Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.3.1 |
| Addons | Ashes of Urh'Rok 1.2.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Items Vault 1.3.0Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Nightmare Exploration |
| Sex | Female |
| Race | Higher |
| Class | Sun Paladin |
| Level / Exp | 33 / 65% |
| Size | medium |
| Lifes / Deaths | Killed by skeleton mage at level 6 on the 4th Mirth 122nd year of Ascendancy at 06:56 / 70Killed by Gludhenn the king cobra at level 8 on the 7th Mirth 122nd year of Ascendancy at 05:19 Killed by multi-hued crystal at level 8 on the 7th Mirth 122nd year of Ascendancy at 13:03 Killed by golem at level 13 on the 22nd Dusk 122nd year of Ascendancy at 02:48 Killed by Yvidhelle the rogue at level 13 on the 22nd Dusk 122nd year of Ascendancy at 11:14 Killed by Yvidhelle the rogue at level 13 on the 22nd Dusk 122nd year of Ascendancy at 11:40 Killed by ritch flamespitter at level 15 on the 57th Dusk 122nd year of Ascendancy at 10:49 Killed by Aubo the thalore at level 16 on the 66th Dusk 122nd year of Ascendancy at 20:59 Killed by Imirdi the shalore at level 16 on the 66th Dusk 122nd year of Ascendancy at 22:27 Killed by Tarsadur the thalore at level 16 on the 66th Dusk 122nd year of Ascendancy at 22:56 Killed by snow giant boulder thrower at level 18 on the 13rd Haze 122nd year of Ascendancy at 18:50 Killed by Islyvena the fire drake hatchling at level 18 on the 14th Haze 122nd year of Ascendancy at 22:06 Killed by Islyvena the fire drake hatchling at level 18 on the 14th Haze 122nd year of Ascendancy at 22:43 Killed by Glyba the dredge captain at level 19 on the 16th Haze 122nd year of Ascendancy at 10:03 Killed by dredge at level 19 on the 16th Haze 122nd year of Ascendancy at 11:06 Killed by temporal stalker at level 19 on the 16th Haze 122nd year of Ascendancy at 11:44 Killed by Chronolith Clone at level 20 on the 16th Haze 122nd year of Ascendancy at 22:14 Killed by Chronolith Twin at level 20 on the 16th Haze 122nd year of Ascendancy at 23:30 Killed by Rat Lich at level 22 on the 44th Haze 122nd year of Ascendancy at 13:39 Killed by electric eel at level 23 on the 46th Haze 122nd year of Ascendancy at 07:05 Killed by elven warrior at level 24 on the 57th Haze 122nd year of Ascendancy at 17:51 Killed by elven blood mage at level 24 on the 57th Haze 122nd year of Ascendancy at 18:51 Killed by elven cultist at level 24 on the 57th Haze 122nd year of Ascendancy at 20:57 Killed by Zubuwe the elven cultist at level 24 on the 57th Haze 122nd year of Ascendancy at 23:48 Killed by Zubuwe the elven cultist at level 24 on the 58th Haze 122nd year of Ascendancy at 00:19 Killed by Zubuwe the elven cultist at level 24 on the 58th Haze 122nd year of Ascendancy at 00:59 Killed by Gidalaith the elven guard at level 24 on the 58th Haze 122nd year of Ascendancy at 02:29 Killed by elven cultist at level 24 on the 58th Haze 122nd year of Ascendancy at 06:29 Killed by elven blood mage at level 24 on the 58th Haze 122nd year of Ascendancy at 07:47 Killed by war hound at level 24 on the 58th Haze 122nd year of Ascendancy at 11:13 Killed by elven blood mage at level 25 on the 58th Haze 122nd year of Ascendancy at 17:12 Killed by elven warrior at level 25 on the 58th Haze 122nd year of Ascendancy at 19:02 Killed by bone giant at level 25 on the 61st Haze 122nd year of Ascendancy at 04:01 Killed by skeleton warrior at level 25 on the 62nd Haze 122nd year of Ascendancy at 16:00 Killed by bandit at level 26 on the 7th Regrowth 123rd year of Ascendancy at 10:59 Killed by Xydhethra the cutpurse at level 26 on the 7th Regrowth 123rd year of Ascendancy at 12:11 Killed by rogue at level 26 on the 7th Regrowth 123rd year of Ascendancy at 13:23 Killed by Yvidhelle the rogue at level 26 on the 7th Regrowth 123rd year of Ascendancy at 16:04 Killed by Ithondmat the thalore at level 26 on the 30th Regrowth 123rd year of Ascendancy at 08:43 Killed by Adion the thalore at level 26 on the 37th Regrowth 123rd year of Ascendancy at 09:13 Killed by Thnd the thalore at level 26 on the 37th Regrowth 123rd year of Ascendancy at 11:57 Killed by orc grand master assassin at level 26 on the 76th Regrowth 123rd