Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.4.5 |
| Addons | Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Items Vault 1.3.0Donators/Buyers bonus! Everything is Unique! Fork 1.3.1A fork of Everything is Unique. Its broken. Use Randboss Rando instead. https://te4.org/games/addons/tome/randboss_rando |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Halfling |
| Class | Rogue |
| Level / Exp | 106 / 21% |
| Size | small |
| Lifes / Deaths | Killed by Islylrama the rattlesnake at level 12 on the 2nd Mirth 122nd year of Ascendancy at 19:31 / 111Killed by gwelgoroth at level 16 on the 5th Mirth 122nd year of Ascendancy at 11:29 Killed by mean looking elven guard at level 35 on the 9th Flare 122nd year of Ascendancy at 03:47 Killed by elven tempest at level 36 on the 9th Flare 122nd year of Ascendancy at 08:54 Killed by elven blood mage at level 40 on the 9th Flare 122nd year of Ascendancy at 17:19 Killed by mean looking elven guard at level 42 on the 10th Flare 122nd year of Ascendancy at 02:09 Killed by wretchling at level 47 on the 10th Flare 122nd year of Ascendancy at 18:53 Killed by ogre pounder at level 49 on the 1st Dusk 122nd year of Ascendancy at 03:32 Killed by Xereseda the elven warrior at level 50 on the 1st Dusk 122nd year of Ascendancy at 10:03 Killed by Xereseda the elven warrior at level 50 on the 1st Dusk 122nd year of Ascendancy at 12:00 Killed by Xereseda the elven warrior at level 50 on the 1st Dusk 122nd year of Ascendancy at 15:00 Killed by Xereseda the elven warrior at level 51 on the 1st Dusk 122nd year of Ascendancy at 22:25 Killed by skeleton mage at level 51 on the 2nd Dusk 122nd year of Ascendancy at 01:21 Killed by Aeroyada the elven guard at level 51 on the 2nd Dusk 122nd year of Ascendancy at 03:28 Killed by ogre pounder at level 51 on the 2nd Dusk 122nd year of Ascendancy at 05:17 Killed by Acolyte of the Sect of Kryl-Feijan at level 51 on the 2nd Dusk 122nd year of Ascendancy at 06:38 Killed by Cyreyassra the rogue at level 61 on the 8th Dusk 122nd year of Ascendancy at 07:22 Killed by Cyreyassra the rogue at level 61 on the 8th Dusk 122nd year of Ascendancy at 08:41 Killed by Cyreyassra the rogue at level 61 on the 8th Dusk 122nd year of Ascendancy at 10:14 Killed by Cyreyassra the rogue at level 61 on the 8th Dusk 122nd year of Ascendancy at 11:54 Killed by Cyreyassra the rogue at level 61 on the 8th Dusk 122nd year of Ascendancy at 13:40 Killed by Cyreyassra the rogue at level 61 on the 8th Dusk 122nd year of Ascendancy at 15:28 Killed by Cyreyassra the rogue at level 61 on the 8th Dusk 122nd year of Ascendancy at 17:27 Killed by Cyreyassra the rogue at level 61 on the 8th Dusk 122nd year of Ascendancy at 19:13 Killed by Cyreyassra the rogue at level 61 on the 8th Dusk 122nd year of Ascendancy at 21:03 Killed by Cyreyassra the rogue at level 61 on the 8th Dusk 122nd year of Ascendancy at 22:47 Killed by Cyreyassra the rogue at level 61 on the 9th Dusk 122nd year of Ascendancy at 00:40 Killed by Cyreyassra the rogue at level 61 on the 9th Dusk 122nd year of Ascendancy at 02:11 Killed by Cyreyassra the rogue at level 61 on the 9th Dusk 122nd year of Ascendancy at 03:59 Killed by Cyreyassra the rogue at level 61 on the 9th Dusk 122nd year of Ascendancy at 06:00 Killed by Cyreyassra the rogue at level 61 on the 9th Dusk 122nd year of Ascendancy at 07:37 Killed by Cyreyassra the rogue at level 61 on the 9th Dusk 122nd year of Ascendancy at 09:36 Killed by Cyreyassra the rogue at level 61 on the 9th Dusk 122nd year of Ascendancy at 11:21 Killed by Cyreyassra the rogue at level 61 on the 9th Dusk 122nd year of Ascendancy at 12:55 Killed by Glorodhewe the cutpurse at level 64 on the 10th Dusk 122nd year of Ascendancy at 13:09 Killed by Glorodhewe the cutpurse at level 64 on the 10th Dusk 122nd year of Ascendancy at 14:28 Killed by Poleta the giant fire ant at level 65 on the 10th Dusk 122nd year of Ascendancy at 18:46 Killed by Poleta the giant fire ant at level 65 on the 10th Dusk 122nd year of Ascendancy at 20:40 Killed by Poleta the giant fire ant at level 65 on the 10th Dusk 122nd year of Ascendancy at 22:30 Killed by Poleta the giant fire ant at level 65 on the 11st Dusk 122nd year of Ascendancy at 00:16 Killed by Poleta the giant fire ant at level 65 on the 11st Dusk 122nd year of Ascendancy at 02:08 Killed by Glorodhewe the cutpurse at level 65 on the 11st Dusk 122nd year of Ascendancy at 03:40 Killed by Glorodhewe the cutpurse at level 65 on the 11st Dusk 122nd year of Ascendancy at 05:24 Killed by Glorodhewe the cutpurse at level 65 on the 11st Dusk 122nd year of Ascendancy at 07:03 Killed by Glorodhewe the cutpurse at level 65 on the 11st Dusk 122nd year of Ascendancy at 09:02 Killed by Glorodhewe the cutpurse at level 65 on the 11st Dusk 122nd year of Ascendancy at 10:57 Killed by Glorodhewe the cutpurse at level 65 on the 11st Dusk 122nd year of Ascendancy at 12:26 Killed by Glorodhewe the cutpurse at level 65 on the 11st Dusk 122nd year of Ascendancy at 14:31 Killed by Glorodhewe the cutpurse at level 65 on the 11st Dusk 122nd year of Ascendancy at 16:29 Killed by champion of Urh'Rok at level 70 on the 13rd Dusk 122nd year of Ascendancy at 14:52 Killed by Gaba the minotaur at level 71 on the 13rd Dusk 122nd year of Ascendancy at 20:52 Killed by Gaba the minotaur