marapoof the level 8 Cornac Marauder by kinito-tatsu

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassMarauder
Level / Exp8 / 40%
Sizebig
Lifes / Deaths

Primary Stats

Strength17 (base 17)
Dexterity30 (base 18)
Constitution12 (base 12)
Magic12 (base 10)
Willpower14 (base 10)
Cunning13 (base 11)

Resources

Life193/193
Stamina141/141
Healing Factor1.0191526171258
Regeneration0.25478815428145

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage26
Accuracy37
Crit Chance6%
APR5
Speed1.00

Offense: Offhand

Damage18
Accuracy37
Crit Chance6%
APR5
Speed1.00

Offense: Spell

Spellpower17
Crit Chance3%
Speed1

Offense: Mind

Mindpower15
Crit Chance3%
Speed1

Offense: Damage Bonus

Blight+4%
Cold+10%
Mind+5%
All0%

Offense: Damage Penetration

Cold+8%
Lightning+10%

Defense: Base

Armour (hardiness)7 (30%)
Defense26
Ranged Defense26
Fatigue7
Physical Save11
Spell Save15
Mental Save10

Defense: Resistances

Blight+ 12%( 70%)
Temporal+ 11%( 70%)
Cold+ 20%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Dual techniques1.30
2/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Throwing knives1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
0/5
1/5

Effects

beneficial effect

Quests

done
done
active
active
done
done

Equipment

On feet
On hands
On head
Tool
Around waist
Main armor
In off hand
Light source
In main hand

Inventory

Achievements

The Arena Unlocked Arena mode.
By marapoof the Cornac Marauder level 8
2nd Mirth 122nd year of Ascendancy at 12:43
see stats

Log

Talent Vitality is ready to use.
Rested for 28 turns (stop reason: all resources and life at maximum).


Marapoof picks up (d.):
flaming iron waraxe (102% power, 2 apr).
You pickup 0.65 gold pieces.

You pickup 0.80 gold pieces.

Ran for 5 turns (stop reason: something interesting).


Resting starts...

Rested for 74 turns (stop reason: all resources and life at maximum).


You pickup 0.60 gold pieces.

Ran for 7 turns (stop reason: something interesting).


There is an exit to Derth here (press '' or right click to use).

You gain 0.95 gold from the transmogrification of
flaming iron waraxe (102% power, 2 apr).
There is an exit to the worldmap here (press '' or right click to use).

Bought:
healing infusion of the warrior (heal 74; cd 10) for 31.02 gold.
Bought:
wild infusion of the duelist (res 22%; physical; dur 4; cd 16) for 41.55 gold.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


You have no more inscription slots.

You are now inscribed with Infusion: Healing.

You have no more inscription slots.

You are now inscribed with Infusion: Wild.