









Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.5 |
| Addons | Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Possessor Bonus Class 1.5.4Donators/Buyers bonus! Items Vault 1.5.0Donators/Buyers bonus! Embers of Rage 1.5.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
|
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Shalore |
| Class | Corruptor |
| Level / Exp | 50 / 528% |
| Size | medium |
| Lifes / Deaths | Killed by Poluldanor the telugoroth at level 9 on the 41st Dusk 122nd year of Ascendancy at 13:43 / 116Killed by ultimate telugoroth at level 10 on the 41st Dusk 122nd year of Ascendancy at 20:36 Killed by Ben Cruthdar, the Abomination at level 10 on the 42nd Dusk 122nd year of Ascendancy at 09:14 Killed by Bethotta the temporal stalker at level 10 on the 42nd Dusk 122nd year of Ascendancy at 13:05 Killed by Bethotta the temporal stalker at level 10 on the 42nd Dusk 122nd year of Ascendancy at 13:38 Killed by Rantha the Abomination at level 10 on the 42nd Dusk 122nd year of Ascendancy at 16:12 Killed by Chronolith Clone at level 11 on the 43rd Dusk 122nd year of Ascendancy at 06:05 Killed by Belimina the snow giant chieftain at level 13 on the 44th Dusk 122nd year of Ascendancy at 05:06 Killed by ritch flamespitter at level 15 on the 69th Dusk 122nd year of Ascendancy at 18:34 Killed by Zubema the sandworm at level 16 on the 71st Dusk 122nd year of Ascendancy at 00:23 Killed by Layonor the sand-drake at level 16 on the 71st Dusk 122nd year of Ascendancy at 07:53 Killed by dream seed at level 18 on the 8th Haze 122nd year of Ascendancy at 13:00 Killed by Porytta the gwelgoroth at level 19 on the 20th Haze 122nd year of Ascendancy at 20:44 Killed by Urkis, the High Tempest at level 19 on the 21st Haze 122nd year of Ascendancy at 02:12 Killed by Vorilevena the wolf at level 20 on the 25th Haze 122nd year of Ascendancy at 03:01 Killed by ogric abomination at level 20 on the 32nd Haze 122nd year of Ascendancy at 13:59 Killed by ogre mauler at level 21 on the 33rd Haze 122nd year of Ascendancy at 05:00 Killed by Isledamina the bone giant at level 21 on the 38th Haze 122nd year of Ascendancy at 12:08 Killed by Nerakira the bone giant at level 21 on the 38th Haze 122nd year of Ascendancy at 17:43 Killed by Nerakira the bone giant at level 21 on the 38th Haze 122nd year of Ascendancy at 18:48 Killed by Salira the master vampire at level 22 on the 38th Haze 122nd year of Ascendancy at 21:47 Killed by skeleton magus at level 22 on the 52nd Haze 122nd year of Ascendancy at 00:29 Killed by Aronn the snow giant chieftain at level 23 on the 52nd Haze 122nd year of Ascendancy at 06:25 Killed by ghast at level 23 on the 52nd Haze 122nd year of Ascendancy at 09:56 Killed by ninurlhing at level 24 on the 53rd Haze 122nd year of Ascendancy at 02:26 Killed by dread at level 24 on the 53rd Haze 122nd year of Ascendancy at 09:32 Killed by Bethaldabeth the slimy ooze at level 24 on the 54th Haze 122nd year of Ascendancy at 16:26 Killed by Emelawen the skeleton magus at level 24 on the 54th Haze 122nd year of Ascendancy at 17:29 Killed by ghoul at level 24 on the 54th Haze 122nd year of Ascendancy at 22:42 Killed by orc master assassin at level 25 on the 55th Haze 122nd year of Ascendancy at 05:15 Killed by The Master at level 25 on the 55th Haze 122nd year of Ascendancy at 06:41 Killed by The Master at level 25 on the 55th Haze 122nd year of Ascendancy at 07:49 Killed by skeleton archer at level 25 on the 55th Haze 122nd year of Ascendancy at 08:52 Killed by The Master at level 25 on the 55th Haze 122nd year of Ascendancy at 10:06 Killed by elven corruptor at level 26 on the 59th Haze 122nd year of Ascendancy at 17:33 Killed by elven warrior at level 26 on the 59th Haze 122nd year of Ascendancy at 21:49 Killed by Alaine at level 26 on the 59th Haze 122nd year of Ascendancy at 23:39 Killed by ogre rune-spinner at level 26 on the 60th Haze 122nd year of Ascendancy at 02:19 Killed by elven corruptor at level 26 on the 60th Haze 122nd year of Ascendancy at 15:07 Killed by elven cultist at level 26 on the 60th Haze 122nd year of Ascendancy at 18:02 Killed by Xirith the oozing horror at level 27 on the 76th Haze 122nd year of Ascendancy at 11:49 Killed by Xirith the oozing horror at level 27 on the 76th Haze 122nd year of Ascendancy at 13:22 Killed by Xirith the oozing horror at level 27 on the 76th Haze 122nd year of Ascendancy at 14:28 Killed by Xirith the oozing horror at level 27 on the 76th Haze 122nd year of Ascendancy at 15:43 Killed by Xirith the oozing horror at level 27 on the 76th Haze 122nd year of Ascendancy at 17:12 Killed by Xirith the oozing horror at level 28 on the 76th Haze 122nd year of Ascendancy at 18:24 Killed by Alaine at level 28 on the 4th Allure 123rd year of Ascendancy at 00:44 Killed by saw horror at level 28 on the 2nd Regrowth 123rd year of Ascendancy at 14:14 Killed