at level 71 on the 14th Dusk 122nd year of Ascendancy at 00:46 Killed by Gaba the minotaur at level 72 on the 14th Dusk 122nd year of Ascendancy at 04:48 Killed by Gaba the minotaur at level 72 on the 14th Dusk 122nd year of Ascendancy at 06:48 Killed by ultimate gwelgoroth at level 72 on the 15th Dusk 122nd year of Ascendancy at 07:49 Killed by Urkis, the High Tempest at level 77 on the 15th Dusk 122nd year of Ascendancy at 20:54 Killed by Polonne the xorn at level 81 on the 16th Dusk 122nd year of Ascendancy at 08:04 Killed by Polonne the xorn at level 81 on the 16th Dusk 122nd year of Ascendancy at 09:13 Killed by Polonne the xorn at level 81 on the 16th Dusk 122nd year of Ascendancy at 11:15 Killed by Polonne the xorn at level 81 on the 16th Dusk 122nd year of Ascendancy at 12:58 Killed by Polonne the xorn at level 81 on the 16th Dusk 122nd year of Ascendancy at 15:00 Killed by Polonne the xorn at level 81 on the 16th Dusk 122nd year of Ascendancy at 16:36 Killed by Polonne the xorn at level 81 on the 16th Dusk 122nd year of Ascendancy at 18:20 Killed by Polonne the xorn at level 81 on the 16th Dusk 122nd year of Ascendancy at 20:11 Killed by Polonne the xorn at level 81 on the 16th Dusk 122nd year of Ascendancy at 22:04 Killed by Polonne the xorn at level 81 on the 16th Dusk 122nd year of Ascendancy at 23:52 Killed by Polonne the xorn at level 81 on the 17th Dusk 122nd year of Ascendancy at 01:29 Killed by Polonne the xorn at level 81 on the 17th Dusk 122nd year of Ascendancy at 03:47 Killed by Polonne the xorn at level 81 on the 17th Dusk 122nd year of Ascendancy at 05:59 Killed by Polonne the xorn at level 81 on the 17th Dusk 122nd year of Ascendancy at 08:08 Killed by Polonne the xorn at level 81 on the 17th Dusk 122nd year of Ascendancy at 09:58 Killed by Polonne the xorn at level 81 on the 17th Dusk 122nd year of Ascendancy at 12:16 Killed by Polonne the xorn at level 81 on the 17th Dusk 122nd year of Ascendancy at 14:20 Killed by Polonne the xorn at level 81 on the 17th Dusk 122nd year of Ascendancy at 16:15 Killed by Xanithra the gwelgoroth at level 83 on the 18th Dusk 122nd year of Ascendancy at 11:03 Killed by Xanithra the gwelgoroth at level 83 on the 18th Dusk 122nd year of Ascendancy at 12:46 Killed by Xanithra the gwelgoroth at level 84 on the 18th Dusk 122nd year of Ascendancy at 14:49 Killed by Xanithra the gwelgoroth at level 84 on the 18th Dusk 122nd year of Ascendancy at 16:38 Killed by Xanithra the gwelgoroth at level 84 on the 18th Dusk 122nd year of Ascendancy at 18:12 Killed by Xanithra the gwelgoroth at level 84 on the 18th Dusk 122nd year of Ascendancy at 19:52 Killed by cutpurse at level 86 on the 27th Dusk 122nd year of Ascendancy at 10:39 Killed by thief at level 88 on the 27th Dusk 122nd year of Ascendancy at 13:00 Killed by Aurcizi the thalore at level 91 on the 32nd Dusk 122nd year of Ascendancy at 09:57 Killed by Aurcizi the thalore at level 91 on the 32nd Dusk 122nd year of Ascendancy at 11:48 Killed by Alaleb the halfling at level 91 on the 32nd Dusk 122nd year of Ascendancy at 12:10 Killed by Alaleb the halfling at level 91 on the 32nd Dusk 122nd year of Ascendancy at 14:13 Killed by Aurcizi the thalore at level 91 on the 32nd Dusk 122nd year of Ascendancy at 15:42 Killed by Aurcizi the thalore at level 91 on the 32nd Dusk 122nd year of Ascendancy at 17:17 Killed by Aurcizi the thalore at level 91 on the 32nd Dusk 122nd year of Ascendancy at 19:08 Killed by Aurcizi the thalore at level 91 on the 32nd Dusk 122nd year of Ascendancy at 20:56 Killed by Alaleb the halfling at level 91 on the 32nd Dusk 122nd year of Ascendancy at 22:40 Killed by Aurcizi the thalore at level 91 on the 33rd Dusk 122nd year of Ascendancy at 00:29 Killed by Aurcizi the thalore at level 91 on the 33rd Dusk 122nd year of Ascendancy at 02:12 Killed by Alaleb the halfling at level 91 on the 33rd Dusk 122nd year of Ascendancy at 03:58 Killed by Aurcizi the thalore at level 91 on the 33rd Dusk 122nd year of Ascendancy at 05:47 Killed by Alaleb the halfling at level 91 on the 33rd Dusk 122nd year of Ascendancy at 07:35 Killed by Alaleb the halfling at level 91 on the 33rd Dusk 122nd year of Ascendancy at 09:37 Killed by Xyrelaith the poison ooze at level 98 on the 42nd Dusk 122nd year of Ascendancy at 22:36 Killed by Chdir the thalore at level 98 on the 47th Dusk 122nd year of Ascendancy at 04:29 Killed by Chdir the thalore at level 98 on the 47th Dusk 122nd year of Ascendancy at 06:19 Killed by Xerynor the Guardian at level 102 on the 49th Dusk 122nd year of Ascendancy at 19:15 Killed by Xerynor the Guardian at level 102 on the 49th Dusk 122nd year of Ascendancy at 20:49 Killed by Velybeth the Guardian at level 106 on the 50th Dusk 122nd year of Ascendancy at 14:53 Killed by Velybeth the Guardian at level 106 on the 50th Dusk 122nd year of Ascendancy at 16:46 Killed by Velybeth the Guardian at level 106 on the 50th Dusk 122nd year of Ascendancy at 18:38 Killed by Velybeth the Guardian at level 106 on the 50th Dusk 122nd year of Ascendancy at 22:20 Killed by Velybeth the Guardian at level 106 on the 50th Dusk 122nd year of Ascendancy at 23:33 Killed by Velybeth the Guardian at level 106 on the 51st Dusk 122nd year of Ascendancy at 00:42 Killed by Velybeth the Guardian at level 106 on the 51st Dusk 122nd year of Ascendancy at 02:27 Killed by Velybeth the Guardian at level 106 on the 51st Dusk 122nd year of Ascendancy at 03:08 Killed by Bethuwe the orc warrior at level 106 on the 51st Dusk 122nd year of Ascendancy at 08:26 |
