Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.3 |
| Addons | Experience Controller 1.4.8
Experience Controller is an addon that lets you change the amount of experience you receive upon killing foes. You can enable/disable it realtime and it will work from the next kill onward. It also works for arena and infinite dungeon alike. THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS.
How to enable/disable or configure this addon:
Modes functionality:
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Update v4.0.1 * Fixed a few typos and minor logging issues
Update v4.0 * Compatible with TOME v1.7.4 * Added multiple customization possibilities in-game and reworked functionality of all the addon Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.5.0Donators/Buyers bonus! Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Necromancy+ 1.3.1Features: Spell/Charnel - class category available to Necromancer only. Tweaked Categories: Spell/Advanced Necrotic Minions Spell/Necrotic Minions Spell/Necrosis Spell/Shades Tweaked the talent levels granted by Blighted Summoning. Also adds in a new class called the Spiritmancer: The dead do not always rest easy, even free from fell influences. Categories: Karma Life Giver Ghosts Dawn Justice Possessor Bonus Class 1.5.3Donators/Buyers bonus! Embers of Rage 1.5.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Turtle race 1.3.1This addon is home to bonus races, objects, and even a custom zone, for all your turtle pleasures. Races; Objects; Zones; Enemies; |
| Campaign | Infinite |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Ghoul |
| Class | Berserker |
| Level / Exp | 34 / 46% |
| Size | medium |
| Lifes / Deaths | Killed by elven guard at level 1 on the 74th Pyre 122nd year of Ascendancy at 22:33 / 49Killed by broken golem at level 2 on the 76th Pyre 122nd year of Ascendancy at 09:34 Killed by cold drake hatchling at level 4 on the 79th Pyre 122nd year of Ascendancy at 06:33 Killed by cold drake hatchling at level 4 on the 79th Pyre 122nd year of Ascendancy at 07:19 Killed by venom drake hatchling at level 4 on the 1st Mirth 122nd year of Ascendancy at 15:13 Killed by venom drake hatchling at level 4 on the 1st Mirth 122nd year of Ascendancy at 16:08 Killed by venom drake hatchling at level 5 on the 1st Mirth 122nd year of Ascendancy at 16:57 Killed by ancient elven mummy at level 5 on the 1st Mirth 122nd year of Ascendancy at 17:34 Killed by xorn at level 5 on the 1st Mirth 122nd year of Ascendancy at 22:52 Killed by elven sun-mage at level 5 on the 1st Mirth 122nd year of Ascendancy at 23:45 Killed by black mamba at level 5 on the 2nd Mirth 122nd year of Ascendancy at 00:22 Killed by black mamba at level 5 on the 2nd Mirth 122nd year of Ascendancy at 01:00 Killed by armoured skeleton warrior at level 5 on the 2nd Mirth 122nd year of Ascendancy at 01:28 Killed by armoured skeleton warrior at level 5 on the 2nd Mirth 122nd year of Ascendancy at 02:12 Killed by elven elite warrior at level 5 on the 2nd Mirth 122nd year of Ascendancy at 02:43 Killed by black mamba at level 5 on the 2nd Mirth 122nd year of Ascendancy at 03:26 Killed by elven elite warrior at level 6 on the 2nd Mirth 122nd year of Ascendancy at 04:05 Killed by elven elite warrior at level 6 on the 2nd Mirth 122nd year of Ascendancy at 04:28 Killed by elven elite warrior at level 6 on the 2nd Mirth 122nd year of Ascendancy at 04:40 Killed by turtle at level 6 on the 2nd Mirth 122nd year of Ascendancy at 05:51 Killed by turtle at level 6 on the 2nd Mirth 122nd year of Ascendancy at 07:28 Killed by Xerodawe the geomancer at level 6 on the 9th Mirth 122nd year of Ascendancy at 03:23 Killed by skeleton warrior at level 7 on the 9th Mirth 122nd year of Ascendancy at 22:04 Killed by ghoul at level 7 on the 10th Mirth 122nd year of Ascendancy at 21:11 Killed by elven archer at level 8 on the 2nd Summertide 122nd year of Ascendancy at 00:21 Killed by skeleton archer at level 8 on the 1st Flare 122nd year of Ascendancy at 20:01 Killed by Betura the venom drake hatchling at level 9 on the 5th Flare 122nd year of