SKERMISHER the level 3 Skeleton Skirmisher by focuz

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceSkeleton
ClassSkirmisher
Level / Exp3 / 59%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity27 (base 17)
Constitution13 (base 13)
Magic12 (base 10)
Willpower14 (base 11)
Cunning17 (base 17)

Resources

Life-6/140
Stamina116/116
Healing Factor1.0283363011315
Regeneration5.3046786093914

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Invisible3

Offense: Mainhand

Damage36
Accuracy32
Crit Chance6%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower17
Crit Chance3%
Speed1

Offense: Mind

Mindpower21
Crit Chance6%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)7 (48.594633868923%)
Defense27
Ranged Defense27
Fatigue1.9238052216851
Physical Save10
Spell Save9
Mental Save10

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Cunning / Called Shots1.30
1/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
2/5
0/5
0/5
0/5
Technique / Buckler Training1.30
1/5
0/5
0/5
0/5
Technique / Tireless Combatant1.30
3/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

Quiver
On fingers
On head
In main hand
Main armor
Light source
Cloak
In off hand

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

SKERMISHER picks up (f.):
cleansing rough leather cap of constitution (+2) (0 def, 1 armour).
Ran for 2 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You pickup 0.80 gold pieces.

Ran for 3 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

SKERMISHER picks up (g.):
rough leather cap (0 def, 1 armour).
Ran for 2 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 3 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Something performs a melee critical strike against SKERMISHER!
Ran for 2 turns (stop reason: taken damage).

Something misses
SKERMISHER.
Skeleton assassin misses SKERMISHER.
Skeleton assassin hits SKERMISHER for 40 physical, 14 darkness, 13 physical, 14 darkness, 21 physical, 14 darkness, 15 physical, 14 darkness (146 total damage).
SKERMISHER the level 3 skeleton skirmisher was darkened to death by a skeleton assassin on level 2 of Blighted Ruins.