Apollana the level 2 Shalore Wanderer by vonfackenheim

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceShalore
ClassWanderer
Level / Exp2 / 23%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity13 (base 12)
Constitution12 (base 12)
Magic17 (base 15)
Willpower15 (base 12)
Cunning16 (base 15)

Resources

Life53/53
Stamina116/116
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth18.815289237657
See Invisible18.815289237657

Offense: Mainhand

Damage7
Accuracy20
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance4%
Speed1

Offense: Mind

Mindpower16
Crit Chance3%
Speed1

Offense: Damage Bonus

Arcane+11%
Light+11%
Physical+10%

Defense: Base

Armour (hardiness)6 (30%)
Defense3
Ranged Defense3
Fatigue0
Physical Save7
Spell Save16
Mental Save20

Defense: Resistances

Cold+ 17%( 70%)
Arcane+ 17%( 70%)
Light+ 27%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Superiority1.00
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.00
1/5
0/5
0/5
0/5
Spell / Enhancement1.00
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Spell / Necrosis1.00
2/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
0/5

Effects

Quests

active
active
active

Equipment

On fingers
On fingers
Around waist
Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log

There is a Passageway into the Trollmire here (press '' or right click to use).
Saving game...

Saving done.


Today is the 2nd Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:31.


There is a Derth (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
Saving game...


Saving done.


Resting starts...

Rested for 24 turns (stop reason: all resources and life at maximum).


Shady cornac man says: 'Hey you. Come here.'


Ran for 4 turns (stop reason: didn't move).


You can check the ingredients you possess by pressing Escape and selecting 'Show ingredients'.
Accepted quest 'The Brotherhood of Alchemists'! (Press 'j' to see the quest log)
Quest 'The Brotherhood of Alchemists' status updated! (Press 'j' to see the quest log)
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 30 turns (stop reason: at exit).


There is an exit to the worldmap here (press '' or right click to use).