









Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.10 |
Addons | Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.5.0Donators/Buyers bonus! Experience Controller 1.4.8
Experience Controller is an addon that lets you change the amount of experience you receive upon killing foes. You can enable/disable it realtime and it will work from the next kill onward. It also works for arena and infinite dungeon alike. THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS.
How to enable/disable or configure this addon:
Modes functionality:
---
Update v4.0.1 * Fixed a few typos and minor logging issues
Update v4.0 * Compatible with TOME v1.7.4 * Added multiple customization possibilities in-game and reworked functionality of all the addon Infinite500 v2.5ga: Revised high level play for ToME 1.4.8Version 3.0: Compatible with ToME 1.5.0 This addon supports game play for character levels higher than 50, primarily for the infinite dungeon (I.D.). This implements a number of subtle changes, rescaling game mechanics and balance for character levels above 50 in the Maj'Eyal, Infinite, and Arena campaigns for ToME. The intent is to make it possible (though certainly not easy) to reach level 500 of the Infinite Dungeon. This is not a nerf or a buff to game difficulty per se, but, rather, an extension of the well-balanced game play from the Maj'Eyal campaign to higher levels. Some talents and status effects have been adjusted to accommodate the higher character levels possible. You can see a summary of these by checking the "Infinite500" tab in Game Options. Once a character enters the I.D., the level 50 cap is removed and normal stats-per-level progression is enabled from level 51 onward. The limit on how high primary stats may be trained is removed (limited by character level as normal) and dependent computed value limits are also appropriately increased. No additional Prodigies are gained automatically after level 50. (Note that additional category points and (rarely) Prodigies can be gained by completing I.D. challenges.) Talent mastery levels can be improved more than once, and talent levels are unlearnable as normal in the I.D. NPC levels in the I.D. have been adjusted to be compatible with higher game difficulty settings. Most monsters and bosses from the Maj'Eyal campaign are imported into the I.D. along with their respective unique drops. Traps have been added back to the I.D. Isolated shops can appear randomly in the I.D. There is guaranteed to be at least one shop on level 1, and they become more common for the first few levels, and then more rare with depth. Random escorts may be randomly generated on each level in the I.D. unless a challenge has been started, until the normal number (9) have been attempted. The lichform quest is completed in the I.D. with a new random drop instead of automatically being completed at the appropriate step. There is a new greater vault in the I.D. that affects this quest. The Corruption/Hexes tree can be learned from a new random drop. Most major events from the Maj'Eyal campaign are enabled in the I.D., and there is a new event that can award the cursed-aura tree. Undead characters starting in the I.D. begin with an artefact cloak. This is similar to the Cloak of Deception, but its stats scale with character level and it can spawn randomly for other characters. This addon incorporates some modified game mechanics: Modified checkHit and checkHitOld functions are employed that allow for wider level differences between opponents (see http://forums.te4.org/viewtopic.php?f=36&t=35229). Things planned for the future: scaling of world artefacts with character level, map effects with dungeon level. CORE CODE CHANGES Engine: TOME Module: Other addons that affect these files might not be compatible. Embers of Rage 1.5.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Adventurer Tweaks 1.2.5Tweaks the Adventurer class so that its skill multipliers are equal to 1.3, as well as adding 3 stat poits, and two extra generic and talent points. |
