Reas'q the level 17 Skeleton Brawler by Rejlii

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceSkeleton
ClassBrawler
Level / Exp17 / 59%
Sizemedium
Lifes / Deaths

Primary Stats

Strength33 (base 16)
Dexterity42 (base 32)
Constitution37 (base 14)
Magic10 (base 10)
Willpower17 (base 10)
Cunning42 (base 42)

Resources

Life527/527
Stamina177/177
Healing Factor1.3
Regeneration9.0899561740114

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision1
See Stealth10
See Invisible10

Offense: Barehand

Damage58
Accuracy39
Crit Chance12%
APR12
Speed0.60

Offense: Spell

Spellpower15
Crit Chance10%
Speed1

Offense: Mind

Mindpower29
Crit Chance12%
Speed1

Defense: Base

Armour (hardiness)24.31 (45.178571428571%)
Defense13
Ranged Defense13
Fatigue13
Physical Save30
Spell Save19
Mental Save20

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Pugilism1.30
1/5
1/5
2/5
2/5
Technique / Combat veteran1.10
1/5
1/5
1/5
0/5
Technique / Finishing moves1.30
1/5
1/5
1/5
1/5
Cunning / Tactical1.30
1/5
4/5
1/5
3/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
5/5
2/5
0/5
0/5
Technique / Field control1.00
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
1/5
1/5
1/5
Technique / Conditioning1.10
1/5
4/5
0/5
0/5
Technique / Mobility1.20
0/5
0/5
0/5
0/5
Technique / Combat training1.10
2/5
1/5
1/5
0/5
0/5

Effects

talent
talent
detrimental effect
beneficial effect

Quests

done
active
done
done
done
active
active
active
active
done
done
done
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
Main armor
Light source
Cloak
Around waist

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Reas'q the Skeleton Brawler level 13
14th Haze 122nd year of Ascendancy at 13:18
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Reas'q the Skeleton Brawler level 15
61st Haze 122nd year of Ascendancy at 20:04
see stats
Fast Curse Dispel (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed while saving all the lumberjacks.
By Reas'q the Skeleton Brawler level 13
14th Haze 122nd year of Ascendancy at 13:18
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Reas'q the Skeleton Brawler level 10
6th Flare 122nd year of Ascendancy at 16:29
see stats
Rescuer of the lost (Nightmare (Adventure) difficulty) Rescued the merchant from the assassin lord.
By Reas'q the Skeleton Brawler level 11
18th Dusk 122nd year of Ascendancy at 08:11
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Reas'q the Skeleton Brawler level 10
10th Flare 122nd year of Ascendancy at 11:26
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Reas'q the Skeleton Brawler level 13
70th Dusk 122nd year of Ascendancy at 22:50
see stats

Log

From the brink of death you seem to be yanked to another plane.
Saving game...

Gigantic gravity worm killed Reas'q!
You gain 1.25 gold from the transmogrification of
hardened leather armour of fire resistance (3 def, 6 armour).
You gain 2.44 gold from the transmogrification of
polar dwarven-steel gauntlets of strength (+3) (0 def, 2 armour).
You gain 3.95 gold from the transmogrification of
acidic dwarven-steel waraxe of the mystic (22.5-31.5 power, 4 apr).
You gain 1.48 gold from the transmogrification of
gifted vined mindstar of slime (5-5.5 power, 18 apr, mind damage).
You gain 12.37 gold from the transmogrification of
dwarven-steel greatsword 'Oakglamour' (35-56 power, 2 apr).
You gain 1.94 gold from the transmogrification of
slime-covered dwarven-steel dagger of massacre (22-28.6 power, 7 apr).
You gain 3.24 gold from the transmogrification of
dwarven-steel dagger of crippling (18-23.4 power, 7 apr).
Resting starts...

Talent Spinning Backhand is ready to use.
Talent Rush is ready to use.
Talent Vitality is ready to use.
Talent Striking Stance is ready to use.
Talent Rune: Shielding is ready to use.
Talent Bone Armour is ready to use.
Saving done.

Talent Exploit Weakness is ready to use.
Talent Re-assemble is ready to use.
Rested for 38 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Reas'q activates Striking Stance.


Reas'q activates Exploit Weakness.


Reas'q deactivates Striking Stance.

Reas'q deactivates Exploit Weakness.