year of Ascendancy at 16:26 Killed by Poremira the Guardian at level 27 on the 77th Regrowth 123rd year of Ascendancy at 03:54 Killed by Betelenor the bone giant at level 27 on the 23rd Pyre 123rd year of Ascendancy at 08:14 Killed by Betelenor the bone giant at level 27 on the 23rd Pyre 123rd year of Ascendancy at 09:26 Killed by Xanassra the bone giant at level 27 on the 23rd Pyre 123rd year of Ascendancy at 11:39 Killed by Xanassra the bone giant at level 27 on the 23rd Pyre 123rd year of Ascendancy at 12:28 Killed by Xanassra the bone giant at level 27 on the 23rd Pyre 123rd year of Ascendancy at 13:34 Killed by Mayuda the ghoul at level 27 on the 23rd Pyre 123rd year of Ascendancy at 15:12 Killed by Aeruda the eternal bone giant at level 27 on the 23rd Pyre 123rd year of Ascendancy at 19:10 Killed by Aeruda the eternal bone giant at level 27 on the 23rd Pyre 123rd year of Ascendancy at 19:56 Killed by Aeruda the eternal bone giant at level 27 on the 23rd Pyre 123rd year of Ascendancy at 20:49 Killed by wretchling at level 27 on the 26th Pyre 123rd year of Ascendancy at 16:26 Killed by orc necromancer at level 28 on the 28th Pyre 123rd year of Ascendancy at 14:26 Killed by orc soldier at level 28 on the 28th Pyre 123rd year of Ascendancy at 17:36 Killed by orc necromancer at level 28 on the 28th Pyre 123rd year of Ascendancy at 18:37 Killed by wretchling at level 28 on the 29th Pyre 123rd year of Ascendancy at 17:18 Killed by worm that walks at level 28 on the 29th Pyre 123rd year of Ascendancy at 17:54 Killed by venom wyrm at level 28 on the 29th Pyre 123rd year of Ascendancy at 20:26 Killed by worm that walks at level 28 on the 30th Pyre 123rd year of Ascendancy at 15:29 Killed by worm that walks at level 28 on the 30th Pyre 123rd year of Ascendancy at 16:31 Killed by skeleton warrior at level 29 on the 32nd Pyre 123rd year of Ascendancy at 20:31 Killed by skeleton mage at level 29 on the 32nd Pyre 123rd year of Ascendancy at 21:38 Killed by Grand Corruptor at level 30 on the 35th Pyre 123rd year of Ascendancy at 03:03 Killed by Golbug the Destroyer at level 31 on the 43rd Pyre 123rd year of Ascendancy at 16:34 Killed by champion of Urh'Rok at level 32 on the 44th Pyre 123rd year of Ascendancy at 10:25 Killed by dúathedlen at level 32 on the 44th Pyre 123rd year of Ascendancy at 16:38 Killed by Nerassra the venom drake hatchling at level 33 on the 61st Pyre 123rd year of Ascendancy at 08:00 Killed by skeleton mage at level 33 on the 61st Pyre 123rd year of Ascendancy at 11:51 Killed by venom drake at level 33 on the 61st Pyre 123rd year of Ascendancy at 12:40 |
Primary Stats
| Strength | 118 (base 60) |
| Dexterity | 16 (base 10) |
| Constitution | 69 (base 45) |
| Magic | 61 (base 40) |
| Willpower | 22 (base 10) |
| Cunning | 24 (base 10) |
Resources
| Life | 1227/1227 |
| Positive | 0/96 |
| Stamina | 271/271 |
| Healing Factor | 1 |
| Regeneration | 3.3922739800088 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +20% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 11 |
Offense: Mainhand
| Damage | 172 |
| Accuracy | 42 |
| Crit Chance | 43% |
| APR | 7 |
| Speed | 1.00 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 45 |
| Crit Chance | 27% |
| Speed | 1 |
Offense: Mind
| Mindpower | 27.5 |
| Crit Chance | 13% |
| Speed | 1 |
Offense: Damage Bonus
| All | 0% |
Defense: Base
| Armour (hardiness) | 49.4 (89.859154929577%) |
| Defense | 29.55 |
| Ranged Defense | 34.55 |
| Fatigue | 0 |
| Physical Save | 66.210898976951 |
| Spell Save | 54.814531969269 |
| Mental Save | 42.7 |
Defense: Resistances
| All | + 15%( 70%) |
Defense: Immunities
| Silence Resistance | 10% |
| Instadeath Resistance | 100% |
| Confusion Resistance | 0% |
| Stun Resistance | 98% |
| Pinning Resistance | 0% |
| Poison Resistance | 0% |
| Blind Resistance | 35% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 22 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 330 damage for 5 turns. Its effects scale with your Cunning stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 395 life over 5 turns. Its effects scale with your Constitution stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 7 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 303 and cleanse 1 wound and poison effect. Its effects scale with your Strength stat. |
