Enitatar the level 5 Halfling Summoner by norbby42

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.0
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHalfling
ClassSummoner
Level / Exp5 / 25%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity14 (base 11)
Constitution11 (base 10)
Magic10 (base 10)
Willpower20 (base 16)
Cunning22 (base 15)

Resources

Life164/164
Equilibrium0
Healing Factor1.0082872928177
Regeneration0.75621546961326

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision6
See Stealth31.719706428051
See Invisible31.719706428051

Offense: Mainhand

Damage8
Accuracy16
Crit Chance8%
APR12
Speed1.00

Offense: Offhand

Damage8
Accuracy16
Crit Chance8%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower24
Crit Chance8%
Speed1

Offense: Damage Bonus

Nature+5%

Defense: Base

Armour (hardiness)2 (30%)
Defense7
Ranged Defense7
Fatigue6
Physical Save8
Spell Save11
Mental Save15

Defense: Resistances

Cold+ 11%( 70%)
Fire+ 10%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
3/5
0/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
2/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.00
2/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active
active

Equipment

Around neck
In main hand
On hands
Light source
Main armor
In off hand

Inventory

Achievements

Log


Enitatar summons a War Hound!

Your summoned war hound disappears.

Your summoned ritch flamespitter disappears.
Talent Ritch Flamespitter is ready to use.

Enitatar wears (replacing
mossy mindstar (2-2.2 power, 12 apr, nature damage)): mossy mindstar of life (3-3.3 power, 12 apr, nature damage).
Talent War Hound is ready to use.

Enitatar wears:
insulating copper amulet.

Space around you starts to dissolve...


Resting starts...

Rested for 15 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 25 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 2.74 gold from the transmogrification of
thought-forged quiver of elm arrows of wind (18/18, 13.5-18.9 power, 5 apr).
You gain 1.45 gold from the transmogrification of
impenetrable iron plate armour of resilience (0 def, 12 armour).
You gain 1.08 gold from the transmogrification of
sand iron gauntlets (0 def, 6 armour).
You gain 1.31 gold from the transmogrification of
elm magestaff of might (10-12 power, 2 apr, cold element).
You gain 3.50 gold from the transmogrification of
Bill's Tree Trunk (30-51 power, 7 apr).
You gain 1.55 gold from the transmogrification of
blink rune (range 2; phase 11; cd 17).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.