Chromai the level 6 Dwarf Wyrmic by Zyrnak

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceDwarf
ClassWyrmic
Level / Exp6 / 7%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 15)
Dexterity13 (base 10)
Constitution14 (base 11)
Magic11 (base 13)
Willpower31 (base 28)
Cunning10 (base 10)

Resources

Life313/335
Equilibrium0
Healing Factor1.1372895330003
Regeneration7.4799708510669

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage34
Accuracy29
Crit Chance5%
APR1
Speed1.00

Offense: Spell

Spellpower11
Crit Chance1%
Speed1

Offense: Mind

Mindpower24
Crit Chance4%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)10.335093952971 (47.857809501309%)
Defense4
Ranged Defense4
Fatigue18
Physical Save22
Spell Save14
Mental Save14

Defense: Resistances

Lightning+ 1%( 70%)
Light+ 30%( 70%)
Cold+ 1%( 70%)
Physical+ 1%( 70%)
Fire+ 1%( 70%)
Acid+ 1%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.00
3/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

active
active
done

Equipment

Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Squadmate (Nightmare (Roguelike) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Chromai the Dwarf Wyrmic level 6
18th Voratun 122nd year of Ascendancy at 15:59
see stats

Log

Ran for 54 turns (stop reason: at exit).

Chromai wears (replacing
brass lantern): Summertide Phial.

You gain 1.20 gold from the transmogrification of
temporal rough leather gloves (0 def, 1 armour).
You gain 1.36 gold from the transmogrification of
prismatic rough leather armour of acid resistance (3 def, 2 armour).
You gain 1.23 gold from the transmogrification of
spellwoven linen robe of the mind (+11%) (0 def, 0 armour).
You gain 0.10 gold from the transmogrification of
pouch of iron shots (15/15, 14-16 power, 1 apr).
You gain 0.90 gold from the transmogrification of
ranger's rough leather sling.
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-2 power, 12 apr, nature damage).
You gain 1.96 gold from the transmogrification of
iron dagger of paradox (10-14 power, 5 apr).
You gain 2.47 gold from the transmogrification of
arcing iron dagger of paradox (10-14 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron mace (12-18 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (12-16 power, 2 apr).
You gain 0.75 gold from the transmogrification of
acidic iron longsword (12-17 power, 2 apr).
Quest 'Reknor is lost!' status updated! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' is done! (Press 'j' to see the quest log)
Accepted quest 'From bellow, it devours'! (Press 'j' to see the quest log)
Accepted quest 'Into the darkness'! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' completed! (Press 'j' to see the quest log)
There is a Escape route from Reknor here (press '' or right click to use).
Saving game...

Saving done.

Personal New Achievement: Squadmate (Nightmare (Roguelike) difficulty)!
Resting starts...

Rested for 9 turns (stop reason: all resources and life at maximum).


There is a The Deep Bellow here (press '' or right click to use).
Ran for 28 turns (stop reason: at exit).