shoot - Talent Steam Pool Powered by arcane forces Crafted by a master Powered by steamtech 4.00 Encumbrance. Type: weapon / steamgun ; tier 2 Accuracy bonus: +0.1% dam / acc Armour Penetration: +9 Attack speed: 100% Firing range: +7 Travel speed: +600% Damage (Ranged): +5 lightning Attacks use: 2.0 Steam When wielded/worn: Physical power: +6 (+3 eff.) Changes stats: +2 Str Changes damage: +8% lightning Steamguns use bursts of steam directly injected in the barrel to propel metal shots with great force. |
| Cloak | Yeti-fur Cloak (9 def, 2 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 1 When wielded/worn: Physical power: +5 (+2 eff.) Armour: +2 Defense: +9 (+3 eff.) Changes resistances: +15% cold Physical save: +10 (+3 eff.) This fur cloak is thick and matted, yet remains incredibly soft to the touch. |
| Main armor | rough leather armour of resilience (1 def, 2 armour)Requires: - Strength 10 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +1 (+0 eff.) Fatigue: +6% Maximum life: +20.00 A suit of armour made of leather. |
Inventory
This item will automatically be transmogrified when you leave the level.medical injector implant (efficiency 96% / cooldown 100%) Powered by steamtech 0.10 Encumbrance. Type: scroll / implant ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 1 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a steamtech power Description: Medical injector allows using therapeutics with 96% efficiency and cooldown mod of 100%. It can be used to implant on your skin.. Steamtech implants can be grafted on the users skin.. |
This item will automatically be transmogrified when you leave the level.shielding rune (absorb 241 for 6 turns) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 20 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 241 damage for 6 turns. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level.voratun dagger 'Voretta' (147% power, 9 apr) Requires: - Dexterity 48 Infused by psionic forces 1.00 Encumbrance. Type: weapon / dagger ; tier 5 Power: 147% Range: 1.3x Uses stats: 45% Dex, 45% Str Damage type: Physical Accuracy bonus: +0.5% APR / acc Armour Penetration: +9 Crit. chance: +10.0% Attack speed: 100% Damage (Melee): +16 darkness Burst (radius 1) on hit: +12 arcane Damage against: +16% Living When wielded/worn: Fatigue: -10% Changes stats: +5 Dex / +3 Wil Changes damage: +15% arcane Infravision radius: +3 Sharp, short and deadly. |
mossy mindstar (75% power, 12 apr, nature damage)Requires: - Willpower 11 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 1 Power: 75% Range: 1.1x Uses stats: 30% Wil, 10% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +12 Crit. chance: +2.5% Attack speed: 100% When wielded/worn: Mindpower: +2 (+0 eff.) Mental crit. chance: +1% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
This item will automatically be transmogrified when you leave the level.elven-wood vilestaff of invocation (129% power, 5 apr, darkness element) Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 4 It must be held with both hands. Power: 129% Range: 1.2x Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +5 Crit. chance: +4.5% Attack speed: 100% When wielded/worn: Changes damage: +25% darkness Talent granted: +1 Command Staff Spellpower on spell critical (stacks up to 3 times): +7 Spellpower: +19 (+15 eff.) Spell crit. chance: +4% It can be used to conjure elemental energy in a radius 8 cone, dealing 13.35 to 16.01 darkness damage, putting all charms on cooldown for 8 turns. Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.ethereal yew vilestaff of protection (120% power, 4 apr, darkness element) Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 3 It must be held with both hands. Power: 120% Range: 1.2x Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Defense: +12 (+4 eff.) Damage (Melee): 5 % chance of confusion Changes resistances: +10% darkness Changes damage: +20% darkness Talent granted: +1 Command Staff Spellpower: +14 (+12 eff.) Spell crit. chance: +3% Damage Shield penetration: +16% Staves designed for wielders of magic, by the greats of the art. |
iron steamgunRequires: - Dexterity 11 - Talent Shoot - Talent Steam Pool Powered by steamtech 4.00 Encumbrance. Type: weapon / steamgun ; tier 1 Accuracy bonus: +0.1% dam / acc Armour Penetration: +5 Attack speed: 100% Firing range: +6 Travel speed: +600% Attacks use: 2.0 Steam Steamguns use bursts of steam directly injected in the barrel to propel metal shots with great force. |
This item will automatically be transmogrified when you leave the level.truestriking voratun steamsaw of vileness (148% power, 25 apr) Requires: - Strength 48 - Talent Steam Pool Powered by arcane forces Crafted by a master Powered by steamtech 3.00 Encumbrance. Type: weapon / steamsaw ; tier 5 Power: 148% Range: 1.5x Uses stat: 100% Str Damage type: Physical bleed Mastery: Steamsaw Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +25 Crit. chance: +5.0% Attack speed: 100% Block value: +108 On weapon hit: * 21% chance to disease Damage (Melee): +16 blight Attacks use: 1.0 Steam When wielded/worn: Accuracy: +7 (+2 eff.) Armour penetration: +7 Armour: +6 Defense: +10 (+3 eff.) Fatigue: +12% Changes resistances penetration: +8% physical Talent granted: +3 Block Steamsaws use steam pressure to rotate a serrated metal blade at high speed. Those struck suffer severe lacerations and bleed for 10% of the damage done per turn for 5 turns (stacking). They can be wielded in the main or off hand. Vrmmmmm! |
