KKND the level 13 Cornac Adventurer by c4cap

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassAdventurer
Level / Exp13 / 52%
Sizemedium
Lifes / Deaths

Primary Stats

Strength37 (base 37)
Dexterity14 (base 12)
Constitution16 (base 16)
Magic32 (base 24)
Willpower21 (base 12)
Cunning21 (base 18)

Resources

Mana183/183
Life320/350
Positive1/66
Stamina124/124
Hate46/100
Healing Factor1.3
Regeneration0.325

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+102%

Vision

Sight10
Lite2
Infravision5
See Stealth7
See Invisible5

Offense: Mainhand

Damage53
Accuracy35
Crit Chance26%
APR4
Speed1.00

Offense: Offhand

Damage24
Accuracy35
Crit Chance22%
APR2
Speed1.00

Offense: Spell

Spellpower28.1
Crit Chance15%
Speed1

Offense: Mind

Mindpower21.55
Crit Chance4%
Speed1

Offense: Damage Penetration

All0%

Defense: Base

Armour (hardiness)11 (30%)
Defense13.4
Ranged Defense13.4
Fatigue8
Physical Save24.275
Spell Save29.775
Mental Save27.85

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Pinning Resistance20%
Instadeath Resistance100%
Silence Resistance20%
Disarm Resistance23%
Poison Resistance30%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Technique / Magical combat1.00
5/5
1/5
5/5
1/5
Corruption / Reaving combat1.00
1/5
0/5
0/5
0/5
Spell / Air1.00
1/5
0/5
0/5
0/5
Cursed / Rampage1.00
5/5
5/5
5/5
1/5
Technique / Dual techniques1.00
1/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.00
0/5
4/5
4/5
4/5
0/5
Celestial / Light1.00
1/5
1/5
2/5
0/5
Spell / Aegis1.00
1/5
1/5
1/5
0/5

Effects

talent
talent
talent
talent
talent

Quests

active
done
done
done
done
done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By KKND the Cornac Adventurer level 10
10th Mirth 122nd year of Ascendancy at 19:36
see stats
The Arena Unlocked Arena mode.
By KKND the Cornac Adventurer level 10
3rd Summertide 122nd year of Ascendancy at 17:30
see stats

Log


You gain 0.80 gold from the transmogrification of
iron helm of constitution (+3) (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 1.14 gold from the transmogrification of
grounding linen wizard hat of frost (+5%) (1 def, 0 armour).
You gain 1.29 gold from the transmogrification of
traveler's pair of iron boots (0 def, 3 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 1.25 gold from the transmogrification of
steel plate armour (4 def, 9 armour).
You gain 1.75 gold from the transmogrification of
prismatic steel plate armour of stability (4 def, 9 armour).
You gain 0.50 gold from the transmogrification of
steel shield (6 def, 2 armour, 41.5 block).
You gain 0.50 gold from the transmogrification of
ash longbow.
You gain 1.90 gold from the transmogrification of
blooming vined mindstar (5-5.5 power, 18 apr, nature damage).
You gain 2.99 gold from the transmogrification of
steel dagger of crippling (12.5-16.25 power, 6 apr).
You gain 1.81 gold from the transmogrification of
steel greatmaul of purging (28-42 power, 2 apr).
You gain 3.46 gold from the transmogrification of
shimmering ash vilestaff of might (15-18 power, 3 apr, blight element).
You gain 0.50 gold from the transmogrification of
ash starstaff (15-18 power, 3 apr, light element).
You gain 7.51 gold from the transmogrification of
Nerolaith (23-27.6 power, 3 apr, fire element).
You gain 0.56 gold from the transmogrification of
healing infusion (heal 21).
There is a way to the old forest here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Saving game...

Saving done.

Saving game...

Saving done.

KKND deactivates Arcane Feed.

KKND deactivates Arcane Shield.

KKND deactivates Chant of Fortress.

KKND deactivates Shielding.

KKND deactivates Arcane Combat.