Primary Stats
| Strength | 106 (base 96) |
| Dexterity | 130 (base 100) |
| Constitution | 21 (base 10) |
| Magic | 15 (base 10) |
| Willpower | 75 (base 39) |
| Cunning | 121 (base 100) |
Resources
| Life | 1874/3502 |
| Stamina | 480/498 |
| Psi | 165/165 |
| Healing Factor | 1.1 |
| Regeneration | 208.615 |
Speed
| Mental | +83.340024708222% |
| Attack | 0% |
| Movement | +15% |
| Spell | 0% |
| Global | +120% |
Vision
| Sight | 10 |
| Lite | -996 |
| Infravision | 8 |
| Stealth | 125.98744180305 |
| ESP Range | 10 |
| ESP Kinds | demon/major, demon/minor, humanoid/orc |
Offense: Mainhand
| Damage | 184 |
| Accuracy | 93 |
| Crit Chance | 76% |
| APR | 108 |
| Speed | 0.55 |
Offense: Offhand
| Damage | 152 |
| Accuracy | 93 |
| Crit Chance | 86% |
| APR | 98 |
| Speed | 0.55 |
Offense: Spell
| Spellpower | 10.5 |
| Crit Chance | 40% |
| Speed | 1 |
Offense: Mind
| Mindpower | 57 |
| Crit Chance | 38% |
| Speed | 1 |
Offense: Damage Bonus
| All | 0% |
Defense: Base
| Armour (hardiness) | -17.651864085748 (30%) |
| Defense | 57 |
| Ranged Defense | 57 |
| Fatigue | 6 |
| Physical Save | 34 |
| Spell Save | 13 |
| Mental Save | 51 |
Defense: Resistances
| All | 0%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Teleport Resistance | 50% |
Inscriptions (3/5)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 575 life over 5 turns. Its effects scale with your Strength stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 947 life over 5 turns. Its effects scale with your Dexterity stat. |
Class Talents
| Technique / Combat techniques | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Stealth | 1.70 |
| 10/5 |
| 10/5 |
| 5/5 |
| 10/5 |
| Cunning / Poisons | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Technique / Combat veteran | 1.30 |
| 10/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Dual techniques | 1.30 |
| 10/5 |
| 10/5 |
| 1/5 |
| 1/5 |
| Technique / Dual weapons | 1.30 |
| 5/5 |
| 8/5 |
| 10/5 |
| 10/5 |
| Cunning / Lethality | 1.30 |
| 10/5 |
| 1/5 |
| 2/5 |
| 10/5 |
| Cunning / Dirty fighting | 1.30 |
| 1/5 |
| 9/5 |
| 0/5 |
| 0/5 |
| Cunning / Trapping | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Race / Halfling | 1.00 |
| 5/5 |
| 1/5 |
| 9/5 |
| 5/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 0/5 |
| 10/5 |
| 0/5 |
| 10/5 |
| Technique / Acrobatics | 1.30 |
| 1/5 |
| 4/5 |
| 10/5 |
| 10/5 |
| Cunning / Scoundrel | 1.40 |
| 10/5 |
| 10/5 |
| 1/5 |
| 10/5 |
| Cunning / Survival | 1.30 |
| 1/5 |
| 1/5 |
| 2/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
| 1/1 |
Effects
| talent | Stoning Poison |
| talent | Trained Reactions |
| talent | Momentum |
| talent | Stealth |
| talent | Precision |
| talent | Lacerating Strikes |
| talent | Crippling Poison |
| beneficial effect | The target's reactions have quickened, giving +20% global speed. Superb Agility |
| detrimental effect | The target is blinded, unable to see anything. Blinded |
| detrimental effect | The more you use infusions, the longer they will take to recharge (+1 cooldowns). Infusion Saturation |
| detrimental effect | The target's armour and saves are broken, reducing them by 34. Sunder Armour |
| detrimental effect | Huge cut that bleeds, doing 52.61 physical damage per turn. Bleeding |
| detrimental effect | Badly off balance. Global damage is reduced by 15%. Off-balance |
| beneficial effect | A flow of life spins around the target, regenerating 189.40 life per turn. Regeneration |
| detrimental effect | The target is maimed, unable to correctly wield a weapon. Disarmed |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
You successfully escorted the lone alchemist to the recall portal on level 4 of Old Forest. Escort: lone alchemist (level 4 of Old Forest)As a reward you improved Dexterity by +2. | done |
You successfully escorted the lost anorithil to the recall portal on level 2 of Old Forest. Escort: lost anorithil (level 2 of Old Forest)As a reward you improved mental save by +4. | done |
You successfully escorted the repented thief to the recall portal on level 2 of Ruins of Kor'Pul. Escort: repented thief (level 2 of Ruins of Kor'Pul)As a reward you improved talent Piercing Sight (+1 level(s)). | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of the fox. He has given you some notes on the ingredients: * You've found the needed bloated horror heart. * You've found the needed skeleton mage skull. * 'Needed: one vial of fire wyrm saliva. Keep this stuff well away from your campfire unless you want me to have to find a new, more alive adventurer.' Agrimley the hermit needs your help making an elixir of serendipity. He has given you some notes on the ingredients: * 'Needed: one electric eel tail. I know, I know. Where does the eel stop and the tail start? It doesn't much matter. The last ten inches or so should do nicely.' * 'Needed: one vampire lord fang. You should definitely consider not pricking yourself with it.' * You've found the needed chunk of ghoul flesh. | active |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | pair of rough leather boots 'Ivith' (0 def, 