Ascendancy at 12:47 Killed by Ben Cruthdar, the Cursed at level 12 on the 4th Dusk 122nd year of Ascendancy at 20:50 Killed by multi-hued drake hatchling at level 12 on the 4th Dusk 122nd year of Ascendancy at 21:41 Killed by alchemist golem at level 12 on the 4th Dusk 122nd year of Ascendancy at 22:26 Killed by alchemist golem at level 12 on the 4th Dusk 122nd year of Ascendancy at 23:06 Killed by volcanic turtle at level 12 on the 5th Dusk 122nd year of Ascendancy at 00:17 Killed by ritch hive mother at level 12 on the 5th Dusk 122nd year of Ascendancy at 01:56 Killed by Stero the Spawn of Urh'Rok at level 14 on the 14th Dusk 122nd year of Ascendancy at 23:21 Killed by dolleg at level 15 on the 17th Dusk 122nd year of Ascendancy at 04:00 Killed by venom drake hatchling at level 15 on the 17th Dusk 122nd year of Ascendancy at 06:38 Killed by venom drake at level 15 on the 17th Dusk 122nd year of Ascendancy at 11:55 Killed by bloated horror at level 15 on the 17th Dusk 122nd year of Ascendancy at 15:02 Killed by giant fire ant at level 16 on the 20th Dusk 122nd year of Ascendancy at 07:52 Killed by Gimita the broken golem at level 16 on the 20th Dusk 122nd year of Ascendancy at 09:18 Killed by Gimita the broken golem at level 16 on the 20th Dusk 122nd year of Ascendancy at 10:15 Killed by Porutha the blue jelly at level 16 on the 21st Dusk 122nd year of Ascendancy at 09:44 Killed by will o' the wisp at level 17 on the 23rd Dusk 122nd year of Ascendancy at 03:33 Killed by Dolaaz the dolleg at level 17 on the 27th Dusk 122nd year of Ascendancy at 09:54 Killed by Dolaaz the dolleg at level 17 on the 27th Dusk 122nd year of Ascendancy at 10:34 Killed by luminous horror at level 17 on the 29th Dusk 122nd year of Ascendancy at 06:21 Killed by Betiwyn the black bear at level 20 on the 33rd Dusk 122nd year of Ascendancy at 17:17 Killed by orc warrior at level 24 on the 43rd Dusk 122nd year of Ascendancy at 09:21 Killed by multi-hued drake hatchling at level 26 on the 46th Dusk 122nd year of Ascendancy at 19:21 |
Primary Stats
| Strength | 91 (base 60) |
| Dexterity | 15 (base 11) |
| Constitution | 93 (base 60) |
| Magic | 30 (base 10) |
| Willpower | 24 (base 23) |
| Cunning | 15 (base 10) |
Resources
| Life | 1337/1350 |
| Stamina | 224/224 |
| Healing Factor | 1.6833840304182 |
| Regeneration | 16.406517412525 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +20% |
| Spell | 0% |
| Global | +80% |
Vision
| Sight | 10 |
| Lite | 5 |
| Infravision | 6 |
| See Stealth | 8 |
| See Invisible | 7 |
Offense: Mainhand
| Damage | 197 |
| Accuracy | 44 |
| Crit Chance | 11% |
| APR | 9 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 12.5 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Mind
| Mindpower | 25 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Damage Bonus
| All | 0% |
Offense: Damage Penetration
| All | 0% |
Defense: Base
| Armour (hardiness) | 56.084537089062 (97.241379310345%) |
| Defense | 25 |
| Ranged Defense | 30 |
| Fatigue | 27 |
| Physical Save | 51 |
| Spell Save | 37 |
| Mental Save | 19 |
Defense: Resistances
| All | + 15%( 70%) |
Defense: Immunities
| Pinning Resistance | 22% |
| Fear Resistance | 100% |
| Poison Resistance | 80% |
| Blind Resistance | 25% |
| Silence Resistance | 10% |
| Bleed Resistance | 100% |
| Disarm Resistance | 59% |
| Stun Resistance | 75% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 21% |
Inscriptions (2/3)
| Runes | Effective talent level: 1.0 Rune: Heat BeamUse mode: Activated Range: 8 Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to fire a beam of heat, doing 40.00 fire damage over 5 turns The intensity of the heat will also remove one random detrimental physical effect from you. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 130 damage for 5 turns. |
Class Talents
| Technique / Berserker's strength | 1.30 |
| 2/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Technique / Two-handed assault | 1.50 |
| 5/5 |
| 3/5 |
| 5/5 |
| 5/5 |
| Technique / Combat veteran | 1.30 |
| 5/5 |
| 5/5 |
| 2/5 |
| 2/5 |
