KavoRanger the level 8 Skeleton Archer by kavokane

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassArcher
Level / Exp8 / 17%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 15)
Dexterity34 (base 27)
Constitution10 (base 10)
Magic10 (base 10)
Willpower13 (base 10)
Cunning12 (base 12)

Resources

Life213/213
Stamina98/98
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth15.703251193202
See Invisible15.703251193202

Offense: Mainhand

Damage43
Accuracy40
Crit Chance4%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+10%
Mind+5%
Cold+10%

Defense: Base

Armour (hardiness)10 (57.155997060385%)
Defense35
Ranged Defense35
Fatigue0
Physical Save10
Spell Save8
Mental Save8

Defense: Resistances

Lightning+ 10%( 70%)
Light+ 3%( 70%)
Cold+ 26%( 70%)
Arcane+ 5%( 70%)
Fire+ 21%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
1/5
0/5
0/5
Technique / Marksmanship1.30
3/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
3/5
2/5
0/5
0/5
Technique / Mobility1.00
1/5
0/5
0/5
0/5

Effects

talent

Quests

done
done
done
active
active
done

Equipment

Tool
On feet
Quiver
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

KavoRanger picks up (n.): zircon.
KavoRanger picks up (m.):
citrine.
KavoRanger picks up (k.):
spinel.
There is a way to the previous level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

You gain 0.48 gold from the transmogrification of
insulating iron helm (0 def, 3 armour).
You gain 1.07 gold from the transmogrification of
stabilizing rough leather cap of constitution (+3) (0 def, 1 armour).
You gain 0.81 gold from the transmogrification of
linen wizard hat of light (+16%) (1 def, 0 armour).
You gain 1.10 gold from the transmogrification of
insulating linen wizard hat of lightning (+15%) (1 def, 0 armour).
You gain 1.00 gold from the transmogrification of
Serpent's Glare (7-8 power, 15 apr, nature damage).
You gain 1.23 gold from the transmogrification of
shielding rune (absorb 77; dur 3; cd 16).
There is a way to the hidden trollmire treasure here (press '' or right click to use).
Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 37 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.