Campaign | Infinite |
Mode | Madness Adventure |
Sex | Male |
Race | Lich |
Class | Adventurer |
Level / Exp | 100 / 87% |
Size | big |
Lifes / Deaths | Killed by shadow at level 20 on the 74th Pyre 122nd year of Ascendancy at 13:00 0 / 9Killed by shadow at level 39 on the 74th Pyre 122nd year of Ascendancy at 18:54 Killed by copperhead snake at level 45 on the 74th Pyre 122nd year of Ascendancy at 20:19 Killed by shadow at level 48 on the 74th Pyre 122nd year of Ascendancy at 21:21 Killed by shadow at level 52 on the 74th Pyre 122nd year of Ascendancy at 22:53 Killed by black jelly at level 60 on the 75th Pyre 122nd year of Ascendancy at 01:05 Killed by shadow at level 60 on the 75th Pyre 122nd year of Ascendancy at 02:32 Killed by Velimina the greater shivgoroth at level 100 on the 76th Pyre 122nd year of Ascendancy at 18:03 Killed by Idiortcheater at level 100 on the 76th Pyre 122nd year of Ascendancy at 18:09 |
Primary Stats
Strength | 86 (base 62) |
Dexterity | 9 (base 12) |
Constitution | 125 (base 102) |
Magic | 79 (base 60) |
Willpower | 80 (base 67) |
Cunning | 56 (base 43) |
Resources
Mana | 1044/1044 |
Equilibrium | 0 |
Steam | 100/100 |
Life | 4115/4115 |
Positive | 346/347 |
Stamina | 572/572 |
Paradox | 300 |
Healing Factor | 1.8187457627119 |
Regeneration | 49.42699330289 |
Speed
Mental | 0% |
Attack | 0% |
Movement | -66.666666666667% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 2 |
Offense: Mainhand
Damage | 47 |
Accuracy | 25 |
Crit Chance | 18% |
APR | 2 |
Speed | 1.00 |
Offense: Spell
Spellpower | 46 |
Crit Chance | 15% |
Speed | 1 |
Offense: Mind
Mindpower | 46 |
Crit Chance | 15% |
Speed | 1 |
Offense: Damage Bonus
All | 0% |
Defense: Base
Armour (hardiness) | 28.292304923968 (86.818181818182%) |
Defense | 6 |
Ranged Defense | 6 |
Fatigue | 15 |
Physical Save | 47 |
Spell Save | 61 |
Mental Save | 48 |
Defense: Resistances
Darkness | + 41%( 85%) |
Fire | + 55%( 85%) |
Physical | + 59%( 85%) |
Cold | + 79%( 85%) |
All | + 27%( 85%) |
Defense: Immunities
Stun Resistance | 100% |
Bleed Resistance | 100% |
Fear Resistance | 100% |
Instadeath Resistance | 100% |
Poison Resistance | 100% |
Pinning Resistance | 100% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Implants | Effective talent level: 1.0 Implant: Steam GeneratorUse mode: Activated Range: melee/personal Cooldown: 26 Travel Speed: instantaneous Usage Speed: Steamtech (100% of a turn) Is: a steamtech power Description: Steam generator that permanently creates 5.1 steam per turn. Can be activated for an instant burst of 26 steam. |
Class Talents
Cunning / Tactical | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 9/5 |
Wild-gift / Cold drake aspect | 1.30 |
| 1/5 |
| 9/5 |
| 0/5 |
| 0/5 |
Spell / Necrosis | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 6/5 |
Celestial / Star fury | 1.60 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat veteran | 1.30 |
| 1/5 |
| 9/5 |
| 0/5 |
| 0/5 |
Steamtech / Furnace | 1.30 |
| 9/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Celestial / Combat | 1.40 |
| 6/5 |
| 1/5 |
| 9/5 |
| 9/5 |
Chronomancy / Matter | 1.30 |
| 1/5 |
| 9/5 |
| 1/5 |
| 4/5 |
Generic Talents
Race / Yeti | 1.00 |
| 1/5 |
| 7/5 |
| 5/5 |
| 0/5 |
Technique / Combat training | 1.30 |
| 9/5 |
| 5/5 |
| 0/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Steamtech / Blacksmith | 1.30 |
| 7/5 |
| 9/5 |
| 5/5 |
| 0/5 |
Technique / Conditioning | 1.30 |
| 9/5 |
| 4/5 |
| 0/5 |
| 0/5 |
Celestial / Chants | 1.30 |
| 8/5 |
| 5/5 |
| 1/5 |
| 7/5 |
Prodigies
| 1/1 |
Effects
beneficial effect | Countering melee attacks: Has a 50% chance to get an automatic counter attack when avoiding a melee attack. (1.8 counters remaining) Counter Attacking |
detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
You have entered the Infinite Dungeon. There is no going back now. The Infinite DungeonGo deep, fight, win or die in a blaze of glory! | active |
Equipment
Tool | ![]() 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
