Atnnaiva the level 7 Dwarf Alchemist by Shadowshimmer

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceDwarf
ClassAlchemist
Level / Exp7 / 20%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 10)
Dexterity13 (base 10)
Constitution23 (base 20)
Magic28 (base 28)
Willpower14 (base 11)
Cunning15 (base 11)

Resources

Life222/222
Mana132/132
Healing Factor1.1
Regeneration1.265

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision1
See Stealth5
See Invisible6

Offense: Mainhand

Damage20
Accuracy13
Crit Chance9%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance4%
Speed1

Offense: Mind

Mindpower15
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense8
Ranged Defense8
Fatigue1
Physical Save20
Spell Save22
Mental Save20

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Explosive admixtures1.30
5/5
4/5
0/5
0/5
Spell / Fire alchemy1.30
2/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
0/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Spell / Staff combat1.30
3/5
1/5
0/5
0/5
Spell / Stone alchemy1.30
2/5
1/5
0/5
0/5

Effects

talent

Quests

active
active
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Atnnaiva the Dwarf Alchemist level 4
19th Voratun 122nd year of Ascendancy at 19:59
see stats

Log


Atnnaiva casts Extract Gems.

You extract
citrine from iron plate armour (3 def, 7 armour)
Bill the Stone Troll misses Atnnaiva.

There is a way to the hidden trollmire treasure here (press '' or right click to use).
Resting starts...

Rested for 31 turns (stop reason: all resources and life at maximum).


Atnnaiva casts Refit Golem.

Refitting starts...

Refitted for 21 turns.

Golem (servant of Atnnaiva)'s armour is more intact.


Resting starts...

Talent Refit Golem is ready to use.
Rested for 96 turns (stop reason: all resources and life at maximum).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: saving).

There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.

Atnnaiva deactivates Flame Infusion.