linen robe (0 def, 0 armour)2.00 Encumbrance. Type: armor / cloth ; tier 1 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
This item will automatically be transmogrified when you leave the level.spellstreaming dwarven-steel gauntlets of dispersion (0 def, 2 armour) Requires: - Talent Heavy Armour Training Powered by arcane forces 1.50 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Armour: +2 Damage (Melee): 11 arcane Changes stats: +5 Mag / +5 Wil Changes resistances: +6% arcane Mana each turn: +0.19 Spellpower: +9 (+9 eff.) Spell crit. chance: +6% It can be used to activate talent Disperse Magic, placing all other charms into a 20 cooldown : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: 10 Travel Speed: instantaneous Is: a spell Description: Removes up to 3 magical effects (good effects from foes, and bad effects from friends) from the target. At level 3, it can be targeted. Metal gloves protecting the hands up to the middle of the lower arm. |
insulating linen wizard hat of corrosion (+16%) (1 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+0 eff.) Changes resistances: +16% acid / +6% cold / +5% fire Changes damage: +11% acid A pointy cloth hat, very wizardly... |
This item will automatically be transmogrified when you leave the level.stabilizing drakeskin leather hat (0 def, 5 armour) Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Physical save: +20 (+6 eff.) A hat made of leather. Very stylish. |
agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
miner's iron pickaxe (dig speed 29 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Infravision radius: +1 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+0 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+0 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Yeti's Muscle Tissue (Patriarch)Infused by nature 1.00 Encumbrance. [Plot Item] Type: flesh / muscle Muscle tissue, extracted from a powerful yeti. Somewhere, somebody or something is bound to be interested! |
Automated Portable ExtractorPowered by steamtech 0.00 Encumbrance. [Plot Item] Type: tinker / power When carried: It can be used to melt all the items in the APE at once (also done automatically when you change level), costing 0 power out of 1000/1000. The APE is a multifunction tinker toolbox. It can store temporarily any amount of items and when requested melt them down using metallurgic and chemical processes. The metals are melted into lumps of ore to server for the creation of tinkers. Any remains are melted and turned into valuable materials. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
simple frost salve [power 10] simple frost salve [power 10]Infused by nature Powered by steamtech 1.00 Encumbrance. Type: misc / salve ; tier 1 Using medical injector with 100% efficiency and 100% cooldown modifier. Activating this item is instant. It can be used to remove 1 physical effects and grants a frost aura (10% cold, darkness and nature affinity), putting Talent Medical Injector on cooldown for 25 turns. Medical salve. |
simple healing salve [power 128] simple healing salve [power 128]Infused by nature Powered by steamtech 1.00 Encumbrance. Type: misc / salve ; tier 1 Using medical injector with 100% efficiency and 100% cooldown modifier. It can be used to heal 128, putting Talent Medical Injector on cooldown for 15 turns. Medical salve. |
amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
2 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+3 eff.) Physical save: +10 (+3 eff.) Spell save: +10 (+5 eff.) Mental save: +10 (+5 eff.) When used to imbue an object: Defense: +10 (+3 eff.) Physical save: +10 (+3 eff.) Spell save: +10 (+5 eff.) Mental save: +10 (+5 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
2 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Level 10 (Exploration mode)
Got a character to level 10.By I FDNT ADAF SFE the Orc Psyshot level 10
11st Retaking 124th year of Ascendancy at 02:43 see stats
Level 20 (Exploration mode)
Got a character to level 20.By I FDNT ADAF SFE the Orc Psyshot level 20
34th Retaking 124th year of Ascendancy at 16:15 see stats
Level 30 (Exploration mode)
Got a character to level 30.By I FDNT ADAF SFE the Orc Psyshot level 30
4th Revenge 124th year of Ascendancy at 23:11 see stats
Level 40 (Exploration mode)
Got a character to level 40.By I FDNT ADAF SFE the Orc Psyshot level 40
4th Revenge 124th year of Ascendancy at 23:11 see stats
Level 50 (Exploration mode)
Got a character to level 50.By I FDNT ADAF SFE the Orc Psyshot level 50
4th Revenge 124th year of Ascendancy at 23:11 see stats
Log
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Fire drake killed I FDNT ADAF SFE!
Resting starts...
Talent Improved Gestalt is ready to use.
Rested for 5 turns (stop reason: all resources and life at maximum).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
Talent Gestalt is ready to use.
I FDNT ADAF SFE activates Gestalt.
Talent Mechanical Arms is ready to use.
I FDNT ADAF SFE activates Mechanical Arms.
A psionic shield forms around I FDNT ADAF SFE.
The psionic shield around I FDNT ADAF SFE crumbles.
Talent Improved Gestalt is ready to use.
Saving done.
I FDNT ADAF SFE deactivates Gestalt.
I FDNT ADAF SFE deactivates Mechanical Arms.

























































