7 armour) pair of rough leather boots 'Ivith' (0 def, 7 armour)Powered by arcane forces Crafted by a master Infused by psionic forces 2.00 Encumbrance. [Random Unique] Type: armor / feet ; tier 1 When wielded/worn: Armour penetration: +15 Physical crit. chance: +12.0% Physical power: +12 (+3 eff.) Armour: +7 Fatigue: +1% Changes stats: +3 Dex / +5 Mag / +11 Wil / +3 Cun / +3 Con Changes resistances penetration: +6% physical Changes damage: +6% acid Grants telepathy: Demon/Minor Humanoid/Orc Demon/Major Critical mult.: +15.00% Physical save: +7 (+3 eff.) Spell save: +13 (+10 eff.) Mental save: +7 (+2 eff.) Mana each turn: +0.20 Psi when hit: +0.04 Maximum mana: +28.00 Spellpower: +4 (+1 eff.) Spell crit. chance: +2% Mindpower: +8 (+3 eff.) Infravision radius: +2 Damage Shield penetration: +30% It can be used to blink to a nearby random location (rad 8), putting all charms on cooldown for 22 turns. A pair of boots made of leather. |
| Light source | survivor's brass lantern of health survivor's brass lantern of healthInfused by nature 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Physical save: +5 (+2 eff.) Maximum life: +44.00 Light radius: +2 Healing mod.: +10% A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | Elimiwyn (0 def, 5 armour) Elimiwyn (0 def, 5 armour)Infused by nature Crafted by a master 2.00 Encumbrance. [Random Unique] Type: armor / head ; tier 5 When wielded/worn: Accuracy: +4 (+0 eff.) Armour penetration: +7 Physical power: +6 (+2 eff.) Armour: +5 Fatigue: +5% Changes stats: +13 Str / +15 Dex / +10 Wil / +5 Cun / +7 Con Changes resistances: +13% acid / +15% temporal / +4% physical / +15% blight / +15% fire / +20% cold / +28% lightning Changes resistances penetration: +15% physical Allows you to breathe in: water Physical save: +16 (+7 eff.) Mental save: +13 (+4 eff.) Stamina when hit: +3.00 Equilibrium when hit: +3.00 Only die when reaching: -20.00 life Maximum life: +10.00 A cap made of leather. |
| On hands | Wyrmbreath (0 def, 4 armour) Wyrmbreath (0 def, 4 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 2 When wielded/worn: Armour: +4 Changes stats: +5 Wil Changes resistances: +18% fire / +10% darkness / +10% nature Changes damage: +10% fire It can be used to activate talent Fire Breath (costing 21 power out of 24/24) : Effective talent level: 2.0 Power cost: 21 out of 24/24. Range: melee/personal Travel Speed: instantaneous Is: a nature gift and a mind power Description: You breathe fire in a frontal cone of radius 6. Any target caught in the area will take 289.04 fire damage over 3 turns, and has a 25% chance of being Flameshocked for 3 turns, stunning them. The damage will increase with your Strength, and the critical chance is based on your Mental crit rate. Each point in fire drake talents also increases your fire resistance by 1%. These dragon scale gloves are tipped with the claws and teeth of a vicious Wyrm. The gloves are warm to the touch. |
| Tool | quiet dwarven-steel torque of charged psionic shield [power 91] (18 cooldown) quiet dwarven-steel torque of charged psionic shield [power 91] (18 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 3 When wielded/worn: Talent cooldown: Silence (+5 turn) Talent granted: +4 Silence It can be used to setup a psionic shield, reducing all lightning, blight, mind, and darkness damage by 91 for 7 turns, putting all charms on cooldown for 18 turns. Torques are made by powerful psionics to store psionic powers. |
| On fingers | rogue's copper ring rogue's copper ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Defense: +4 (+2 eff.) Changes stats: +2 Cun Rings can have magical properties. |
| On fingers | psionicist's steel ring of frost (+22%) psionicist's steel ring of frost (+22%)Infused by nature Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +2 Wil Changes resistances: +22% cold Changes damage: +11% cold Mental save: +4 (+1 eff.) Rings can have magical properties. |
| Around neck | copper amulet 'Deepsmonster' copper amulet 'Deepsmonster'Powered by arcane forces Infused by nature 0.10 Encumbrance. [Random Unique] Type: jewelry / amulet ; tier 1 When wielded/worn: Changes stats: +3 Cun Changes resistances: +3% darkness / +5% arcane Changes resistances penetration: +10% darkness Teleport immunity: +50% It can be used to teleport you randomly (rad 33), putting all charms on cooldown for 13 turns. Amulets can have magical properties. |
| In main hand | Moon (30-39 power, 30 apr) Moon (30-39 power, 30 apr)Requires: - Cunning 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 It is part of a set of items. The moon shines alone in a starless sky. The set is complete. Base power: 30.0 - 39.0 Uses stats: 45% Cun, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +30 Physical crit. chance: +10.0% Attack speed: 100% Damage (Melee): +20 darkness / +10 % chance of confusion When wielded/worn: Changes damage: +25% darkness Light radius: +0 A viciously curved blade that a folk story says is made from a material that originates from the moon. Devouring the light around it, it fades. |
