












Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.5 |
Addons | 'Purists' Breeding Pits Restoration Project 1.2.3Restores the orc breeding pits cut content to the game. This is the original completely unaltered orc breeding pits, just as objectionable as it was in version 1.1.3, before any changes were made. You have been WARNED. Do not complain about the potentially objectionable content. Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.5.0Donators/Buyers bonus! Embers of Rage 1.5.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.5.4Donators/Buyers bonus! Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: |
Campaign | Orcs |
Mode | Normal Exploration |
Sex | Male |
Race | Orc |
Class | Sawbutcher |
Level / Exp | 50 / 296% |
Size | big |
Lifes / Deaths | Killed by sunwall vindicator at level 11 on the 23rd Retaking 124th year of Ascendancy at 05:16 / 167Killed by sunwall vindicator at level 11 on the 23rd Retaking 124th year of Ascendancy at 05:36 Killed by sunwall vindicator at level 11 on the 23rd Retaking 124th year of Ascendancy at 16:26 Killed by Sileth the troll pirate at level 15 on the 47th Retaking 124th year of Ascendancy at 22:20 Killed by Sileth the troll pirate at level 15 on the 47th Retaking 124th year of Ascendancy at 22:49 Killed by venom wyrm at level 19 on the 15th Revenge 124th year of Ascendancy at 21:55 Killed by gigantic corrosive tunneler at level 19 on the 15th Revenge 124th year of Ascendancy at 22:15 Killed by venom wyrm at level 20 on the 15th Revenge 124th year of Ascendancy at 22:29 Killed by venom wyrm at level 20 on the 15th Revenge 124th year of Ascendancy at 22:51 Killed by ritch centipede at level 20 on the 16th Revenge 124th year of Ascendancy at 02:02 Killed by Ak'Gishil at level 20 on the 16th Revenge 124th year of Ascendancy at 18:23 Killed by Ak'Gishil at level 20 on the 16th Revenge 124th year of Ascendancy at 18:38 Killed by Ak'Gishil at level 20 on the 16th Revenge 124th year of Ascendancy at 19:01 Killed by Ak'Gishil at level 20 on the 16th Revenge 124th year of Ascendancy at 19:45 Killed by Ak'Gishil at level 20 on the 16th Revenge 124th year of Ascendancy at 20:00 Killed by Ak'Gishil at level 20 on the 16th Revenge 124th year of Ascendancy at 20:17 Killed by Ak'Gishil at level 20 on the 16th Revenge 124th year of Ascendancy at 20:38 Killed by Ak'Gishil at level 20 on the 16th Revenge 124th year of Ascendancy at 22:03 Killed by Ak'Gishil at level 20 on the 16th Revenge 124th year of Ascendancy at 23:27 Killed by Ak'Gishil at level 20 on the 17th Revenge 124th year of Ascendancy at 00:53 Killed by icy orc wyrmic at level 21 on the 17th Revenge 124th year of Ascendancy at 02:44 Killed by orc blood mage at level 21 on the 17th Revenge 124th year of Ascendancy at 03:57 Killed by dredge at level 21 on the 17th Revenge 124th year of Ascendancy at 06:27 Killed by orc necromancer at level 21 on the 17th Revenge 124th year of Ascendancy at 09:59 Killed by orc necromancer at level 21 on the 17th Revenge 124th year of Ascendancy at 10:27 Killed by skeleton mage at level 22 on the 17th Revenge 124th year of Ascendancy at 10:57 Killed by ritch larva at level 22 on the 18th Revenge 124th year of Ascendancy at 02:14 Killed by ritch flamespitter at level 22 on the 18th Revenge 124th year of Ascendancy at 10:58 Killed by Nerissra the larvae bloated ritch mother at level 23 on the 18th Revenge 124th year of Ascendancy at 13:51 Killed by Polirin the ritch hive mother at level 23 on the 18th Revenge 124th year of Ascendancy at 14:38 Killed by ritch hunter at level 23 on the 18th Revenge 124th year of Ascendancy at 18:49 Killed by larvae bloated ritch mother at level 23 on the 19th Revenge 124th year of Ascendancy at 01:40 Killed by Kraagh at level 23 on the 19th Revenge 124th year of Ascendancy at 02:18 Killed by Kraagh at level 24 on the 19th Revenge 124th year of Ascendancy at 05:45 Killed by Poruma the ritch hunter at level 24 on the 19th Revenge 124th year of Ascendancy at 07:55 Killed by Xyriavea the ritch hive mother at level 24 on the 19th Revenge 124th year of Ascendancy at 11:48 Killed by Xyriavea the ritch hive mother at level 24 on the 19th Revenge 124th year of Ascendancy at 12:36 Killed by Grgglck's Tentacle at level 26 on the 24th Revenge 124th year of Ascendancy at 11:15 Killed by Grgglck's Tentacle at level 26 on the 24th Revenge 124th year of Ascendancy at 12:09 Killed by Grgglck the Devouring Darkness at level 26 on the 24th Revenge 124th year of Ascendancy at 13:24 Killed by fire wyrm at level 27 on the 24th Revenge 124th year of Ascendancy at 20:01 Killed by fire wyrm at level 27 on the 24th Revenge 124th year of Ascendancy at 20:31 Killed by fire drake at level 27 on the 25th Revenge 124th year of Ascendancy at 02:42 Killed by saw horror at level 27 on the 26th Revenge 124th year of Ascendancy at 16:02 Killed by saw horror at level 27 on the 26th Revenge 124th year of Ascendancy at 16:23 Killed by worm that walks at level 27 on the 27th Revenge 124th year of Ascendancy at 17:24 Killed by Mayowe the large brown snake at level 27 on the 27th Revenge 124th year of Ascendancy at 20:13 Killed by Salarelle the whitehoof ghoul at level 28 on the 33rd Revenge 124th year of Ascendancy at 05:56 Killed by whitehoof ghoul at level 29 on the 34th Revenge 124th year of Ascendancy at 20:01 Killed by bloated horror at level 29 on the 48th Revenge 124th year of Ascendancy at 17:31 Killed by Yvabeth the war bear at level 29 on the 49th Revenge 124th year of Ascendancy at 01:41 Killed by Star Gazer at level 30 on the 50th Revenge 124th year of Ascendancy at 05:55 Killed by Star Gazer at level 30 on the 50th