| Technique / Combat techniques | 1.30 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Undead / Ghoul | 1.10 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Conditioning | 1.30 |
| 5/5 |
| 4/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.50 |
| 5/5 |
| 5/5 |
| 0/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
| talent | Berserker Rage |
| detrimental effect | Your arcane powers are disrupted by your antimagic equipment. Antimagic Disruption |
| detrimental effect | Zone-wide effect: +20 magic, +2 mana regen, -20 accuracy, -20 stealth power. Sorcerous Aura |
Quests
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 16) | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 21)You completed the challenge and received: +1 Generic Point | done |
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 9) | failed |
Kill 2 spawns of Urh'Rok on the level before killing any elite creatures. Infinite Dungeon Challenge: Headhunter (Level 14)0 / 2 demon spawn killed. | failed |
Finish the level with -7 sight range. Infinite Dungeon Challenge: Near Sighted (Level 10)You completed the challenge and received: +3 Stat Points | done |
Finish the level with -7 sight range. Infinite Dungeon Challenge: Near Sighted (Level 20)You completed the challenge and received: +1 Generic Point | done |
Leave the level (to the next level) without killing a single creature. You will get two rewards. Infinite Dungeon Challenge: Pacifist (Level 22) | failed |
Leave the level (to the next level) without killing a single creature. You will get two rewards. Infinite Dungeon Challenge: Pacifist (Level 26) | failed |
Leave the level (to the next level) without killing a single creature. You will get two rewards. Infinite Dungeon Challenge: Pacifist (Level 3) | failed |
Leave the level in less than 129 turns (exit is revealed on your map). Infinite Dungeon Challenge: Rush Hour (129) (Level 24)Turns left: -1 | failed |
Leave the level in less than 372 turns (exit is revealed on your map). Infinite Dungeon Challenge: Rush Hour (372) (Level 28)Turns left: 41 You completed the challenge and received: +1 Generic Point | done |
You have entered the Infinite Dungeon. There is no going back now. The Infinite DungeonGo deep, fight, win or die in a blaze of glory! | active |
Equipment
| On feet | Pitchtorrent the pair of hardened leather boots (0 def, 3 armour) Pitchtorrent the pair of hardened leather boots (0 def, 3 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. [Random Unique] Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% Effects on melee hit: * 30% chance to inflict 15% damage reduction Changes stats: +2 Str / +3 Con Changes resistances: +8% fire / +6% nature / +9% cold Blindness immunity: +5% Stun/Freeze immunity: +5% Movement speed: +20% It can be used to activate talent Rush, placing all other charms into a 25 cooldown : Effective talent level: 2.6 Power cost: 25 out of 25/25. Range: 7 Travel Speed: instantaneous Description: Rush toward a target spot with incredible speed. If the spot is reached and occupied, you will perform a free melee attack against the target there. This attack does 120% weapon damage and can daze the target for 3 turns if it hits. You must rush from at least 2 tiles away. A pair of boots made of leather. |
| Light source | survivor's brass lantern of focus survivor's brass lantern of focusInfused by nature Infused by psionic forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Changes stats: +3 Wil Changes damage: +5% mind Physical save: +5 (+2 eff.) Light radius: +2 Healing mod.: +11% A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | Filthgore (0 def, 4 armour) Filthgore (0 def, 4 armour)Requires: - Talent Heavy Armour Training Infused by nature Crafted by a master 3.00 Encumbrance. [Random Unique] Type: armor / head ; tier 3 When wielded/worn: Armour penetration: +5 Armour: +4 Fatigue: +4% Effects on melee hit: * Slows global speed by 30% Damage when hit (Melee): 8 light Changes stats: +3 Cun / +3 Dex Changes resistances: +14% light / +12% darkness Physical save: +15 (+5 eff.) A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