| Around waist | Lisolrawe LisolraweInfused by nature Infused by arcane disrupting forces Crafted by a master Infused by psionic forces 1.00 Encumbrance. [Random Unique] Type: armor / belt ; tier 3 When wielded/worn: Accuracy: +6 (+1 eff.) Physical crit. chance: +1.0% Defense: +17 (+6 eff.) Effects on melee hit: * 10 arcane resource burn Changes stats: +7 Dex / +8 Wil / +5 Cun / +8 Lck Changes resistances: +19% acid / +9% light / +11% blight / +8% fire / +8% lightning / +8% cold Changes damage: +9% mind Trap disarming bonus: +20 Stealth bonus: +19 Mental save: +22 (+7 eff.) Stamina each turn: +0.40 Maximum life: +217.00 Mindpower: +4 (+1 eff.) Infravision radius: +5 A belt that goes around your waist. |
| In off hand | Star (25-32.5 power, 20 apr) Star (25-32.5 power, 20 apr)Requires: - Cunning 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 It is part of a set of items. The star shines alone in a moonless sky. The set is complete. Base power: 25.0 - 32.5 Uses stats: 45% Cun, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +20 Physical crit. chance: +20.0% Attack speed: 100% Damage (Melee): +20 light / +10 blinding When wielded/worn: Changes damage: +25% light Light radius: +2 Legend tells of a blade, shining bright as a star. Forged from a material fallen from the skies, it glows. |
| Cloak | wyrmwaxed linen cloak of implacability (1 def, 0 armour) wyrmwaxed linen cloak of implacability (1 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 (+0 eff.) Changes resistances: +6% acid / +6% fire / +6% lightning / +6% cold Physical save: +7 (+3 eff.) Mental save: +7 (+2 eff.) Only die when reaching: -50.00 life A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | Silk Current (12 def, 0 armour) Silk Current (12 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 1 When wielded/worn: Defense: +12 (+5 eff.) Damage when hit (Melee): 10 cold Changes resistances: +15% cold Changes resistances penetration: +8% cold Changes damage: +10% cold Talent mastery: +0.10 Spell / Water Spellpower: +4 (+1 eff.) Movement speed: +15% This deep blue robe flows and ripples as if pushed by an invisible tide. |
Inventory
healing infusion (heal 50) healing infusion (heal 50)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 and cleanse 1 wound and poison effect. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
healing infusion of the sneak (heal 331) healing infusion of the sneak (heal 331)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 331 and cleanse 1 wound and poison effect. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
regeneration infusion of the wizard (heal 111 over 5 turns) regeneration infusion of the wizard (heal 111 over 5 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 111 life over 5 turns. Its effects scale with your Magic stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
acid wave rune of the sneak (196 acid damage; dur 5; apply 71) acid wave rune of the sneak (196 acid damage; dur 5; apply 71)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 25 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to unleash a wave of acid in a cone of radius 6, doing 196.31 acid damage. The corrosive acid will also disarm enemies struck for 5 turns with an apply power of 71. The surge of natural acids will remove one detrimental magical effect from you. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
copper amulet of mastery (0.11 Cunning / Lethality) copper amulet of mastery (0.11 Cunning / Lethality)Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Talent mastery: +0.11 Cunning / Lethality Amulets can have magical properties. |
vitalizing steel amulet of murder vitalizing steel amulet of murderInfused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Accuracy: +6 (+1 eff.) Armour penetration: +6 Physical crit. chance: +5.0% Changes stats: +4 Con Critical mult.: +14.00% Physical save: +11 (+5 eff.) Life regen: +1.60 Maximum life: +43.00 Amulets can have magical properties. |
Singevein the dwarven-steel dagger (35.5-46.15 power, 7 apr) Singevein the dwarven-steel dagger (35.5-46.15 power, 7 apr)Requires: - Dexterity 24 Infused by nature Crafted by a master Infused by psionic forces 1.00 Encumbrance. [Random Unique] Type: weapon / dagger ; tier 3 Base power: 35.5 - 46.1 Uses stats: 45% Cun, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +7 Physical crit. chance: +6.0% Attack speed: 111% On weapon hit: * 54% chance to corrode armour * 20% chance to cause random gloom * 20% chance to torment the target On weapon crit: * wounds the target reducing their healing Damage (Melee): +4 acid / +8 blight / +12 mind Burst (radius 2) on crit: +4 blight / +24 fire When wielded/worn: Accuracy: +25 (+5 eff.) Physical crit. chance: +18.0% Physical power: +25 (+5 eff.) Effects on melee hit: * 45% chance to corrode armour Damage when hit (Melee): 12 fire Changes stats: +8 Str / +2 Dex / +4 Wil / +4 Cun / +4 Con Changes resistances: +3% fire Changes resistances penetration: +9% physical / +9% darkness / +5% blight / +19% fire / +9% mind Changes damage: +3% acid / +18% physical Disarm immunity: +20% Stamina when hit: +4.00 Global speed: +3% Sharp, short and deadly. |
acidic stralite dagger of shearing (28.5-37.05 power, 9 apr) acidic stralite dagger of shearing (28.5-37.05 power, 9 apr)Requires: - Dexterity 35 Powered by arcane forces Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 4 Base power: 28.5 - 37.1 Uses stats: 45% Cun, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +9 Physical crit. chance: +8.0% Attack speed: 100% On weapon crit: * splashes the target with acid Damage (Melee): +12 acid When wielded/worn: Armour penetration: +11 Changes resistances penetration: +8% physical Changes damage: +11% physical Sharp, short and deadly. |
