Spell elf the level 6 Shalore Archmage by gados1

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassArchmage
Level / Exp6 / 35%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic28 (base 24)
Willpower22 (base 19)
Cunning12 (base 11)

Resources

Life120/120
Mana195/195
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Barehand

Damage3
Accuracy8
Crit Chance2%
APR0
Speed1.00

Offense: Spell

Spellpower25
Crit Chance5%
Speed1

Offense: Mind

Mindpower20.1
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense9.35
Ranged Defense12.35
Fatigue1
Physical Save7.175
Spell Save29.1875
Mental Save12.775

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
2/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
2/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
2/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

Quests

failed
done
active

Equipment

Tool
On feet
Main armor
Light source
On fingers

Inventory

Achievements

Log

Spell elf picks up (b.): wizard's copper ring.
You pickup 0.80 gold pieces.

There is a way to the previous level here (press '' or right click to use).
Ran for 13 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


Spell elf wears:
wizard's copper ring.

Spell elf wears (replacing
mindwoven linen robe of darkness (+16%) (0 def, 0 armour)): spellwoven linen robe (0 def, 0 armour).

Spell elf wears:
pair of rough leather boots of uncanny dodging (2 def, 1 armour).

You gain 16.00 gold from the transmogrification of
Telekinetic Core.
You gain 1.32 gold from the transmogrification of
slimey quiver of elm arrows of accuracy (19/19, 14.5-20.3 power, 5 apr).
You gain 0.80 gold from the transmogrification of
pair of iron boots of uncanny dodging (2 def, 3 armour).
You gain 0.96 gold from the transmogrification of
acidic iron mace (12.5-17.5 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (17-25.5 power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.