Doomer the level 11 Cornac Doomed by GisleSursson

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassDoomed
Level / Exp11 / 35%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity10 (base 10)
Constitution21.340449927278 (base 18)
Magic16 (base 10)
Willpower36 (base 25)
Cunning30 (base 26)

Resources

Life292/292
Hate44/100
Healing Factor0.96198264376125
Regeneration0.24049566094031

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1
See Stealth7
See Invisible11.340449927278

Offense: Mainhand

Damage12
Accuracy24
Crit Chance10%
APR12
Speed1.00

Offense: Offhand

Damage12
Accuracy24
Crit Chance10%
APR12
Speed1.00

Offense: Spell

Spellpower25
Crit Chance7%
Speed1

Offense: Mind

Mindpower38
Crit Chance9%
Speed1

Offense: Damage Bonus

Cold+10%
All0%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)2 (30%)
Defense12
Ranged Defense12
Fatigue0
Physical Save11
Spell Save25
Mental Save24

Defense: Resistances

Darkness+ 15%( 77%)
Blight+ 26%( 70%)
Nature+ 26%( 70%)
Cold+ 40%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Shadows1.30
5/5
3/5
2/5
0/5
Cursed / Punishments1.30
0/5
0/5
0/5
0/5
Cursed / Darkness1.30
5/5
1/5
0/5
0/5
Cursed / Force of will1.30
1/5
0/5
0/5
0/5

Generic Talents

Cursed / Cursed aura1.00
3/5
5/5
0/5
0/5
Cursed / Cursed form1.00
2/5
0/5
0/5
0/5
Cursed / Gestures1.30
3/5
0/5
0/5
0/5
Cursed / Dark sustenance1.30
1/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect
beneficial effect
beneficial effect

Quests

done
done
done
active

Equipment

On feet
On fingers
On fingers
Around waist
In main hand
Main armor
Light source
Cloak
In off hand

Inventory

Achievements

Level 10 Got a character to level 10.
By Doomer the Cornac Doomed level 10
6th Mirth 122nd year of Ascendancy at 07:40
see stats

Log

There is a ladder to the previous level here (press '' or right click to use).
Ran for 3 turns (stop reason: at exit).


Resting starts...

Shadow casts
Phase Door.
Shadow casts
Phase Door.
Shadow casts
Phase Door.
Shadow casts
Phase Door.
Shadow casts
Phase Door.
Rested for 35 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

There is nowhere left to explore.

You gain 0.91 gold from the transmogrification of
psychokinetic pouch of iron shots (18/18, 14-16.8 power, 1 apr).
You gain 0.90 gold from the transmogrification of
acidic pouch of iron shots of accuracy (19/19, 12.5-15 power, 1 apr).
You gain 1.28 gold from the transmogrification of
psychokinetic quiver of elm arrows of accuracy (15/15, 15-21 power, 5 apr).
You gain 6.02 gold from the transmogrification of
rejuvenating iron mail armour of stability (Misfortune) (2 def, 4 armour).
You gain 1.50 gold from the transmogrification of
rough leather gloves of dexterity (+3) (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 0.74 gold from the transmogrification of
enveloping linen cloak (Madness) (6 def, 0 armour).
You gain 2.29 gold from the transmogrification of
blurring rough leather belt of carrying.
You gain 2.67 gold from the transmogrification of
iron waraxe of crippling (Nightmares) (11.5-16.1 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (Madness) (13.5-20.25 power, 1 apr).
You gain 3.47 gold from the transmogrification of
titan's copper ring of tenacity.
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Doomer deactivates
Call Shadows.
Doomer deactivates
Gesture of Pain.