insidious stralite dagger of disruption (28-36.4 power, 9 apr) insidious stralite dagger of disruption (28-36.4 power, 9 apr)Requires: - Dexterity 35 Infused by nature Infused by arcane disrupting forces 1.00 Encumbrance. Type: weapon / dagger ; tier 4 Base power: 28.0 - 36.4 Uses stats: 45% Cun, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +9 Physical crit. chance: +8.0% Attack speed: 100% On weapon hit: * disrupts spell-casting Damage (Melee): +40 insidious poison Damage against: +20% Unnatural Sharp, short and deadly. |
quick voratun dagger of erosion (39-50.7 power, 9 apr) quick voratun dagger of erosion (39-50.7 power, 9 apr)Requires: - Dexterity 48 Infused by nature Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 5 Base power: 39.0 - 50.7 Uses stats: 45% Cun, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +9 Physical crit. chance: +10.0% Attack speed: 111% Damage (Melee): +16 nature / +14 temporal When wielded/worn: Accuracy: +12 (+2 eff.) Changes stats: +6 Dex Sharp, short and deadly. |
steady elven-wood longbow of cold steady elven-wood longbow of coldRequires: - Dexterity 35 - Talent Shoot Powered by arcane forces Crafted by a master 4.00 Encumbrance. Type: weapon / longbow ; tier 4 It must be held with both hands. Accuracy bonus: +0.2% crit / acc Attack speed: 125% Firing range: +9 Damage (Ranged): +10 cold When wielded/worn: Accuracy: +9 (+1 eff.) Changes damage: +14% cold Talent cooldown: Steady Shot (-1 turn) Longbows are used to shoot arrows at your foes. |
Twilight's Edge (47-65.8 power, 7 apr) Twilight's Edge (47-65.8 power, 7 apr)Requires: - Strength 35 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 4 Base power: 47.0 - 65.8 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +7 Physical crit. chance: +12.0% Attack speed: 100% On weapon crit: * release a burst of light and dark damage (scales with Magic) When wielded/worn: Changes stats: +4 Str / +4 Mag / +4 Cun Changes damage: +18% darkness / +18% light Spellpower: +12 (+3 eff.) Spell crit. chance: +4% Light radius: +1 The blade of this sword seems to have been forged of a mixture of voratun and stralite, resulting in a blend of swirling light and darkness. |
Radianceradiance the vined mindstar (4-4.4 power, 18 apr, mind damage) Radianceradiance the vined mindstar (4-4.4 power, 18 apr, mind damage)Requires: - Willpower 16 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Random Unique] Type: weapon / mindstar ; tier 2 It is part of a set of items. This honing mindstar will focus other psionic mindstars. This harmonious mindstar will complement other natural mindstars. This mindstar will resonate with other psionic mindstars. Base power: 4.0 - 4.4 Uses stats: 35% Wil, 15% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +18 Physical crit. chance: +3.0% Attack speed: 100% On weapon hit: * 47% chance to blind Burst (radius 1) on hit: +16 darkness When wielded/worn: Effects on melee hit: * 30% chance to blind Damage when hit (Melee): 4 darkness Changes stats: +3 Cun / +8 Wil Changes resistances: +6% mind / +6% physical / +3% light / +5% nature Changes resistances penetration: +5% physical / +6% nature / +6% mind Changes damage: +11% acid / +6% physical / +6% light / +6% nature / +4% mind Talent mastery: +0.20 Wild-gift / Harmony Physical save: +12 (+6 eff.) Spell save: +5 (+5 eff.) Mental save: +6 (+2 eff.) Life regen: +1.10 Equilibrium when hit: +5.10 Psi when hit: +1.30 Maximum life: +25.00 Mindpower: +4 (+1 eff.) Mental crit. chance: +2% Light radius: +3 Damage Resonance (when hit): +13% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
This item will automatically be transmogrified when you leave the level. hateful thorny mindstar of storms (7-7.7 power, 24 apr, mind damage)hateful thorny mindstar of storms (7-7.7 power, 24 apr, mind damage) Requires: - Willpower 24 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 3 It is part of a set of items. This psionic mindstar hates not to be wrathful. This natural lightning should be returned to the wyrm. Base power: 7.0 - 7.7 Uses stats: 40% Wil, 20% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +24 Physical crit. chance: +3.5% Attack speed: 100% When wielded/worn: Damage when hit (Melee): 14 lightning Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Changes resistances: +14% lightning Changes resistances penetration: +14% lightning / +11% mind / +11% darkness Changes damage: +14% lightning / +10% mind / +10% darkness Mindpower: +6 (+2 eff.) Mental crit. chance: +3% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Mighty Girdle Mighty GirdleCrafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 2 It is part of a set of items. Some giant wraps would make you feel great. When wielded/worn: Armour: +4 Maximum encumbrance: +70 Knockback immunity: +40% This girdle is enchanted with mighty wards against expanding girth. Whatever the source of its wondrous strength, it will prove of great aid in the transport of awkward burdens. |