| Tool | iron pickaxe (dig speed 38 turns) iron pickaxe (dig speed 38 turns)3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
| On fingers | warrior's steel ring of sensing warrior's steel ring of sensingPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Armour: +8 Changes stats: +4 Str Blindness immunity: +20% Infravision radius: +4 See stealth: +8 See invisible: +7 Rings can have magical properties. |
| On fingers | Daimeyon the Dazzlebolt Daimeyon the DazzleboltInfused by nature Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Fatigue: -4% Damage when hit (Melee): 4 light Changes stats: +3 Con Changes resistances: +22% nature / +3% light Changes resistances penetration: +10% acid Changes damage: +11% nature Maximum encumbrance: +22 Physical save: +6 (+2 eff.) Light radius: +2 Rings can have magical properties. |
| Around waist | Runomnir RunomnirInfused by nature Crafted by a master 1.00 Encumbrance. [Random Unique] Type: armor / belt ; tier 3 When wielded/worn: Physical crit. chance: +7.0% Physical power: +4 (+1 eff.) Armour: +6 Changes stats: +3 Con Critical mult.: +7.00% Mental save: +6 (+3 eff.) Life regen: +0.60 Stamina each turn: +0.20 Mindpower: +4 (+2 eff.) Healing mod.: +10% A belt that goes around your waist. |
| In main hand | Shimmerspiker the voratun greatmaul (65-97.5 power, 4 apr) Shimmerspiker the voratun greatmaul (65-97.5 power, 4 apr)Requires: - Strength 48 Infused by nature Crafted by a master Infused by psionic forces 5.00 Encumbrance. [Random Unique] Type: weapon / greatmaul ; tier 5 It must be held with both hands. Base power: 65.0 - 97.5 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +4 Crit. chance: +3.0% Attack speed: 100% On weapon hit: * Projects up to 3 attacks dealing 30% weapon damage to random targets in range 7 (cannot hit the initial target) Damage (Melee): +51 insidious poison When wielded/worn: Accuracy: +14 (+5 eff.) Defense: +13 (+7 eff.) Damage when hit (Melee): 4 lightning / 16 temporal Changes resistances penetration: +15% lightning Disarm immunity: +59% Massive two-handed mauls. |
| On hands | normal tauntlets 'Brenytir' (0 def, 4 armour) normal tauntlets 'Brenytir' (0 def, 4 armour)Requires: - Talent Heavy Armour Training Infused by nature Infused by arcane disrupting forces Crafted by a master 1.50 Encumbrance. [Random Unique] Type: armor / hands ; tier 3 When wielded/worn: Physical power: +10 (+2 eff.) Armour: +4 Effects when hit in melee: * 18% chance to reduce effective powers by 20% * 20 arcane resource burn Changes stats: +2 Cun / +2 Str Talent granted: +3 Block Spell save: +12 (+5 eff.) Psi when hit: +0.08 Mindpower: +4 (+2 eff.) Tauntlets behave like a shield, and allow you to block attacks. 45 block power. A turtle shell fit with a simple strap. It covers the entire forearm. |
| Main armor | Cuthobers (14 def, 11 armour) Cuthobers (14 def, 11 armour)Requires: - Strength 35 - Talent Heavy Armour Training (level 3) Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 3 When wielded/worn: Physical power: +12 (+2 eff.) Armour: +11 Defense: +14 (+7 eff.) Ranged Defense: +9 (+4 eff.) Fatigue: +24% Changes stats: +2 Cun Changes resistances: +17% lightning Maximum stamina: +10.00 Infravision radius: +2 A suit of armour made of metal plates. |
| Cloak | marshal's elven-silk cloak (3 def, 0 armour) marshal's elven-silk cloak (3 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 5 When wielded/worn: Defense: +3 (+2 eff.) Changes stats: +2 Str / +2 Con Physical save: +5 (+2 eff.) Maximum life: +40.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | Elora the copper amulet Elora the copper amuletInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes resistances: +9% lightning / +11% temporal / +6% mind / +9% darkness Silence immunity: +10% Pinning immunity: +22% Stun/Freeze immunity: +20% Knockback immunity: +21% Amulets can have magical properties. |
Inventory
This item will automatically be transmogrified when you leave the level. gold ring of lifegold ring of life Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Life regen: +0.80 Maximum life: +61.00 Healing mod.: +12% Rings can have magical properties. |
