Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.2.5 |
| Addons | No More Rare Monsters 1.2.5Get rid of those constant one-shot encounters. Elites and Bosses untouched. Weapons Pack 1.2.4This adds new weapon types and egos to the game. - Tridents are unchanged, but generate more often. Most of the stuff here can be individually turned on/off in the Game Options menu. So you could use this addon just for the extra tridents if you really wanted to. Extra Dungeons 1.2.3In general, this mod is for people (like me) who like to do everything in a game. Visit all the dungeons, kill all the bosses, preferably get all the artifacts. By allowing all characters to visit some more restricted dungeons, we can make that a little easier. This mod is not intended to be lore-friendly, but I may make a lore-friendlier version in the future. (As it stands you can visit Irkkk as a halfling and the Yeek don't care. I may change that.) Current mod features: Items Vault 1.2.0Donators/Buyers bonus! Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Construct |
| Class | Golem |
| Level / Exp | 7 / 0% |
| Size | big |
| Lifes / Deaths | no deaths recorded 3 / 0 |
Primary Stats
| Strength | 18 (base 18) |
| Dexterity | 12 (base 12) |
| Constitution | 12 (base 12) |
| Magic | 12 (base 12) |
| Willpower | 10 (base 10) |
| Cunning | 10 (base 10) |
Resources
| Life | 195/195 |
| Mana | 112/124 |
| Stamina | 118/118 |
| Healing Factor | 1 |
| Regeneration | 0.25 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 27 |
| Accuracy | 32 |
| Crit Chance | 4% |
| APR | 1 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 12 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Mind
| Mindpower | 11 |
| Crit Chance | 1% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 8.55 (60.452380952381%) |
| Defense | 2.7 |
| Ranged Defense | 2.7 |
| Fatigue | 12 |
| Physical Save | 11.810948013122 |
| Spell Save | 8.7290048557452 |
| Mental Save | 7.9361024578116 |
Defense: Immunities
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Stoning Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (1/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
| Golem / Fighting | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Golem / Arcane | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
Quests
Equipment
| Main armor | iron mail armour (2 def, 4 armour) iron mail armour (2 def, 4 armour)Requires: - Strength 14 - Talent Armour Training 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 Fatigue: +12% A suit of armour made of mail. |
| In main hand | iron battleaxe (13.5-20.25 power, 1 apr) iron battleaxe (13.5-20.25 power, 1 apr)Requires: - Strength 11 3.00 Encumbrance. 1.40 Ego Multiplier. Type: weapon / battleaxe ; tier 1 It must be held with both hands. Base power: 13.5 - 20.3 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +1 Physical crit. chance: +4.5% Attack speed: 100% Massive two-handed battleaxes. |
Inventory
Achievements
Log
The shield around golem (servant of test) crumbles.
Talent Rune: Shielding is ready to use.
Golem (servant of test) casts Eye Beam.
Welcome to level 4 [Golem (servant of test)].
Golem (servant of test) has 2 stat point(s) to spend. Press p to use them.
Welcome to level 4 [Test].
Test has 9 stat point(s), 3 class talent point(s), 3 generic talent point(s) to spend. Select test in the party list and press G to use them.
Welcome to level 5 [Golem (servant of test)].
Golem (servant of test) has 4 stat point(s) to spend. Press p to use them.
You have gained one more life (2 remaining).
Welcome to level 5 [Test].
Test has 12 stat point(s), 5 class talent point(s), 3 generic talent point(s) to spend. Select test in the party list and press G to use them.
You feel a surge of power as a powerful creature falls nearby.
Welcome to level 6 [Golem (servant of test)].
Golem (servant of test) has 6 stat point(s), 1 class talent point(s) to spend. Press p to use them.
Welcome to level 6 [Test].
Test has 15 stat point(s), 6 class talent point(s), 4 generic talent point(s) to spend. Select test in the party list and press G to use them.
Welcome to level 7 [Golem (servant of test)].
Golem (servant of test) has 8 stat point(s), 1 class talent point(s) to spend. Press p to use them.
You have gained one more life (3 remaining).
Welcome to level 7 [Test].
Test has 18 stat point(s), 7 class talent point(s), 5 generic talent point(s) to spend. Select test in the party list and press G to use them.
Personal New Achievement: Take you with me (Nightmare (Adventure) difficulty)!
Personal New Achievement: Emancipation (Nightmare (Adventure) difficulty)!
golem (servant of test) hits Prox the Mighty for 59 lightning damage.
golem (servant of test) killed Prox the Mighty!