by Isumina the grave wight at level 28 on the 2nd Regrowth 123rd year of Ascendancy at 20:38 Killed by Vorimina the orc fighter at level 30 on the 35th Regrowth 123rd year of Ascendancy at 09:02 Killed by Vorimina the orc fighter at level 30 on the 35th Regrowth 123rd year of Ascendancy at 10:14 Killed by orc master assassin at level 30 on the 35th Regrowth 123rd year of Ascendancy at 19:15 Killed by orc fighter at level 30 on the 35th Regrowth 123rd year of Ascendancy at 20:33 Killed by orc assassin at level 30 on the 35th Regrowth 123rd year of Ascendancy at 21:53 Killed by orc grand master assassin at level 31 on the 36th Regrowth 123rd year of Ascendancy at 10:48 Killed by Isoriarin the orc fighter at level 31 on the 36th Regrowth 123rd year of Ascendancy at 13:08 Killed by orc fighter at level 31 on the 36th Regrowth 123rd year of Ascendancy at 21:21 Killed by Grushnak, Battlemaster of the Pride at level 31 on the 37th Regrowth 123rd year of Ascendancy at 00:55 Killed by orc soldier at level 31 on the 37th Regrowth 123rd year of Ascendancy at 02:09 Killed by Grushnak, Battlemaster of the Pride at level 31 on the 37th Regrowth 123rd year of Ascendancy at 03:29 Killed by dreadmaster at level 32 on the 58th Regrowth 123rd year of Ascendancy at 22:51 Killed by greater multi-hued wyrm at level 32 on the 59th Regrowth 123rd year of Ascendancy at 06:11 Killed by worm that walks at level 32 on the 59th Regrowth 123rd year of Ascendancy at 15:44 Killed by worm that walks at level 32 on the 59th Regrowth 123rd year of Ascendancy at 17:35 Killed by storm wyrm at level 33 on the 78th Regrowth 123rd year of Ascendancy at 10:09 Killed by worm that walks at level 34 on the 79th Regrowth 123rd year of Ascendancy at 14:31 Killed by worm that walks at level 34 on the 79th Regrowth 123rd year of Ascendancy at 16:57 Killed by worm that walks at level 34 on the 79th Regrowth 123rd year of Ascendancy at 18:01 Killed by worm that walks at level 34 on the 79th Regrowth 123rd year of Ascendancy at 19:38 Killed by worm that walks at level 34 on the 79th Regrowth 123rd year of Ascendancy at 20:41 Killed by worm that walks at level 34 on the 79th Regrowth 123rd year of Ascendancy at 21:45 Killed by greater multi-hued wyrm at level 34 on the 80th Regrowth 123rd year of Ascendancy at 01:31 Killed by orc grand master assassin at level 35 on the 80th Regrowth 123rd year of Ascendancy at 17:11 Killed by orc grand master assassin at level 35 on the 1st Time of Balance 123rd year of Ascendancy at 08:11 Killed by orc cryomancer at level 35 on the 1st Time of Balance 123rd year of Ascendancy at 09:46 Killed by Zubitha the dream seed at level 37 on the 3rd Pyre 123rd year of Ascendancy at 11:06 Killed by Poragamina the brittle clear ooze at level 37 on the 5th Pyre 123rd year of Ascendancy at 18:47 Killed by orc corruptor at level 38 on the 8th Pyre 123rd year of Ascendancy at 07:54 Killed by orc blood mage at level 38 on the 8th Pyre 123rd year of Ascendancy at 13:29 Killed by Mayoldawe the orc necromancer at level 38 on the 9th Pyre 123rd year of Ascendancy at 04:03 Killed by Rak'shor, Grand Necromancer of the Pride at level 38 on the 9th Pyre 123rd year of Ascendancy at 11:10 Killed by heavy bone giant at level 38 on the 9th Pyre 123rd year of Ascendancy at 12:57 Killed by Emelitira the ghoulking at level 39 on the 12nd Pyre 123rd year of Ascendancy at 13:06 Killed by Aerorelle the bandit at level 39 on the 12nd Pyre 123rd year of Ascendancy at 22:08 Killed by Alaine at level 39 on the 17th Pyre 123rd year of Ascendancy at 10:12 Killed by orc high pyromancer at level 40 on the 23rd Pyre 123rd year of Ascendancy at 11:48 Killed by Zubelevena the eternal bone giant at level 40 on the 33rd Pyre 123rd year of Ascendancy at 11:44 Killed by overpowered greater multi-hued wyrm at level 41 on the 34th Pyre 123rd year of Ascendancy at 12:50 Killed by Alaine at level 42 on the 34th Pyre 123rd year of Ascendancy at 15:27 Killed by overpowered greater multi-hued wyrm at level 42 on the 34th Pyre 123rd year of Ascendancy at 16:44 Killed by overpowered greater multi-hued wyrm at level 42 on the 34th Pyre 123rd year of Ascendancy at 18:16 Killed by overpowered greater multi-hued wyrm at level 42 on the 34th Pyre 123rd year of Ascendancy at 19:40 Killed by shadow at level 43 on the 51st Pyre 123rd year of Ascendancy at 19:10 Killed by Ce'Noth the Neverdead at level 43 on the 51st Pyre 123rd year of Ascendancy at 20:40 Killed by shadow at level 43 on the 51st Pyre 123rd year of Ascendancy at 21:50 Killed by shadow at level 43 on the 51st Pyre 123rd year of Ascendancy at 22:59 Killed by cold drake at level 43 on the 53rd Pyre 123rd year of Ascendancy at 00:47 Killed by orc high pyromancer at level 44 on the 54th Pyre 123rd year of Ascendancy at 05:22 Killed by dread at level 44 on the 54th Pyre 123rd year of Ascendancy at 10:27 Killed by ice wyrm