On feet | ![]() Requires: - Talent Heavy Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Armour: +5 Fatigue: +2% Changes stats: +1 Con Changes resistances: +2% physical / +6% cold / +6% fire Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Around neck | ![]() Powered by arcane forces Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +2 Cun / +7 Mag Talent mastery: +0.10 Celestial / Combat Amulets can have magical properties. |
Main armor | ![]() Requires: - Strength 14 - Talent Heavy Armour Training Infused by nature 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +12% Life regen: +2.00 Stamina each turn: +0.60 A suit of armour made of mail. |
Light source | ![]() 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
On head | ![]() Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +6 Defense: +4 (+4 eff.) Fatigue: +1% Changes resistances: +3% all Physical save: +5 (+2 eff.) A cap made of leather. |
In main hand | ![]() Requires: - Strength 11 3.00 Encumbrance. Type: weapon / longsword ; tier 1 Base power: 10.5 - 14.7 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +2 Crit. chance: +2.5% Attack speed: 100% Sharp, long, and deadly. |
Inventory
![]() 0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() Powered by steamtech 0.00 Encumbrance. [Plot Item] Type: tinker / power When carried: It can be used to melt all the items in the APE at once (also done automatically when you change level), costing 0 power out of 1000/1000. The APE is a multifunction tinker toolbox. It can store temporarily any amount of items and when requested melt them down using metallurgic and chemical processes. The metals are melted into lumps of ore to server for the creation of tinkers. Any remains are melted and turned into valuable materials. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Achievements
By Idiortcheater the Kruk Yeti Adventurer level 10
74th Pyre 122nd year of Ascendancy at 11:32 see stats
By Idiortcheater the Kruk Yeti Adventurer level 20
74th Pyre 122nd year of Ascendancy at 11:32 see stats
By Idiortcheater the Kruk Yeti Adventurer level 30
74th Pyre 122nd year of Ascendancy at 15:44 see stats
By Idiortcheater the Kruk Yeti Adventurer level 40
74th Pyre 122nd year of Ascendancy at 19:34 see stats
By Idiortcheater the Kruk Yeti Adventurer level 50
74th Pyre 122nd year of Ascendancy at 22:18 see stats
By Idiortcheater the Kruk Yeti Adventurer level 60
75th Pyre 122nd year of Ascendancy at 02:32 see stats
By Idiortcheater the Lich Adventurer level 95
76th Pyre 122nd year of Ascendancy at 17:03 see stats
Log
Eilinidhetta the orc cryomancer's temporal clone's Arrow Stitching hits Idiortcheater for 549 physical damage.
Ivelerida the dredgling hits Idiortcheater for 171 light, 0 cold, 0 fire (171 total damage).
Idiortcheater hits Ivelerida the dredgling for 26 light, 10 cold (36 total damage).
Velimina the greater shivgoroth uses Reproach.
Velimina the greater shivgoroth's mind surges with critical power!
Idiortcheater resists the mind attack!
Velimina the greater shivgoroth hits Idiortcheater for 421 mind damage.
Idiortcheater the level 100 lich adventurer was mindraped to death by Velimina the greater shivgoroth on level 2 of Infinite Dungeon.
You have no more lives left.
Idiortcheater is no longer dominated.
Idiortcheater deactivates Disintegration.
Idiortcheater deactivates Icy Skin.
Idiortcheater deactivates Matter Weaving.
Idiortcheater deactivates Weapon of Light.
Idiortcheater deactivates Chant of Fortitude.
Idiortcheater deactivates Weapon of Wrath.
Idiortcheater deactivates Furnace.
Idiortcheater deactivates Exploit Weakness.
Idiortcheater is firmly planted in reality.
Idiortcheater deactivates Melting Point.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Velimina the greater shivgoroth killed Idiortcheater!
Idiortcheater hits Giant blue ant for 80 physical, 51 light (131 total damage).
Talent Draconic Body is ready to use.
Talent Furnace is ready to use.
Saving done.
Saving game...