Revenge 124th year of Ascendancy at 07:18 Killed by Eynoane the human at level 30 on the 2nd Pain 124th year of Ascendancy at 20:00 Killed by Barnn the human at level 30 on the 3rd Pain 124th year of Ascendancy at 12:28 Killed by Barnn the human at level 30 on the 3rd Pain 124th year of Ascendancy at 13:49 Killed by ogre pounder at level 31 on the 5th Pain 124th year of Ascendancy at 03:02 Killed by Porulevena the orc cryomancer (subdued) at level 31 on the 5th Pain 124th year of Ascendancy at 04:48 Killed by orc cryomancer at level 31 on the 5th Pain 124th year of Ascendancy at 06:31 Killed by ogre guard at level 31 on the 5th Pain 124th year of Ascendancy at 11:39 Killed by Xunn the treant at level 32 on the 27th Pain 124th year of Ascendancy at 07:12 Killed by ritch flamespitter at level 32 on the 27th Pain 124th year of Ascendancy at 18:53 Killed by crystalbark at level 32 on the 27th Pain 124th year of Ascendancy at 23:36 Killed by Neruwyn the treant at level 32 on the 28th Pain 124th year of Ascendancy at 03:44 Killed by black crystal at level 32 on the 28th Pain 124th year of Ascendancy at 07:43 Killed by Vorutira the treant at level 32 on the 28th Pain 124th year of Ascendancy at 10:53 Killed by multi-hued crystal at level 32 on the 28th Pain 124th year of Ascendancy at 13:16 Killed by multi-hued crystal at level 32 on the 28th Pain 124th year of Ascendancy at 14:16 Killed by multi-hued crystal at level 32 on the 28th Pain 124th year of Ascendancy at 15:02 Killed by white crystal at level 32 on the 28th Pain 124th year of Ascendancy at 16:05 Killed by multi-hued crystal at level 32 on the 28th Pain 124th year of Ascendancy at 17:26 Killed by Crystallized Primal Root at level 32 on the 28th Pain 124th year of Ascendancy at 22:15 Killed by black crystal at level 33 on the 29th Pain 124th year of Ascendancy at 01:35 Killed by red crystal at level 33 on the 29th Pain 124th year of Ascendancy at 02:36 Killed by crystalbark at level 33 on the 29th Pain 124th year of Ascendancy at 04:00 Killed by black crystal at level 33 on the 29th Pain 124th year of Ascendancy at 04:55 Killed by black crystal at level 33 on the 29th Pain 124th year of Ascendancy at 05:35 Killed by black crystal at level 33 on the 29th Pain 124th year of Ascendancy at 06:38 Killed by red crystal at level 33 on the 29th Pain 124th year of Ascendancy at 08:30 Killed by multi-hued crystal at level 33 on the 29th Pain 124th year of Ascendancy at 09:14 Killed by red crystal at level 33 on the 29th Pain 124th year of Ascendancy at 11:15 Killed by Crystallized Primal Root at level 33 on the 29th Pain 124th year of Ascendancy at 12:49 Killed by multi-hued crystal at level 33 on the 29th Pain 124th year of Ascendancy at 13:15 Killed by Xatta the crystalbark at level 33 on the 29th Pain 124th year of Ascendancy at 21:47 Killed by Belowyn the treant at level 33 on the 29th Pain 124th year of Ascendancy at 23:00 Killed by Belowyn the treant at level 33 on the 29th Pain 124th year of Ascendancy at 23:41 Killed by Emelyda the treant at level 33 on the 30th Pain 124th year of Ascendancy at 07:49 Killed by Veliriavena the crystalbark at level 33 on the 30th Pain 124th year of Ascendancy at 08:53 Killed by Iteroin the shalore at level 33 on the 9th Dearth 124th year of Ascendancy at 08:56 Killed by Iteroin the shalore at level 33 on the 9th Dearth 124th year of Ascendancy at 09:36 Killed by Laron the shalore at level 33 on the 9th Dearth 124th year of Ascendancy at 10:18 Killed by High Sun Paladin Aeryn at level 33 on the 11st Dearth 124th year of Ascendancy at 05:51 Killed by High Sun Paladin Aeryn at level 33 on the 11st Dearth 124th year of Ascendancy at 06:39 Killed by High Sun Paladin Aeryn at level 33 on the 11st Dearth 124th year of Ascendancy at 08:11 Killed by anorithil at level 33 on the 11st Dearth 124th year of Ascendancy at 10:11 Killed by shalore liberator at level 33 on the 11st Dearth 124th year of Ascendancy at 11:38 Killed by anorithil at level 33 on the 11st Dearth 124th year of Ascendancy at 14:39 Killed by sunwall archer at level 33 on the 11st Dearth 124th year of Ascendancy at 16:05 Killed by shalore liberator at level 33 on the 11st Dearth 124th year of Ascendancy at 16:44 Killed by shalore liberator at level 33 on the 11st Dearth 124th year of Ascendancy at 17:51 Killed by Aeryldalle the sunwall vindicator at level 33 on the 11st Dearth 124th year of Ascendancy at 19:31 Killed by anorithil at level 34 on the 11st Dearth 124th year of Ascendancy at 21:05 Killed by Mayoda the sunwall guard at level 34 on the 13rd Dearth 124th year of Ascendancy at 10:39 Killed by Mayoda the sunwall guard at level 34 on the 13rd Dearth 124th year of Ascendancy at 11:22 Killed by anorithil at level 35 on the 13rd Dearth 124th year of Ascendancy at 12:12 Killed by Aeryrin the sunwall archer at level 35 on the 14th Dearth 124th year of Ascendancy at 02:27 Killed by sunwall vindicator at level 35 on the 14th Dearth 124th year of Ascendancy at 16:45 Killed by High Sun Paladin Aeryn at level 35 on the 15th Dearth 124th year of Ascendancy at 08:51 Killed by High Sun Paladin Aeryn at level 35 on the 15th Dearth 124th year of Ascendancy at 10:15 Killed by High Sun Paladin Aeryn at level 35 on the 15th Dearth 124th year of Ascendancy at 11:01 Killed by High Sun Paladin Aeryn at level 35 on the 15th Dearth 124th year of Ascendancy at 11:21 Killed by mecharachnid warrior at level 36 on the 16th Dearth 124th year of Ascendancy at 09:07 Killed by luminous horror at level 36 on the 16th Dearth 124th year of Ascendancy at 16:08 Killed by luminous horror at level 36 on the 16th Dearth 124th year of Ascendancy at 17:25 