Dude the level 6 Halfling Archmage by Smurfocide

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.8
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassArchmage
Level / Exp6 / 10%
Sizesmall
Lifes / Deaths

Primary Stats

Strength8 (base 11)
Dexterity16 (base 13)
Constitution12 (base 11)
Magic26 (base 24)
Willpower18 (base 18)
Cunning18 (base 15)

Resources

Life140/146
Mana110/110
Healing Factor1.0164835164835
Regeneration0.25412087912088

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage3
Accuracy14
Crit Chance6%
APR12
Speed1.00

Offense: Spell

Spellpower31
Crit Chance10%
Speed1

Offense: Mind

Mindpower20
Crit Chance6%
Speed1

Offense: Damage Bonus

Lightning+6%
Acid+6%
Darkness+3%
Cold+6%
Arcane+6%
Mind+3%
Fire+6%

Defense: Base

Armour (hardiness)0 (30%)
Defense4
Ranged Defense4
Fatigue0
Physical Save7
Spell Save16
Mental Save13

Defense: Resistances

Arcane+ 14%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
3/5
0/5
0/5
Spell / Phantasm1.30
5/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
3/5
3/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
3/5
2/5
0/5
0/5
Race / Halfling1.00
4/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5

Effects

talent
talent
detrimental effect
detrimental effect

Quests

active
done
active
done

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Dude the Halfling Archmage level 4
75th Pyre 122nd year of Ascendancy at 12:27
see stats

Log

Today is the 23rd Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
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Rested for 370 turns (stop reason: taken damage).

Something hits
Dude for 11 physical damage.
Dude hits Something for 2 mind, 2 darkness (4 total damage).

Ran for 2 turns (stop reason: detrimental status effect).

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Ran for 3 turns (stop reason: detrimental status effect).

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Ran for 3 turns (stop reason: detrimental status effect).

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Dude shrugs off the effect 'Blinded'!
Ran for 2 turns (stop reason: detrimental status effect).

Dude has been illuminated.

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Dude is no longer illuminated.

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You don't see how to get there...

Dude deactivates Shielding.

Dude deactivates Arcane Power.