double trouble the level 9 Drem Annihilator by ShrewdGherkins

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceDrem
ClassAnnihilator
Level / Exp9 / 37%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 11)
Dexterity31 (base 22)
Constitution12 (base 10)
Magic12 (base 10)
Willpower12 (base 10)
Cunning33 (base 33)

Resources

Life207/207
Steam100/100
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision1
See Stealth9
See Invisible9

Offense: Mainhand

Damage19
Accuracy25
Crit Chance16%
APR16
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower12
Crit Chance8%
Speed1

Offense: Mind

Mindpower36
Crit Chance8%
Speed1

Offense: Damage Bonus

Lightning+10%
Blight+5%
Darkness+3%
Fire+3%
Nature+10%

Offense: Damage Penetration

Darkness+10%
Lightning+5%
Cold+15%
Temporal+5%

Defense: Base

Armour (hardiness)20 (30%)
Defense20
Ranged Defense20
Fatigue13
Physical Save15
Spell Save8
Mental Save15

Defense: Resistances

Lightning+ 20%( 70%)
Fire+ 15%( 70%)
Nature+ 32%( 70%)
Darkness+ 3%( 70%)
Physical+ 15%( 70%)
Cold+ 12%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Demolition1.30
1/5
1/5
0/5
0/5
Steamtech / Gadgets1.30
2/5
1/5
1/5
0/5
Steamtech / Magnetism1.30
1/5
1/5
1/5
0/5
Steamtech / Heavy weapons1.30
1/5
1/5
1/5
0/5
Steamtech / Turrets1.30
1/5
1/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
2/5
1/5
1/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Race / Drem1.00
1/5
1/5
0/5
0/5
Steamtech / Chemistry1.20
3/5
1/5
1/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
0/5
0/5
0/5

Effects

talent
beneficial effect
beneficial effect

Quests

done
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Log

From the brink of death you seem to be yanked to another plane.
Mecharachnid warrior killed double trouble!
Saving game...

Resting starts...

Talent Block is ready to use.
Talent Reactive Armor is ready to use.
Talent Implant: Medical Injector is ready to use.
Talent Boltgun is ready to use.
Talent Reactive Armor is ready to use.
Talent Steamgun Turret is ready to use.
Talent Reactive Armor is ready to use.
Talent Implant: Medical Injector is ready to use.
Talent Exoskeleton is ready to use.
Double trouble activates
Exoskeleton.
Talent Reactive Armor is ready to use.
Talent Frenzy is ready to use.
Rested for 37 turns (stop reason: all resources and life at maximum).


Saving done.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


There is a Entrance the tinker's master cave here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
You are sent back to the material plane!
Saving game...

Saving done.


Today is the 27th Voratun of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:06.