boredom the level 1 Dwarf Wyrmic by hyprformnce

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignInfinite
ModeNormal Adventure
SexMale
RaceDwarf
ClassWyrmic
Level / Exp1 / 7%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 18)
Dexterity8 (base 10)
Constitution14 (base 11)
Magic8 (base 10)
Willpower16 (base 13)
Cunning10 (base 10)

Resources

Life-16/126
Stamina84/115
Equilibrium3
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage23
Accuracy12
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower15.2
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense0.3
Ranged Defense0.3
Fatigue6
Physical Save12.95
Spell Save8.4
Mental Save9.1

Defense: Resistances

Cold+ 15%( 70%)
All+ 14%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Two-handed weapons1.10
2/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Fungus1.10
0/5
0/5
0/5
0/5
Race / Dwarf1.00
0/5
0/5
0/5
0/5
Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
1/5
1/5
0/5

Effects

beneficial effect
detrimental effect

Quests

active

Equipment

Tool
Light source
Main armor
In main hand

Inventory

Achievements

Log

Boredom feels pain again.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Rogue killed boredom!
Resting starts...

Talent Infusion: Wild is ready to use.
Talent Death Dance is ready to use.
Rested for 10 turns (stop reason: all resources and life at maximum).


Saving done.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You may not auto-explore this level.


You are sent back to the material plane!
Boredom uses Ice Claw.

Rogue hits boredom for 10 physical damage.
boredom hits Rogue for 35 cold damage.
Rogue hits boredom for 36 physical, 4 acid, 10 physical (50 total damage).

Boredom uses Infusion: Wild.

Boredom lessens the pain.

Boredom uses Death Dance.

boredom misses Rogue.
Rogue hits boredom for 31 physical, 3 acid, 9 physical (43 total damage).

Rogue hits boredom for 9 physical damage.
boredom hits Rogue for 20 physical damage.
Saving game...