Class Talents
| Celestial / Guardian | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Celestial / Sun | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| Technique / Combat veteran | 1.10 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Celestial / Combat | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Shield offense | 1.10 |
| 5/5 |
| 1/5 |
| 5/5 |
| 5/5 |
| Celestial / Radiance | 1.30 |
| 1/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| Technique / Two-handed assault | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Technique / Combat training | 1.10 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Race / Higher | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Celestial / Light | 1.30 |
| 5/5 |
| 1/5 |
| 3/5 |
| 0/5 |
| Celestial / Chants | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
| talent | Shield of Light |
| talent | Chant of Fortitude |
| talent | Weapon of Light |
| talent | Searing Sight |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Lost Dwarven Kingdom of Reknor. Escort: lone alchemist (level 2 of Lost Dwarven Kingdom of Reknor)As a reward you improved Magic by +2. | done |
You successfully escorted the lone alchemist to the recall portal on level 3 of Trollmire. Escort: lone alchemist (level 3 of Trollmire)As a reward you improved Magic by +2. | done |
You failed to protect the lost sun paladin from death by Belotira the black crystal. Escort: lost sun paladin (level 1 of Old Forest) | failed |
You failed to protect the lost warrior from death by Meliane. Escort: lost warrior (level 1 of Lost Dwarven Kingdom of Reknor) | failed |
You successfully escorted the temporal explorer to the recall portal on level 2 of Scintillating Caves. Escort: temporal explorer (level 2 of Scintillating Caves)As a reward you improved Magic by +2. | done |
You failed to protect the temporal explorer from death by Betanne the orc necromancer. Escort: temporal explorer (level 3 of Dreadfell) | failed |
You failed to protect the temporal explorer from death by giant fire ant. Escort: temporal explorer (level 3 of Old Forest) | failed |
You successfully escorted the temporal explorer to the recall portal on level 7 of Dreadfell. Escort: temporal explorer (level 7 of Dreadfell)As a reward you improved Magic by +2. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
Nagas are invading the slazish fens. The Sunwall cannot fight on two fronts; you need to stop the invaders before it is too late. Serpentine InvadersLocate and destroy the invaders' portal. * You have destroyed the naga portal. The invasion is stopped. * However, you were teleported to a distant land. You must find a way back to the Gates of Morning. | active |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 105. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsYou have aided Stire of Derth in creating an elixir of avoidance. Stire of Derth needs your help making an elixir of precision. He has given you some notes on the ingredients: * You've found the needed pouch of faeros ash. * 'Needed: one multi-hued wyrm scale. If you think collecting one of these is hard, try liquefying one.' * You've found the needed naga tongue. Marus of Elvala has completed an elixir of the savior without your aid. You have aided Marus of Elvala in creating an elixir of mastery. Agrimley the hermit has completed an elixir of explosive force without your aid. Agrimley the hermit has completed an elixir of serendipity without your aid. Agrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * 'Needed: one storm wyrm claw. I recommend severing one of dewclaws. They're smaller and easier to remove, but they've never been blunted by use, so be careful you don't poke yourself. Oh yes, and don't get eaten.' * You've found the needed red crystal shard. * 'Needed: one vial of fire wyrm saliva. Keep this stuff well away from your campfire unless you want me to have to find a new, more alive adventurer.' You have aided Ungrol of Last Hope in creating an elixir of brawn. Ungrol of Last Hope needs your help making an elixir of foundations. He has given you some notes on the ingredients: * You've found the needed pouch of bone giant dust. * You've found the needed length of troll intestine. * 'Needed: one giant spider spinneret. The spiders in your barn won't do. You'll know a giant spider when you see one, though they're rare in Maj'Eyal.' | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within2 lumberjacks have died. