Duvodig the level 3 Ghoul Rogue by SOFTfeel

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceGhoul
ClassRogue
Level / Exp3 / 18%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 11)
Dexterity18 (base 17)
Constitution15 (base 10)
Magic10 (base 10)
Willpower12 (base 10)
Cunning19 (base 17)

Resources

Life153/153
Stamina111/111
Healing Factor1.0460311219418
Regeneration0.26150778048544

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite3
Infravision5
See Stealth23.957448516131
See Invisible23.957448516131

Offense: Mainhand

Damage24
Accuracy28
Crit Chance13%
APR13
Speed1.00

Offense: Offhand

Damage18
Accuracy28
Crit Chance13%
APR13
Speed1.00

Offense: Spell

Spellpower7.5
Crit Chance4%
Speed1

Offense: Mind

Mindpower23
Crit Chance4%
Speed1

Offense: Damage Bonus

Fire+3%

Defense: Base

Armour (hardiness)3 (38.594633868923%)
Defense26
Ranged Defense26
Fatigue0
Physical Save10
Spell Save7
Mental Save10

Defense: Resistances

Blight+ 10%( 70%)
Nature+ 11%( 70%)
Fire+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Duelist1.30
3/5
0/5
0/5
0/5
Cunning / Stealth1.30
0/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
2/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Cunning / Poisons1.30
0/5
0/5
0/5
0/5
Technique / Throwing knives1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Undead / Ghoul1.10
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
2/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
1/5

Effects

beneficial effect
detrimental effect
beneficial effect

Quests

active

Equipment

Tool
On fingers
On hands
In main hand
Main armor
Light source
Cloak
In off hand

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 22 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the east (sanguine experiment)).

Duvodig points his focusing elm totem of summon tentacle at a spot nearby, releasing a writhing tentacle!
Duvodig activates his
focusing elm totem of summon tentacle!
Sanguine experiment casts
Blood Grasp.
Sanguine experiment steals life from Lashing Tentacle!
Sanguine experiment receives
2 healing from Sanguine experiment's Blood Grasp.
Sanguine experiment's Blood Grasp hits Lashing Tentacle for
12 blight damage.
Sanguine experiment receives
2 healing from Lashing Tentacle.
Lashing Tentacle hits Sanguine experiment for 27 physical damage.
Lashing Tentacle killed Sanguine experiment!

Lashing Tentacle hits Sanguine experiment for 28 physical damage.
Lashing Tentacle killed Sanguine experiment!

Your summoned Lashing Tentacle disappears.

Resting starts...

Rested for 14 turns (stop reason: all resources and life at maximum).


Ran for 50 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 3 turns (stop reason: at door).