at level 44 on the 54th Pyre 123rd year of Ascendancy at 18:39 Killed by orc fighter at level 45 on the 56th Pyre 123rd year of Ascendancy at 10:36 Killed by orc cryomancer at level 45 on the 56th Pyre 123rd year of Ascendancy at 22:20 Killed by multi-hued drake at level 45 on the 57th Pyre 123rd year of Ascendancy at 01:37 Killed by multi-hued drake at level 45 on the 57th Pyre 123rd year of Ascendancy at 02:44 Killed by daelach at level 45 on the 57th Pyre 123rd year of Ascendancy at 04:05 Killed by Poreta the orc berserker at level 45 on the 57th Pyre 123rd year of Ascendancy at 12:19 Killed by forge-giant at level 46 on the 59th Pyre 123rd year of Ascendancy at 10:35 Killed by forge-giant at level 46 on the 59th Pyre 123rd year of Ascendancy at 11:54 Killed by Izimilaa the dúathedlen at level 47 on the 60th Pyre 123rd year of Ascendancy at 20:36 Killed by Rigol the uruivellas at level 47 on the 61st Pyre 123rd year of Ascendancy at 00:00 Killed by Belotira the dredge at level 47 on the 61st Pyre 123rd year of Ascendancy at 05:37 Killed by Belotira the dredge at level 47 on the 61st Pyre 123rd year of Ascendancy at 06:49 Killed by Elandar at level 47 on the 61st Pyre 123rd year of Ascendancy at 20:23 Killed by multi-hued drake at level 47 on the 61st Pyre 123rd year of Ascendancy at 22:30 Killed by Argoniel at level 47 on the 62nd Pyre 123rd year of Ascendancy at 00:36 Killed by Elandar at level 50 on the 62nd Pyre 123rd year of Ascendancy at 01:59 |
Primary Stats
| Strength | 33 (base 10) |
| Dexterity | 31 (base 10) |
| Constitution | 75 (base 60) |
| Magic | 119 (base 60) |
| Willpower | 102 (base 60) |
| Cunning | 58 (base 32) |
Resources
| Life | 1152/1152 |
| Equilibrium | 6950 |
| Vim | 92/201 |
| Healing Factor | 1.3979591836735 |
| Regeneration | 0.34948979591837 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +21% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 10 |
| ESP Range | 10 |
| ESP Kinds | animal/canine |
Offense: Mainhand
| Damage | 69 |
| Accuracy | 37 |
| Crit Chance | 35% |
| APR | 28 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 91 |
| Crit Chance | 61% |
| Speed | 1 |
Offense: Mind
| Mindpower | 59 |
| Crit Chance | 33% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +33% |
| Blight | +117% |
| Arcane | +47% |
| Cold | +41% |
| All | +26% |
| Lightning | +46% |
| Light | +33% |
| Temporal | +33% |
| Physical | +47% |
| Darkness | +33% |
| Fire | +42% |
| Mind | +35% |
Offense: Damage Penetration
| Acid | +15% |
| Darkness | +14% |
| Temporal | +13% |
| Blight | +35% |
| Arcane | +25% |
| Mind | +15% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 11 (30%) |
| Defense | 34 |
| Ranged Defense | 34 |
| Fatigue | 3 |
| Physical Save | 30 |
| Spell Save | 41 |
| Mental Save | 48 |
Defense: Resistances
| Blight | + 31%( 70%) |
| Arcane | + 12%( 70%) |
| Cold | + 21%( 70%) |
| All | + 7%( 70%) |
| Lightning | + 21%( 70%) |
| Light | + 18%( 70%) |
| Temporal | + 31%( 70%) |
| Darkness | + 37%( 70%) |
| Physical | + 16%( 70%) |
| Fire | + 46%( 70%) |
| Nature | + 16%( 70%) |
Defense: Immunities
| Stun Resistance | 100% |
| Confusion Resistance | 20% |
| Teleport Resistance | 25% |
| Disarm Resistance | 20% |
| Instadeath Resistance | 100% |
| Blind Resistance | 0% |
Inscriptions (4/4)
| Runes | Effective talent level: 1.0 Rune: Controlled Phase DoorUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport in a range of 14. Its effects scale with your Willpower stat. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 400 damage for 7 turns. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 412 damage for 5 turns. Its effects scale with your Willpower stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 676 life over 5 turns. Its effects scale with your Willpower stat. |
Class Talents
| Corruption / Blood | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Corruption / Bone | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Vim | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Corruption / Blight | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Sanguisuge | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Corruption / Plague | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Race / Shalore | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Corruption / Curses | 1.30 |
| 1/5 |
| 5/5 |
| 1/5 |
| 4/5 |
| Corruption / Torment | 1.30 |
| 1/5 |
| 1/5 |
| 5/5 |
| 5/5 |
| Corruption / Hexes | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
| talent | Blood Fury |
| talent | Willful Tormenter |
| talent | Secrets of the Eternals |
| talent | Overkill |
| talent | Blood Vengeance |
| talent | Dark Ritual |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You successfully escorted the lost anorithil to the recall portal on level 6 of Dreadfell. Escort: lost anorithil (level 6 of Dreadfell)As a reward you improved Magic by +1. | done |
