Smi'Th Sep'Tikem the level 8 Higher Corruptor by Vapula

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceHigher
ClassCorruptor
Level / Exp8 / 91%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity11 (base 10)
Constitution20 (base 18)
Magic36 (base 32)
Willpower17 (base 13)
Cunning15 (base 10)

Resources

Life-19/254
Mana77/77
Vim109/167
Healing Factor1.208947368421
Regeneration1.1485

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite4
Infravision1
See Stealth7
See Invisible7

Offense: Mainhand

Damage11
Accuracy2
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower19
Crit Chance8%
Speed1

Offense: Mind

Mindpower9
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+11%
Light+11%
Blight+10%
Fire+5%
All0%

Offense: Damage Penetration

Acid+20%

Defense: Base

Armour (hardiness)8 (30%)
Defense9
Ranged Defense9
Fatigue0
Physical Save5
Spell Save16
Mental Save13

Defense: Resistances

Lightning+ 22%( 70%)
Light+ 22%( 70%)
Darkness+ 23%( 70%)
Fire+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Confusion Resistance40%
Instadeath Resistance100%
Blind Resistance10%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Corruption / Blood1.30
5/5
1/5
0/5
0/5
Corruption / Vim1.30
1/5
1/5
0/5
0/5
Corruption / Blight1.30
1/5
1/5
1/5
0/5
Corruption / Sanguisuge1.30
1/5
0/5
0/5
0/5
Corruption / Plague1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Higher1.00
1/5
1/5
0/5
0/5
Corruption / Curses1.30
1/5
0/5
0/5
0/5
Corruption / Torment1.30
3/5
1/5
1/5
0/5
Corruption / Hexes1.30
1/5
1/5
1/5
0/5

Effects

talent
talent
talent
detrimental effect
detrimental effect
beneficial effect

Quests

done
active
active
active
done

Equipment

On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Smi'Th Sep'Tikem the Higher Corruptor level 8
6th Mirth 122nd year of Ascendancy at 06:49
see stats

Log

Rested for 9 turns (stop reason: all resources and life at maximum).

Smi'Th Sep'Tikem picks up (h.):
ranger's cured leather sling of lightning.
Ran for 9 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Something performs a melee critical strike against Smi'Th Sep'Tikem!
Ran for 2 turns (stop reason: taken damage).

Smi'Th Sep'Tikem casts a protective shield just in time!

Your premonition allows you to raise a shield just in time!
Something hits
Smi'Th Sep'Tikem for 66 physical, 11 darkness, 26 physical, 11 darkness (113 total damage).

Smi'Th Sep'Tikem uses
Infusion: Movement.
Smi'Th Sep'Tikem is moving at extreme speed!


Ran for 2 turns (stop reason: hostile spotted to the north (shadowblade)).


Smi'Th Sep'Tikem slows down.

Shadowblade performs a melee critical strike against Smi'Th Sep'Tikem!
Ran for 3 turns (stop reason: taken damage).

Smi'Th Sep'Tikem is dazed!

Melee retaliation hits Shadowblade for
2 nature, 2 nature (4 total damage).
Shadowblade hits Smi'Th Sep'Tikem for 112 darkness, 11 darkness, 41 darkness (163 total damage).
Smi'Th Sep'Tikem the level 8 higher corruptor was swallowed by the void to death by a shadowblade on level 1 of Ruins of Kor'Pul.
Smi'Th Sep'Tikem is not dazed anymore.

Smi'Th Sep'Tikem deactivates
Dark Ritual.
Smi'Th Sep'Tikem deactivates
Premonition.
Smi'Th Sep'Tikem deactivates
Overkill.
The protective shield of Smi'Th Sep'Tikem disappears.