Nahlia the level 7 Cornac Corruptor by wickedtomb

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Exploration
SexFemale
RaceCornac
ClassCorruptor
Level / Exp7 / 4%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution12 (base 12)
Magic21 (base 21)
Willpower19 (base 16)
Cunning12 (base 10)

Resources

Life201/201
Vim124/124
Healing Factor1.1164835164835
Regeneration0.27912087912088

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage9
Accuracy4
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower23
Crit Chance3%
Speed1

Offense: Mind

Mindpower21
Crit Chance4%
Speed1

Offense: Damage Bonus

Cold+12%
Fire+5%
Light+10%

Defense: Base

Armour (hardiness)2 (30%)
Defense6
Ranged Defense6
Fatigue0
Physical Save12
Spell Save14
Mental Save23

Defense: Resistances

Mind+ 10%( 70%)
Fire+ 10%( 70%)
Light+ 30%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance20%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Corruption / Blight1.30
1/5
0/5
0/5
0/5
Corruption / Blood1.30
1/5
1/5
0/5
0/5
Corruption / Plague1.30
0/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
3/5
1/5
0/5
0/5
Corruption / Vim1.30
3/5
1/5
0/5
0/5

Generic Talents

Corruption / Curses1.30
1/5
0/5
0/5
0/5
Corruption / Torment1.30
2/5
1/5
0/5
0/5
Corruption / Hexes1.30
1/5
1/5
0/5
0/5

Effects

Quests

failed
done
active

Equipment

Around neck
Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log

Ran for 67 turns (stop reason: at exit).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 20 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 22 turns (stop reason: saving).

There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.

There is a Ruins of Kor'Pul here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).


You cannot do that on the world map.

You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, blight element).