You successfully escorted the lost sun paladin to the recall portal on level 1 of Lost Dwarven Kingdom of Reknor. Escort: lost sun paladin (level 1 of Lost Dwarven Kingdom of Reknor)As a reward you improved Magic by +1. | done |
You failed to protect the lost sun paladin from death by Alaine. Escort: lost sun paladin (level 4 of Dreadfell) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 4 of Old Forest. Escort: lost sun paladin (level 4 of Old Forest)As a reward you improved Magic by +1. | done |
You successfully escorted the lost sun paladin to the recall portal on level 7 of Dreadfell. Escort: lost sun paladin (level 7 of Dreadfell)As a reward you improved Magic by +1. | done |
You successfully escorted the worried loremaster to the recall portal on level 1 of Dreadfell. Escort: worried loremaster (level 1 of Dreadfell)As a reward you improved Magic by +2. | done |
You successfully escorted the worried loremaster to the recall portal on level 2 of Daikara. Escort: worried loremaster (level 2 of Daikara)As a reward you improved Magic by +2. | done |
You successfully escorted the worried loremaster to the recall portal on level 2 of Dreadfell. Escort: worried loremaster (level 2 of Dreadfell)As a reward you improved Magic by +2. | done |
You successfully escorted the worried loremaster to the recall portal on level 2 of Scintillating Caves. Escort: worried loremaster (level 2 of Scintillating Caves)As a reward you improved Magic by +2. | done |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. | active |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. | active |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girlMelinda was saved from the brink of death at the beach, by a strange wave of blight. The Fortress Shadow said she could be cured. Melinda decided to come live with you in your Fortress. The Fortress Shadow has established a portal for her so she can come and go freely. | active |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 394. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Thanks to your timely aid, Agrimley the hermit is the newest member of the Brotherhood of Alchemists. The Brotherhood of AlchemistsHaving failed to gain admittance to the Brotherhood of the Alchemists, Stire of Derth no longer needs your help making the elixir of avoidance. Marus of Elvala has completed an elixir of mysticism without your aid. Marus of Elvala has completed an elixir of mastery without your aid. You have aided Agrimley the hermit in creating an elixir of explosive force. Agrimley the hermit has completed an elixir of serendipity without your aid. You have aided Agrimley the hermit in creating an elixir of focus. You have aided Ungrol of Last Hope in creating an elixir of brawn. You have aided Ungrol of Last Hope in creating an elixir of stoneskin. Having failed to gain admittance to the Brotherhood of the Alchemists, Ungrol of Last Hope no longer needs your help making the elixir of foundations. | done |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived in time and interrupted the ritual. The sorcerers have departed. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within4 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * Find a Resonating Diamond. | active |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Mayelravena the Blindblow (0 def, 3 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. [Random Unique] Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% Damage when hit (Melee): 4 light / 16 temporal Changes stats: +6 Dex / +5 Mag / +8 Lck Changes resistances: +22% darkness / +16% temporal Changes resistances penetration: +14% darkness / +13% temporal Changes damage: +7% acid / +7% blight Stealth bonus: +9 Disease immunity: +26% Spellpower: +5 (+1 eff.) Light radius: +1 Defense after a teleport: +29 Resist all after a teleport: +22% New effects duration reduction after a teleport: +27% A pair of boots made of leather. |
| Light source | ethereal dwarven lantern of focusPowered by arcane forces Infused by psionic forces 0.00 Encumbrance. Type: lite / lite ; tier 5 When wielded/worn: Changes stats: +5 Wil / +5 Mag Changes damage: +9% mind Spellpower: +12 (+2 eff.) Light radius: +6 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
| On head | Un'fezan's Cap (1 def, 0 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 It is part of a set of items. Needs something equally stylish and cool to go with it. When wielded/worn: Defense: +1 (+0 eff.) Changes stats: +8 Cun / +4 Wil Changes resistances: +10% temporal / +10% physical Talent mastery: +0.20 Chronomancy / Timetravel Spellpower: +8 (+1 eff.) Mindpower: +8 (+2 eff.) Reduces paradox anomalies(equivalent to willpower): +5 It can be used to activate talent Wormhole (costing 15 power out of 15/15) : Effective talent level: 1.0 Power cost: 15 out of 15/15. Range: 10 Travel Speed: instantaneous Is: a spell Description: You fold the space between yourself and a second point within a range of 10, creating a pair of wormholes. Any creature stepping on either wormhole will be teleported near the other (radius 5 accuracy). The wormholes will last 3 turns and must be placed at least two tiles apart. The chance of teleporting enemies will scale with your Spellpower. This fez once belonged to a traveler; it always seems to be found lying around in odd locations. Fezzes are cool. This object's appearance was changed to ???. |
