Garm the level 19 Skeleton Archer by zagadka60

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceSkeleton
ClassArcher
Level / Exp19 / 20%
Sizebig
Lifes / Deaths

Primary Stats

Strength58 (base 12)
Dexterity73 (base 47)
Constitution31 (base 21)
Magic10 (base 10)
Willpower15 (base 10)
Cunning58 (base 47)

Resources

Life533/533
Stamina202/202
Steam100/100
Healing Factor1.1658714593978
Regeneration2.6232107836451

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
See Stealth13
See Invisible16

Offense: Mainhand

Damage118
Accuracy56
Crit Chance22%
APR10
Speed1.00

Offense: Spell

Spellpower20
Crit Chance15%
Speed1

Offense: Mind

Mindpower32
Crit Chance19%
Speed1

Offense: Damage Bonus

Acid+4%
Temporal+27%
Physical+20%
Fire+21%
Lightning+3%

Offense: Damage Penetration

Temporal+36%
Physical+12%
Mind+25%
Nature+25%

Defense: Base

Armour (hardiness)13 (69.687909656376%)
Defense61
Ranged Defense63
Fatigue0
Physical Save44
Spell Save23
Mental Save41

Defense: Resistances

Darkness+ 12%( 70%)
Temporal+ 6%( 70%)
Nature+ 3%( 70%)
Acid+ 12%( 70%)
Fire+ 42%( 70%)
All 0%( 70%)

Defense: Immunities

Bleed Resistance100%
Instadeath Resistance100%
Fear Resistance100%
Knockback Resistance50%
Poison Resistance100%
Blind Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
3/5
3/5
3/5
3/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Cunning / Poisons1.00
5/5
3/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
5/5
3/5
2/5
2/5
Technique / Marksmanship1.30
5/5
5/5
1/5
5/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Steamtech / Physics1.00
4/5
0/5
0/5
0/5
Undead / Skeleton1.10
5/5
5/5
0/5
0/5
Steamtech / Chemistry1.00
3/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
5/5
1/5
0/5
0/5
Technique / Mobility1.00
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.00
5/5
5/5
5/5
3/5

Effects

talent
beneficial effect

Quests

done
done
done
done
done
done
done
done
active
active
done
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Exterminator (Exploration mode) Killed 1000 creatures.
By Garm the Skeleton Archer level 18
23rd Dusk 122nd year of Ascendancy at 12:54
see stats
Eye of the storm (Exploration mode) Freed Derth from the onslaught of the mad Tempest, Urkis.
By Garm the Skeleton Archer level 16
12nd Dusk 122nd year of Ascendancy at 10:39
see stats
Home sweet home (Exploration mode) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Garm the Skeleton Archer level 15
6th Dusk 122nd year of Ascendancy at 20:26
see stats
Level 10 (Exploration mode) Got a character to level 10.
By Garm the Skeleton Archer level 10
10th Mirth 122nd year of Ascendancy at 18:26
see stats
The Arena (Exploration mode) Unlocked Arena mode.
By Garm the Skeleton Archer level 5
4th Mirth 122nd year of Ascendancy at 00:59
see stats
The secret city (Exploration mode) Discovered the truth about mages.
By Garm the Skeleton Archer level 15
10th Dusk 122nd year of Ascendancy at 03:04
see stats
Treasure Hunter (Exploration mode) Amassed 1000 gold pieces.
By Garm the Skeleton Archer level 17
18th Dusk 122nd year of Ascendancy at 10:10
see stats

Log

Deadly Poison from Garm killed Isothra the stone troll!
Isothra the stone troll's healing nature area effect hits
Garm for 16 nature damage.
Talent Steady Shot is ready to use.

Garm shoots!
You pickup 0.80 gold pieces.

Garm picks up (e.):
chilling steel waraxe (12-18 power, 3 apr).
Garm picks up (d.):
Singevile (4-4 power, 18 apr, nature damage).
Garm picks up (v.):
Polussra (19/19, 26-31 power, 2 apr).
Garm picks up (e.):
wrathful vined mindstar (6-6 power, 18 apr, mind damage).
Garm picks up (e.):
nature's vined mindstar of balance (5-6 power, 18 apr, mind damage).
Garm picks up (k.):
cured leather armour of lightning resistance (6 def, 4 armour).
Garm picks up (m.):
psychokinetic quiver of ash arrows (21/22, 20-29 power, 7 apr).
Garm picks up (A.):
ash totem of healing [power 200] (15 cooldown).
Garm picks up (k.):
focusing woollen robe of life (0 def, 0 armour).
Garm picks up (d.):
elm longbow of dexterity (+5).
Isothra the stone troll's healing nature area effect hits
Garm for 16 nature damage.
Garm speeds up.


Isothra the stone troll's healing nature area effect hits
Garm for 16 nature damage.

Talent Scatter Shot is ready to use.
Talent Volley is ready to use.

Resting starts...

Talent Fragmentation Shot is ready to use.
Rested for 17 turns (stop reason: all resources and life at maximum).


Talent Trueshot is ready to use.