





Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.5 |
| Addons | Player AI 1.3.1Adds a keybind to activate the new player AI. Set to Alt+F1 by default. This description seems to vanish when I put too much text in it, so view the feature list and changelog on the steam version here: http://steamcommunity.com/sharedfiles/filedetails/?id=523638132. Note for Developers: This addon superwrites Player:act(), so if your addon also touches Player:act() change the load order so that the Player AI addon loads last. Items Vault 1.5.0Donators/Buyers bonus! Experience Controller 1.4.8
Experience Controller is an addon that lets you change the amount of experience you receive upon killing foes. You can enable/disable it realtime and it will work from the next kill onward. It also works for arena and infinite dungeon alike. THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS.
How to enable/disable or configure this addon:
Modes functionality:
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Update v4.0.1 * Fixed a few typos and minor logging issues
Update v4.0 * Compatible with TOME v1.7.4 * Added multiple customization possibilities in-game and reworked functionality of all the addon Possessor Bonus Class 1.5.4Donators/Buyers bonus! Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Embers of Rage 1.5.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Hulk! 1.4.8 Better Item Description 1.5.5This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game ZOmnibus Addon Pack 1.5.0Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions:
License note: This addon uses images (or modified versions thereof) from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license. In particular, we use images from the following authors: Showing Items Tier in Inventory 1.5.5This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game |
| Campaign | Maj'Eyal |
| Mode | Insane Adventure |
| Sex | Male |
| Race | Hulk |
| Class | Rogue |
| Level / Exp | 50 / 162% |
| Size | medium |
| Lifes / Deaths | no deaths recorded 7 / 0 |
Primary Stats
| Strength | 1013 (base 11) |
| Dexterity | 1012 (base 13) |
| Constitution | 1009 (base 10) |
| Magic | 1009 (base 10) |
| Willpower | 1014 (base 10) |
| Cunning | 1014 (base 15) |
Resources
| Life | 861510/861510 |
| Stamina | 2747/2747 |
| Healing Factor | 2.2709923664122 |
| Regeneration | 22707.652671756 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +200% |
Vision
| Sight | 10 |
| Lite | 4 |
| Infravision | 8 |
| See Stealth | 158.25869684482 |
| See Invisible | 158.25869684482 |
Offense: Mainhand
| Damage | 901 |
| Accuracy | 228 |
| Crit Chance | 629% |
| APR | 28 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 543 |
| Accuracy | 228 |
| Crit Chance | 613% |
| APR | 13 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 190 |
| Crit Chance | 100% |
| Speed | 1 |
Offense: Mind
| Mindpower | 201 |
| Crit Chance | 100% |
| Speed | 1 |
Offense: Damage Bonus
| Blight | +30% |
| Mind | +11% |
| Light | +10% |
| Temporal | +12% |
Offense: Damage Penetration
| Blight | +20% |
Defense: Base
| Armour (hardiness) | 6 (74.117647058824%) |
| Defense | 178 |
| Ranged Defense | 178 |
| Fatigue | 0 |
| Physical Save | 180 |
| Spell Save | 178 |
| Mental Save | 178 |
Defense: Resistances
| Blight | + 20%( 70%) |
| Physical | + 24%( 70%) |
| All | + 15%( 70%) |
Defense: Immunities
| Disarm Resistance | 10% |
| Confusion Resistance | 100% |
| Teleport Resistance | 5% |
| Stun Resistance | 5% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 5% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 1 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 9999 damage for 999 turns. |
Class Talents
| Technique / Duelist | 1.50 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Stealth | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Trapping | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Tactical | 1.70 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Lethality | 1.50 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Dual techniques | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Poisons | 1.50 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Throwing knives | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.50 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Harmony | 1.80 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Mobility | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.50 |
| 5/5 |
| 0/5 |
| 5/5 |
| 1/5 |
| 0/5 |
| 5/5 |
Effects
| talent | Apply Poison |
| beneficial effect | The target is surrounded by a magical shield, absorbing 3917/9999 damage before it crumbles. Damage Shield |
Quests
You abandoned lost sun paladin to death. Escort: lost sun paladin (level 1 of Dreadfell) | failed |
You abandoned repented thief to death. Escort: repented thief (level 7 of Dreadfell) | failed |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You must explore the Trollmire and find out what lurks there and what treasures are to be gained! * You must explore the ruins of Kor'Pul and find out what lurks there and what treasures are to be gained! | active |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
Equipment
| Tool | Ivawen (dig speed 5 turns)3.0 T5 digger tool [Random Unique] Master While equipped: Stats +3 Str dps ---------- Crit.mult +19.00% Phys.pwr +9 (+1 eff.) Dmg.mod +12% temporal Apr +8 ----- def ----- Armour +4 Defense +8 (+1 eff.) Resists +6% blight +10% physical Phys.save +20 (+2 eff.) Disarm- +10% Stun/Frz- +5% Knockbk- +5% Teleport- +5% ---------- misc Infravis +3 While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