| Tool | stralite torque of charged psionic shield 'Hellsfoe' [power 95] (20 cooldown)Infused by psionic forces 2.00 Encumbrance. [Random Unique] Type: charm / torque ; tier 4 When wielded/worn: Damage when hit (Melee): 8 blight Changes resistances: +6% blight Maximum wards: +2 physical / +1 mind / +4 darkness Changes resistances penetration: +10% blight Changes damage: +9% blight / +6% fire Talents granted: +4 Telekinetic Blast +1 Ward It can be used to setup a psionic shield, reducing all lightning, blight, mind, and darkness damage by 95 for 7 turns, putting all charms on cooldown for 20 turns. When used: 100% chance to regenerate 7 psi. Torques are made by powerful psionics to store psionic powers. |
| On fingers | Amurondur the DayministerPowered by arcane forces Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Accuracy: +13 (+5 eff.) Armour penetration: +15 Physical power: +12 (+6 eff.) Defense: +15 (+7 eff.) Damage when hit (Melee): 4 arcane / 4 light Changes stats: +6 Cun / +7 Mag Changes resistances: +9% fire / +5% arcane / +12% light Changes resistances penetration: +10% arcane Changes damage: +3% arcane Spellpower: +26 (+5 eff.) Mindpower: +13 (+4 eff.) Light radius: +2 It can be used to activate talent Disengage, placing all other charms into a 10 cooldown : Effective talent level: 2.0 Power cost: 10 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump back up to 4 grids from your target, springing over any creatures in your way. You must disengage in a nearly straight line directly away from your target (which you must be able to see). After moving, you gain 135% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any). The extra speed and maximum distance you can move are reduced by your Fatigue level. Rings can have magical properties. |
| On fingers | conjurer's voratun ring of speedPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +10 (+4 eff.) Defense: +11 (+5 eff.) Changes stats: +6 Mag / +7 Wil Spellpower: +14 (+3 eff.) Movement speed: +21% Activating this item is instant. It can be used to activate talent Blinding Speed, placing all other charms into a 40 cooldown : Effective talent level: 3.0 Power cost: 40 out of 40/40. Range: melee/personal Travel Speed: instantaneous Description: Through rigorous training, you have learned to focus your actions for a short while, increasing your speed by 31% for 5 turns. Rings can have magical properties. |
| Around waist | IslathraPowered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Physical power: +6 (+3 eff.) Changes stats: +4 Con Changes resistances: +15% fire Changes resistances penetration: +15% acid Reduces incoming crit damage: 15.00% Mental save: +12 (+4 eff.) Disarm immunity: +20% Confusion immunity: +10% Teleport immunity: +25% Spellpower: +12 (+2 eff.) A belt that goes around your waist. |
| In main hand | potent dragonbone vilestaff of invocation (40-48 power, 6 apr, blight element)Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 40.0 - 48.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes damage: +40% blight Talent granted: +1 Command Staff Spellpower on spell critical (stacks up to 3 times): +6 Spellpower: +30 (+6 eff.) Spell crit. chance: +5% It can be used to conjure elemental energy in a radius 10 cone, dealing 86.88 to 104.25 blight damage, putting all charms on cooldown for 8 turns. Staves designed for wielders of magic, by the greats of the art. |
| On hands | Wyrmbreath (0 def, 4 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 2 When wielded/worn: Armour: +4 Changes stats: +5 Wil Changes resistances: +18% fire / +10% darkness / +10% nature Changes damage: +10% fire It can be used to activate talent Fire Breath (costing 24 power out of 24/24) : Effective talent level: 2.0 Power cost: 24 out of 24/24. Range: melee/personal Travel Speed: instantaneous Is: a nature gift and a mind power Description: You breathe fire in a frontal cone of radius 6. Any target caught in the area will take 187.14 fire damage over 3 turns, and has a 25% chance of being Flameshocked for 3 turns, stunning them. The damage will increase with your Strength, and the critical chance is based on your Mental crit rate. Each point in fire drake talents also increases your fire resistance by 1%. These dragon scale gloves are tipped with the claws and teeth of a vicious Wyrm. The gloves are warm to the touch. |