Rothacker (0 def, 0 armour) Rothacker (0 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Random Unique] Type: armor / cloth ; tier 1 When wielded/worn: Effects on melee hit: * Slows global speed by 15% Changes stats: +12 Mag / +9 Wil / +4 Cun Changes resistances: +18% acid / +13% physical / +24% darkness / +21% fire / +9% mind / +11% cold Changes resistances penetration: +7% temporal / +15% nature / +7% physical Changes damage: +6% acid / +15% physical / +16% light / +8% temporal / +7% fire / +28% darkness / +7% cold Grants telepathy: Humanoid/Orc Talent cooldown: Refit Golem (-3 turns) Silence immunity: +77% Knockback immunity: +5% Spellpower on spell critical (stacks up to 3 times): +9 Maximum psi: +20.00 Spellpower: +36 (+9 eff.) Spell crit. chance: +12% Reduces paradox anomalies(equivalent to willpower): +10 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
This item will automatically be transmogrified when you leave the level. dreamer's cashmere robe of power (2 def, 0 armour)dreamer's cashmere robe of power (2 def, 0 armour) Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Changes resistances: +22% mind / +22% darkness Changes damage: +14% all Physical save: +16 (+7 eff.) Spell save: +16 (+11 eff.) Mental save: +32 (+10 eff.) Spellpower: +15 (+4 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. A cloth vestment. It offers no intrinsic protection but can be enchanted. |
This item will automatically be transmogrified when you leave the level. restorative pair of hardened leather boots of phasing (0 def, 3 armour)restorative pair of hardened leather boots of phasing (0 def, 3 armour) Powered by arcane forces Infused by nature 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% Changes stats: +4 Mag / +4 Wil Life regen: +3.30 Healing mod.: +21% It can be used to blink to a nearby random location (rad 11), putting all charms on cooldown for 22 turns. A pair of boots made of leather. |
Spellhunt Remnants (1 def, 2 armour) Spellhunt Remnants (1 def, 2 armour)Requires: - Talent Armour Training Infused by arcane disrupting forces Crafted by a master 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 1 When wielded/worn: Armour: +2 Defense: +1 (+0 eff.) Spell save: +4 (+4 eff.) Mindpower: +4 (+1 eff.) Mental crit. chance: +1% It can be used to destroy an arcane item (of a higher tier than the gauntlets), costing 1 power out of 150/150. These once brilliant voratun gauntlets have fallen into a deep decay. Originally used in the spellhunt, they were often used to destroy arcane artifacts, curing the world of their influence. |
This item will automatically be transmogrified when you leave the level. leafwalker's dwarven-steel helm (0 def, 4 armour)leafwalker's dwarven-steel helm (0 def, 4 armour) Requires: - Talent Armour Training Infused by nature 3.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +4 Fatigue: +4% Changes resistances: +11% nature Spell save: +8 (+7 eff.) Maximum life: +82.00 Healing mod.: +20% A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
This item will automatically be transmogrified when you leave the level. radiant cured leather armour of Toknor (2 def, 4 armour)radiant cured leather armour of Toknor (2 def, 4 armour) Requires: - Strength 14 Infused by nature Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Physical crit. chance: +5.0% Physical power: +7 (+2 eff.) Armour: +4 Defense: +2 (+1 eff.) Fatigue: +7% Damage when hit (Melee): 8 light Changes stats: +3 Wil Changes resistances: +18% blight / +18% darkness Critical mult.: +14.00% Light radius: +2 A suit of armour made of leather. |
Nedutar (47/47, 36-50.4 power, 20 apr) Nedutar (47/47, 36-50.4 power, 20 apr)Requires: - Dexterity 16 Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Random Unique] Type: ammo / arrow ; tier 2 Base power: 36.0 - 50.4 Uses stats: 70% Dex, 50% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +20 Physical crit. chance: +10.5% Capacity: 47 Turns elapse between self-loadings: 3 When this weapon hits: Epidemic (20% chance level 2). On weapon hit: * 42% chance to disease * 10% chance to stun, blind, pin, or confuse the target On weapon crit: * cripple the target Damage (Ranged): +26 blight / +11 temporal / +11 physical Burst (radius 1) on hit: +4 blight / +4 physical / +32 fire Burst (radius 2) on crit: +24 physical Arrows are used with bows to pierce your foes to death. |
4 agate 4 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
96 alchemist agate 96 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
onyx onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
aquamarine aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
3 opal 3 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
topaz topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+4 eff.) Mental save: +4 (+1 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+4 eff.) Mental save: +4 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
emerald emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Summertide Phial Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Changes resistances: +30% light Changes damage: +10% light Light radius: +4 Healing mod.: +10% It can be used to call light (130 power, based on Willpower), costing 9 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
