Yaz the level 21 Higher Archmage by Yazoo96

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp21 / 9%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution14 (base 10)
Magic51 (base 48)
Willpower45 (base 40)
Cunning15 (base 11)

Resources

Life363/363
Mana331/353
Healing Factor1.0372895330003
Regeneration1.2966119162504

Speed

Mental0%
Attack0%
Movement+71.20512205326%
Spell0%
Global+100%

Vision

Sight11
Lite2
Infravision7
See Stealth11.647954058608
See Invisible27.071945551318

Offense: Mainhand

Damage19
Accuracy7
Crit Chance13%
APR3
Speed1.00

Offense: Spell

Spellpower48
Crit Chance21%
Speed1

Offense: Mind

Mindpower30
Crit Chance4%
Speed1

Offense: Damage Bonus

Acid+6%
Arcane+15%
Cold+22%
All0%
Lightning+6%
Temporal+15%
Physical+3%
Fire+6%
Mind+3%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)6 (30%)
Defense20
Ranged Defense29
Fatigue0
Physical Save21
Spell Save46
Mental Save27

Defense: Resistances

Darkness+ 32%( 70%)
Nature+ 12%( 70%)
Blight+ 12%( 70%)
Arcane+ 32%( 70%)
Cold+ 21%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance78%
Confusion Resistance22%
Poison Resistance11%
Blind Resistance100%
Silence Resistance43%
Pinning Resistance100%
Disarm Resistance20%
Instadeath Resistance100%
Knockback Resistance66%

Inscriptions (4/4)

Infusions
Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
1/5
4/5
Spell / Phantasm1.30
1/5
1/5
1/5
1/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
4/5
0/5
0/5
Spell / Air1.30
2/5
2/5
5/5
1/5
Spell / Water1.60
0/5
0/5
0/5
0/5
Spell / Storm1.30
1/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
5/5
0/5
0/5
Spell / Divination1.30
1/5
5/5
0/5
0/5
Race / Higher1.00
1/5
1/5
2/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
talent
talent

Quests

active
active
done
done
active
done
done
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Yaz the Higher Archmage level 15
70th Dusk 122nd year of Ascendancy at 04:30
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Yaz the Higher Archmage level 10
4th Mirth 122nd year of Ascendancy at 00:23
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By Yaz the Higher Archmage level 20
24th Haze 122nd year of Ascendancy at 12:08
see stats
Orbituary (Insane (Adventure) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Yaz the Higher Archmage level 2
75th Pyre 122nd year of Ascendancy at 03:51
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Yaz the Higher Archmage level 10
4th Mirth 122nd year of Ascendancy at 19:48
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Yaz the Higher Archmage level 15
6th Flare 122nd year of Ascendancy at 14:41
see stats

Log

Yaz activates Disruption Shield.
You are yanked out of this place!

Rested for 5 turns (stop reason: dialog is displayed).


You gain 10.25 gold from the transmogrification of
innervating ash totem of stinging [power 182] (15 cooldown).
You gain 13.06 gold from the transmogrification of
quiver of ash arrows 'Glatha' (17/17, 21-29 power, 11 apr).
You gain 8.19 gold from the transmogrification of
rejuvenating steel plate armour of Eyal (0 def, 9 armour).
You gain 3.83 gold from the transmogrification of
scouring dwarven-steel gauntlets (0 def, 2 armour).
You gain 1.25 gold from the transmogrification of
polar hardened leather gloves (0 def, 2 armour).
You gain 1.56 gold from the transmogrification of
slimy cashmere robe of corrosion (+21%) (0 def, 0 armour).
You gain 2.73 gold from the transmogrification of
linen cloak of implacability (1 def, 0 armour).
You gain 14.36 gold from the transmogrification of
ash magestaff 'Samadan' (15-18 power, 3 apr, lightning element).
You gain 2.94 gold from the transmogrification of
nature's thorny mindstar of life (8-9 power, 24 apr, nature damage).
You gain 1.45 gold from the transmogrification of
horrifying vined mindstar (5-6 power, 18 apr, nature damage).
You gain 14.08 gold from the transmogrification of
Scorchwrither (14-19 power, 2 apr).
You gain 3.27 gold from the transmogrification of
steady ash longbow of cold.
You gain 25.00 gold from the transmogrification of
steel greatmaul 'Scabnail' (31-46 power, 2 apr).
You gain 1.83 gold from the transmogrification of
iron greatmaul of persecution (15-22 power, 1 apr).
You gain 1.52 gold from the transmogrification of
movement infusion (speed 400%; cd 18).
There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Yaz stops surging mana.

Talent Wrath of the Highborn is ready to use.
Talent Track is ready to use.

Saving done.

Saving game...

Saving done.

The furious lightning storm around Yaz calms down and disappears.