Tyrasia the level 9 Cornac Archer by Dumes

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassArcher
Level / Exp9 / 12%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 12)
Dexterity45 (base 32)
Constitution29 (base 20)
Magic10 (base 10)
Willpower10 (base 10)
Cunning12 (base 12)

Resources

Life285/285
Stamina104/104
Healing Factor1.1524687383468
Regeneration3.7455233996272

Speed

Mental0%
Attack0%
Movement+2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth15.703251193202
See Invisible15.703251193202

Offense: Mainhand

Damage39
Accuracy48
Crit Chance2%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower11
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+15%

Offense: Damage Penetration

Mind+5%

Defense: Base

Armour (hardiness)6 (38.594633868923%)
Defense36
Ranged Defense36
Fatigue0
Physical Save17
Spell Save7
Mental Save7

Defense: Resistances

Mind+ 16%( 70%)
Lightning+ 9%( 70%)
Fire+ 13%( 70%)
All+ 4%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
1/5
1/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
1/5
0/5
0/5
Technique / Archery training1.30
2/5
2/5
1/5
0/5
Technique / Reflexes1.30
2/5
1/5
0/5
0/5
Technique / Marksmanship1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
1/5
0/5
1/5
2/5
0/5
0/5
Technique / Conditioning1.00
1/5
1/5
0/5
0/5
Technique / Mobility1.00
3/5
1/5
0/5
0/5

Effects

talent

Quests

done
done
done
done
active

Equipment

On feet
Quiver
On hands
On head
Tool
Around neck
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Log

There is a way to the previous level here (press '' or right click to use).
Ran for 33 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

You gain 6.56 gold from the transmogrification of
Stormblow (1 def, 0 armour).
You gain 2.55 gold from the transmogrification of
pair of rough leather boots of tirelessness (0 def, 1 armour).
You gain 0.62 gold from the transmogrification of
miner's pair of rough leather boots (0 def, 3 armour).
You gain 1.27 gold from the transmogrification of
impenetrable iron plate armour of fire resistance (0 def, 12 armour).
You gain 2.84 gold from the transmogrification of
flaming iron dagger of vileness (10-14 power, 5 apr).
You gain 1.60 gold from the transmogrification of
iron waraxe of persecution (10-15 power, 2 apr).
You gain 15.00 gold from the transmogrification of
River's Fury (23-32 power, 8 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (20-30 power, 1 apr).
There is a way to the next level here (press '' or right click to use).
Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Ran for 38 turns (stop reason: saving).

There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.

Saving game...

Saving done.