Killed by nightmare horror at level 36 on the 16th Dearth 124th year of Ascendancy at 21:28 Killed by Kraagh's Inner Demon at level 37 on the 16th Dearth 124th year of Ascendancy at 23:27 Killed by Kraagh's Inner Demon at level 37 on the 17th Dearth 124th year of Ascendancy at 00:34 Killed by nightmare horror at level 37 on the 17th Dearth 124th year of Ascendancy at 01:21 Killed by mecharachnid destroyer at level 37 on the 17th Dearth 124th year of Ascendancy at 02:15 Killed by mecharachnid destroyer at level 37 on the 17th Dearth 124th year of Ascendancy at 02:47 Killed by mecharachnid warrior at level 37 on the 17th Dearth 124th year of Ascendancy at 05:08 Killed by Kraagh's Inner Demon at level 37 on the 17th Dearth 124th year of Ascendancy at 12:02 Killed by saw horror at level 37 on the 18th Loss 124th year of Ascendancy at 07:49 Killed by worm that walks at level 37 on the 18th Loss 124th year of Ascendancy at 10:57 Killed by worm that walks at level 37 on the 18th Loss 124th year of Ascendancy at 11:38 Killed by steam giant guard at level 37 on the 18th Loss 124th year of Ascendancy at 22:31 Killed by steam giant flameshot at level 37 on the 18th Loss 124th year of Ascendancy at 23:05 Killed by steam giant flameshot at level 37 on the 19th Loss 124th year of Ascendancy at 00:06 Killed by mecharachnid flame thrower at level 37 on the 19th Loss 124th year of Ascendancy at 21:13 Killed by mecharachnid warrior at level 37 on the 20th Loss 124th year of Ascendancy at 00:05 Killed by steam giant yeti rider at level 37 on the 20th Loss 124th year of Ascendancy at 01:19 Killed by mecharachnid warrior at level 37 on the 20th Loss 124th year of Ascendancy at 01:59 Killed by Haze Commander Parmor at level 37 on the 20th Loss 124th year of Ascendancy at 04:14 Killed by Haze Commander Parmor at level 37 on the 20th Loss 124th year of Ascendancy at 05:44 Killed by Haze Commander Parmor at level 37 on the 20th Loss 124th year of Ascendancy at 06:41 Killed by Haze Commander Parmor at level 37 on the 20th Loss 124th year of Ascendancy at 08:21 Killed by mecharachnid destroyer at level 38 on the 20th Loss 124th year of Ascendancy at 12:38 Killed by retaliator of Atmos at level 39 on the 20th Loss 124th year of Ascendancy at 16:44 Killed by Crimson Templar John at level 39 on the 25th Loss 124th year of Ascendancy at 08:51 Killed by multi-hued drake at level 39 on the 36th Loss 124th year of Ascendancy at 21:03 Killed by Xeryldathra the undead wyrm at level 40 on the 38th Loss 124th year of Ascendancy at 05:24 Killed by Silytira the undead drake at level 40 on the 38th Loss 124th year of Ascendancy at 16:51 Killed by ice wyrm at level 40 on the 38th Loss 124th year of Ascendancy at 22:50 Killed by ice wyrm at level 40 on the 39th Loss 124th year of Ascendancy at 02:56 Killed by Layebrenne the storm drake at level 41 on the 39th Loss 124th year of Ascendancy at 15:36 Killed by orc grand master assassin at level 41 on the 40th Loss 124th year of Ascendancy at 05:23 Killed by orc grand master assassin at level 41 on the 40th Loss 124th year of Ascendancy at 07:38 Killed by undead drake hatchling at level 41 on the 40th Loss 124th year of Ascendancy at 10:05 Killed by orc cryomancer at level 41 on the 40th Loss 124th year of Ascendancy at 12:11 Killed by spire dragon at level 41 on the 41st Loss 124th year of Ascendancy at 01:23 Killed by undead wyrm at level 42 on the 41st Loss 124th year of Ascendancy at 04:54 Killed by luminous horror at level 42 on the 45th Loss 124th year of Ascendancy at 11:02 Killed by forge-giant at level 42 on the 45th Loss 124th year of Ascendancy at 13:27 Killed by Automated Defense System at level 42 on the 46th Loss 124th year of Ascendancy at 03:08 Killed by Automated Defense System at level 42 on the 46th Loss 124th year of Ascendancy at 03:56 Killed by Automated Defense System at level 43 on the 47th Loss 124th year of Ascendancy at 07:17 Killed by Automated Defense System at level 43 on the 47th Loss 124th year of Ascendancy at 20:35 Killed by Automated Defense System at level 43 on the 47th Loss 124th year of Ascendancy at 21:22 Killed by mecharachnid warrior at level 44 on the 1st Destruction 124th year of Ascendancy at 09:43 Killed by mecharachnid warrior at level 44 on the 1st Destruction 124th year of Ascendancy at 11:02 Killed by mecharachnid warrior at level 44 on the 1st Destruction 124th year of Ascendancy at 12:48 Killed by mecharachnid flame thrower at level 44 on the 1st Destruction 124th year of Ascendancy at 18:51 Killed by retaliator of Atmos at level 44 on the 2nd Destruction 124th year of Ascendancy at 13:19 Killed by steam giant flameshot at level 45 on the 3rd Destruction 124th year of Ascendancy at 09:30 Killed by Council Member Pendor at level 46 on the 6th Destruction 124th year of Ascendancy at 09:46 Killed by Council Member Pendor at level 47 on the 6th Destruction 124th year of Ascendancy at 12:05 Killed by timeswapped worm that walks at level 48 on the 20th Destruction 124th year of Ascendancy at 08:09 |
Primary Stats
Strength | 108 (base 60) |
Dexterity | 46 (base 13) |
Constitution | 84 (base 60) |
Magic | 19 (base 10) |
Willpower | 43 (base 26) |
Cunning | 82 (base 60) |
Resources
Life | 1652/1652 |
Steam | 110/110 |
Healing Factor | 1.6490078740157 |
Regeneration | 7.8327874015745 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 14 |
Lite | 10 |
Infravision | 11 |
See Stealth | 25 |
See Invisible | 25 |
ESP Range | 20 |
ESP Kinds | humanoid, giant |
Offense: Mainhand
Damage | 170 |
Accuracy | 39 |
Crit Chance | 45% |
APR | 50 |
Speed | 1.00 |
Offense: Spell
Spellpower | 9.5 |
Crit Chance | 20% |
Speed | 1 |