| Main armor | Ivinn the Torchvein (5 def, 0 armour)Powered by arcane forces Infused by nature 2.00 Encumbrance. [Random Unique] Type: armor / cloth ; tier 5 When wielded/worn: Defense: +5 (+2 eff.) Damage when hit (Melee): 20 fire Changes stats: +8 Str / +7 Mag / +13 Wil Changes resistances: +15% lightning / +15% cold / +20% blight Changes damage: +20% lightning / +15% physical / +20% blight / +15% cold / +19% all Spellpower: +19 (+4 eff.) Mindpower: +4 (+1 eff.) Mental crit. chance: +2% Heals friendly targets nearby when you use a nature summon: +20 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| Cloak | cashmere cloak 'Camodas' (2 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Changes stats: +3 Str / +3 Dex / +3 Con Changes resistances penetration: +15% arcane / +15% mind Changes damage: +15% blight Talent mastery: +0.30 Technique / Combat training Spell save: -17 (-8 eff.) Stamina each turn: +0.70 Mana each turn: -0.30 Spellpower on spell critical (stacks up to 3 times): +4 Maximum mana: +60.00 Spellpower: +6 (+1 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | gold amulet 'Elenandur'Powered by arcane forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Effects on melee hit: * 20% chance to disease Changes stats: +4 Mag Changes resistances penetration: +25% blight Changes damage: +7% temporal / +7% light / +6% physical / +18% arcane / +7% darkness Spellpower: +5 (+1 eff.) Spell crit. chance: +5% Amulets can have magical properties. |
Inventory
Infusion of Wild Growth (Rad 5 for 10 turns)Infused by nature 0.10 Encumbrance. [Plot Item] Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Causes thick vines to spring from the ground and entangle all targets within 5 squares for 10 turns, pinning them in place for 5 turns and dealing 108.98 physical damage and 186.82 nature damage. The vines also grow all around you, increasing your armour by 50 and armour hardiness by 30. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
Ancient Tome titled 'Gems and their uses'0.10 Encumbrance. [Plot Item] Type: scroll / tome Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
Awakened Staff of Absorption (60-72 power, 60 apr, fire element)Requires: - Magic 40 Powered by unknown forces 7.00 Encumbrance. [Godslayer] Type: weapon / staff It must be held with both hands. Base power: 60.0 - 72.0 Uses stat: 130% Mag Damage type: Arcane Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Accuracy: +30 Armour Penetration: +60 Attack speed: 100% When wielded/worn: Changes stats: +10 Mag / +10 Wil Changes resistances penetration: +30% lightning / +30% fire / +30% arcane / +30% cold Changes damage: +60% lightning / +60% fire / +60% arcane / +60% cold Talent granted: +1 Command Staff Maximum mana: +100.00 Maximum pos.energy: +50.00 Maximum neg.energy: +50.00 Spellpower: +48 (+9 eff.) Spell crit. chance: +15% Allows you to speak and read the old Sher'Tul language. It can be used to absorb the essence (ignoring resistance and bypassing most defenses) of a target in range 8, draining 30% of its life and increasing your own damage by 30% for 7 turns, costing 200 power out of 200/200. Carved with runes of power, this staff seems to have been made long ago, yet it bears no signs of tarnish. Light around it seems to dim and you can feel its tremendous power simply by touching it. The Sorcerers seem to have awakened its power. "And lo they came to Amakthel himself, and thousands were killed in the assault on his throne, and three of the Godslayers were broken beneath his feet. But Falion with his dying breath pierced the great god on his knee with the icy sword Arkil, and seeing his opportunity Caldizar, leader of the Godslayers, advanced with the Staff of Absorption and struck a terrifying blow against Amakthel. So fell the greatest of the gods by the hands of his own children, and his face was forced into the dust." |
4 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
583 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
4 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
5 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
5 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) When used to imbue an object: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
10 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
5 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+4 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+3 eff.) When used to imbue an object: Defense: +8 (+4 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