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | active |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | dreamer's pair of dwarven-steel boots of speed (0 def, 4 armour) dreamer's pair of dwarven-steel boots of speed (0 def, 4 armour)Requires: - Talent Armour Training Powered by arcane forces Infused by psionic forces 3.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +4 Fatigue: +3% Physical save: +7 (+2 eff.) Spell save: +8 (+3 eff.) Mental save: +5 (+2 eff.) Movement speed: +20% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Light source | Umbraphage UmbraphageInfused by psionic forces 0.00 Encumbrance. [Unique] Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +20% darkness Changes resistances penetration: +10% darkness Changes damage: +15% light / +15% darkness Damage affinity(heal): +20% darkness Talent mastery: +0.20 Cursed / Shadows Mental save: +10 (+3 eff.) Mindpower: +10 (+5 eff.) Light radius: +10 Absorbs all darkness (power 72, based on Willpower and Cunning) within its light radius, increasing in brightness. (current charge 300). It can be used to release absorbed darkness in a 10 radius cone with a 100% chance to blind (based on lite radius), dealing 229.43 darkness damage (based on Mindpower and charge), costing 10 power out of 10/10. This lantern of pale white crystal holds a sphere of darkness, that yet emanates light. Everywhere it shines, darkness vanishes entirely. |
| On head | Steel Helm of Garkul (0 def, 6 armour) Steel Helm of Garkul (0 def, 6 armour)Requires: - Strength 16 - Talent Armour Training Infused by nature 3.00 Encumbrance. [Unique] Type: armor / head ; tier 2 It is part of a set of items. Another of Garkul's heirlooms would bring out his spirit. When wielded/worn: Armour: +6 Fatigue: +8% Changes stats: +5 Str / +4 Wil / +5 Con Changes damage: +10% physical Talent mastery: +0.20 Technique / Thuggery Physical save: +12 (+3 eff.) Spell save: +12 (+4 eff.) Mental save: +12 (+4 eff.) A great helm that belonged to Garkul the Devourer, one of the greatest orcs ever to live. |
| On hands | dwarven-steel gauntlets of strength (+3) (0 def, 2 armour) dwarven-steel gauntlets of strength (+3) (0 def, 2 armour)Requires: - Talent Armour Training Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Physical power: +9 (+2 eff.) Armour: +2 Changes stats: +3 Str Metal gloves protecting the hands up to the middle of the lower arm. |
| Tool | Mardygund the dwarven-steel pickaxe (dig speed 8 turns) Mardygund the dwarven-steel pickaxe (dig speed 8 turns)Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 3 When wielded/worn: Damage when hit (Melee): 12 blight Changes stats: +2 Str / +3 Mag Changes resistances: +6% blight Changes resistances penetration: +29% physical Changes damage: +6% arcane Mana when firing critical spell: +1.00 Maximum mana: +35.00 Spellpower: +2 (+1 eff.) Spell crit. chance: +5% When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
| On fingers | Vargh Redemption Vargh RedemptionInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Wil / +6 Con Changes resistances: +10% nature / +25% cold Changes damage: +15% cold Maximum mana: +20.00 Maximum stamina: +20.00 Maximum psi: +20.00 Maximum air capacity: +50.00 It can be used to summon a radius 1 tidal wave that expands slowly over 7 turns, dealing 11.84 cold and 11.84 physical damage (based on Willpower) each turn and knocking opponents back, costing 60 power out of 60/60. This azure ring seems to be always moist to the touch. |
