Jhayla the level 6 Cornac Archer by Dumes

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceCornac
ClassArcher
Level / Exp6 / 66%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 20)
Dexterity24 (base 24)
Constitution11 (base 11)
Magic10 (base 10)
Willpower10 (base 10)
Cunning12 (base 12)

Resources

Life174/174
Stamina125/125
Healing Factor1
Regeneration4.2041174687797

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage30
Accuracy26
Crit Chance3%
APR5
Speed0.80

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower13.8
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)10.46 (63.098591549296%)
Defense15.9
Ranged Defense15.9
Fatigue0
Physical Save17.725
Spell Save7.875
Mental Save8.575

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Archery - bows1.30
2/5
1/5
0/5
0/5
Technique / Archery - slings1.30
1/5
0/5
0/5
0/5
Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran0.90
2/5
1/5
0/5
0/5
Technique / Archery training1.50
3/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Field control1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
1/5
0/5
0/5

Effects

Quests

failed
active
active

Equipment

Quiver
On hands
On head
Tool
Around waist
Main armor
In main hand
Light source
Cloak
Around neck

Inventory

Achievements

Log

Bill the Stone Troll hits Jhayla for 60 physical damage.
Talent Steady Shot is ready to use.

Jhayla stops regenerating health quickly.


There is a way to the previous level here (press '' or right click to use).

You gain 0.25 gold from the transmogrification of
iron waraxe (12.5-17.5 power, 2 apr).
There is a way to the next level here (press '' or right click to use).
Saving game...

Saving done.

Talent Infusion: Regeneration is ready to use.

Space around you starts to dissolve...


Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


There is a way to the next level here (press '' or right click to use).
Ran for 12 turns (stop reason: at exit).


You are yanked out of this place!

Ran for 3 turns (stop reason: saving).

There is a Passageway into the Trollmire here (press '' or right click to use).
Saving game...

Saving done.

Saving game...


Saving done.