Offense: Mind
Mindpower | 46 |
Crit Chance | 22% |
Speed | 1 |
Offense: Damage Bonus
Darkness | +25% |
Light | +35% |
Physical | +35% |
Fire | +55% |
All | +10% |
Offense: Damage Penetration
Physical | +44% |
Darkness | +25% |
Fire | +44% |
All | +15% |
Defense: Base
Armour (hardiness) | 94.08934837382 (81.030927835052%) |
Defense | 46 |
Ranged Defense | 46 |
Fatigue | 45 |
Physical Save | 71 |
Spell Save | 25 |
Mental Save | 36 |
Defense: Resistances
Lightning | + 40%( 70%) |
Fire | + 44%( 70%) |
Darkness | + 36%( 70%) |
Cold | + 28%( 70%) |
Physical | + 46%( 70%) |
Mind | + 40%( 70%) |
All | + 20%( 70%) |
Defense: Immunities
Stun Resistance | 50% |
Pinning Resistance | 100% |
Instadeath Resistance | 100% |
Blind Resistance | 50% |
Inscriptions (4/5)
Implants | Effective talent level: 1.0 Implant: Steam GeneratorUse mode: Activated Range: melee/personal Cooldown: 22 Travel Speed: instantaneous Usage Speed: Steamtech (100% of a turn) Is: a steamtech power Description: Steam generator that permanently creates 7.0 steam per turn. Can be activated for an instant burst of 35 steam. Its effects scale with your Willpower stat. |
Implants | Effective talent level: 1.0 Implant: Medical InjectorUse mode: Activated Range: melee/personal Cooldown: 1 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a steamtech power Description: Medical injector allows using therapeutics with 100% efficiency and cooldown mod of 100%. |
Implants | Effective talent level: 1.0 Implant: Medical InjectorUse mode: Activated Range: melee/personal Cooldown: 1 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a steamtech power Description: Medical injector allows using therapeutics with 100% efficiency and cooldown mod of 100%. |
Implants | Effective talent level: 1.0 Implant: Steam GeneratorUse mode: Activated Range: melee/personal Cooldown: 31 Travel Speed: instantaneous Usage Speed: Steamtech (100% of a turn) Is: a steamtech power Description: Steam generator that permanently creates 9.9 steam per turn. Can be activated for an instant burst of 49 steam. Its effects scale with your Willpower stat. |
Class Talents
Steamtech / Sawmaiming | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Steamtech / Battle machinery | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Steamtech / Battlefield management | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Steamtech / Furnace | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Steamtech / Butchery | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Generic Talents
Steamtech / Physics | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Steamtech / Blacksmith | 1.20 |
| 2/5 |
| 3/5 |
| 5/5 |
| 2/5 |
Steamtech / Chemistry | 1.20 |
| 1/5 |
| 1/5 |
| 1/5 |
| 3/5 |
Race / Orc | 1.00 |
| 2/5 |
| 2/5 |
| 5/5 |
| 2/5 |
Technique / Combat training | 1.30 |
| 0/5 |
| 3/5 |
| 0/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
talent | Furnace |
talent | Tempest of Metal |
talent | Grinding Shield |
talent | Overheat Saws |
Quests
Our ultimate goal on the mainland is to get rid of the Sunwall once and for all. A Ritch PartyTo do that we will prepare a special surprise to help our final attack. Go to the Ritch Hive in the mountains north of the Erúan desert and collect a big pile of ritch eggs. About 30 viable eggs should be sufficient. When you have enough, find a tunnel leading north and use the special sand shredder gloves tinker to open a path under the Gates of Morning. Finally, place the eggs in a protected spot to hatch. With luck, they will provide a distraction while you later assault the city. * You have collected enough eggs. * You have tunnelled close enough to the Gates of Morning. * You have placed the little surprise. | done |
All the few remaining orcs of the mainland have been captured by Sunwall and their western allies. Children of Garkul, Unite!To ensure a future, any future, for our race they must be freed. The internment camp is located somewhere to the north. The orcs are subdued into obedience by a powerful psionic, Mindwall, and guarded by elite Sunwall troops. Mindwall must be taken care of and the prides set free. But BEFORE that you should go and destroy the Sunwall Observatory to the east, as our spies have found a way to resist Mindwall's psionic powers which requries ingredients from there. * You have destroyed Mindwall body but he managed to split his mind into many pieces and taken direct control of the subdued orcs. Destroy the pillars in each level four other levels. * You have freed all the Vor Pride orcs. * You have freed all the Rak'Shor Pride orcs. * You have freed all the Gorbat Pride orcs. * You have freed all the Grushnak Pride orcs. * The Pride is once again free and united. | done |
Metash has asked you to investigate the Krimbul Clan, south of the peninsula. Clan of the UnicornA whitehoof turned mad with power is trying to lead them in a war against Kruk Pride. * You have stopped the pitiful Nektosh, ensuring one less threat for the Pride and a future for the Whitehooves. | done |
The giants have breached the mountain-side of Kruk pride! HomelandThey are invading the town just when most of our forces are outside. Only you and few others are left to close the breach by collapsing the tunnel from the inside. * You have collapsed the tunnel, saving the Pride. For now. | done |
The Steam Quarry is a strategic zone for the Atmos tribe, it provides them with much of their energy needs. Hunter, QuarryIf you are to assault the Palace of Fumes you need to cut that supply off. Destroy the three giant steam valves to make the Palace vulnerable. * The first valve has been destroyed. * The second valve has been destroyed. * The third valve has been destroyed. | done |
