Forward, slowly the level 11 Dwarf Stone Warden by gimpyjoe

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceDwarf
ClassStone Warden
Level / Exp11 / 67%
Sizebig
Lifes / Deaths

Primary Stats

Strength32 (base 15)
Dexterity9 (base 10)
Constitution23 (base 10)
Magic31 (base 30)
Willpower30 (base 27)
Cunning13 (base 10)

Resources

Life339/339
Mana180/180
Equilibrium30
Healing Factor1.1010362694301
Regeneration0.27525906735753

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite7
Infravision5
See Stealth33.54677130326
See Invisible32.54677130326
ESP Range10
ESP Kindsdemon/minor, demon/major

Offense: Mainhand

Damage58
Accuracy27
Crit Chance4%
APR1
Speed1.00

Offense: Offhand

Damage29
Accuracy27
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower25
Crit Chance2%
Speed1

Offense: Mind

Mindpower25
Crit Chance2%
Speed1

Offense: Damage Bonus

Arcane+3%
Light+3%
All0%

Offense: Damage Penetration

Mind+15%
Temporal+15%

Defense: Base

Armour (hardiness)40.598128957678 (66.666666666667%)
Defense22
Ranged Defense33
Fatigue36
Physical Save22
Spell Save28
Mental Save20

Defense: Resistances

Physical+ 6%( 70%)
Acid+ 16%( 70%)
Light+ 13%( 70%)
Temporal+ 18%( 70%)
Cold+ 16%( 70%)
Arcane+ 10%( 70%)
Mind+ 13%( 70%)
All+ 4%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance20%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Eldritch shield1.30
1/5
1/5
1/5
0/5
Spell / Earth1.20
1/5
1/5
0/5
0/5
Wild-gift / Dwarven nature1.30
0/5
0/5
0/5
0/5
Wild-gift / Earthen power1.30
4/5
1/5
1/5
0/5
Wild-gift / Earthen vines1.30
3/5
1/5
1/5
0/5
Spell / Stone1.20
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
1/5
1/5
0/5
Race / Dwarf1.00
3/5
2/5
0/5
0/5
Cunning / Survival1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
1/5
3/5
0/5
3/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
active
done
done
active
done
active
done
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Forward, slowly the Dwarf Stone Warden level 11
26th Profit 122nd year of Ascendancy at 18:05
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Forward, slowly the Dwarf Stone Warden level 10
12nd Profit 122nd year of Ascendancy at 08:53
see stats
Squadmate (Insane (Adventure) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Forward, slowly the Dwarf Stone Warden level 5
20th Voratun 122nd year of Ascendancy at 14:08
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Forward, slowly the Dwarf Stone Warden level 9
8th Profit 122nd year of Ascendancy at 12:42
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Forward, slowly the Dwarf Stone Warden level 10
14th Profit 122nd year of Ascendancy at 14:44
see stats

Log

Saving done.
Forward, slowly wears (replacing
regal linen cloak of Iron Throne (1 def, 0 armour)): Brenorach (1 def, 6 armour).

You gain 9.45 gold from the transmogrification of
Tempestobsidian the iron mail armour (2 def, 4 armour).
You gain 8.08 gold from the transmogrification of
rough leather cap 'Kindleorder' (0 def, 1 armour).
You gain 0.95 gold from the transmogrification of
linen cloak of the Shaloren (1 def, 0 armour).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2.5-2.75 power, 12 apr, mind damage).
You gain 1.60 gold from the transmogrification of
phase door rune (range 6; power 16; dur 3).
There is an exit to the worldmap here (press '' or right click to use).
Saving game...


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 6 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Saving done.

There is a The Deep Bellow here (press '' or right click to use).
Ran for 41 turns (stop reason: at exit).


There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
You feel very confident walking into this place.
Arybeth the drem stops bleeding.

Arybeth the drem is free from the stone vine.

Arotta the ghoul stops bleeding.

Forward, slowly deactivates Eldritch Infusion.

Forward, slowly deactivates Stone Skin.

Forward, slowly deactivates Shards.