Dorntol the level 7 Halfling Skirmisher by inkog92

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHalfling
ClassSkirmisher
Level / Exp7 / 98%
Sizesmall
Lifes / Deaths

Primary Stats

Strength14 (base 13)
Dexterity32 (base 24)
Constitution12 (base 11)
Magic10 (base 10)
Willpower15 (base 11)
Cunning30 (base 21)

Resources

Life195/195
Stamina130/130
Healing Factor1.0164835164835
Regeneration5.2435359529328

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth10
See Invisible10

Offense: Mainhand

Damage40
Accuracy40
Crit Chance12%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower5
Crit Chance8%
Speed1

Offense: Mind

Mindpower24
Crit Chance8%
Speed1

Offense: Damage Bonus

Nature+10%

Defense: Base

Armour (hardiness)11.593220338983 (52.210054753609%)
Defense31
Ranged Defense31
Fatigue8.669446550417
Physical Save23
Spell Save9
Mental Save24

Defense: Resistances

Blight+ 11%( 70%)
Nature+ 31%( 70%)
Fire+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Tireless Combatant1.30
3/5
1/5
0/5
0/5
Technique / Skirmisher - Slings1.30
2/5
1/5
0/5
0/5
Cunning / Called Shots1.30
1/5
2/5
0/5
0/5
Technique / Buckler Training1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
3/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
2/5
0/5
0/5

Effects

Quests

done
done
done
active
active

Equipment

Quiver
On hands
On head
Tool
Around neck
In main hand
In off hand
Light source
Main armor

Inventory

Achievements

Log

Ran for 2 turns (stop reason: interesting terrain).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 38 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 37 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 61 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 82 turns (stop reason: at exit).


There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.