Pile the level 1 Cornac Archer by Thracite

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassArcher
Level / Exp1 / 45%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity18 (base 18)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning12 (base 12)

Resources

Life-30/110
Stamina92/100
Healing Factor1
Regeneration12.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage18
Accuracy12
Crit Chance2%
APR5
Speed0.80

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower11
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense3
Ranged Defense3
Fatigue6
Physical Save7
Spell Save7
Mental Save7

Defense: Resistances

All+ 14%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Archery - bows1.30
1/5
0/5
0/5
0/5
Technique / Archery - slings1.30
0/5
0/5
0/5
0/5
Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran0.90
0/5
0/5
0/5
0/5
Technique / Archery training1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Field control1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
0/5
0/5

Effects

beneficial effect
beneficial effect
detrimental effect

Quests

active

Equipment

Quiver
Light source
Main armor
In main hand

Inventory

Achievements

Log

Only embers of us were left, but the Embers shall burn again. The Embers of Rage!
The orcs are near extinct. The only Pride left standing is facing imminent annihilation by multiple foes.
But they will fight!

Embers of Rage, the second expansion for Tales of Maj'Eyal is now available!
It offers a whole new
campaign to play in, filled to the brim with zones, quests, artifacts, lore, ...
Play as one of the three new classes and three new races and master steam technology to craft powerful items and bring
HOT STEAMY MAYHEM to your foes!

To celebrate the release, I am happy to say I've slipped up
a little present in your inventory too!

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Today is the 74th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 18:26.

Pile picks up (d.):
prismatic rough leather armour (1 def, 2 armour).
Pile picks up (d.):
iron mail armour (2 def, 4 armour).
Skeleton mage fires a bolt of
fire energy from his elm magestaff!
Ran for 5 turns (stop reason: taken damage).

Skeleton mage's fire bolt hits
Pile for 21 fire damage.

Pile uses Steady Shot.

Pile's Steady Shot misses skeleton mage.

Skeleton mage casts Flame.

Skeleton mage's spell attains critical power!
Pile is on fire!


Skeleton mage's Flame hits
Pile for 55 fire damage.
Pile uses Infusion: Wild.

Pile stops burning.

Pile is cured!

Pile lessens the pain.

Pile uses Infusion: Regeneration.

Pile starts regenerating health quickly.

Skeleton mage casts Manathrust.

Skeleton mage's spell attains critical power!
Saving game...