Unlock the level 14 Dwarf Archmage by WoodUKnot

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceDwarf
ClassArchmage
Level / Exp14 / 28%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity11 (base 10)
Constitution18 (base 13)
Magic45 (base 40)
Willpower44 (base 30)
Cunning20 (base 11)

Resources

Life291/291
Mana256/256
Healing Factor1.1711363549267
Regeneration0.29278408873167

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision4
See Stealth8
See Invisible19

Offense: Mainhand

Damage22
Accuracy10
Crit Chance6%
APR5
Speed1.00

Offense: Spell

Spellpower40
Crit Chance6%
Speed1

Offense: Mind

Mindpower35
Crit Chance8%
Speed1

Offense: Damage Bonus

Darkness+9%
Light+10%
Arcane+15%
Mind+12%
Fire+5%

Offense: Damage Penetration

Blight+5%
Lightning+10%
Cold+5%

Defense: Base

Armour (hardiness)14.696389299896 (30%)
Defense3
Ranged Defense3
Fatigue0
Physical Save16
Spell Save27
Mental Save30

Defense: Resistances

Blight+ 16%( 70%)
Physical+ 15%( 70%)
Mind+ 22%( 70%)
All+ 11%( 70%)
Lightning+ 22%( 70%)
Light+ 38%( 70%)
Temporal+ 16%( 70%)
Fire+ 20%( 70%)
Nature+ 16%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance12%
Blind Resistance25%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
5/5
4/5
1/5
1/5
Spell / Fire1.46
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.46
3/5
1/5
1/5
1/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Stone1.30
3/5
1/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
2/5
4/5
0/5
0/5
Spell / Aegis1.30
5/5
5/5
1/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
detrimental effect
beneficial effect

Quests

done
active
done
done
done
active
done
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Unlock the Dwarf Archmage level 10
2nd Profit 122nd year of Ascendancy at 01:57
see stats
Squadmate (Nightmare (Adventure) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Unlock the Dwarf Archmage level 5
17th Voratun 122nd year of Ascendancy at 14:14
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Unlock the Dwarf Archmage level 8
2nd Acquisition 122nd year of Ascendancy at 22:54
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Unlock the Dwarf Archmage level 11
4th Profit 122nd year of Ascendancy at 17:56
see stats

Log


Resting starts...

Talent Rune: Manasurge is ready to use.
Unlock casts
Rune: Manasurge.
Unlock starts to surge mana.

Unlock stops surging mana.

Talent Rune: Manasurge is ready to use.
Unlock casts
Rune: Manasurge.
Unlock starts to surge mana.

You are yanked out of this place!

Rested for 20 turns (stop reason: dialog is displayed).


You gain 1.55 gold from the transmogrification of
self-loading pouch of steel shots (21/21, 117% power, 2 apr).
You gain 10.64 gold from the transmogrification of
quiver of yew arrows 'Glorybrerin' (18/18, 152% power, 10 apr).
You gain 1.69 gold from the transmogrification of
prismatic cured leather armour of temporal resistance (6 def, 4 armour).
You gain 1.08 gold from the transmogrification of
shimmering woollen robe (0 def, 0 armour).
You gain 11.01 gold from the transmogrification of
yew vilestaff 'Isysenn' (120% power, 4 apr, fire element).
You gain 2.88 gold from the transmogrification of
surging ash vilestaff (111% power, 3 apr, fire element).
You gain 4.93 gold from the transmogrification of
ranger's cured leather sling of enduring.
You gain 3.31 gold from the transmogrification of
hateful steel greatsword of erosion (127% power, 2 apr).
You gain 1.69 gold from the transmogrification of
slime-covered steel greatmaul of massacre (150% power, 2 apr).
You gain 1.83 gold from the transmogrification of
shielding rune of the psychic (absorb 348; dur 5; cd 16).
You gain 1.10 gold from the transmogrification of
shatter afflictions rune of the wizard (absorb 114; cd 20).
There is a A mysterious hole in the beach here (press '' or right click to use).
Accepted quest 'Storming the city'! (Press 'j' to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.