Umguma the level 10 Halfling Archer by brianr

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexMale
RaceHalfling
ClassArcher
Level / Exp10 / 27%
Sizebig
Lifes / Deaths

Primary Stats

Strength22 (base 13)
Dexterity57 (base 34)
Constitution19 (base 10)
Magic17 (base 10)
Willpower17 (base 10)
Cunning31 (base 22)

Resources

Life330/330
Stamina114/114
Psi97/97
Healing Factor1.1791723257555
Regeneration2.65313773295

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite6

Offense: Mainhand

Damage60
Accuracy49
Crit Chance13%
APR5
Speed0.95

Offense: Spell

Spellpower23
Crit Chance8%
Speed1

Offense: Mind

Mindpower22
Crit Chance8%
Speed1

Offense: Damage Bonus

Acid+12%
Light+22%
Temporal+5%
Physical+11%
Arcane+5%
Nature+11%
All0%

Offense: Damage Penetration

Blight+20%

Defense: Base

Armour (hardiness)18 (57.155997060385%)
Defense46
Ranged Defense46
Fatigue0
Physical Save27
Spell Save21
Mental Save25

Defense: Resistances

Nature+ 21%( 70%)
Lightning+ 17%( 70%)
Light+ 30%( 70%)
Temporal+ 7%( 70%)
Mind+ 6%( 70%)
Arcane+ 5%( 70%)
Fire+ 8%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance20%
Bleed Resistance10%
Confusion Resistance20%
Teleport Resistance10%
Instadeath Resistance100%
Knockback Resistance0%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
4/5
1/5
0/5
Technique / Agility1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
1/5
0/5
0/5
Technique / Archery training1.30
1/5
1/5
1/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Marksmanship1.30
3/5
1/5
0/5
0/5

Generic Talents

Race / Halfling1.00
1/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
3/5
1/5
0/5
0/5
Technique / Mobility1.00
3/5
1/5
2/5
0/5

Effects

talent
talent

Quests

active
done
done
active
active
active
done
active

Equipment

On feet
Quiver
On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 (Madness (Roguelike) difficulty) Got a character to level 10.
By Umguma the Halfling Archer level 10
11st Dusk 122nd year of Ascendancy at 13:32
see stats
The Arena (Madness (Roguelike) difficulty) Unlocked Arena mode.
By Umguma the Halfling Archer level 8
6th Flare 122nd year of Ascendancy at 05:36
see stats

Log

Umguma picks up (c.): iron greatmaul (18-27 power, 1 apr).
Umguma picks up (j.):
insulating rough leather belt of the mystic.
There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 8 turns (stop reason: at exit).


Umguma wears (replacing
Sunquencher (1 def, 6 armour)): Gilenn the Flashrage (1 def, 0 armour).

Umguma wears (replacing
Abyssmonster (0 def, 1 armour)): Infernonigh the iron helm (0 def, 3 armour).

You gain 0.10 gold from the transmogrification of
pouch of iron shots (14/14, 13-16 power, 1 apr).
You gain 1.11 gold from the transmogrification of
iron mail armour of stability (2 def, 4 armour).
You gain 1.01 gold from the transmogrification of
spellwoven linen wizard hat (1 def, 0 armour).
You gain 7.22 gold from the transmogrification of
Sootpanic (0 def, 1 armour).
You gain 12.74 gold from the transmogrification of
pair of rough leather boots 'Silabrerama' (0 def, 1 armour).
You gain 5.50 gold from the transmogrification of
Mardonarikalthoran the Nightspitter (0 def, 3 armour).
You gain 8.52 gold from the transmogrification of
linen cloak 'Olyntir' (1 def, 6 armour).
You gain 0.84 gold from the transmogrification of
insulating rough leather belt of the mystic.
You gain 1.94 gold from the transmogrification of
shimmering elm starstaff (10-12 power, 2 apr, light element).
You gain 7.80 gold from the transmogrification of
elm starstaff 'Woenaught' (10-12 power, 2 apr, light element).
You gain 1.19 gold from the transmogrification of
flaming iron longsword of massacre (18-25 power, 2 apr).
You gain 1.11 gold from the transmogrification of
flaming iron greatsword (14-23 power, 1 apr).
You gain 3.98 gold from the transmogrification of
balanced iron greatsword of erosion (15-24 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (18-27 power, 1 apr).
You gain 0.78 gold from the transmogrification of
regeneration infusion (heal 95; 15 cd).
There is a way to the previous level here (press '' or right click to use).
Saving game...

Saving done.

There is a way to the hidden trollmire treasure here (press '' or right click to use).
Saving game...

Saving done.