Lynin the level 10 Cornac Bulwark by EVANonSTEAM

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexFemale
RaceCornac
ClassBulwark
Level / Exp10 / 5%
Sizemedium
Lifes / Deaths

Primary Stats

Strength30 (base 27)
Dexterity16 (base 13)
Constitution23 (base 21)
Magic20 (base 15)
Willpower12 (base 10)
Cunning13 (base 10)

Resources

Life337/337
Positive0/77
Stamina132/132
Healing Factor1.2
Regeneration7.0335561853648

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage47
Accuracy31
Crit Chance5%
APR1
Speed1.00

Offense: Spell

Spellpower21
Crit Chance5%
Speed1

Offense: Mind

Mindpower13.6
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)18.92 (81.030927835052%)
Defense9.1000000000005
Ranged Defense9.1000000000005
Fatigue17
Physical Save22.775
Spell Save11.2
Mental Save8.75

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
1/5
2/5
0/5
0/5
Technique / Shield offense1.50
5/5
0/5
0/5
0/5
Technique / Combat techniques1.30
3/5
0/5
0/5
0/5
Technique / Shield defense1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.20
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
5/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
2/5
3/5
0/5

Effects

Quests

done
done
failed
done
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 (Exploration mode) Got a character to level 10.
By Lynin the Cornac Bulwark level 10
26th Dusk 122nd year of Ascendancy at 21:05
see stats
The Arena (Exploration mode) Unlocked Arena mode.
By Lynin the Cornac Bulwark level 6
79th Pyre 122nd year of Ascendancy at 15:12
see stats

Log

Lynin stops being poisoned.
Rested for 1 turns (stop reason: taken damage).

Gloomy poison ivy's creeping dark hits
Lynin for 3 darkness damage.

Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


The dark tendrils dissipate.

There is a ladder to the next level here (press '' or right click to use).
Ran for 21 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 15 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 15 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 15 turns (stop reason: at exit).


There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.