10 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Flashpride the voratun pickaxe (dig speed 7 turns)Powered by arcane forces Infused by psionic forces 3.00 Encumbrance. [Random Unique] Type: tool / digger ; tier 5 When wielded/worn: Physical crit. chance: +15.0% Changes stats: +11 Str / +8 Wil / +4 Cun Changes resistances penetration: +10% lightning / +15% fire Changes damage: +9% mind / +11% fire Critical mult.: +5.00% Mental save: +11 (+4 eff.) Lowers spell cool-downs by: 10% Mindpower: +6 (+2 eff.) Mental crit. chance: +13% When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Rungof's FangInfused by nature 1.00 Encumbrance. [Unique] Type: misc / fang When carried: Armour penetration: +7 Grants telepathy: Animal/Canine A fang from the great warg, Rungof, still covered in blood. |
10 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
5 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
2 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
4 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Blood-Runed Athame1.00 Encumbrance. [Plot Item] Type: misc / misc An athame, covered in blood runes. It radiates power. |
Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb, costing 1 power out of 1/1. This orb is warm to the touch. |
Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb, costing 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb, costing 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb, costing 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
16 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
18 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
7 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
6 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
4 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
Pearl of Life and DeathInfused by nature 2.00 Encumbrance. [Unique] Type: gem / white When carried: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con / +10 Lck Changes resistances: +7% all Changes damage: +7% all Stun/Freeze immunity: +100% Light radius: +1 A pearl, three times the size of a normal pearl, that glitters in infinite colours, with slight patterns ever shifting away. |
18 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
20 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+5 eff.) Physical save: +10 (+5 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+4 eff.) When used to imbue an object: Defense: +10 (+5 eff.) Physical save: +10 (+5 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+4 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
11 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
9 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
6 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
2 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
3 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
WINNER!
Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy
The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.
The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.
Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.
You may continue playing and enjoy the rest of the world.
After your victory you came back to Last Hope and reunited with Melinda, who after many years remains free of demonic corruption.
You lived together and led a happy life. Melinda even learned a few adventurer's tricks and you both traveled Eyal, making new legends.
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Alaine the Shalore Corruptor level 26
57th Haze 122nd year of Ascendancy at 12:10 see stats
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By Alaine the Shalore Corruptor level 20
28th Haze 122nd year of Ascendancy at 12:21 see stats
Are you out of your mind?! (Exploration mode)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By Alaine the Shalore Corruptor level 41
34th Pyre 123rd year of Ascendancy at 12:18 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Alaine the Shalore Corruptor level 30
10th Regrowth 123rd year of Ascendancy at 04:28 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Alaine the Shalore Corruptor level 18
7th Haze 122nd year of Ascendancy at 08:49 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Alaine the Shalore Corruptor level 8
10th Flare 122nd year of Ascendancy at 13:57 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Alaine the Shalore Corruptor level 29
7th Regrowth 123rd year of Ascendancy at 17:21 see stats
Dragon's Greed (Exploration mode)
Amassed 8000 gold pieces.By Alaine the Shalore Corruptor level 38
9th Pyre 123rd year of Ascendancy at 07:34 see stats
Evil denied (Exploration mode)
Won ToME by preventing the Void portal from opening.By Alaine the Shalore Corruptor level 50
62nd Pyre 123rd year of Ascendancy at 04:16 see stats
Explorer (Exploration mode)
Used the Sher'Tul fortress exploratory farportal at least 7 times with the same character.By Alaine the Shalore Corruptor level 36
2nd Pyre 123rd year of Ascendancy at 18:03 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Alaine the Shalore Corruptor level 19
24th Haze 122nd year of Ascendancy at 10:18 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Alaine the Shalore Corruptor level 19
21st Haze 122nd year of Ascendancy at 02:08 see stats
