Rain the level 2 Shalore Writhing One by sayven

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceShalore
ClassWrithing One
Level / Exp2 / 16%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 16)
Dexterity11 (base 10)
Constitution13 (base 13)
Magic15 (base 13)
Willpower13 (base 10)
Cunning11 (base 10)

Resources

Life-10/135
Insanity0/100
Healing Factor1.0245901639344
Regeneration0.25614754098361

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage17
Accuracy15
Crit Chance2%
APR8
Speed1.00

Offense: Spell

Spellpower15
Crit Chance1%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)5.5 (43.636363636364%)
Defense2
Ranged Defense2
Fatigue12
Physical Save9
Spell Save9
Mental Save8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Demented / Horrific body1.30
1/5
0/5
0/5
0/5
Demented / Controlled horrors1.30
0/5
0/5
0/5
0/5
Demented / Tentacles1.30
1/5
0/5
0/5
0/5
Demented / Path of horror1.30
1/5
0/5
0/5
0/5
Demented / Disfigured face1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.20
0/5
0/5
0/5
0/5
Demented / Beyond sanity1.30
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
1/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Something hits Rain for 5 acid damage.
Something hits
Rain for 5 acid damage.

Poison from Plasmic disruptor hits
Rain for 2 nature damage.
Rain casts Grace of the Eternals.

Rain speeds up.

Rain casts Rune: Heat Beam.

Rain casts Rune: Phase Door.

Rain is out of phase.

Rain recovers sight.

Poison from Plasmic disruptor hits
Rain for 1 nature damage.

Poison from Plasmic disruptor hits
Rain for 1 nature damage.

Rain speeds up.

Poison from Plasmic disruptor hits
Rain for 1 nature damage.

Rain stops being poisoned.


Resting starts...

Rain slows down.

Rain is no longer out of phase.

Rested for 2 turns (stop reason: hostile spotted to the southwest (protoplasmic controller)).


Rune: Shielding is still on cooldown for 4 turns.

Protoplasmic controller slows down.

Protoplasmic controller shares damage with his oozes!
Plasmic disruptor's Slime Spit hits Protoplasmic controller for
16 nature damage.
Talent Rune: Phase Door is ready to use.
Saving game...