Rozil the level 17 Dwarf Wyrmic by DIEMONSTER

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDwarf
ClassWyrmic
Level / Exp17 / 92%
Sizemedium
Lifes / Deaths

Primary Stats

Strength44 (base 35)
Dexterity13 (base 10)
Constitution17 (base 11)
Magic13 (base 10)
Willpower59 (base 44)
Cunning13 (base 10)

Resources

Life840/840
Equilibrium10
Healing Factor1.0561497326203
Regeneration12.458208036524

Speed

Mental+2.9072344087915%
Attack+2.9072344087915%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite8

Offense: Mainhand

Damage67
Accuracy38
Crit Chance19%
APR2
Speed0.97

Offense: Spell

Spellpower17
Crit Chance8%
Speed1

Offense: Mind

Mindpower37
Crit Chance18%
Speed0.97174897930652

Offense: Damage Bonus

Darkness+6%
Lightning+12%
Light+6%
Temporal+6%
Nature+26%
Physical+6%
Cold+9%
All0%

Offense: Damage Penetration

Mind+15%
Lightning+15%

Defense: Base

Armour (hardiness)38.753079281395 (73.452380952381%)
Defense23
Ranged Defense23
Fatigue0
Physical Save43
Spell Save40
Mental Save43

Defense: Resistances

Lightning+ 15%( 70%)
Acid+ 10%( 70%)
Nature+ 27%( 70%)
Temporal+ 6%( 70%)
Cold+ 12%( 70%)
Physical+ 5%( 70%)
Fire+ 8%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance43%
Pinning Resistance41%
Instadeath Resistance100%
Knockback Resistance82%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
5/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
5/5
0/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Higher draconic abilities1.30
1/5
4/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
1/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
1/5
3/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
5/5
0/5
0/5
Race / Dwarf1.00
1/5
1/5
0/5
0/5
Wild-gift / Fungus1.00
5/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

done
active
done
failed
done
done
active
done
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Rozil the Dwarf Wyrmic level 10
19th Wealth 122nd year of Ascendancy at 13:18
see stats
Squadmate (Roguelike) Escaped from Reknor alive with your squadmate Norgan.
By Rozil the Dwarf Wyrmic level 5
18th Voratun 122nd year of Ascendancy at 18:19
see stats
That was close (Roguelike) Killed your target while having only 1 life left.
By Rozil the Dwarf Wyrmic level 17
28th Loss 122nd year of Ascendancy at 04:59
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Rozil the Dwarf Wyrmic level 8
15th Wealth 122nd year of Ascendancy at 04:11
see stats
The secret city (Roguelike) Discovered the truth about mages.
By Rozil the Dwarf Wyrmic level 13
7th Dearth 122nd year of Ascendancy at 07:14
see stats

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 8 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 8 turns (stop reason: at exit).


You gain 3.56 gold from the transmogrification of
manaburning pouch of steel shots of erosion (19/19, 17-20.4 power, 2 apr).
You gain 1.55 gold from the transmogrification of
quiver of ash arrows of wind (18/18, 19.5-27.3 power, 7 apr).
You gain 0.25 gold from the transmogrification of
quiver of ash arrows (20/20, 21.5-30.1 power, 7 apr).
You gain 1.25 gold from the transmogrification of
steel plate armour (0 def, 9 armour).
You gain 3.25 gold from the transmogrification of
radiant cured leather armour of stability (6 def, 4 armour).
You gain 1.71 gold from the transmogrification of
cleansing cured leather armour of cold resistance (6 def, 4 armour).
You gain 3.43 gold from the transmogrification of
ash vilestaff of illumination (15-18 power, 3 apr, blight element).
You gain 0.50 gold from the transmogrification of
ash magestaff (15-18 power, 3 apr, cold element).
You gain 15.34 gold from the transmogrification of
vined mindstar 'Shockmistress' (5.5-6.05 power, 18 apr, nature damage).
You gain 0.70 gold from the transmogrification of
steel mace of massacre (24.5-34.3 power, 3 apr).
You gain 3.34 gold from the transmogrification of
steady ash longbow of lightning.
You gain 3.11 gold from the transmogrification of
steady ash longbow of cold.
You gain 2.50 gold from the transmogrification of
Corpsebow.
You gain 0.50 gold from the transmogrification of
steel greatmaul (25.5-38.25 power, 2 apr).
You gain 0.10 gold from the transmogrification of
steel ring.
You gain 1.65 gold from the transmogrification of
acid wave rune of the psychic (damage 160; dur 4; cd 21).
There is a previous level here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Rozil deactivates
Icy Skin.