Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.3.3 |
| Addons | Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Infinite500 v2.5c: Revised high level play for ToME 1.3.1Version 3.0: Compatible with ToME 1.5.0 This addon supports game play for character levels higher than 50, primarily for the infinite dungeon (I.D.). This implements a number of subtle changes, rescaling game mechanics and balance for character levels above 50 in the Maj'Eyal, Infinite, and Arena campaigns for ToME. The intent is to make it possible (though certainly not easy) to reach level 500 of the Infinite Dungeon. This is not a nerf or a buff to game difficulty per se, but, rather, an extension of the well-balanced game play from the Maj'Eyal campaign to higher levels. Some talents and status effects have been adjusted to accommodate the higher character levels possible. You can see a summary of these by checking the "Infinite500" tab in Game Options. Once a character enters the I.D., the level 50 cap is removed and normal stats-per-level progression is enabled from level 51 onward. The limit on how high primary stats may be trained is removed (limited by character level as normal) and dependent computed value limits are also appropriately increased. No additional Prodigies are gained automatically after level 50. (Note that additional category points and (rarely) Prodigies can be gained by completing I.D. challenges.) Talent mastery levels can be improved more than once, and talent levels are unlearnable as normal in the I.D. NPC levels in the I.D. have been adjusted to be compatible with higher game difficulty settings. Most monsters and bosses from the Maj'Eyal campaign are imported into the I.D. along with their respective unique drops. Traps have been added back to the I.D. Isolated shops can appear randomly in the I.D. There is guaranteed to be at least one shop on level 1, and they become more common for the first few levels, and then more rare with depth. Random escorts may be randomly generated on each level in the I.D. unless a challenge has been started, until the normal number (9) have been attempted. The lichform quest is completed in the I.D. with a new random drop instead of automatically being completed at the appropriate step. There is a new greater vault in the I.D. that affects this quest. The Corruption/Hexes tree can be learned from a new random drop. Most major events from the Maj'Eyal campaign are enabled in the I.D., and there is a new event that can award the cursed-aura tree. Undead characters starting in the I.D. begin with an artefact cloak. This is similar to the Cloak of Deception, but its stats scale with character level and it can spawn randomly for other characters. This addon incorporates some modified game mechanics: Modified checkHit and checkHitOld functions are employed that allow for wider level differences between opponents (see http://forums.te4.org/viewtopic.php?f=36&t=35229). Things planned for the future: scaling of world artefacts with character level, map effects with dungeon level. CORE CODE CHANGES Engine: TOME Module: Other addons that affect these files might not be compatible. Restart Sustains 1.0.5Mark sustained talents for easy reactivation after being disrupted by an enemy attack. From the Restart Sustains dialog (bound to <alt-shift-s> by default), you can select sustains to be restarted, arranging them in tree order as needed to ensure that certain sustains are activated before others. In addition, if any of these selected sustains is forcibly deactivated by an attacker, you will be notified with a log message and a noticeable particle effect. Also available as part of the ZOmnibus Addon Pack Frequently Asked Questions: ZOmnibus Addon Pack 1.3.0Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions:
License note: This addon uses images (or modified versions thereof) from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license. In particular, we use images from the following authors: Items Vault 1.3.0Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Shalore |
| Class | Archmage |
| Level / Exp | 51 / 47% |
| Size | medium |
| Lifes / Deaths | Killed by Spacial Disturbance at level 2 on the 74th Pyre 122nd year of Ascendancy at 19:09 / 165Killed by skeleton warrior at level 5 on the 4th Flare 122nd year of Ascendancy at 15:40 Killed by maulotaur at level 5 on the 5th Flare 122nd year of Ascendancy at 02:05 Killed by skeleton mage at level 6 on the 5th Flare 122nd year of Ascendancy at 07:08 Killed by The Shade at level 6 on the 6th Flare 122nd year of Ascendancy at 11:55 Killed by enthralled slave at level 12 on the 19th Dusk 122nd year of Ascendancy at 13:45 Killed by slaver at level 12 on the 20th Dusk 122nd year of Ascendancy at 08:43 Killed by enthralled slave at level 12 on the 20th Dusk 122nd year of Ascendancy at 11:57 Killed by bandit lord at level 12 on the 29th Dusk 122nd year of Ascendancy at 21:03 Killed by Bethatira the ultimate shivgoroth at level 13 on the 33rd Dusk 122nd year of Ascendancy at 02:31 Killed by Cruelwiz at level 14 on the 43rd Dusk 122nd year of Ascendancy at 09:31 Killed by thief at level 14 on the 43rd Dusk 122nd year of Ascendancy at 14:41 Killed by Minotaur of the Labyrinth at level 14 on the 46th Dusk 122nd year of Ascendancy at 08:55 Killed by Minotaur of the Labyrinth at level 14 on the 46th Dusk 122nd year of Ascendancy at 12:29 Killed by Kriri the dwarf at level 15 on the 49th Dusk 122nd year of Ascendancy at 13:45 Killed by devourer at level 16 on the 79th Dusk 122nd year of Ascendancy at 22:25 Killed by devourer at level 16 on the 79th Dusk 122nd year of Ascendancy at 23:35 Killed by Weirdling Beast at level 16 on the 1st Time of Equilibrium 122nd year of Ascendancy at 06:42 Killed by Xanylranor the Guardian at level 16 on the 6th Haze 122nd year of Ascendancy at 15:25 Killed by Iviba the Guardian at level 17 on the 7th Haze 122nd year of Ascendancy at 18:20 Killed by Cyryma the Guardian at level 17 on the 8th Haze 122nd year of Ascendancy at 06:15 Killed by Layyvena the devourer at level 17 on the 8th Haze 122nd year of Ascendancy at 12:05 Killed by fire drake at level 17 on the 8th Haze 122nd year of Ascendancy at 18:02 Killed by Bair the thalore at level 17 on the 15th Haze 122nd year of Ascendancy at 18:20 Killed by Ndros the Bringer of Doom at level 17 on the 1st Allure 123rd year of Ascendancy at 19:10 Killed by gigantic gravity worm at level 18 on the 3rd Allure 123rd year of Ascendancy at 05:43 Killed by gigantic gravity worm at level 18 on the 3rd Allure 123rd year of Ascendancy at 07:42 Killed by Urkis, the High Tempest at level 18 on the 1st Regrowth 123rd year of Ascendancy at 00:16 Killed by Urkis, the High Tempest at level 18 on the 1st Regrowth 123rd year of Ascendancy at 02:14 Killed by Urkis, the High Tempest at level 18 on the 1st Regrowth 123rd year of Ascendancy at 04:01 Killed by snow giant boulder thrower at level 19 on the 1st Regrowth 123rd year of Ascendancy at 14:48 Killed by Kelad, the One Who Stole Poosh at level 19 on the 16th Regrowth 123rd year of Ascendancy at 11:42 Killed by Emelirialle the wolf at level 20 on the 21st Regrowth 123rd year of Ascendancy at 15:35 Killed by Cruelwiz at level 20 on the 22nd Regrowth 123rd year of Ascendancy at 04:10 Killed by ultimate telugoroth at level 20 on the 22nd Regrowth 123rd year of Ascendancy at 07:49 Killed by Cruelwiz at level 21 on the 24th Regrowth 123rd year of Ascendancy at 18:12 Killed by Cruelwiz at level 21 on the 35th Regrowth 123rd year of Ascendancy at 06:01 Killed by Emoratta the ghoul at level 21 on the 42nd Regrowth 123rd year of Ascendancy at 20:50 Killed by Elussra the skeleton mage at level 21 on the 42nd