As you left the Gates of Morning in ruins you noticed a strange powerful tremor that seems to come from nearby. Mole Down, Two To GoInvestigating you have found a huge mechanical mole of obvious steam giant origin. * You have crushed both the horrors and the giants, making sure no precious information will come back to the Palace of Fumes. | done |
You have found a bit of preserved yeti muscle, probably somebody somewhere will be interested. Mystery of the YetisFor each yeti muscle you return to the psy-machines in the ruins of a lost city you will gain a great reward. | active |
The time for revenge is at hand! The Tribe stands crippled under your assaults. No Fumes Without FireEnter the Palace of Fumes and crush their leaders once and for all! For Kruk! For the Prides! For the Garkul! * Council Member Nashal is dead. * Council Member Tormak is dead. * Council Member Pendor is dead. * Council Member Palaquie is dead. * Council Member Tantalos is dead. * You have destroyed the Council and shattered the Tribe. | done |
To win the war you must help the Pride by striking a blow to the giant's morale and supply lines. Of Steamwork and Pain* You have assaulted the Vaporous Emporium, crushing the morale of the Atmos tribe. * You have explored the yeti cave and vanquished the Yeti Patriarch. | done |
Our ultimate goal on the mainland is to get rid of the Sunwall once and for all. StargazersOur scouts have noticed the Gates of Morning is being reinforced with sun and moon orbs. Go to the Sunwall Observatory and destroy everything there to reduce their supplies. * You have destroyed the Observatory, the Gates of Morning defenses will be weakened. | done |
Deep within Eyal you found a huge cavern containing some of the remains of the great dead god Amakthel... The Dead God AwaitsAlong with what appears to be a living Sher'tul that seems to be trying to resurrect him. It must be stopped at all cost, the Prides only just got their freedom back, you can not allow anything to take it away again! The Sher'tul Priest has been taken care of, Amakthel will keep on sleeping forever now. The Prides and the world are safe. You have won the game!. | done |
The people of the sunwall have lingered on this land for too long and now they are spreading their control to all the mainland. This must not be allowed! The Deconstruction of Falling StarsWith the help of their newfound allies in the west they keep a permanent guard over the farportal. The portal must be permanently destroyed to prevent reinforcements. The leader of the Sunwall, High Sun Paladin Aeryn must be punished for her crimes against the Prides. * You have killed Aeryn, making sure no more troops will come from the west. | done |
Kaltor's shop seems to be nearby in the mountain. Maybe it could be interesting to pay him a visit? The Grumpy ShopownerHe does sound well armed, though, so be prepared as it is likely very dangerous. So maybe take some time to plan the raid. | active |
A group of trolls from the Kar'Haïb Dominion is trying to take foot on the mainland. This is our land!With the Sunwall at full force we can not have the luxury of having to fight on both fronts, the Dominion port of the south must be destroyed. A potent bomb was given to you, you must place it at a weak spot of the tower where it will detonate and destroy the port. It would be a good idea for you to not be there anymore when the bomb explodes however. * You have destroyed the Dominion port, the trolls will not be a problem in the near future. | done |
In the Palace of Fumes you found a geothermal vent that digs deep into the planet's core. Voyage to the Center of EyalStrange mutated giants came out. You must find the source of those titans! * Travelling deep within Eyal you found the source of all corruptions: the dead god Amakthel. | done |
You found a yeti mind control tinker. If you can tame 8 wild yetis and send them back to Kruk Pride they can be trained and sent back to you at your request using a psychoportation beacon. Yeti ReinforcementsWild yetis are mostly found in yeti's caves. * Captured eight yetis (will be available to summon at level 20). | done |
The Atmos tribe is not our sole problem. The Sunwall as grown in strength since the Scourge from the West came and murdered the other Prides leaders. You Shall Pass!Our brothers on the mainland lay enslaved, but before we free them you must secure a way to the mainland. Go to the sunwall outpost. Show them the wrath of Garkul, show no mercy for they have none for us. * You have destroyed the sunwall outpost, and secured a way to the mainland. | done |
Equipment
On feet | ![]() Requires: - Talent Heavy Armour Training Powered by steamtech 3.00 Encumbrance. [Unique] Type: armor / feet ; tier 5 It is part of a set of items. The more steam the better! When wielded/worn: Armour: +15 Defense: +8 (+2 eff.) Fatigue: +8% Changes stats: +8 Str / +10 Dex Changes damage: +10% fire Talent granted: +3 Rocket Boots Pinning immunity: +50% Generate 3 steam each time you walk. Boots. But with steam power! |
Light source | ![]() Infused by psionic forces 0.00 Encumbrance. [Unique] Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +20% darkness Changes resistances penetration: +10% darkness Changes damage: +15% light / +15% darkness Damage affinity(heal): +20% darkness Talent mastery: +0.20 Cursed / Shadows Mental save: +10 (+4 eff.) Mindpower: +10 (+3 eff.) Light radius: +10 Absorbs all darkness (power 111, based on Willpower and Cunning) within its light radius, increasing its own brightness. (current charge 300). It can be used to release absorbed darkness in a 10 radius cone with a 100% chance to blind (based on lite radius), dealing 285.00 darkness damage (based on Mindpower and charge), costing 10 power out of 10/10. This lantern of pale white crystal holds a sphere of darkness, that yet emanates light. Everywhere it shines, darkness vanishes entirely. |
