Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.3.1 |
Addons | Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Weapons Pack 1.2.4This adds new weapon types and egos to the game. - Tridents are unchanged, but generate more often. Most of the stuff here can be individually turned on/off in the Game Options menu. So you could use this addon just for the extra tridents if you really wanted to. Items Vault 1.3.0Donators/Buyers bonus! |
Campaign | Maj'Eyal |
Mode | Normal Roguelike |
Sex | Male |
Race | Dwarf |
Class | Arcane Blade |
Level / Exp | 3 / 0% |
Size | medium |
Lifes / Deaths | Killed by Brotoq the Reaver at level 3 on the 19th Voratun 122nd year of Ascendancy at 18:52 / 1 |
Primary Stats
Strength | 11.636443078429 (base 13) |
Dexterity | 8 (base 10) |
Constitution | 7.6364430784286 (base 10) |
Magic | 14 (base 16) |
Willpower | 16 (base 13) |
Cunning | 13 (base 13) |
Resources
Life | -1/123 |
Mana | 26/72 |
Stamina | 99/101 |
Healing Factor | 1 |
Regeneration | 12.25 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 2 |
Offense: Mainhand
Damage | 10 |
Accuracy | 6 |
Crit Chance | 1% |
APR | 1 |
Speed | 1.00 |
Offense: Spell
Spellpower | 14 |
Crit Chance | 2% |
Speed | 1 |
Offense: Mind
Mindpower | 19.4 |
Crit Chance | 2% |
Speed | 1 |
Defense: Base
Armour (hardiness) | 8.2847064342756 (45.178571428571%) |
Defense | 2.3 |
Ranged Defense | 2.3 |
Fatigue | 12 |
Physical Save | 11.7455101549 |
Spell Save | 10.5 |
Mental Save | 10.15 |
Defense: Resistances
All | -20%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 25 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 620% over 10 turns and instantly restoring 31 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
Technique / Magical combat | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Earth | 1.20 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Fire | 1.20 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Enhancement | 1.20 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Dirty fighting | 1.20 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat techniques | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Air | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Buckler Offense | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Cunning / Survival | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Aegis | 1.10 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Race / Dwarf | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Conveyance | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.10 |
| 0/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
talent | Stone Skin |
talent | Arcane Combat |
talent | Fiery Hands |
detrimental effect | Overwhelming magic has temporarily interfered with all damage resistances, lowering them by 20%. Spellshocked |
detrimental effect | The target is infected by a disease, reducing its strength by 5 and doing 14.14 blight damage per turn. Weakness Disease |
detrimental effect | Huge cut that bleeds, doing 8.30 physical damage per turn. Bleeding |
detrimental effect | The more you use infusions, the longer they will take to recharge (+2 cooldowns). Infusion Saturation |
detrimental effect | The target is infected by a disease, reducing its constitution by 5 and doing 14.14 blight damage per turn. Rotting Disease |
beneficial effect | A flow of life spins around the target, regenerating 12.00 life per turn. Regeneration |
detrimental effect | The target has been splashed with acid, taking 4.57 acid damage per turn, reducing armour by 0 and attack by 7. Acid Splash |
Quests
You were part of a group of dwarves sent to investigate the situation of the kingdom of Reknor. Reknor is lost!When you arrived there you found nothing but orcs, well organized and very powerful. Most of your team was killed there and now you and Norgan (the sole survivor besides you) must hurry back to the Iron Council to bring the news. Let nothing stop you. | active |
Equipment
Around waist | grounding rough leather belt of transcendence grounding rough leather belt of transcendenceInfused by nature Infused by psionic forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes resistances: +6% lightning / +5% temporal Physical save: +5 (+5 eff.) Mindpower: +3 (+2 eff.) A belt that goes around your waist. |
Main armor | iron mail armour of fire resistance (2 def, 4 armour) iron mail armour of fire resistance (2 def, 4 armour)Requires: - Strength 14 - Talent Armour Training Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +12% Changes resistances: +15% fire A suit of armour made of mail. |
Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
On head | insulating linen wizard hat of nature (+6%) (1 def, 0 armour) insulating linen wizard hat of nature (+6%) (1 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Changes resistances: +6% fire / +15% nature / +5% cold Changes damage: +10% nature A pointy cloth hat, very wizardly... |
In main hand | elm greatclub (17.5-26.25 power, 1 apr) elm greatclub (17.5-26.25 power, 1 apr)Requires: - Strength 11 5.00 Encumbrance. Type: weapon / greatclub ; tier 1 It must be held with both hands. Base power: 17.5 - 26.3 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +1 Physical crit. chance: +0.5% Attack speed: 100% Massive two-handed clubs. |
Inventory
healing infusion (heal 50) healing infusion (heal 50)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 and cleanse 1 wound and poison effect. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Achievements
Log
Brotoq the Reaver performs a melee critical strike against Stallin!
Brotoq the Reaver drains life from Stallin!
Brotoq the Reaver receives 3 healing from Stallin.
Brotoq the Reaver hits Stallin for 19 physical, 6 blight, 7 physical, 3 mind, (35 total damage).
Stallin is covered in acid!
Stallin hits Brotoq the Reaver for 8 physical, 3 fire (11 total damage).
Weakness Disease from Brotoq the Reaver hits Stallin for 9 blight damage.
Acid Splash from Brotoq the Reaver hits Stallin for 2 acid damage.
Brotoq the Reaver casts Rend.
Brotoq the Reaver drains life from Stallin!
Brotoq the Reaver misses Stallin.
Stallin starts to bleed.
Brotoq the Reaver drains life from Stallin!
Stallin resists the mind attack!
Stallin hits Brotoq the Reaver for 2 healing, 2 healing (0 total damage) [4 healing].
Brotoq the Reaver hits Stallin for 17 physical, 5 blight, 11 blight, 5 blight, 5 blight, 1 mind, (45 total damage).
Acid Splash from Brotoq the Reaver hits Stallin for 2 acid damage.
Weakness Disease from Brotoq the Reaver hits Stallin for 7 blight damage.
Bleeding from Brotoq the Reaver hits Stallin for 4 physical damage.
Brotoq the Reaver casts Virulent Disease.
Stallin is afflicted by a rotting disease!
Acid Splash from Brotoq the Reaver hits Stallin for 2 acid damage.
Rotting Disease from Brotoq the Reaver hits Stallin for 9 blight damage.
Weakness Disease from Brotoq the Reaver hits Stallin for 9 blight damage.
Bleeding from Brotoq the Reaver hits Stallin for 4 physical damage.
Saving game...