Regrowth 123rd year of Ascendancy at 22:43 Killed by Cruelwiz at level 22 on the 43rd Regrowth 123rd year of Ascendancy at 01:06 Killed by Eilinuminor the ghoul at level 22 on the 43rd Regrowth 123rd year of Ascendancy at 02:47 Killed by Belolevena the ghast at level 22 on the 43rd Regrowth 123rd year of Ascendancy at 04:48 Killed by Gydhekira the skeleton warrior at level 22 on the 43rd Regrowth 123rd year of Ascendancy at 06:11 Killed by Eilinuminor the ghoul at level 22 on the 43rd Regrowth 123rd year of Ascendancy at 07:58 Killed by Ivirevena the eternal bone giant at level 22 on the 43rd Regrowth 123rd year of Ascendancy at 10:03 Killed by Ivirevena the eternal bone giant at level 22 on the 43rd Regrowth 123rd year of Ascendancy at 12:03 Killed by Celia at level 22 on the 43rd Regrowth 123rd year of Ascendancy at 13:51 Killed by Celia at level 22 on the 43rd Regrowth 123rd year of Ascendancy at 15:17 Killed by Glyvena the skeleton warrior at level 22 on the 43rd Regrowth 123rd year of Ascendancy at 16:57 Killed by Celia at level 22 on the 43rd Regrowth 123rd year of Ascendancy at 18:36 Killed by Ivirevena the eternal bone giant at level 22 on the 43rd Regrowth 123rd year of Ascendancy at 20:46 Killed by Mayerin the skeleton warrior at level 22 on the 46th Regrowth 123rd year of Ascendancy at 22:36 Killed by armoured skeleton warrior at level 22 on the 47th Regrowth 123rd year of Ascendancy at 22:37 Killed by Borfast the Broken at level 22 on the 48th Regrowth 123rd year of Ascendancy at 16:51 Killed by venom drake at level 23 on the 50th Regrowth 123rd year of Ascendancy at 16:17 Killed by Siloletira the grave wight at level 23 on the 51st Regrowth 123rd year of Ascendancy at 06:26 Killed by oozing horror at level 23 on the 51st Regrowth 123rd year of Ascendancy at 07:53 Killed by multi-hued drake hatchling at level 23 on the 52nd Regrowth 123rd year of Ascendancy at 11:30 Killed by Adudatta the skeleton warrior at level 24 on the 55th Regrowth 123rd year of Ascendancy at 13:01 Killed by Adudatta the skeleton warrior at level 24 on the 55th Regrowth 123rd year of Ascendancy at 14:28 Killed by skeleton warrior at level 24 on the 56th Regrowth 123rd year of Ascendancy at 09:22 Killed by Cruelwiz at level 24 on the 56th Regrowth 123rd year of Ascendancy at 15:22 Killed by losselhing at level 24 on the 56th Regrowth 123rd year of Ascendancy at 18:45 Killed by losselhing at level 25 on the 56th Regrowth 123rd year of Ascendancy at 21:08 Killed by giant spider at level 25 on the 56th Regrowth 123rd year of Ascendancy at 23:48 Killed by orc cryomancer at level 26 on the 58th Regrowth 123rd year of Ascendancy at 05:39 Killed by Cruelwiz at level 26 on the 58th Regrowth 123rd year of Ascendancy at 06:47 Killed by orc pyromancer at level 26 on the 58th Regrowth 123rd year of Ascendancy at 08:04 Killed by Cruelwiz at level 26 on the 58th Regrowth 123rd year of Ascendancy at 20:31 Killed by Cruelwiz at level 26 on the 59th Regrowth 123rd year of Ascendancy at 23:19 Killed by skeleton warrior at level 26 on the 60th Regrowth 123rd year of Ascendancy at 09:49 Killed by The Master at level 26 on the 60th Regrowth 123rd year of Ascendancy at 11:23 Killed by skeleton mage at level 26 on the 60th Regrowth 123rd year of Ascendancy at 12:57 Killed by elven blood mage at level 27 on the 69th Regrowth 123rd year of Ascendancy at 07:25 Killed by Cruelwiz at level 27 on the 69th Regrowth 123rd year of Ascendancy at 13:58 Killed by ogre rune-spinner at level 27 on the 70th Regrowth 123rd year of Ascendancy at 02:47 Killed by elven cultist at level 27 on the 70th Regrowth 123rd year of Ascendancy at 09:24 Killed by elven cultist at level 27 on the 70th Regrowth 123rd year of Ascendancy at 20:28 Killed by elven cultist at level 27 on the 71st Regrowth 123rd year of Ascendancy at 03:11 Killed by ogre guard at level 27 on the 71st Regrowth 123rd year of Ascendancy at 22:34 Killed by Bethewyn the elven elite warrior at level 28 on the 72nd Regrowth 123rd year of Ascendancy at 06:40 Killed by Bethewyn the elven elite warrior's temporal clone at level 28 on the 72nd Regrowth 123rd year of Ascendancy at 07:59 Killed by Bethewyn the elven elite warrior at level 28 on the 72nd Regrowth 123rd year of Ascendancy at 08:59 Killed by elven cultist at level 28 on the 72nd Regrowth 123rd year of Ascendancy at 16:22 Killed by Lbric the halfling at level 28 on the 76th Regrowth 123rd year of Ascendancy at 03:19 Killed by Glona the forest troll at level 28 on the 4th Pyre 123rd year of Ascendancy at 23:54 Killed by Isith the forest troll at level 28 on the 5th Pyre 123rd year of Ascendancy at 02:00 Killed by Eilinotira the orc assassin at level 28 on the 5th Pyre 123rd year of Ascendancy at 13:40 Killed by skeleton warrior at level 28 on the 5th Pyre 123rd year of Ascendancy at 19:52 Killed by armoured skeleton warrior at level 28 on the 5th Pyre 123rd year of Ascendancy at 21:11 Killed by Clean the Invoker at level 28 on the 6th Pyre 123rd year of Ascendancy at 06:45 Killed by Clean the Invoker at level 28 on the 6th Pyre 123rd year of Ascendancy at 08:26 Killed by Cruelwiz at level 29 on the 13rd Pyre 123rd year of Ascendancy at 08:51 Killed by Lisimira the orc master assassin at level 29 on the 14th Pyre 123rd year of Ascendancy at 11:18 Killed by Cyravena the storm drake at level 29 on the 15th Pyre 123rd year of Ascendancy at 18:21 Killed by Cyravena the storm drake at level 29 on the 15th Pyre 123rd year of Ascendancy at 19:30 Killed by Cyravena the storm drake at level 29 on the 15th Pyre 123rd year of Ascendancy at 21:18 Killed by Golbug the Destroyer at level 29 on the 18th Pyre 123rd year of Ascendancy at 23:37 Killed by armoured skeleton warrior at level 30 on the 20th Pyre 123rd year of Ascendancy at 05:24 Killed by orc grand master assassin at level 30 on the 56th Pyre 123rd year of Ascendancy at 03:54 Killed by Cruelwiz at level 30 on the 3rd Mirth 123rd year of Ascendancy at 06:55 Killed by dolleg at level 31 on the 2nd Dusk 123rd year of Ascendancy at 01:24 Killed by Cyrovea the assassin's temporal clone at level 31 on the 2nd Dusk 123rd year of Ascendancy at 14:10 Killed by Cruelwiz at level 31 on the 4th Dusk 123rd year of Ascendancy at 02:22 Killed by eldritch eye at level 31 on the 4th Dusk 123rd year of Ascendancy at 04:45 Killed by Cruelwiz at level 31 on the 4th Dusk 123rd year of Ascendancy at 13:56 Killed by orc blood mage at level 31 on the 10th Dusk 123rd year of Ascendancy at 07:37 Killed by orc blood mage at level 32 on the 13rd Dusk 123rd year of Ascendancy at 14:17 Killed by stone golem at level 32 on the 29th Dusk 123rd year of Ascendancy at 06:13 Killed by orc cryomancer at level 32 on the 34th Dusk 123rd year of Ascendancy at 08:20 Killed by Cruelwiz at level 32 on the 34th Dusk 123rd year of Ascendancy at 17:32 Killed by bloated horror at level 32 on the 35th Dusk 123rd year of Ascendancy at 03:22 Killed by radiant horror at level 32 on the 35th Dusk 123rd year of Ascendancy at 16:20 Killed by Cruelwiz at level 32 on the 35th Dusk 123rd year of Ascendancy at 21:25 Killed by Cruelwiz at level 32 on the 35th Dusk 123rd year of Ascendancy at 23:29 Killed by worm that walks at level 32 on the 36th Dusk 123rd year of Ascendancy at 08:28 Killed by worm that walks at level 32 on the 36th Dusk 123rd year of Ascendancy at 09:37 Killed by radiant horror at level 32 on the 36th Dusk 123rd year of Ascendancy at 10:36 Killed by radiant horror at level 32 on the 36th Dusk 123rd year of Ascendancy at 12:02 Killed by Cruelwiz at level 32 on the 36th Dusk 123rd year of Ascendancy at 12:59 Killed by radiant horror at level 32 on the 36th Dusk 123rd year of Ascendancy at 14:10 Killed by radiant horror at level 