Who Knows? the level 30 Draconian Marauder by canadian49

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeMadness Adventure
SexMale
RaceDraconian
ClassMarauder
Level / Exp30 / 6%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength151 (base 100)
Dexterity121 (base 100)
Constitution117 (base 100)
Magic102 (base 100)
Willpower120 (base 100)
Cunning121 (base 100)

Resources

Life1000000540/1000000540
Stamina1000000120/1000000120
Equilibrium0
Healing Factor1
Regeneration12.790737090142

Speed

Mental0%
Attack0%
Movement+14.056358059375%
Spell0%
Global+120%

Vision

Sight10
Lite10
Infravision10
See Invisible3
ESP Range10
ESP Kindsanimal/canine, humanoid/orc

Offense: Mainhand

Damage321
Accuracy88
Crit Chance53%
APR58
Speed0.90

Offense: Offhand

Damage241
Accuracy88
Crit Chance60%
APR61
Speed0.90

Offense: Spell

Spellpower29.333333333333
Crit Chance34%
Speed1

Offense: Mind

Mindpower89.78
Crit Chance34%
Speed1

Offense: Damage Bonus

All+8%

Defense: Base

Armour (hardiness)25 (69.633027522936%)
Defense77.212149672194
Ranged Defense80.369719737755
Fatigue0
Physical Save62.7
Spell Save67.925
Mental Save55.116666666667

Defense: Resistances

All+ 15%( 70%)

Defense: Immunities

Stun Resistance60%
Confusion Resistance60%

Inscriptions (2/5)

Infusions
Infusions

Class Talents

Cunning / Tactical1.40
5/5
5/5
5/5
5/5
Technique / Combat techniques1.50
5/5
5/5
5/5
5/5
Technique / Bloodthirst1.30
5/5
5/5
5/5
5/5
Cunning / Poisons1.10
5/5
5/5
5/5
5/5
Technique / Combat veteran1.20
5/5
5/5
5/5
5/5
Technique / Dual techniques1.40
5/5
5/5
5/5
5/5
Technique / Battle tactics1.40
5/5
5/5
5/5
5/5
Technique / Dual weapons1.40
5/5
5/5
5/5
5/5
Cunning / Dirty fighting1.50
5/5
5/5
5/5
5/5

Generic Talents

Race / Draconian1.20
5/5
Technique / Combat training1.50
5/5
5/5
5/5
5/5
5/5
Wild-gift / Harmony1.40
5/5
5/5
5/5
5/5
Technique / Field control1.50
5/5
5/5
5/5
5/5
Cunning / Survival1.50
5/5
5/5
5/5
5/5
Wild-gift / Antimagic1.20
5/5
5/5
5/5
5/5
Technique / Mobility1.50
5/5
5/5
5/5
5/5
Technique / Conditioning1.50
5/5
5/5
5/5
5/5
Technique / Thuggery1.50
5/5
5/5
5/5
5/5
Wild-gift / Call of the wild1.10
5/5
5/5
5/5
5/5

Prodigies

1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1

Effects

beneficial effect
beneficial effect

Quests

done
done
done
failed
failed
done
done
done
done
active
active
done
active
failed
done
done
done
active