On head | ![]() Requires: - Talent Heavy Armour Training Powered by steamtech 3.00 Encumbrance. [Unique] Type: armor / head ; tier 5 It is part of a set of items. The more steam the better! When wielded/worn: Armour: +12 Defense: +3 (+1 eff.) Fatigue: +10% Changes stats: +5 Str / +5 Con Changes resistances: +10% all Blindness immunity: +50% Infravision radius: +9 Sight radius: +3 See stealth: +25 See invisible: +25 Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. A Helmet. But with steam power! |
Tool | ![]() Crafted by a master 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 2 When wielded/worn: Accuracy: +10 (+3 eff.) Physical crit. chance: +5.0% Changes stats: +5 Cun Infravision radius: +2 Sight radius: +1 This antique spyglass is weathered from use, but seems well maintained. |
On fingers | ![]() Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Physical power: +7 (+2 eff.) Changes stats: +4 Str / +4 Con Life regen: +0.90 Maximum life: +46.00 Healing mod.: +14% Rings can have magical properties. |
On fingers | ![]() Powered by arcane forces Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +6 Str / +6 Dex / +6 Wil / +6 Cun / -10 Lck Changes resistances: +25% mind / +10% all Changes damage: +10% all Change telepathy range by : +10 Grants telepathy: Humanoid Giant You feel something is very wrong with this ring. This crimson ring has a palpable bittersweet feel to it. Inside it is engraved the phrase "To Aeryn, my love, my life. Yours forever. John" |
Around waist | ![]() Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Physical power: +3 (+1 eff.) Spell save: +6 (+3 eff.) Size category: +1 A belt that goes around your waist. |
In main hand | ![]() Requires: - Dexterity 27 - Talent Steam Pool Powered by unknown forces Powered by steamtech 3.00 Encumbrance. [Unique] Type: weapon / steamsaw ; tier 5 It must be held with both hands. It can be used as a weapon and offhand. Base power: 50.0 - 75.0 Uses stat: 100% Str Damage type: Physical bleed Mastery: Steamsaw Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +40 Crit. chance: +21.0% Attack speed: 100% Block value: +150 On weapon kill: * Fully heal yourself. (15 turn cooldown) Lifesteal (this weapon only): +10% Attacks use: 1.0 Steam When wielded/worn: Armour: +18 Defense: +14 (+4 eff.) Fatigue: +15% Talent granted: +5 Block You see flecks of gold in this vile mass of twisted steel, implying a once great origin. Whatever glory it once had is long gone, replaced by something far more sinister... |
On hands | ![]() Requires: - Talent Heavy Armour Training Infused by arcane disrupting forces Crafted by a master 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 2 When wielded/worn: Armour: +3 Defense: +2 (+0 eff.) Talent granted: +3 Spring Grapple Spell save: +6 (+3 eff.) Mindpower: +6 (+2 eff.) Mental crit. chance: +2% When used to modify unarmed attacks: Base power: 18.0 - 25.2 Uses stats: 40% Dex, 40% Str, 40% Cun Damage type: Physical Armour Penetration: +8 Crit. chance: +6.0% Attack speed: 83% When this weapon hits: Destroy Magic (100% chance level 2). Damage (Melee): +12 silence It can be used to destroy an arcane item (of a higher tier than the gauntlets), costing 1 power out of 150/150. These once brilliant voratun gauntlets appear heavily decayed. Originally used in the spellhunt, they were often used to destroy arcane artifacts, ridding the world of their influence. |
Main armor | ![]() Requires: - Strength 60 - Talent Heavy Armour Training (level 3) Powered by steamtech 22.00 Encumbrance. [Unique] Type: armor / massive ; tier 5 It is part of a set of items. The more steam the better! When wielded/worn: Armour: +25 Defense: +23 (+7 eff.) Fatigue: +12% Changes stats: +19 Str / +16 Dex / +10 Mag / +10 Wil / +10 Cun / +10 Con Changes resistances: +25% lightning Talent granted: +5 Steam Powered Armour Physical save: +55 (+13 eff.) Stun/Freeze immunity: +50% Maximum steam: +10.00 Using small steam engines and the miracles of the latest automation discoveries you are able to create Steam Powered Armour. A full plate armour that helps your movement and has intrinsic protection mechanisms. |
Cloak | ![]() Powered by steamtech 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 When wielded/worn: Armour: +10 Defense: +20 (+6 eff.) Changes resistances: +15% physical Talent mastery: +0.20 Steamtech / Avoidance Physical save: +40 (+10 eff.) It can be used to activate talent Cloaking Device (costing 60 power out of 60/60) : Effective talent level: 1.2 Power cost: 60 out of 60/60. Range: melee/personal Travel Speed: instantaneous Is: a steamtech power Description: Trigger an array of small mirrors to appear all over your cloak. The mirrors are positioned to reflect all light shining on you, granting 64 stealth power for 10 turns. Stealth power increases with your steampower. This strange sheet of metal flows with the wind just like a normal cloak. Whoever crafted it was a true master. |
Around neck | ![]() Powered by arcane forces Powered by steamtech 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Changes resistances: +10% cold Changes damage: +10% light / +10% fire Steampower: +8 (+2 eff.) Steam each turn: +1.00 This strange stone shines with the heat of the Sun. Perhaps it could be used to generate more steam? |
Inventory