| On fingers | Nightsong NightsongInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Defense: +6 (+3 eff.) Fatigue: -7% Changes stats: +6 Cun Changes damage: +5% physical Talent cooldown: Shadowstep (-1 turn) Mental save: +13 (+4 eff.) Maximum stamina: +25.00 It can be used to activate talent Dark Tendrils (costing 40 power out of 50/50) : Effective talent level: 2.0 Power cost: 40 out of 50/50. Range: 6 Travel Speed: instantaneous Is: a mind power Description: Send tendrils of creeping dark out to attack your target, and pin them in the darkness for 3 turns. Creeping dark will trail behind the tendrils as they move. The darkness does 16 damage per turn. The damage will increase with your Mindpower. You do +9% damage to anything that has entered your creeping dark. A pitch black ring, unadorned. It seems as though tendrils of darkness creep upon it. |
| Around neck | grounding stralite amulet of constitution (+5) grounding stralite amulet of constitution (+5)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Changes stats: +5 Con Changes resistances: +10% lightning Stun/Freeze immunity: +28% Amulets can have magical properties. |
| In main hand | Twilight's Edge (47-65.8 power, 7 apr) Twilight's Edge (47-65.8 power, 7 apr)Requires: - Strength 35 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 4 Base power: 47.0 - 65.8 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +7 Physical crit. chance: +12.0% Attack speed: 100% On weapon crit: * release a burst of light and dark damage (scales with Magic) When wielded/worn: Changes stats: +4 Str / +4 Mag / +4 Cun Changes damage: +18% darkness / +18% light Spellpower: +12 (+4 eff.) Spell crit. chance: +4% Light radius: +1 The blade of this sword seems to have been forged of a mixture of voratun and stralite, resulting in a blend of swirling light and darkness. |
| Around waist | balancing hardened leather belt of recklessness balancing hardened leather belt of recklessnessCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Physical crit. chance: +12.0% Physical power: +4 (+1 eff.) Changes stats: +4 Cun / +5 Dex Critical mult.: +7.00% Mental crit. chance: +8% A belt that goes around your waist. |
| In off hand | wintry stralite shield of physical resistance (+17%) (10 def, 2 armour, 54-64.8 power, 147 block) wintry stralite shield of physical resistance (+17%) (10 def, 2 armour, 54-64.8 power, 147 block)Requires: - Strength 35 - Talent Armour Training (level 2) Infused by nature Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 4 When used to attack (with talents): Base power: 54.0 - 64.8 Uses stat: 100% Str Damage type: Physical Mastery: Stoneshield Accuracy bonus: +2.5% procs dam / acc Physical crit. chance: +4.5% Block value: +147 Damage (Melee): +20 cold When wielded/worn: Armour: +2 Defense: +10 (+5 eff.) Ranged Defense: +10 (+5 eff.) Fatigue: +14% Damage when hit (Melee): 13 ice Changes stats: +3 Wil Changes resistances: +15% physical / +17% cold Talent granted: +4 Block Handheld deflection devices. |
| Cloak | enveloping linen cloak of battle (7 def, 0 armour) enveloping linen cloak of battle (7 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Physical crit. chance: +2.0% Physical power: +1 (+0 eff.) Defense: +7 (+3 eff.) Fatigue: -3% Physical save: +5 (+1 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | Revenant (8 def, 20 armour) Revenant (8 def, 20 armour)Requires: - Strength 28 - Talent Armour Training (level 3) Powered by arcane forces Crafted by a master 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 3 When wielded/worn: Armour: +20 Defense: +8 (+4 eff.) Fatigue: +12% Changes stats: +5 Mag / +5 Con Physical save: +12 (+3 eff.) Spell save: +12 (+4 eff.) Mental save: +12 (+4 eff.) Silence immunity: +10% Confusion immunity: +0% Pinning immunity: +0% Stun/Freeze immunity: +70% Status resistances shift over time to match the statuses you are being hit by. The joints of this armor creak ominously, the frame bends and heaves, almost as if breathing. The scratch and crack of metal mutters of suffering, of loss, perseverance and revenge. |
Inventory
Newly picked up Sealed Scroll of Last HopeSealed Scroll of Last Hope 0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Rod of Recall (0/1) Rod of Recall (0/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 1/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Meliane the Higher Sun Paladin level 31
39th Pyre 123rd year of Ascendancy at 00:49 see stats