32 on the 36th Dusk 123rd year of Ascendancy at 16:12 Killed by radiant horror at level 32 on the 36th Dusk 123rd year of Ascendancy at 20:11 Killed by Cruelwiz at level 32 on the 36th Dusk 123rd year of Ascendancy at 21:46 Killed by orc pyromancer at level 32 on the 37th Dusk 123rd year of Ascendancy at 13:26 Killed by minotaur at level 33 on the 38th Dusk 123rd year of Ascendancy at 02:48 Killed by orc high pyromancer at level 33 on the 39th Dusk 123rd year of Ascendancy at 16:28 Killed by Cruelwiz at level 33 on the 39th Dusk 123rd year of Ascendancy at 23:04 Killed by weaver matriarch at level 33 on the 40th Dusk 123rd year of Ascendancy at 04:02 Killed by Vor, Grand Geomancer of the Pride at level 33 on the 40th Dusk 123rd year of Ascendancy at 05:17 Killed by Cruelwiz at level 33 on the 40th Dusk 123rd year of Ascendancy at 07:17 Killed by Poluba the orc cryomancer at level 33 on the 41st Dusk 123rd year of Ascendancy at 04:46 Killed by Xosenne the orc fighter at level 34 on the 55th Dusk 123rd year of Ascendancy at 19:49 Killed by radiant horror at level 34 on the 56th Dusk 123rd year of Ascendancy at 05:07 Killed by orc berserker at level 34 on the 57th Dusk 123rd year of Ascendancy at 00:35 Killed by Kra'Tor the Gluttonous at level 34 on the 57th Dusk 123rd year of Ascendancy at 02:05 Killed by Grushnak, Battlemaster of the Pride at level 34 on the 58th Dusk 123rd year of Ascendancy at 02:59 Killed by Grushnak, Battlemaster of the Pride at level 34 on the 58th Dusk 123rd year of Ascendancy at 04:16 Killed by Cruelwiz at level 35 on the 59th Dusk 123rd year of Ascendancy at 08:24 Killed by greater multi-hued wyrm at level 36 on the 7th Haze 123rd year of Ascendancy at 09:23 Killed by Gorbat, Supreme Wyrmic of the Pride at level 36 on the 9th Haze 123rd year of Ascendancy at 04:51 Killed by Cruelwiz at level 37 on the 9th Haze 123rd year of Ascendancy at 09:56 Killed by greater multi-hued wyrm at level 37 on the 10th Haze 123rd year of Ascendancy at 14:27 Killed by multi-hued drake at level 37 on the 29th Haze 123rd year of Ascendancy at 13:32 Killed by Cruelwiz at level 37 on the 29th Haze 123rd year of Ascendancy at 15:03 Killed by Ce'Ninor the icy orc wyrmic at level 39 on the 41st Haze 123rd year of Ascendancy at 09:10 Killed by Cruelwiz at level 40 on the 2nd Decay 123rd year of Ascendancy at 02:13 Killed by Grand Corruptor at level 40 on the 10th Regrowth 124th year of Ascendancy at 14:15 Killed by Cruelwiz at level 40 on the 52nd Regrowth 124th year of Ascendancy at 03:45 Killed by Ememira the Silent Death at level 44 on the 45th Pyre 124th year of Ascendancy at 13:00 Killed by fiery orc wyrmic at level 44 on the 55th Pyre 124th year of Ascendancy at 21:31 Killed by rimebark at level 44 on the 56th Pyre 124th year of Ascendancy at 14:26 Killed by rimebark at level 44 on the 56th Pyre 124th year of Ascendancy at 15:55 Killed by Adelenne the orc pyromancer at level 44 on the 56th Pyre 124th year of Ascendancy at 17:24 Killed by Cruelwiz at level 44 on the 56th Pyre 124th year of Ascendancy at 18:52 Killed by Dolaor the champion of Urh'Rok at level 45 on the 59th Pyre 124th year of Ascendancy at 04:35 Killed by Dolaor the champion of Urh'Rok at level 45 on the 59th Pyre 124th year of Ascendancy at 06:01 Killed by Dolaor the champion of Urh'Rok at level 45 on the 59th Pyre 124th year of Ascendancy at 08:25 Killed by Dolaor the champion of Urh'Rok at level 45 on the 59th Pyre 124th year of Ascendancy at 09:39 Killed by Dolaor the champion of Urh'Rok at level 45 on the 59th Pyre 124th year of Ascendancy at 11:02 Killed by Zuberenn the bone giant at level 45 on the 63rd Pyre 124th year of Ascendancy at 04:56 Killed by Brmikra the dwarf at level 46 on the 66th Pyre 124th year of Ascendancy at 03:04 Killed by daelach at level 46 on the 67th Pyre 124th year of Ascendancy at 10:58 Killed by Ureslak the Prismatic at level 46 on the 70th Pyre 124th year of Ascendancy at 12:57 Killed by Cruelwiz at level 46 on the 70th Pyre 124th year of Ascendancy at 14:06 |
Primary Stats
| Strength | 41 (base 26) |
| Dexterity | 31 (base 16) |
| Constitution | 77 (base 61) |
| Magic | 114 (base 63) |
| Willpower | 100 (base 61) |
| Cunning | 74 (base 34) |
Resources
| Life | 849/849 |
| Mana | 387/527 |
| Healing Factor | 1 |
| Regeneration | 0.25 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
| See Stealth | 22.274602676081 |
| See Invisible | 81.770193099147 |
Offense: Mainhand
| Damage | 58 |
| Accuracy | 26 |
| Crit Chance | 40% |
| APR | 6 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 78.913460384987 |
| Crit Chance | 66% |
| Speed | 1 |
| Cooldown Reduction | 30 |
Offense: Mind
| Mindpower | 59.2 |
| Crit Chance | 36% |
| Speed | 1 |
Offense: Damage Bonus
| All | +9% |
Defense: Base
| Armour (hardiness) | 7 (30%) |
| Defense | 41.979671146321 |
| Ranged Defense | 41.979671146321 |
| Fatigue | 6 |
| Physical Save | 43.933333333333 |
| Spell Save | 56.133333333333 |
| Mental Save | 52.466666666667 |
Defense: Resistances
| All | + 22%( 70%) |
Defense: Immunities
| Stun Resistance | 100% |
| Instadeath Resistance | 100% |
| Silence Resistance | 30% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 327 and cleanse 1 wound and poison effect. Its effects scale with your Magic stat. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 483 damage for 5 turns. Its effects scale with your Magic stat. |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 1064% for 10 turns and instantly restoring 53 mana. Also when resting your mana will regenerate at 0.5 per turn. Its effects scale with your Willpower stat. |
Class Talents
| Spell / Meta | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Spell / Temporal | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Air | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Arcane | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Spell / Phantasm | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Earth | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Fire | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 5/5 |
| Spell / Wildfire | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Spell / Water | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Race / Shalore | 1.00 |
| 1/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Technique / Combat training | 1.00 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Aegis | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 0/5 |
| Spell / Divination | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 2/5 |
| Technique / Conditioning | 0.80 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Spell / Conveyance | 1.30 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
| talent | Quicken Spells |
| talent | Arcane Shield |
| talent | Burning Wake |
| talent | Shielding |
| talent | Arcane Power |
| talent | Spellcraft |
| talent | Premonition |
| talent | Wildfire |
| talent | Keen Senses |
| beneficial effect | The mana surge engulfs the target, regenerating 12.34 mana per turn. Surging mana |
| detrimental effect | The more you use runes, the longer they will take to recharge (+1 cooldowns). Runic Saturation |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You kept the Orb of Many Ways despite Tannen's request to study it. You must now look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to contact Zemekkys to ask some delicate questions. Tannen has tricked you! He swapped the orb for a false one that brought you to a demonic plane. Find the exit, and get revenge! Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the injured seer to the recall portal on level 2 of Lost Dwarven Kingdom of Reknor. Escort: injured seer (level 2 of Lost Dwarven Kingdom of Reknor)As a reward you improved Magic by +2. | done |