![]() Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 400 life over 5 turns. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
![]() Powered by unknown forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 5 When wielded/worn: Physical power: +40 (+9 eff.) Spellpower: +40 (+10 eff.) Mindpower: +40 (+13 eff.) Allows you to speak and read the old Sher'Tul language. Steampower: +40 (+10 eff.) When worn, gives you an additional prodigy point. "When Amakthel arrived, he created the Sun and brought life to this world. You carry a piece of His Sun with you now. Do not forget who gave it to you, lest you become like those wretched fools who would forsake Him." |
![]() Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 4 When wielded/worn: Defense: +10 (+3 eff.) Changes stats: +6 Cun / +5 Wil Changes resistances: +15% mind Talent masteries: +0.10 Psionic / Dreaming +0.10 Psionic / Slumber Physical save: +10 (+3 eff.) Spell save: +10 (+5 eff.) Mental save: +10 (+4 eff.) Mindpower: +6 (+2 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. It can be used to activate talent Slumber (costing 10 power out of 25/25) : Effective talent level: 3.0 Power cost: 10 out of 25/25. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Puts the target into a deep sleep for 4 turns, rendering it unable to act. Every 48 points of damage the target suffers will reduce the effect duration by one turn. When Slumber ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 50% sleep immunity for each turn of the Insomnia effect. The damage threshold will scale with your Mindpower. Touching this cloak of otherworldly fabric makes you feel both drowsy yet completely aware. |
![]() Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Plot Item] Type: armor / head ; tier 3 When wielded/worn: Physical power: -10 (-2 eff.) Defense: -10 (-4 eff.) Changes stats: +4 Wil Changes resistances: +10% cold / +10% darkness / +10% arcane Confusion immunity: +100% Spellpower: -10 (-5 eff.) Mindpower: -10 (-4 eff.) Allows you to resist the most terrible assaults on your mind. To prevent losing your mental health when gazing at the horrors of the Void there are still living brain tissues embedded into this cap. With it you can spend your time stargazing without fear. |
![]() Infused by nature 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Defense: +8 (+2 eff.) Changes stats: +6 Cun / +8 Wil Changes resistances penetration: +15% nature Changes damage: +20% nature Talent mastery: +0.10 Wild-gift / Moss Mental save: +12 (+5 eff.) Blindness immunity: +100% Infravision radius: +2 See stealth: +15 See invisible: +15 It can be used to activate talent Earth's Eyes (costing 35 power out of 35/35) : Effective talent level: 2.0 Power cost: 35 out of 35/35. Range: melee/personal Travel Speed: instantaneous Is: a nature gift and a mind power Description: Using your connection to Nature, you can see your surrounding area in a radius of 8. Also, while meditating, you are able to detect the presence of creatures around you in a radius of 4. This leather cap is overgrown with a thick moss, except for around the very front, where an eye, carved of wood, rests. A thick green slime slowly pours from the corners of the eye, like tears. |
![]() Requires: - Strength 35 - Talent Heavy Armour Training (level 3) Powered by arcane forces Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 3 When wielded/worn: Armour: +21 Defense: +5 (+1 eff.) Fatigue: +24% Changes resistances: +7% arcane Spell save: +10 (+5 eff.) A suit of armour made of metal plates. |
![]() 0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+2 eff.) Physical save: +8 (+2 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+4 eff.) When used to imbue an object: Defense: +8 (+2 eff.) Physical save: +8 (+2 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+4 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+1 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+1 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. [Unique] Type: lore / disk A strange black disk found in the G.E.M. You have no idea how to use it. |
![]() 0.00 Encumbrance. [Unique] Type: lore / disk A strange black disk found in the G.E.M. You have no idea how to use it. |
![]() 0.00 Encumbrance. [Unique] Type: lore / disk A strange black disk found in the G.E.M. You have no idea how to use it. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+0 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+0 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
![]() Infused by nature 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Maximum life: +40.00 Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
![]() Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 5 When wielded/worn: Damage (Melee): 25 physical bleed Damage when hit (Melee): 25 physical bleed Changes resistances: +15% temporal Changes damage: +10% temporal / +5% physical Spellpower: +10 (+2 eff.) Mindpower: +10 (+3 eff.) Activating this item is instant. It can be used to activate talent Animate Blade (costing 15 power out of 25/25) : Effective talent level: 5.0 Power cost: 15 out of 25/25. Range: 10 Travel Speed: instantaneous Is: a spell Description: Open a hole in space, summoning an animated blade for 10 turns. Upon defeat, Ak'Gishil collapsed into this tiny rift. How it remains stable, you are unsure. If you focus, you think you can call forth a sword from it. |