Fear of Fours (Exploration mode)
Killed all four bosses of the Slime Tunnels.By Alaine the Shalore Corruptor level 43
52nd Pyre 123rd year of Ascendancy at 05:00 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Alaine the Shalore Corruptor level 19
8th Haze 122nd year of Ascendancy at 17:46 see stats
I cleared the room of death and all I got was this lousy achievement! (Exploration mode)
Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.By Alaine the Shalore Corruptor level 42
34th Pyre 123rd year of Ascendancy at 21:01 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Alaine the Shalore Corruptor level 10
41st Dusk 122nd year of Ascendancy at 20:02 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Alaine the Shalore Corruptor level 20
25th Haze 122nd year of Ascendancy at 02:21 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Alaine the Shalore Corruptor level 30
8th Regrowth 123rd year of Ascendancy at 03:10 see stats
Level 40 (Exploration mode)
Got a character to level 40.By Alaine the Shalore Corruptor level 40
22nd Pyre 123rd year of Ascendancy at 14:37 see stats
Level 50 (Exploration mode)
Got a character to level 50.By Alaine the Shalore Corruptor level 50
62nd Pyre 123rd year of Ascendancy at 01:51 see stats
Lucky Girl (Exploration mode)
Saved Melinda again and invited her to the Fortress to cure her.By Alaine the Shalore Corruptor level 28
1st Regrowth 123rd year of Ascendancy at 07:20 see stats
Orcrist (Exploration mode)
Killed the leaders of the Orc Pride.By Alaine the Shalore Corruptor level 40
24th Pyre 123rd year of Ascendancy at 11:15 see stats
Poisonous (Exploration mode)
Sided with the assassin lord.By Alaine the Shalore Corruptor level 8
11st Dusk 122nd year of Ascendancy at 02:31 see stats
Portal destroyer (Exploration mode)
Fought the two Sorcerers and closed one invocation portal.By Alaine the Shalore Corruptor level 50
62nd Pyre 123rd year of Ascendancy at 04:15 see stats
Race through fire (Exploration mode)
Raced through the fires of the Charred Scar to stop the Sorcerers.By Alaine the Shalore Corruptor level 32
60th Regrowth 123rd year of Ascendancy at 18:04 see stats
Savior of the damsels in distress (Exploration mode)
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By Alaine the Shalore Corruptor level 26
61st Haze 122nd year of Ascendancy at 07:03 see stats
Size is everything (Exploration mode)
Did over 1500 damage in one attack.By Alaine the Shalore Corruptor level 31
36th Regrowth 123rd year of Ascendancy at 14:45 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Alaine the Shalore Corruptor level 16
71st Dusk 122nd year of Ascendancy at 02:28 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Alaine the Shalore Corruptor level 29
7th Regrowth 123rd year of Ascendancy at 19:33 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Alaine the Shalore Corruptor level 7
8th Mirth 122nd year of Ascendancy at 09:36 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By Alaine the Shalore Corruptor level 20
28th Haze 122nd year of Ascendancy at 12:21 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Alaine the Shalore Corruptor level 8
25th Dusk 122nd year of Ascendancy at 12:18 see stats
The bigger the better! (Exploration mode)
Did over 3000 damage in one attack.By Alaine the Shalore Corruptor level 40
24th Pyre 123rd year of Ascendancy at 02:11 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Alaine the Shalore Corruptor level 19
19th Haze 122nd year of Ascendancy at 22:46 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Alaine the Shalore Corruptor level 26
60th Haze 122nd year of Ascendancy at 22:33 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Alaine the Shalore Corruptor level 16
70th Dusk 122nd year of Ascendancy at 15:55 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Alaine the Shalore Corruptor level 25
55th Haze 122nd year of Ascendancy at 13:25 see stats
Log
There is an exit to the worldmap here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving done.
Saving game...
Today is the 75th Pyre of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Saving done.
There is an exit to the worldmap here (press '' or right click to use).
There is a Derth (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...
Today is the 76th Pyre of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:41.
There is a Teleportation portal to the Sher'Tul Fortress here (press '' or right click to use).
Saving done.
There is a teleportation circle to the surface here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...
Saving done.
Alaine deactivates Dark Ritual.
Alaine deactivates Secrets of the Eternals.
Alaine deactivates Blood Vengeance.
Alaine deactivates Willful Tormenter.
Alaine deactivates Blood Fury.
Alaine deactivates Overkill.






























































