You successfully escorted the injured seer to the recall portal on level 3 of Old Forest. Escort: injured seer (level 3 of Old Forest)As a reward you improved talent Premonition (+1 level(s)). | done |
You successfully escorted the injured seer to the recall portal on level 6 of Dreadfell. Escort: injured seer (level 6 of Dreadfell)As a reward you improved talent Premonition (+1 level(s)). | done |
You successfully escorted the injured seer to the recall portal on level 8 of Dreadfell. Escort: injured seer (level 8 of Dreadfell)As a reward you improved talent Vision (+1 level(s)). | done |
You successfully escorted the lost anorithil to the recall portal on level 3 of Dreadfell. Escort: lost anorithil (level 3 of Dreadfell)As a reward you gained talent category Celestial / Light (at mastery 0.80). | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Old Forest. Escort: lost warrior (level 2 of Old Forest)As a reward you improved talent Unflinching Resolve (+1 level(s)). | done |
You successfully escorted the lost warrior to the recall portal on level 3 of Trollmire. Escort: lost warrior (level 3 of Trollmire)As a reward you improved talent Unflinching Resolve (+1 level(s)). | done |
You successfully escorted the lost warrior to the recall portal on level 4 of Dreadfell. Escort: lost warrior (level 4 of Dreadfell)As a reward you gained talent category Technique / Conditioning (at mastery 0.80). | done |
You successfully escorted the temporal explorer to the recall portal on level 2 of Dreadfell. Escort: temporal explorer (level 2 of Dreadfell)As a reward you improved talent Foresight (+1 level(s)). | done |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 738. | active |
The Abashed Expanse is a part of Eyal torn apart by the Spellblaze and thrown into the void between the stars. Spellblaze FalloutsIt has recently begun to destabilize, threatening to crash onto Eyal, destroying everything in its path. You have entered it and must now stabilize three wormholes by firing any spell at them. Remember, the floating islands are not stable and might teleport randomly. However, the disturbances also help you: your Phase Door spell is fully controllable even if not of high level yet. * You have explored the expanse and closed all three wormholes. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Thanks to your timely aid, Ungrol of Last Hope is the newest member of the Brotherhood of Alchemists. The Brotherhood of AlchemistsHaving failed to gain admittance to the Brotherhood of the Alchemists, Stire of Derth no longer needs your help making the elixir of the fox. You have aided Stire of Derth in creating an elixir of avoidance. Having failed to gain admittance to the Brotherhood of the Alchemists, Marus of Elvala no longer needs your help making the elixir of the savior. You have aided Marus of Elvala in creating an elixir of mastery. Agrimley the hermit has completed an elixir of serendipity without your aid. Agrimley the hermit has completed an elixir of focus without your aid. You have aided Ungrol of Last Hope in creating an elixir of brawn. Ungrol of Last Hope has completed an elixir of stoneskin without your aid. You have aided Ungrol of Last Hope in creating an elixir of foundations. | done |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived in time and interrupted the ritual. The sorcerers have departed. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | completed |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within1 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! You decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Aetherwalk (6 def, 0 armour) Aetherwalk (6 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 4 When wielded/worn: Defense: +6 (+2 eff.) Fatigue: +1% Changes stats: +8 Cun / +8 Mag Changes resistances: +12% arcane Changes resistances cap: +5% arcane Spellpower: +5 (+1 eff.) It can be used to phase door in range 6, radius 2, costing 24 power out of 24/24. A wispy purple aura surrounds these translucent black boots. |
| Light source | Cinderquake the alchemist's lamp Cinderquake the alchemist's lampInfused by psionic forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Defense: +7 (+2 eff.) Changes resistances: +3% temporal Changes resistances penetration: +15% fire / +5% temporal Changes damage: +12% fire Physical save: +10 (+3 eff.) Spell save: +13 (+4 eff.) Mental save: +16 (+5 eff.) Light radius: +3 A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | Crown of the Elements (0 def, 5 armour) Crown of the Elements (0 def, 5 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Damage (Melee): 10 acid / 10 fire / 10 lightning / 10 cold Changes stats: +5 Con / +3 Wil Changes resistances: +15% acid / +15% fire / +15% cold / +15% lightning Changes damage: +8% acid / +8% fire / +8% cold / +8% lightning See invisible: +15 This jeweled crown shimmers with colors. |
| Tool | Pick of Dwarven Emperors (dig speed 12 turns) Pick of Dwarven Emperors (dig speed 12 turns)Crafted by a master 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 5 When wielded/worn: Changes stats: +3 Str / +3 Con Changes resistances penetration: +10% physical Physical save: +7 (+2 eff.) Spell save: +7 (+2 eff.) Mental save: +7 (+2 eff.) Maximum life: +50.00 When carried: Talent granted: +1 Dig This ancient pickaxe was used to pass down dwarven legends from one generation to the next. Every bit of the head and shaft is covered in runes that recount the stories of the dwarven people. |
| On fingers | Ring of the Dead Ring of the DeadInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +10 Lck Physical save: +10 (+3 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+3 eff.) Only die when reaching: -100.00 life Will bring you back from death, but only once! This ring is imbued with powers from beyond the grave. It is said that those who wear it may find a new path when all other roads turn dim. |
| On fingers | voratun ring 'Lightningblight' voratun ring 'Lightningblight'Powered by arcane forces Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Changes stats: +6 Mag / +19 Wil / +14 Cun Changes resistances: +3% fire Changes resistances penetration: +15% lightning / +20% fire Changes damage: +6% lightning Spellpower: +13 (+3 eff.) Mindpower: +18 (+5 eff.) Rings can have magical properties. |
| Around waist | spiritwalker's drakeskin leather belt of magery spiritwalker's drakeskin leather belt of mageryPowered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Changes stats: +5 Wil / +9 Mag Mana each turn: +0.26 Maximum mana: +42.00 Spell crit. chance: +4% A belt that goes around your waist. |
| In main hand | Cyrura (30-36 power, 6 apr, fire element) Cyrura (30-36 power, 6 apr, fire element)Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% Damage Shield penetration (this weapon only): +20% Damage (Melee): +12 blight When wielded/worn: Damage (Melee): 35 fire Changes stats: +4 Wil Changes resistances: +3% nature / +6% acid Changes damage: +30% fire Talent granted: +1 Command Staff Critical mult.: +40.00% Mana each turn: +0.40 Spellpower on spell critical (stacks up to 3 times): +10 Maximum mana: +100.00 Spellpower: +31 (+6 eff.) Spell crit. chance: +7% See invisible: +15 It can be used to conjure elemental energy in a radius 10 cone, dealing 63.56 - 76.28 fire damage, putting all charms on cooldown for 8 turns. Staves designed for wielders of magic, by the greats of the art. |