manaburning stralite battleaxe of disruption (43.5-65.25 power, 3 apr) manaburning stralite battleaxe of disruption (43.5-65.25 power, 3 apr)Requires: - Strength 35 Infused by arcane disrupting forces 3.00 Encumbrance. Type: weapon / battleaxe ; tier 4 It must be held with both hands. Base power: 43.5 - 65.3 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +3 Crit. chance: +7.5% Attack speed: 100% On weapon hit: * 17 arcane resource burn * disrupts spell-casting Damage against: +35% Unnatural Massive two-handed battleaxes. |
This item will automatically be transmogrified when you leave the level. flaming dwarven-steel greatmaul (39.5-59.25 power, 2 apr)flaming dwarven-steel greatmaul (39.5-59.25 power, 2 apr) Requires: - Strength 24 Powered by arcane forces 5.00 Encumbrance. Type: weapon / greatmaul ; tier 3 It must be held with both hands. Base power: 39.5 - 59.3 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +2 Crit. chance: +1.5% Attack speed: 100% Burst (radius 1) on hit: +13 fire Massive two-handed mauls. |
truestriking dwarven-steel greatsword of projection (37.5-60 power, 2 apr) truestriking dwarven-steel greatsword of projection (37.5-60 power, 2 apr)Requires: - Strength 24 Crafted by a master Infused by psionic forces 3.00 Encumbrance. Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 37.5 - 60.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 100% On weapon hit: * Projects up to 2 attacks dealing 30% weapon damage to random targets in range 7 (cannot hit the initial target) When wielded/worn: Accuracy: +12 (+4 eff.) Armour penetration: +9 Changes resistances penetration: +10% physical Massive two-handed swords. |
This item will automatically be transmogrified when you leave the level. Ulyrak the Ravenfury (22.5-31.5 power, 4 apr)Ulyrak the Ravenfury (22.5-31.5 power, 4 apr) Requires: - Strength 24 Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 3 Base power: 22.5 - 31.5 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Physical power: +8 (+2 eff.) Effects on melee hit: * 30% chance to inflict 15% damage reduction Damage when hit (Melee): 16 darkness Changes stats: +9 Dex / +2 Con Changes resistances: +6% darkness Changes resistances penetration: +5% physical Disarm immunity: +17% Infravision radius: +3 Sharp, long, and deadly. |
Trident of the Tides (80-112 power, 20 apr) Trident of the Tides (80-112 power, 20 apr)Requires: - Strength 35 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / trident ; tier 4 It must be held with both hands. Base power: 80.0 - 112.0 Uses stat: 140% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +20 Crit. chance: +15.0% Attack speed: 100% When this weapon hits: Water Bolt (40% chance level 3). Damage (Melee): +20 nature / +15 cold When wielded/worn: Accuracy: +10 (+4 eff.) Changes resistances: +25% cold Changes damage: +20% cold Spell save: +18 (+7 eff.) See invisible: +2 Talent on hit(spell): Water Bolt (20% chance level 3). It can be used to activate talent Freeze (costing 60 power out of 150/150) : Effective talent level: 3.0 Power cost: 60 out of 150/150. Range: 10 Travel Speed: instantaneous Is: a spell Description: Condenses ambient water on a target, freezing it for 5 turns and damaging it for 60.05. If this is used on a friendly target the cooldown is halved. The damage will increase with your Spellpower. The power of the tides rush through this trident. Tridents require the exotic weapons mastery talent to use correctly. |
This item will automatically be transmogrified when you leave the level. stralite waraxe 'Ce'Nydhekira' (33-46.2 power, 5 apr)stralite waraxe 'Ce'Nydhekira' (33-46.2 power, 5 apr) Requires: - Strength 35 Powered by arcane forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 4 Base power: 33.0 - 46.2 Uses stat: 100% Str Damage type: Acid Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +5 Crit. chance: +6.5% Attack speed: 100% Damage (Melee): +17 cold Burst (radius 2) on crit: +8 mind / +4 acid When wielded/worn: Changes stats: +2 Cun / +3 Wil Changes damage: +6% mind Mindpower: +10 (+5 eff.) Mental crit. chance: +6% One-handed war axes. |
