Thrax Dax the level 6 Orc Marauder by ronik

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.3
Addons
CampaignOrcs
ModeInsane Roguelike
SexMale
RaceOrc
ClassMarauder
Level / Exp6 / 2%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 14)
Dexterity29 (base 24)
Constitution19 (base 15)
Magic13 (base 10)
Willpower15 (base 10)
Cunning16 (base 11)

Resources

Life201/208
Stamina118/128
Healing Factor1.0791723257555
Regeneration4.9200214302127

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth21.855343200023
See Invisible21.855343200023

Offense: Mainhand

Damage16
Accuracy38
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage20
Accuracy38
Crit Chance6%
APR5
Speed1.00

Offense: Spell

Spellpower6.5
Crit Chance3%
Speed1

Offense: Mind

Mindpower16
Crit Chance3%
Speed1

Offense: Damage Bonus

Physical+3%

Defense: Base

Armour (hardiness)12 (38.594633868923%)
Defense28
Ranged Defense28
Fatigue0
Physical Save14
Spell Save9
Mental Save10

Defense: Resistances

Blight+ 10%( 70%)
Nature+ 11%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
2/5
1/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
2/5
0/5
0/5
Technique / Throwing knives1.00
0/5
0/5
0/5
0/5

Generic Talents

Race / Orc1.00
0/5
0/5
0/5
0/5
Cunning / Survival1.30
1/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
2/5
0/5
1/5

Effects

beneficial effect

Quests

done
active

Equipment

On hands
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

There is nowhere left to explore.
Ran for 199 turns (stop reason: interesting terrain).


--------------------------------

Quest 'Homeland' is done! (Press 'j' to see the quest log)
Accepted quest 'Of Steamwork and Pain'! (Press 'j' to see the quest log)
Quest 'Homeland' completed! (Press 'j' to see the quest log)
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 200 turns (stop reason: at exit).


--------------------------------

To celebrate the
release's anniversary, I am happy to say I've slipped up
a little present in your inventory!

Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Lately the number of sightings of horrors have grown tremendously. People wander off the beaten paths only to be found years later, horribly mutated and partly insane, if they are found at all. It is becoming evident something is stirring deep below Maj'Eyal. That something is you.

Forbidden Cults, the third expansion for Tales of Maj'Eyal, offers a deep dive into the less savory (and more tentacly) parts of Eyal's lore to play in, along with two new classes, two new races, many new zones, horrors, artifacts and so on!

Thrax Dax wears:
sand iron gauntlets of strength (+2) (0 def, 7 armour).

--------------------------------

Thrax Dax wears (replacing
rough leather armour (3 def, 2 armour)): cleansing rough leather armour (3 def, 2 armour).

--------------------------------

You gain 0.50 gold from the melting of
rough leather armour (3 def, 2 armour).
Thrax Dax wears (replacing
iron dagger (9-12 power, 5 apr)): enhanced iron mace (12-18 power, 2 apr).

--------------------------------

You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 1.14 gold from the melting of
nature's mossy mindstar (2-2 power, 12 apr, nature damage).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.78 gold from the melting of
mossy mindstar of balance (2-3 power, 12 apr, mind damage).
There is an exit to the worldmap here (press '' or right click to use).
You feel very confident walking into this place.