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Antimagic! (Madness (Adventure) difficulty) Completed antimagic training in the Ziguranth camp.
By Who Knows? the Draconian Marauder level 23
76th Dusk 122nd year of Ascendancy at 16:09
see stats
Death of a False Hero (Madness (Adventure) difficulty) Slain your first Heroic rank enemy.
By Who Knows? the Draconian Marauder level 23
1st Time of Equilibrium 122nd year of Ascendancy at 04:01
see stats
Dragon's Greed (Madness (Adventure) difficulty) Amassed 8000 gold pieces.
By Who Knows? the Draconian Marauder level 17
4th Dusk 122nd year of Ascendancy at 21:38
see stats
Exterminator (Madness (Adventure) difficulty) Killed 1000 creatures.
By Who Knows? the Draconian Marauder level 19
8th Dusk 122nd year of Ascendancy at 06:51
see stats
Home sweet home (Madness (Adventure) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Who Knows? the Draconian Marauder level 21
10th Dusk 122nd year of Ascendancy at 08:55
see stats
Level 10 (Madness (Adventure) difficulty) Got a character to level 10.
By Who Knows? the Draconian Marauder level 10
1st Mirth 122nd year of Ascendancy at 13:33
see stats
Level 20 (Madness (Adventure) difficulty) Got a character to level 20.
By Who Knows? the Draconian Marauder level 20
8th Dusk 122nd year of Ascendancy at 07:06
see stats
Level 30 (Madness (Adventure) difficulty) Got a character to level 30.
By Who Knows? the Draconian Marauder level 30
29th Haze 122nd year of Ascendancy at 05:19
see stats
Rescuer of the lost (Madness (Adventure) difficulty) Rescued the merchant from the assassin lord.
By Who Knows? the Draconian Marauder level 21
22nd Dusk 122nd year of Ascendancy at 02:06
see stats
Size matters (Madness (Adventure) difficulty) Did over 600 damage in one attack.
By Who Knows? the Draconian Marauder level 20
8th Dusk 122nd year of Ascendancy at 16:15
see stats
That was close (Madness (Adventure) difficulty) Killed your target while having only 1 life left.
By Who Knows? the Draconian Marauder level 30
29th Haze 122nd year of Ascendancy at 11:34
see stats
The Arena (Madness (Adventure) difficulty) Unlocked Arena mode.
By Who Knows? the Draconian Marauder level 8
78th Pyre 122nd year of Ascendancy at 15:41
see stats
The secret city (Madness (Adventure) difficulty) Discovered the truth about mages.
By Who Knows? the Draconian Marauder level 16
2nd Summertide 122nd year of Ascendancy at 11:52
see stats
Treasure Hoarder (Madness (Adventure) difficulty) Amassed 3000 gold pieces.
By Who Knows? the Draconian Marauder level 17
4th Dusk 122nd year of Ascendancy at 21:38
see stats
Treasure Hunter (Madness (Adventure) difficulty) Amassed 1000 gold pieces.
By Who Knows? the Draconian Marauder level 16
2nd Summertide 122nd year of Ascendancy at 20:41
see stats

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).


Who Knows? slows down.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Who Knows? is no longer attuned.

Who Knows? no longer revels in blood quite so much.

There is a ladder to the next level here (press '' or right click to use).
Ran for 12 turns (stop reason: at exit).


You gain 0.35 gold from the transmogrification of
forceful ash totem of cure ailments [power 2] (5 cooldown).
You gain 0.99 gold from the transmogrification of
arcing pouch of steel shots (18/18, 21.5-25.8 power, 2 apr).
You gain 0.84 gold from the transmogrification of
acidic pouch of iron shots (16/16, 14-16.8 power, 1 apr).
You gain 2.15 gold from the transmogrification of
icy dwarven-steel shield (8 def, 2 armour, 80 block).
You gain 1.88 gold from the transmogrification of
prismatic steel mail armour of temporal resistance (2 def, 6 armour).
You gain 1.05 gold from the transmogrification of
insulating linen wizard hat of the mountain (+5%) (1 def, 0 armour).
You gain 2.84 gold from the transmogrification of
grounding pair of rough leather boots of tirelessness (0 def, 1 armour).
You gain 1.35 gold from the transmogrification of
spellwoven woollen robe of blight (+12%) (0 def, 0 armour).
You gain 7.97 gold from the transmogrification of
cashmere robe 'Isutira' (2 def, 0 armour).
You gain 2.63 gold from the transmogrification of
manaburning mossy mindstar (2-2.2 power, 12 apr, nature damage).
You gain 3.31 gold from the transmogrification of
harmonious thorny mindstar (8.5-9.35 power, 24 apr, nature damage).
You gain 2.27 gold from the transmogrification of
blooming thorny mindstar of slime (7.5-8.25 power, 24 apr, nature damage).
You gain 1.30 gold from the transmogrification of
fungal ash longbow.
You gain 1.48 gold from the transmogrification of
acid wave rune (96 acid damage; dur 5; apply 21).
There is a ladder to the previous level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.