Enchanted to Smash the level 16 Halfling Enchanter by GiantPeanuts

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceHalfling
ClassEnchanter
Level / Exp16 / 88%
Sizesmall
Lifes / Deaths

Primary Stats

Strength15 (base 18)
Dexterity17 (base 10)
Constitution28 (base 27)
Magic47 (base 41)
Willpower14 (base 11)
Cunning16 (base 10)

Resources

Life381/381
Mana250/250
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite7
Infravision4
See Stealth17
See Invisible17

Offense: Mainhand

Damage43
Accuracy24
Crit Chance15%
APR11
Speed0.95

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower39.5
Crit Chance4%
Speed1

Offense: Mind

Mindpower23.6
Crit Chance4%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)19 (30%)
Defense29.725
Ranged Defense31.725
Fatigue1
Physical Save15.925
Spell Save28.6125
Mental Save21.1875

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance30%
Blind Resistance24%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Inanimation1.30
2/5
2/5
2/5
1/5
Spell / Disenchantment1.30
0/5
0/5
0/5
0/5
Spell / Advanced martial enchantments1.30
1/5
0/5
0/5
0/5
Spell / Ordered hedgemagic1.30
2/5
1/5
0/5
0/5
Spell / Enhancement1.30
0/5
0/5
0/5
0/5
Spell / Martial enchantments1.30
5/5
4/5
1/5
1/5

Generic Talents

Spell / Mana alchemy1.30
5/5
0/5
0/5
0/5
Technique / Staff combat1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
5/5
0/5
0/5
Spell / Force1.30
5/5
0/5
0/5
0/5
Spell / Staff magic1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

active
done
done
done
failed
done
active
done
active
active
active

Equipment

Psionic focus
On hands
Light source
On head
On feet
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Exploration mode) (Uniques) Got a character to level 10.
By Enchanted to Smash the Halfling Enchanter level 10
79th Pyre 122nd year of Ascendancy at 05:44
see stats

Log

Rested for 1 turns (stop reason: all resources and life at maximum).

Talent Force Punch is ready to use.
There is a way to the previous level here (press '' or right click to use).
Ran for 59 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


Enchanted to Smash wears:
copper ring 'Dazzlesaw'.

You gain 5.00 gold from the transmogrification of
Eden's Guile (2 def, 1 armour).
You gain 0.45 gold from the transmogrification of
mindwoven linen robe (0 def, 0 armour).
You gain 0.25 gold from the transmogrification of
iron dagger (9.5-12.35 power, 5 apr).
You gain 0.45 gold from the transmogrification of
iron waraxe of massacre (19-26.6 power, 2 apr).
You gain 1.75 gold from the transmogrification of
iron longsword of phasing (11-15.4 power, 8 apr).
You gain 1.75 gold from the transmogrification of
iron longsword of phasing (11-15.4 power, 7 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (21-31.5 power, 1 apr).
You gain 0.50 gold from the transmogrification of
ash magestaff (15-18 power, 3 apr, cold element).
You gain 2.50 gold from the transmogrification of
cruel elm magestaff (10-12 power, 2 apr, lightning element).
You gain 1.12 gold from the transmogrification of
sun infusion of the warrior (rad 5; power 38; turns 3; dispells darkness).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.