| On hands | Crystle's Astral Bindings (0 def, 0 armour) Crystle's Astral Bindings (0 def, 0 armour)Powered by arcane forces Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 2 When wielded/worn: Changes stats: +3 Mag Changes resistances: +8% darkness / +8% temporal Changes resistances penetration: +10% darkness / +10% temporal Changes damage: +8% darkness / +8% temporal N.Energy each turn: +0.20 Spellpower on spell critical (stacks up to 3 times): +4 Spellpower: +2 (+0 eff.) Spell crit. chance: +3% Talent on hit(spell): Dust to Dust (10% chance level 2). Said to have belonged to a lost Anorithil, stars are reflected in the myriad surfaces of these otherworldly bindings. |
| Main armor | Firewalker (8 def, 2 armour) Firewalker (8 def, 2 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 3 When wielded/worn: Armour: +2 Defense: +8 (+3 eff.) Damage when hit (Melee): 18 fire Changes stats: +6 Cun / +6 Mag Changes resistances: +20% fire / -10% cold Changes resistances penetration: +20% fire Changes damage: +20% fire This fiery robe was worn by the mad pyromancer Halchot, who terrorised many towns in the late Age of Dusk, burning and looting villages as they tried to recover from the Spellblaze. Eventually he was tracked down by the Ziguranth, who cut out his tongue, chopped off his head, and rent his body to shreds. The head was encased in a block of ice and paraded through the streets of nearby towns amidst the cheers of the locals. Only this robe remains of the flames of Halchot. |
| Cloak | Wind's Whisper (4 def, 0 armour) Wind's Whisper (4 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 3 When wielded/worn: Defense: +4 (+1 eff.) Changes stats: +3 Dex Silence immunity: +30% Deflect projectiles away: +25% Slows Projectiles: +20% It can be used to activate talent Evasion (costing 50 power out of 50/50) : Effective talent level: 1.8 Power cost: 50 out of 50/50. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit allows you to see attacks before they land, granting you a 28% chance to completely evade them and granting you 16 defense for 15 turns. Duration increases with Willpower, and chance to evade and defense with Cunning and Dexterity. When the enchanter Razeen was cornered by Spellhunters near the Daikara mountain pass she wrapped her cloak about her and fled down a narrow ravine. The hunters fired volley after volley of arrows at her, but by miracle or magic they all missed. Razeen was able to escape and flee to the hidden city in the west. |
| Around neck | Fulyregothel the Glintwing Fulyregothel the GlintwingPowered by arcane forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Effects on melee hit: * 40% chance to blind Damage when hit (Melee): 8 mind Changes stats: +4 Mag Changes resistances: +3% mind Changes damage: +6% temporal / +6% light / +6% physical / +6% mind / +7% darkness Spellpower: +6 (+1 eff.) Spell crit. chance: +3% Amulets can have magical properties. |
Inventory
wild infusion (resist 17%; cure mental) wild infusion (resist 17%; cure mental)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random mental effect and reduce all damage taken by 17% for 6 turns. Also removes cross-tier effects of the affected types for free. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
manasurge rune (1476% regen over 10 turns; 74 instant mana) manasurge rune (1476% regen over 10 turns; 74 instant mana)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 22 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 1476% for 10 turns and instantly restoring 74 mana. Also when resting your mana will regenerate at 0.5 per turn. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
teleportation rune (range 31) teleportation rune (range 31)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 31 with a minimum range of 15. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
controlled phase door rune (range 10) controlled phase door rune (range 10)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 4 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport in a range of 10. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
Taint of Telepathy (Range 10 telepathy for 5 turns) Taint of Telepathy (Range 10 telepathy for 5 turns)Powered by arcane forces 0.10 Encumbrance. [Plot Item] Type: scroll / taint ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 10 Cooldown: 11 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Strip the protective barriers from your mind for 5 turns, allowing in the thoughts all creatures within 10 squares but reducing mind save by 10 and increasing your mindpower by 35 for 10 turns. It can be used to inscribe your skin with the taint. Corrupted taints may be inscribed onto your body, granting you an on-demand ability. |
Shard of Insanity Shard of InsanityInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Damage (Melee): 5 % chance of confusion Damage when hit (Melee): 5 % chance of confusion Changes resistances: -10% mind Changes resistances penetration: +20% mind Changes damage: +25% mind Mental save: +35 (+11 eff.) Confusion immunity: -100% Mindpower: +8 (+2 eff.) It can be used to activate talent Inner Demons (costing 30 power out of 30/30) : Effective talent level: 4.0 Power cost: 30 out of 30/30. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Brings the target's inner demons to the surface. Each turn, for 10 turns, there's a 20% chance that a demon will surface, requiring the target to make a Mental Save to keep it from manifesting. If the target is sleeping, the chance to save will be halved, and fear immunity will be ignored. Otherwise, if the summoning is resisted, the effect will end early. The summon chance will scale with your Mindpower and the demon's life will scale with the target's rank. A deep red light glows from within this damaged amulet of black stone. When you touch it, you can hear voices whispering within your mind. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: jewelry / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem not to be of this world, switching rapidly. If used near a portal, it could probably activate it. |
Exiler ExilerPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Damage (Melee): 15 temporal Changes resistances: +15% temporal Changes damage: +15% temporal / +10% physical Talent mastery: +0.20 Chronomancy / Timetravel Talent cooldown: Time Skip (-1 turn) Spellpower: +10 (+2 eff.) Reduces paradox anomalies(equivalent to willpower): +10 Talent on hit(spell): Rethread (10% chance level 2). It can be used to inflict 126.86 temporal damage (based on Spellpower and Paradox, if any) on summons, removing any that survive from time, in a radius 2 ball out to range 5, costing 32 power out of 32/32. The chronomancer known as Solith was renowned across all of Eyal. He always seemed to catch his enemies alone. In the case of opponents who weren't alone, he had to improvise. |
Islotha the Abyssidol Islotha the AbyssidolPowered by arcane forces Crafted by a master Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +4 (+2 eff.) Physical crit. chance: +3.0% Physical power: +16 (+8 eff.) Fatigue: -6% Damage when hit (Melee): 4 arcane Changes stats: +9 Str / +7 Mag / +10 Wil / +8 Cun / +10 Con Changes resistances: +3% physical / +6% fire Changes damage: +6% physical Mental save: +20 (+7 eff.) Stamina each turn: +0.40 Spellpower: +8 (+2 eff.) Rings can have magical properties. |
Sceptre of the Archlich (40-48 power, 12 apr, physical element) Sceptre of the Archlich (40-48 power, 12 apr, physical element)Requires: - Magic 40 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 4 It must be held with both hands. It is part of a set of items. It desires to be surrounded by undeath. Base power: 40.0 - 48.0 Uses stat: 130% Mag Damage type: Darkness Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +12 Attack speed: 100% When wielded/worn: Changes damage: +26% darkness Talent masteries: +0.20 Spell / Necrotic minions +0.20 Celestial / Star fury +0.10 Spell / Advanced necrotic minions Spellpower: +28 (+6 eff.) Spell crit. chance: +14% This sceptre, carved of ancient, blackened bone, holds a single gem of deep obsidian. You feel a dark power from deep within, looking to get out. |