Naldil (3 def, 3 armour) Naldil (3 def, 3 armour)Requires: - Talent Heavy Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour penetration: +1 Armour: +3 Defense: +3 (+2 eff.) Ranged Defense: +3 (+1 eff.) Fatigue: +2% Changes resistances: +4% physical Maximum life: +20.00 Maximum stamina: +5.00 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
79 alchemist agate 79 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
3 lapis lazuli 3 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+3 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
emerald emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
garnet garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
2 amethyst 2 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
Burning Star Burning StarPowered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 Latent Damage Type: Light It can be used to map surroundings within range 20, costing 30 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
Achievements
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Getothel the Ghoul Berserker level 17
23rd Dusk 122nd year of Ascendancy at 14:19 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Getothel the Ghoul Berserker level 17
26th Dusk 122nd year of Ascendancy at 15:14 see stats
Infinite x10 (Exploration mode)
Got to level 10 of the infinite dungeon.By Getothel the Ghoul Berserker level 11
10th Flare 122nd year of Ascendancy at 03:26 see stats
Infinite x20 (Exploration mode)
Got to level 20 of the infinite dungeon.By Getothel the Ghoul Berserker level 20
33rd Dusk 122nd year of Ascendancy at 07:00 see stats
Infinite x30 (Exploration mode)
Got to level 30 of the infinite dungeon.By Getothel the Ghoul Berserker level 33
51st Dusk 122nd year of Ascendancy at 12:19 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Getothel the Ghoul Berserker level 10
6th Flare 122nd year of Ascendancy at 09:57 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Getothel the Ghoul Berserker level 20
32nd Dusk 122nd year of Ascendancy at 04:33 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Getothel the Ghoul Berserker level 30
50th Dusk 122nd year of Ascendancy at 10:40 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Getothel the Ghoul Berserker level 15
17th Dusk 122nd year of Ascendancy at 07:12 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Getothel the Ghoul Berserker level 17
28th Dusk 122nd year of Ascendancy at 08:14 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Getothel the Ghoul Berserker level 16
19th Dusk 122nd year of Ascendancy at 15:31 see stats
Log
Storm drake hatchling is poisoned!
Storm drake hatchling slows down.
Storm drake hatchling hits Getothel for 2 lightning damage.
Getothel hits Storm drake hatchling for 292 physical, 8 nature (300 total damage).
Insidious Poison from Getothel hits Storm drake hatchling for 8 nature damage.
Storm drake hatchling hits Getothel for 11 physical damage.
Getothel hits Storm drake hatchling for 1 lightning, 12 light, 0 arcane, 16 temporal (29 total damage).
Storm drake hatchling is weakened by the darkness!
Storm drake hatchling hits Getothel for 2 lightning damage.
Getothel hits Storm drake hatchling for 294 physical, 8 nature (302 total damage).
Insidious Poison from Getothel hits Storm drake hatchling for 8 nature damage.
Storm drake hatchling hits Getothel for 9 physical damage.
Getothel hits Storm drake hatchling for 1 lightning, 12 light, 0 arcane, 16 temporal (29 total damage).
Insidious Poison from Getothel hits Storm drake hatchling for 8 nature damage.
Storm drake hatchling hits Getothel for 2 lightning damage.
Getothel hits Storm drake hatchling for 295 physical damage.
Getothel killed Storm drake hatchling!
Berserker Rage's rage subsides!
You pickup 0.70 gold pieces.
Resting starts...
Rested for 1 turns (stop reason: hostile spotted to the south (storm drake hatchling)).
Resting starts...
Rested for 0 turns (stop reason: hostile spotted to the south (storm drake hatchling)).
Getothel deactivates Berserker Rage.