| Main armor | rough leather armour (1 def, 2 armour)9.0 T1 light armor [Normal] While equipped: ----- def ----- Armour +2 Defense +1 (+1 eff.) Fatigue +6% A suit of armour made of leather. |
| In off hand | iron dagger (100% power, 5 apr)1.0 T1 dagger 1H weapon [Normal] Power 100% Range: 1.3x Uses 45% Cun, 45% Dex Dmg Physical Mastery Dagger Mastery Acc+ +0.5% APR / acc Apr +5 Crit +4.0% Atk.spd 100% Sharp, short and deadly. |
| In main hand | Star (129% power, 20 apr)1.0 T3 dagger 1H weapon [Unique] Arcane The star shines alone in a moonless sky. Power 129% Range: 1.3x Uses 45% Cun, 45% Dex Dmg Physical Mastery Dagger Mastery Acc+ +0.5% APR / acc Apr +20 Crit +20.0% Atk.spd 100% Melee+ +20 light While equipped: dps ---------- Dmg.mod +10% light ---------- misc Light +1 Legend tells of a blade, shining bright as a star. Forged from a material fallen from the skies, it glows. |
| Light source | alchemist's lamp 'Smolderward'1.0 T3 lite [Rare] Psionic While equipped: Stats +5 Wil dps ---------- Dmg.mod +11% mind +30% blight Res.pen +20% blight Melee Ret 12 blight 20 fire ---------- misc Light +3 A normal brass lantern, enhanced by alchemy to make it brighter. |
Inventory
healing infusion (heal 50)0.1 T1 infusion scroll [Normal] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 12 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a nature gift Description: Activate the infusion to instantly heal yourself for 50 and cleanse 1 wound and 1 poison effect. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
iron dagger (97% power, 5 apr)1.0 T1 dagger 1H weapon [Normal] Power 97% Range: 1.3x Uses 45% Cun, 45% Dex Dmg Physical Mastery Dagger Mastery Acc+ +0.5% APR / acc Apr +5 Crit +4.0% Atk.spd 100% Sharp, short and deadly. |
brass lantern2.0 T1 lite [Normal] While equipped: ---------- misc Light +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Rod of Recall (1/1)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 261/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Achievements
Level 10 (Insane (Adventure) difficulty)
Got a character to level 10.By sawk the Hulk Rogue level 10
10th Dusk 122nd year of Ascendancy at 18:46 see stats
Level 20 (Insane (Adventure) difficulty)
Got a character to level 20.By sawk the Hulk Rogue level 20
11st Dusk 122nd year of Ascendancy at 17:27 see stats
Level 30 (Insane (Adventure) difficulty)
Got a character to level 30.By sawk the Hulk Rogue level 30
15th Dusk 122nd year of Ascendancy at 11:43 see stats
Level 40 (Insane (Adventure) difficulty)
Got a character to level 40.By sawk the Hulk Rogue level 40
20th Dusk 122nd year of Ascendancy at 07:07 see stats
Level 50 (Insane (Adventure) difficulty)
Got a character to level 50.By sawk the Hulk Rogue level 50
49th Dusk 122nd year of Ascendancy at 07:01 see stats
Size is everything (Insane (Adventure) difficulty)
Did over 1500 damage in one attack.By sawk the Hulk Rogue level 29
15th Dusk 122nd year of Ascendancy at 10:15 see stats
Size matters (Insane (Adventure) difficulty)
Did over 600 damage in one attack.By sawk the Hulk Rogue level 2
74th Pyre 122nd year of Ascendancy at 22:50 see stats
The Arena (Insane (Adventure) difficulty)
Unlocked Arena mode.By sawk the Hulk Rogue level 7
74th Pyre 122nd year of Ascendancy at 22:54 see stats
Treasure Hoarder (Insane (Adventure) difficulty)
Amassed 3000 gold pieces.By sawk the Hulk Rogue level 39
19th Dusk 122nd year of Ascendancy at 23:58 see stats
Treasure Hunter (Insane (Adventure) difficulty)
Amassed 1000 gold pieces.By sawk the Hulk Rogue level 29
14th Dusk 122nd year of Ascendancy at 22:31 see stats
Log
You gain 24.87 gold from the transmogrification of ash wand of conjuration 'Boltseam' [power 193] (10 cooldown).
You gain 0.00 gold from the transmogrification of Mummified Egg-sac of Ungolë.
You gain 25.00 gold from the transmogrification of cashmere wizard hat 'Gleamrigor' (2 def, 0 armour).
You gain 9.70 gold from the transmogrification of spiked steel plate armour of the dragon (4 def, 9 armour).
You gain 25.00 gold from the transmogrification of Splendourmarrow (4 def, 16 armour).
You gain 1.73 gold from the transmogrification of spiked cured leather armour of fire resistance (2 def, 4 armour).
You gain 17.38 gold from the transmogrification of Layyrimira (136% power, 9 apr).
You gain 5.15 gold from the transmogrification of flaming voratun waraxe of daylight (150% power, 6 apr).
You gain 0.00 gold from the transmogrification of Razorblade, the Cursed Waraxe (170% power, 16 apr).
You gain 2.85 gold from the transmogrification of acidic steel greatsword of phasing (129% power, 12 apr).
You gain 25.00 gold from the transmogrification of Velevea (111% power, 3 apr, darkness element).
You gain 0.60 gold from the transmogrification of teleportation rune (range 72).
You gain 1.84 gold from the transmogrification of shielding rune (absorb 282 for 5 turns).
You gain 6.59 gold from the transmogrification of heroism infusion (+6 for 10 turns, die at -369).
You gain 2.59 gold from the transmogrification of insidious poison infusion of the sneak (314 nature damage, 52% healing reduction).
There is a The entry to the old tower of Dreadfell here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...
Today is the 51st Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:20.
Today is the 52nd Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 04:15.
Today is the 53rd Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:35.
Ran for 5 turns (stop reason: didn't move).
Saving done.
Sawk deactivates Apply Poison.
The shield around sawk crumbles.




























