Rod of Sarrilon (30-36 power, 4 apr, physical element) Rod of Sarrilon (30-36 power, 4 apr, physical element)Requires: - Magic 48 Powered by unknown forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 150% Mag Damage type: Temporal Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +4 Attack speed: 100% When wielded/worn: Changes stats: +7 Wil / +8 Mag Changes resistances penetration: +30% temporal Changes damage: +40% temporal Talent masteries: +0.10 Chronomancy / Stasis +0.10 Chronomancy / Flux +0.10 Spell / Temporal Talents cooldown: Attenuate (-1 turn) Stop (-2 turns) Time Shield (-3 turns) Time Shield (-3 turns) Teleport immunity: +100% Spellpower: +40 (+8 eff.) Spell crit. chance: +15% Reduces paradox anomalies(equivalent to willpower): +25 A plain looking ceremonial rod. It has connections with Time that even chronomancers do not yet understand. |
Awakened Staff of Absorption (60-72 power, 60 apr, physical element) Awakened Staff of Absorption (60-72 power, 60 apr, physical element)Requires: - Magic 40 Powered by unknown forces 7.00 Encumbrance. [Godslayer] Type: weapon / staff It must be held with both hands. Base power: 60.0 - 72.0 Uses stat: 130% Mag Damage type: Arcane Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Accuracy: +30 Armour Penetration: +60 Attack speed: 100% When wielded/worn: Changes stats: +10 Mag / +10 Wil Changes resistances penetration: +30% lightning / +30% fire / +30% arcane / +30% cold Changes damage: +60% lightning / +60% fire / +60% arcane / +60% cold Talent granted: +1 Command Staff Maximum mana: +100.00 Maximum pos.energy: +50.00 Maximum neg.energy: +50.00 Spellpower: +48 (+10 eff.) Spell crit. chance: +15% Allows you to speak and read the old Sher'Tul language. It can be used to absorb the essence of a target in range 8, draining 30% of its life and increasing your own damage by 30% for 7 turns, costing 200 power out of 200/200. Carved with runes of power, this staff seems to have been made long ago, yet it bears no signs of tarnish. Light around it seems to dim and you can feel its tremendous power simply by touching it. The Sorcerers seem to have awakened its power. "And lo they came to Amakthel himself, and thousands were killed in the assault on his throne, and three of the Godslayers were broken beneath his feet. But Falion with his dying breath pierced the great god on his knee with the icy sword Arkil, and seeing his opportunity Caldizar, leader of the Godslayers, advanced with the Staff of Absorption and struck a terrifying blow against Amakthel. So fell the greatest of the gods by the hands of his own children, and his face was forced into the dust." |
Twilight's Edge (47-65.8 power, 7 apr) Twilight's Edge (47-65.8 power, 7 apr)Requires: - Strength 35 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 4 Base power: 47.0 - 65.8 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +7 Physical crit. chance: +12.0% Attack speed: 100% On weapon crit: * release a burst of light and dark damage (scales with Magic) When wielded/worn: Changes stats: +4 Str / +4 Mag / +4 Cun Changes damage: +18% darkness / +18% light Spellpower: +12 (+3 eff.) Spell crit. chance: +4% Light radius: +1 The blade of this sword seems to have been forged of a mixture of voratun and stralite, resulting in a blend of swirling light and darkness. |
Mercy (35-45.5 power, 9 apr) Mercy (35-45.5 power, 9 apr)Requires: - Dexterity 42 Infused by psionic forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 4 Base power: 35.0 - 45.5 Uses stats: 55% Dex, 45% Str Damage type: Physical Accuracy bonus: +0.5% APR / acc Armour Penetration: +9 Physical crit. chance: +15.0% Attack speed: 100% On weapon hit: * deals physical damage equal to 3% of the target's missing health When wielded/worn: Changes stats: +6 Str / +6 Dex Critical mult.: +20.00% This dagger was used by a nameless healer during the Age of Dusk. The plagues that ravaged his town were beyond the ability of mortal man to treat, so he took to using his dagger to as an act of mercy when faced with hopeless patients. Despite his good intentions, it is now cursed with dark power, letting it kill in a single stroke against those already weakened. |
Thermal Focus (14-15.4 power, 32 apr, fire damage) Thermal Focus (14-15.4 power, 32 apr, fire damage)Requires: - Willpower 35 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 4 It is part of a set of items. You feel two unconnected psionic channels on this item. Base power: 14.0 - 15.4 Uses stats: 45% Wil, 25% Cun Damage type: Fire Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +32 Physical crit. chance: +5.0% Attack speed: 100% Damage conversion: 50% cold When wielded/worn: Changes resistances: +20% fire / +20% cold Changes resistances penetration: +12% fire / +12% cold Changes damage: +20% fire / +20% cold Talent mastery: +0.20 Psionic / Thermal mastery Talent granted: +1 Psionic Maelstrom Spell save: +12 (+4 eff.) Psi each turn: +1.00 Mindpower: +16 (+4 eff.) Mental crit. chance: +8% Thermal energies are focussed in the core of this mindstar. |
Void Quiver (0/0, 45-63 power, 30 apr) Void Quiver (0/0, 45-63 power, 30 apr)Requires: - Dexterity 32 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: ammo / arrow ; tier 5 Base power: 45.0 - 63.0 Uses stats: 70% Dex, 10% Mag, 50% Str Damage type: Temporal darkness Accuracy bonus: +0.2% crit / acc Armour Penetration: +30 Physical crit. chance: +6.0% Capacity: 0 When this weapon hits: Spatial Tether (10% chance level 1). When this weapon hits: Dimensional Anchor (5% chance level 1). An endless supply of arrows lay within this deep black quiver. Tiny white lights dot its surface. |
Temporal Rift (8 def, 4 armour, 325 block) Temporal Rift (8 def, 4 armour, 325 block)Requires: - Strength 40 - Talent Armour Training (level 2) Powered by arcane forces 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 5 When wielded/worn: Armour: +4 Defense: +8 (+3 eff.) Ranged Defense: +10 (+3 eff.) Fatigue: +0% Changes resistances: +30% temporal Reduce damage by fixed amount: +20 all Talent granted: +5 Block Spell save: +20 (+6 eff.) Spellpower: +12 (+3 eff.) Slows Projectiles: +50% Some mad Chronomancer appears to have affixed a handle to this hole in spacetime. It looks highly effective, in its own strange way. |
Temporal Augmentation Robe - Designed In-Style (9 def, 3 armour) Temporal Augmentation Robe - Designed In-Style (9 def, 3 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 4 It is part of a set of items. Oddly it never produces a hat. When wielded/worn: Armour: +3 Defense: +9 (+3 eff.) Damage when hit (Melee): 20 physical / 10 temporal Changes stats: +5 Mag / +3 Wil Changes resistances: +10% temporal / +10% physical Changes resistances penetration: +20% temporal / +20% physical Changes damage: +20% temporal / +20% physical Spellpower: +23 (+5 eff.) It can be used to activate talent Temporal Reprieve (costing 50 power out of 50/50) : Effective talent level: 1.0 Power cost: 50 out of 50/50. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Transport yourself to a safe place for 1 turns. Designed by a slightly quirky Paradox Mage, this robe always appears to be stylish in any time the user finds him, her, or itself in. Crafted to aid Paradox Mages through their adventures, this robe is of great help to those that understand what a wibbly-wobbly, timey-wimey mess time actually is. Curiously, as a result of a particularly prolonged battle involving its fourth wearer, the robe appends a very long, multi-coloured scarf to its present wearers. |
