Drenbar the level 6 Higher Marauder by vincentris

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassMarauder
Level / Exp6 / 85%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 17)
Dexterity20 (base 19)
Constitution10 (base 10)
Magic11 (base 10)
Willpower11 (base 10)
Cunning21 (base 21)

Resources

Life166/166
Stamina128/128
Healing Factor1
Regeneration5.55

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite1
Infravision7

Offense: Mainhand

Damage20
Accuracy30
Crit Chance6%
APR2
Speed1.00

Offense: Offhand

Damage13
Accuracy30
Crit Chance7%
APR5
Speed1.00

Offense: Spell

Spellpower11
Crit Chance4%
Speed1

Offense: Mind

Mindpower16.1
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)11.73 (48.103448275862%)
Defense18.636012259186
Ranged Defense18.636012259186
Fatigue10
Physical Save16.5
Spell Save7.7
Mental Save11.2

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Combat veteran1.00
1/5
1/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
1/5
0/5
0/5
Technique / Dual techniques1.20
1/5
1/5
0/5
0/5
Technique / Dual weapons1.20
1/5
1/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Field control1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
1/5
0/5
0/5
Technique / Thuggery1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
2/5
1/5
1/5

Effects

Quests

done
done
active

Equipment

Tool
On feet
On hands
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

Drenbar picks up (k.): citrine.
Drenbar picks up (l.):
zircon.
Drenbar picks up (k.):
citrine.
Drenbar picks up (k.):
citrine.
Talent Gift of the Highborn is ready to use.
You pickup 0.65 gold pieces.

You pickup 0.65 gold pieces.

You pickup 0.90 gold pieces.

You pickup 0.65 gold pieces.

You pickup 0.80 gold pieces.

You pickup 0.75 gold pieces.

Drenbar picks up (a.):
acidic iron dagger (10-13 power, 5 apr).
Talent Rush is ready to use.
There is a way to the previous level here (press '' or right click to use).
Ran for 24 turns (stop reason: at exit).


Drenbar wears (replacing
iron helm (0 def, 3 armour)): miner's rough leather cap of strength (+2) (0 def, 3 armour).

You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
Drenbar wears (replacing
Silk Current (12 def, 0 armour)): rejuvenating iron mail armour of lightning resistance (2 def, 4 armour).

Drenbar wears (replacing
iron dagger (10-13 power, 5 apr)): acidic iron dagger (10-13 power, 5 apr).

You gain 0.25 gold from the transmogrification of
iron dagger (10-13 power, 5 apr).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, fire element).
You gain 2.37 gold from the transmogrification of
arcing iron greatsword of erosion (16-25.6 power, 1 apr).
You gain 3.50 gold from the transmogrification of
Bill's Tree Trunk (30-51 power, 7 apr).
There is a way to the hidden trollmire treasure here (press '' or right click to use).
You feel very confident walking into this place.