Eye of the Dreaming One Eye of the Dreaming OneInfused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Changes stats: +5 Wil Mental save: +10 (+3 eff.) Mindpower: +5 (+2 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. It can be used to activate talent Sleep (costing 18 power out of 25/25) : Effective talent level: 3.0 Power cost: 18 out of 25/25. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 13 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 80% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
garnet garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (2/2) Rod of Recall (2/2)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 174 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Ivokira the steel torque of kinetic psionic shield [power 59] (18 cooldown) Ivokira the steel torque of kinetic psionic shield [power 59] (18 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Ranged Defense: +4 (+1 eff.) Changes stats: +3 Str / +2 Con Changes resistances: +9% fire Grants telepathy: Demon/Minor Demon/Major Talent cooldown: Silence (+5 turn) Talent granted: +3 Silence Mental save: +10 (+3 eff.) It can be used to setup a psionic shield, reducing all physical, nature, temporal and acid damage by 59 for 7 turns, putting all charms on cooldown for 18 turns. Torques are made by powerful psionics to store psionic powers. |
quiet dwarven-steel torque of thermal psionic shield [power 85] (18 cooldown) quiet dwarven-steel torque of thermal psionic shield [power 85] (18 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 3 When wielded/worn: Talent cooldown: Silence (+5 turn) Talent granted: +3 Silence It can be used to setup a psionic shield, reducing all fire, cold, light, and arcane damage by 85 for 7 turns, putting all charms on cooldown for 18 turns. Torques are made by powerful psionics to store psionic powers. |
2 amethyst 2 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
quartz quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
3 ametrine 3 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
5 citrine 5 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
4 zircon 4 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Exterminator (Exploration mode) (Uniques)
Killed 1000 creatures.By Asmi the Halfling Rogue level 103
50th Dusk 122nd year of Ascendancy at 00:13 see stats
Eye of the storm (Exploration mode) (Uniques)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Asmi the Halfling Rogue level 77
15th Dusk 122nd year of Ascendancy at 22:37 see stats
Level 10 (Exploration mode) (Uniques)
Got a character to level 10.By Asmi the Halfling Rogue level 10
79th Pyre 122nd year of Ascendancy at 20:31 see stats
Level 20 (Exploration mode) (Uniques)
Got a character to level 20.By Asmi the Halfling Rogue level 20
2nd Summertide 122nd year of Ascendancy at 02:40 see stats
Level 30 (Exploration mode) (Uniques)
Got a character to level 30.By Asmi the Halfling Rogue level 30
4th Flare 122nd year of Ascendancy at 18:57 see stats
Level 40 (Exploration mode) (Uniques)
Got a character to level 40.By Asmi the Halfling Rogue level 40
9th Flare 122nd year of Ascendancy at 17:10 see stats
Level 50 (Exploration mode) (Uniques)
Got a character to level 50.By Asmi the Halfling Rogue level 50
1st Dusk 122nd year of Ascendancy at 05:00 see stats
Poisonous (Exploration mode) (Uniques)
Sided with the assassin lord.By Asmi the Halfling Rogue level 91
28th Dusk 122nd year of Ascendancy at 07:29 see stats
Savior of the damsels in distress (Exploration mode) (Uniques)
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By Asmi the Halfling Rogue level 56
3rd Dusk 122nd year of Ascendancy at 10:18 see stats
Size is everything (Exploration mode) (Uniques)
Did over 1500 damage in one attack.By Asmi the Halfling Rogue level 76
15th Dusk 122nd year of Ascendancy at 18:14 see stats
Size matters (Exploration mode) (Uniques)
Did over 600 damage in one attack.By Asmi the Halfling Rogue level 38
9th Flare 122nd year of Ascendancy at 12:35 see stats
The Arena (Exploration mode) (Uniques)
Unlocked Arena mode.By Asmi the Halfling Rogue level 10
79th Pyre 122nd year of Ascendancy at 20:33 see stats
The secret city (Exploration mode) (Uniques)
Discovered the truth about mages.By Asmi the Halfling Rogue level 56
6th Dusk 122nd year of Ascendancy at 07:44 see stats
Treasure Hunter (Exploration mode) (Uniques)
Amassed 1000 gold pieces.By Asmi the Halfling Rogue level 86
19th Dusk 122nd year of Ascendancy at 04:24 see stats
Log
Something hits Asmi for 445 physical damage.
Bethuwe the orc warrior hits Asmi for 61 cold, 88 fire (149 total damage).
Asmi is moving less freely.
Asmi is no longer illuminated.
Talent Infusion: Regeneration is ready to use.
Bleeding from Velybeth the Guardian hits Asmi for 31 physical damage.
Bethuwe the orc warrior uses Orcish Fury.
Bethuwe the orc warrior uses Orcish Fury.
Ran for 2 turns (stop reason: taken damage).
Asmi is no longer evading attacks.
Bleeding from Velybeth the Guardian hits Asmi for 54 physical damage.
Bethuwe the orc warrior uses Orcish Fury.
Saving game...
Saving done.
Asmi deactivates Trained Reactions.
Asmi recovers sight.
Asmi's armour is more intact.
Asmi stops regenerating health quickly.
Asmi rearms.
Asmi deactivates Stealth.
Asmi deactivates Crippling Poison.
Asmi deactivates Lacerating Strikes.
Asmi deactivates Momentum.
Asmi deactivates Stoning Poison.
Asmi deactivates Precision.
Asmi stops bleeding.