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By Meliane the Higher Sun Paladin level 27
17th Pyre 123rd year of Ascendancy at 05:10 see stats
Against all odds (Exploration mode)
Killed Ukruk in the ambush.By Meliane the Higher Sun Paladin level 30
33rd Pyre 123rd year of Ascendancy at 03:51 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Meliane the Higher Sun Paladin level 15
57th Dusk 122nd year of Ascendancy at 11:17 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Meliane the Higher Sun Paladin level 26
69th Regrowth 123rd year of Ascendancy at 11:57 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Meliane the Higher Sun Paladin level 31
43rd Pyre 123rd year of Ascendancy at 17:37 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Meliane the Higher Sun Paladin level 21
43rd Haze 122nd year of Ascendancy at 03:04 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Meliane the Higher Sun Paladin level 23
52nd Haze 122nd year of Ascendancy at 00:56 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Meliane the Higher Sun Paladin level 23
46th Haze 122nd year of Ascendancy at 10:17 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Meliane the Higher Sun Paladin level 10
4th Flare 122nd year of Ascendancy at 20:41 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Meliane the Higher Sun Paladin level 20
16th Haze 122nd year of Ascendancy at 21:14 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Meliane the Higher Sun Paladin level 30
32nd Pyre 123rd year of Ascendancy at 22:07 see stats
Lost in translation (Exploration mode)
Destroyed the naga portal in the slazish fens and got caught in the after-effect.By Meliane the Higher Sun Paladin level 5
4th Mirth 122nd year of Ascendancy at 00:18 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Meliane the Higher Sun Paladin level 13
10th Flare 122nd year of Ascendancy at 16:10 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Meliane the Higher Sun Paladin level 31
38th Pyre 123rd year of Ascendancy at 14:20 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Meliane the Higher Sun Paladin level 10
4th Flare 122nd year of Ascendancy at 20:43 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By Meliane the Higher Sun Paladin level 27
17th Pyre 123rd year of Ascendancy at 05:10 see stats
The Rat Lich (Exploration mode)
Killed the terrible Rat Lich.By Meliane the Higher Sun Paladin level 22
44th Haze 122nd year of Ascendancy at 14:06 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Meliane the Higher Sun Paladin level 15
57th Dusk 122nd year of Ascendancy at 23:24 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Meliane the Higher Sun Paladin level 15
64th Dusk 122nd year of Ascendancy at 19:59 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers' compound.By Meliane the Higher Sun Paladin level 15
57th Dusk 122nd year of Ascendancy at 17:18 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Meliane the Higher Sun Paladin level 32
44th Pyre 123rd year of Ascendancy at 06:48 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Meliane the Higher Sun Paladin level 20
17th Haze 122nd year of Ascendancy at 03:20 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Meliane the Higher Sun Paladin level 29
32nd Pyre 123rd year of Ascendancy at 22:07 see stats
Log
There is a previous level here (press '' or right click to use).
Ran for 1 turns (stop reason: didn't move).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
Today is the 14th Dusk of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
You can not drop Scrying Orb (plot item).
You gain 12.00 gold from the transmogrification of quartz.
Meliane drops on the floor: Sealed Scroll of Last Hope.
There is an item here: Sealed Scroll of Last Hope
There is an item here: Sealed Scroll of Last Hope
Meliane picks up (a.): Sealed Scroll of Last Hope.
Space around you starts to dissolve...
Rod of Recall (0/1) is still recharging.
Space restabilizes around you.
The rod emits a strange noise, glows briefly and returns to normal.
Meliane deactivates Weapon of Light.
Meliane deactivates Chant of Fortitude.
Meliane deactivates Searing Sight.
Meliane deactivates Shield of Light.