Cuirass of the Dark Lord (0 def, 30 armour) Cuirass of the Dark Lord (0 def, 30 armour)Requires: - Strength 52 - Talent Armour Training (level 3) Powered by arcane forces 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 5 When wielded/worn: Physical power: +10 (+5 eff.) Armour: +30 Fatigue: +25% Damage when hit (Melee): 30 physical Changes stats: +10 Str / +10 Con Changes resistances: +20% physical Physical save: +15 (+5 eff.) Life regen: +0.00 Blood Charges: 0 It can be used to drain blood from all creatures within 5 spaces, causing them to bleed for 120 physical damage over 4 turns. For each creature drained (up to 10), the armor's stats increase, but decrease back to normal over 10 turns, costing 25 power out of 25/25. Worn by a villain long forgotten, this armor was powered by the blood of thousands of innocents. Decrepit and old, the dark lord died in solitude, his dominion crumbled, his subjects gone. Only the plate remained, dying to finally taste fresh blood again. |
Girdle of Preservation Girdle of PreservationInfused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 5 When wielded/worn: Changes stats: +5 Con / +5 Wil Changes resistances: +15% lightning / +15% temporal / +15% light / +15% fire / +15% nature / +15% acid / +10% physical / +15% blight / +15% cold / +10% arcane / +15% darkness Physical save: +15 (+5 eff.) Spell save: +15 (+5 eff.) Mental save: +15 (+5 eff.) Confusion immunity: +20% A pristine belt of purest white leather with a runed voratun buckle. The ravages of neither time nor the elements have touched it. |
Khelerach the cashmere wizard hat (2 def, 0 armour) Khelerach the cashmere wizard hat (2 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Changes stats: +1 Cun / +2 Dex Changes resistances: +24% fire Changes damage: +16% fire Grants telepathy: Demon/Minor Demon/Major A pointy cloth hat, very wizardly... |
quartz quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
7 sapphire 7 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+3 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+3 eff.) When used to imbue an object: Defense: +8 (+3 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
jade jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
2 turquoise 2 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
4 ruby 4 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
3 bloodstone 3 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
2 fire opal 2 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
2 diamond 2 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
8 moonstone 8 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+3 eff.) Physical save: +10 (+3 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+3 eff.) When used to imbue an object: Defense: +10 (+3 eff.) Physical save: +10 (+3 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+3 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
9 pearl 9 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
Atamathon's Lost Ruby Eye Atamathon's Lost Ruby Eye0.00 Encumbrance. [Plot Item] Type: gem / red ; tier 5 When wielded/worn: Changes damage: +12% fire When used to imbue an object: Changes damage: +12% fire One of the ruby eyes of the legendary giant golem Atamathon. It is said it was made by the halflings during the Age of Pyre as a weapon against the orcs. Even though it was destroyed it managed to deal a crippling blow by killing their leader, Garkul the Devourer. |
Petrified Wood Petrified WoodInfused by nature 0.00 Encumbrance. [Unique] Type: gem / red ; tier 4 When wielded/worn: Changes stats: +25 Con Changes resistances: +10% cold / +25% nature / +10% darkness Reduces incoming crit damage: 23.00% When used to imbue an object: Changes stats: +25 Con Changes resistances: +10% cold / +25% nature / +10% darkness Reduces incoming crit damage: 23.00% A piece of the scorched wood taken from the remains of Snaproot. |
Windborne Azurite Windborne AzuritePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / blue ; tier 4 When wielded/worn: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +20% Chance to avoid any damage: +8% When used to imbue an object: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +15% Chance to avoid any damage: +8% Air currents swirl around this bright blue jewel. |
Pearl of Life and Death Pearl of Life and DeathInfused by nature 2.00 Encumbrance. [Unique] Type: gem / white When carried: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con / +10 Lck Changes resistances: +7% all Changes damage: +7% all Stun/Freeze immunity: +100% Light radius: +1 A pearl, three times the size of a normal pearl, that glitters in infinite colours, with slight patterns ever shifting away. |
Crystal Focus Crystal FocusPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 It can be used to combine with a weapon, costing 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Prothotipe's Prismatic Eye Prothotipe's Prismatic EyePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane When used to imbue an object: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
163 alchemist agate 163 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
39 alchemist bloodstone 39 alchemist bloodstone0.00 Encumbrance. Type: alchemist-gem / red ; tier 5 When used as an alchemist bomb: Life regen 10% of max life Gems can be sold for money or used in arcane rituals. |
Summertide Phial Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Changes resistances: +30% light Changes damage: +10% light Light radius: +4 Healing mod.: +10% It can be used to call light (150 power, based on Willpower), costing 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
Axe of Fluffy Evil Axe of Fluffy EvilPowered by unknown forces 4.00 Encumbrance. [Unique] Type: misc / axe It can be used to create a ... clockwork gnome, costing 50 power out of 50/50. It seems there was still one present left. This is a pink ... axe. It obviously is not made for fighting. It looks fluffy. |
Mummified Egg-sac of Ungolë Mummified Egg-sac of UngolëInfused by nature 2.00 Encumbrance. [Unique] Type: misc / egg When carried: Light radius: -2 It can be used to summon up to 2 spiders, costing 80 power out of 100/100. Dry and dusty to the touch, it still seems to retain some shadow of life. |
Heart of Poosh Heart of PooshInfused by nature 5.00 Encumbrance. [Unique] Type: misc / land When carried: Changes damage: +2% all It can be used to natural balance, costing 100 power out of 100/100. The very heart of the lost land of Poosh. What did Kelad need with it? |
Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when hit (Melee): 15 blight Changes damage: +4% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
Demonic Orb of Many Ways Demonic Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Dragon Orb (Orb of Command) Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb, costing 1 power out of 1/1. This orb is warm to the touch. |
Elemental Orb (Orb of Command) Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb, costing 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command) Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb, costing 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Undeath (Orb of Command) Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb, costing 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
WINNER!
Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy
The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.
The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.
Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.
You may continue playing and enjoy the rest of the world.