![]() Powered by steamtech 0.00 Encumbrance. [Plot Item] Type: tinker / power When carried: It can be used to melt all the items in the APE at once (also done automatically when you change level), costing 0 power out of 1000/1000. The APE is a multifunction tinker toolbox. It can store temporarily any amount of items and when requested melt them down using metallurgic and chemical processes. The metals are melted into lumps of ore to server for the creation of tinkers. Any remains are melted and turned into valuable materials. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 164/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
simple frost salve [power 12] simple frost salve [power 12]Infused by nature Powered by steamtech 1.00 Encumbrance. Type: misc / salve ; tier 1 Using medical injector with 100% efficiency and 100% cooldown modifier. Activating this item is instant. It can be used to remove 1 physical effects and grants a frost aura (12% cold, darkness and nature affinity), putting Talent Medical Injector on cooldown for 25 turns. Medical salve. |
simple healing salve [power 145] simple healing salve [power 145]Infused by nature Powered by steamtech 1.00 Encumbrance. Type: misc / salve ; tier 1 Using medical injector with 100% efficiency and 100% cooldown modifier. It can be used to heal 145, putting Talent Medical Injector on cooldown for 15 turns. Medical salve. |
![]() Powered by steamtech 0.00 Encumbrance. [Plot Item] Type: tinker / steamtech ; tier 4 Attach on item worn on slot 'hands' When attach to an other item: Talent granted: +1 Sand Shredder Automatically deploy a huge rotating drill when you hit a sandwall, carving out a big part of it quickly. |
![]() Powered by steamtech 0.00 Encumbrance. [Plot Item] Type: tinker / steamtech ; tier 4 Yetis left to call: 8 It can be used to call a trained yeti for help, costing 1 power out of 8/8. Call a trained yeti to your side. |
![]() Powered by steamtech 0.00 Encumbrance. Type: tinker / steamtech ; tier 4 Attach on item of type 'weapon' When attach to an other item: Armour Penetration: +16 Crit. chance: +16.0% Tinkers can be attached to normal items to improve them with steam power! |
![]() 0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+3 eff.) Physical save: +10 (+3 eff.) Spell save: +10 (+5 eff.) Mental save: +10 (+4 eff.) When used to imbue an object: Defense: +10 (+3 eff.) Physical save: +10 (+3 eff.) Spell save: +10 (+5 eff.) Mental save: +10 (+4 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
WINNER!
Well done! You have won the Tales of Maj'Eyal: Embers of Rage!
You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.
The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.
For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds.
Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.
You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...
Achievements
By Kraagh the Orc Sawbutcher level 49
28th Destruction 124th year of Ascendancy at 02:05 see stats
By Kraagh the Orc Sawbutcher level 12
25th Retaking 124th year of Ascendancy at 09:47 see stats
By Kraagh the Orc Sawbutcher level 27
25th Revenge 124th year of Ascendancy at 21:34 see stats
By Kraagh the Orc Sawbutcher level 10
17th Retaking 124th year of Ascendancy at 12:06 see stats
By Kraagh the Orc Sawbutcher level 20
15th Revenge 124th year of Ascendancy at 22:24 see stats
By Kraagh the Orc Sawbutcher level 30
49th Revenge 124th year of Ascendancy at 09:33 see stats
By Kraagh the Orc Sawbutcher level 40
36th Loss 124th year of Ascendancy at 22:19 see stats
By Kraagh the Orc Sawbutcher level 50
34th Destruction 124th year of Ascendancy at 23:02 see stats
By Kraagh the Orc Sawbutcher level 48
18th Destruction 124th year of Ascendancy at 18:35 see stats
By Kraagh the Orc Sawbutcher level 47
6th Destruction 124th year of Ascendancy at 15:37 see stats
By Kraagh the Orc Sawbutcher level 32
6th Pain 124th year of Ascendancy at 01:25 see stats
By Kraagh the Orc Sawbutcher level 39
36th Loss 124th year of Ascendancy at 19:10 see stats
By Kraagh the Orc Sawbutcher level 15
47th Retaking 124th year of Ascendancy at 23:16 see stats
By Kraagh the Orc Sawbutcher level 50
38th Destruction 124th year of Ascendancy at 14:15 see stats
By Kraagh the Orc Sawbutcher level 35
15th Dearth 124th year of Ascendancy at 12:03 see stats
By Kraagh the Orc Sawbutcher level 22
17th Revenge 124th year of Ascendancy at 23:31 see stats
By Kraagh the Orc Sawbutcher level 50
39th Destruction 124th year of Ascendancy at 02:13 see stats
By Kraagh the Orc Sawbutcher level 32
28th Pain 124th year of Ascendancy at 12:54 see stats
By Kraagh the Orc Sawbutcher level 15
48th Retaking 124th year of Ascendancy at 09:16 see stats
By Kraagh the Orc Sawbutcher level 32
6th Pain 124th year of Ascendancy at 01:25 see stats
Log
There is a ladder to the next level here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
The rod emits a strange noise, glows briefly and returns to normal.
There is a ladder to the previous level here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Space around you starts to dissolve...
Resting starts...
You are yanked out of this place!
Rested for 40 turns (stop reason: saving).
There is a Entrance to the Palace of Fumes here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...
Saving done.
New Achievement: To the Bitter End (Exploration mode)!
Today is the 39th Destruction of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 07:48.
Today is the 40th Destruction of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:36.
There is a Kruk Pride (Town) here (press '' or right click to use).
Today is the 41st Destruction of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 01:51.
There is an exit to the worldmap here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...
Saving done.
Kraagh deactivates Overheat Saws.
Kraagh deactivates Furnace.
Kraagh deactivates Grinding Shield.
Kraagh deactivates Tempest of Metal.