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Cruelwiz the Shalore Archmage level 27
66th Regrowth 123rd year of Ascendancy at 22:58 see stats
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By Cruelwiz the Shalore Archmage level 16
1st Time of Equilibrium 122nd year of Ascendancy at 14:09 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By Cruelwiz the Shalore Archmage level 31
4th Dusk 123rd year of Ascendancy at 22:01 see stats
Are you out of your mind?! (Exploration mode)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By Cruelwiz the Shalore Archmage level 37
29th Haze 123rd year of Ascendancy at 13:29 see stats
Back and there again (Exploration mode)
Opened a portal to the Far East from Maj'Eyal.By Cruelwiz the Shalore Archmage level 42
14th Pyre 124th year of Ascendancy at 14:38 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Cruelwiz the Shalore Archmage level 30
23rd Pyre 123rd year of Ascendancy at 23:04 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Cruelwiz the Shalore Archmage level 17
1st Allure 123rd year of Ascendancy at 20:45 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Cruelwiz the Shalore Archmage level 21
40th Regrowth 123rd year of Ascendancy at 09:41 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Cruelwiz the Shalore Archmage level 29
19th Pyre 123rd year of Ascendancy at 01:32 see stats
Don't Poosh it! (Exploration mode)
Killed Kelad in the lost land of Poosh.By Cruelwiz the Shalore Archmage level 19
16th Regrowth 123rd year of Ascendancy at 13:26 see stats
Dragon's Greed (Exploration mode)
Amassed 8000 gold pieces.By Cruelwiz the Shalore Archmage level 36
8th Haze 123rd year of Ascendancy at 18:58 see stats
Evil denied (Exploration mode)
Won ToME by preventing the Void portal from opening.By Cruelwiz the Shalore Archmage level 50
70th Pyre 124th year of Ascendancy at 16:08 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Cruelwiz the Shalore Archmage level 16
7th Haze 122nd year of Ascendancy at 11:13 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Cruelwiz the Shalore Archmage level 18
1st Regrowth 123rd year of Ascendancy at 05:03 see stats
Fear me not! (Exploration mode)
Survived the Fearscape!By Cruelwiz the Shalore Archmage level 40
10th Regrowth 124th year of Ascendancy at 14:08 see stats
Fear of Fours (Exploration mode)
Killed all four bosses of the Slime Tunnels.By Cruelwiz the Shalore Archmage level 44
53rd Pyre 124th year of Ascendancy at 18:53 see stats
Gem of the Moon (Exploration mode)
Completed the Master Jeweler quest with Limmir.By Cruelwiz the Shalore Archmage level 43
27th Pyre 124th year of Ascendancy at 02:54 see stats
Guiding Hand (Exploration mode)
Saved all escorted adventurers.By Cruelwiz the Shalore Archmage level 28
9th Pyre 123rd year of Ascendancy at 10:21 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Cruelwiz the Shalore Archmage level 16
1st Time of Equilibrium 122nd year of Ascendancy at 14:52 see stats
I cleared the room of death and all I got was this lousy achievement! (Exploration mode)
Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.By Cruelwiz the Shalore Archmage level 39
29th Haze 123rd year of Ascendancy at 16:49 see stats
I meant to do that... (Exploration mode)
Avoid death 50 times with a life-saving talent.By Cruelwiz the Shalore Archmage level 34
57th Dusk 123rd year of Ascendancy at 02:01 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Cruelwiz the Shalore Archmage level 10
6th Dusk 122nd year of Ascendancy at 07:22 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Cruelwiz the Shalore Archmage level 20
19th Regrowth 123rd year of Ascendancy at 19:00 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Cruelwiz the Shalore Archmage level 30
19th Pyre 123rd year of Ascendancy at 01:32 see stats
Level 40 (Exploration mode)
Got a character to level 40.By Cruelwiz the Shalore Archmage level 40
43rd Haze 123rd year of Ascendancy at 16:51 see stats
Level 50 (Exploration mode)
Got a character to level 50.By Cruelwiz the Shalore Archmage level 50
70th Pyre 124th year of Ascendancy at 15:40 see stats
Merry wintertide! (Exploration mode)
Finish the Santascape event and free the little helper elves.By Cruelwiz the Shalore Archmage level 14
34th Dusk 122nd year of Ascendancy at 08:16 see stats
Orbituary (Exploration mode)
Stabilized the Abashed Expanse to maintain it in orbit.By Cruelwiz the Shalore Archmage level 2
74th Pyre 122nd year of Ascendancy at 21:10 see stats
Orcrist (Exploration mode)
Killed the leaders of the Orc Pride.By Cruelwiz the Shalore Archmage level 36
9th Haze 123rd year of Ascendancy at 06:35 see stats
Poisonous (Exploration mode)
Sided with the assassin lord.By Cruelwiz the Shalore Archmage level 13
30th Dusk 122nd year of Ascendancy at 07:16 see stats
Race through fire (Exploration mode)
Raced through the fires of the Charred Scar to stop the Sorcerers.By Cruelwiz the Shalore Archmage level 43
32nd Pyre 124th year of Ascendancy at 21:40 see stats
Savior of the damsels in distress (Exploration mode)
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By Cruelwiz the Shalore Archmage level 28
73rd Regrowth 123rd year of Ascendancy at 15:59 see stats
Size is everything (Exploration mode)
Did over 1500 damage in one attack.By Cruelwiz the Shalore Archmage level 37
27th Haze 123rd year of Ascendancy at 05:16 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Cruelwiz the Shalore Archmage level 24
53rd Regrowth 123rd year of Ascendancy at 21:05 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Cruelwiz the Shalore Archmage level 30
19th Pyre 123rd year of Ascendancy at 03:18 see stats
Tactical master (Exploration mode)
Fought the two Sorcerers without closing any invocation portals.By Cruelwiz the Shalore Archmage level 50
70th Pyre 124th year of Ascendancy at 16:06 see stats
Tales of the Spellblaze (Exploration mode)
Learned the eight chapters of the Spellblaze Chronicles.By Cruelwiz the Shalore Archmage level 16
1st Time of Equilibrium 122nd year of Ascendancy at 14:09 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Cruelwiz the Shalore Archmage level 23
52nd Regrowth 123rd year of Ascendancy at 13:40 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By Cruelwiz the Shalore Archmage level 16
1st Time of Equilibrium 122nd year of Ascendancy at 14:09 see stats
The Sun Still Shines (Exploration mode)
Aeryn survived the last battle.By Cruelwiz the Shalore Archmage level 50
70th Pyre 124th year of Ascendancy at 16:08 see stats
There and back again (Exploration mode)
Opened a portal to Maj'Eyal from the Far East.By Cruelwiz the Shalore Archmage level 40
52nd Haze 123rd year of Ascendancy at 21:36 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers' compound.By Cruelwiz the Shalore Archmage level 12
19th Dusk 122nd year of Ascendancy at 19:23 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Cruelwiz the Shalore Archmage level 26
58th Regrowth 123rd year of Ascendancy at 16:58 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Cruelwiz the Shalore Archmage level 17
9th Haze 122nd year of Ascendancy at 02:31 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Cruelwiz the Shalore Archmage level 26
60th Regrowth 123rd year of Ascendancy at 20:43 see stats
Log
You gain 4.54 gold from the transmogrification of heroic iron gauntlets (0 def, 5 armour).
You gain 8.28 gold from the transmogrification of searing voratun mail armour of implacability (5 def, 19 armour).
You gain 7.48 gold from the transmogrification of fortifying steel mail armour of command (11 def, 12 armour).
You gain 6.28 gold from the transmogrification of cashmere robe of Linaniil (2 def, 0 armour).
You gain 3.24 gold from the transmogrification of shocking steel shield of resistance (6 def, 2 armour, 40.5 block).
You gain 10.59 gold from the transmogrification of warden's reinforced leather sling.
You gain 5.05 gold from the transmogrification of elemental dwarven-steel mace (28-39.2 power, 4 apr).
You gain 10.07 gold from the transmogrification of thunderous stralite longsword of purging (35.5-49.7 power, 5 apr).
You gain 6.43 gold from the transmogrification of insidious stralite longsword of nature (32.5-45.5 power, 5 apr).
You gain 12.86 gold from the transmogrification of warbringer's deep-steel trident of ruin (28.5-45.6 power, 10 apr).
You gain 9.12 gold from the transmogrification of plaguebringer's dwarven-steel greatsword of daylight (40-64 power, 2 apr).
You gain 21.97 gold from the transmogrification of Lisanne the Obsidianonslaught (58-87 power, 3 apr).
You gain 25.00 gold from the transmogrification of Emelilaith the dragonbone vilestaff (30-36 power, 6 apr, blight element).
You gain 2.62 gold from the transmogrification of heat beam rune of the duelist (531 fire damage).
You gain 6.87 gold from the transmogrification of heroism infusion (+8 for 13 turns, die at -367).
You gain 1.17 gold from the transmogrification of sun infusion of the wizard (rad 10; power 70; turns 5; dispells darkness).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...
Saving done.
Cruelwiz deactivates Burning Wake.
Cruelwiz deactivates Arcane Power.
Cruelwiz stops surging mana.
Cruelwiz deactivates Premonition.
Cruelwiz deactivates Wildfire.
Cruelwiz deactivates Arcane Shield.
Cruelwiz deactivates Keen Senses.
Cruelwiz deactivates Shielding.
Cruelwiz deactivates Spellcraft.
Cruelwiz deactivates Quicken Spells.
