aSaver the level 50 Ogre Sun Paladin by Plato

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceOgre
ClassSun Paladin
Level / Exp50 / 977%
Sizebig
Lifes / Deaths

Primary Stats

Strength111 (base 60)
Dexterity65 (base 42)
Constitution94 (base 28)
Magic101 (base 60)
Willpower49 (base 11)
Cunning61 (base 31)

Resources

Mana344/569
Life2186/2186
Positive37/187
Stamina344/344
Paradox300
Healing Factor1.48
Regeneration7.8457032695736

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight8
Lite7

Offense: Mainhand

Damage120
Accuracy65
Crit Chance43%
APR75
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower63.6
Crit Chance57%
Speed1

Offense: Mind

Mindpower36.28
Crit Chance20%
Speed1

Offense: Damage Bonus

All+7%

Defense: Base

Armour (hardiness)122.6 (100%)
Defense47.779437383728
Ranged Defense60.084578037796
Fatigue65
Physical Save80.90248257158
Spell Save84.252482571576
Mental Save35.3875

Defense: Resistances

All+ 30%( 70%)

Defense: Immunities

Disarm Resistance50%
Stun Resistance100%
Blind Resistance100%
Instadeath Resistance100%
Knockback Resistance100%

Inscriptions (4/4)

Runes
Runes
Infusions
Infusions

Class Talents

Celestial / Guardian1.30
5/5
3/5
3/5
4/5
Celestial / Sun1.50
5/5
3/5
5/5
5/5
Technique / Combat veteran1.40
1/5
1/5
5/5
0/5
Celestial / Combat1.30
3/5
1/5
1/5
1/5
Technique / Shield offense1.40
3/5
1/5
1/5
3/5
Celestial / Radiance1.30
3/5
5/5
4/5
1/5
Technique / Two-handed assault1.40
0/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.40
5/5
5/5
3/5
2/5
0/5
Race / Ogre1.00
1/5
5/5
3/5
5/5
Celestial / Chants1.30
5/5
0/5
0/5
0/5
Celestial / Light1.30
5/5
1/5
5/5
5/5
Spell / Staff combat1.20
0/5
0/5
0/5
0/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
detrimental effect

Quests

done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
active
active
done
done
done
done
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy

The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.

You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.

The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.

Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.

You may continue playing and enjoy the rest of the world.

After your victory you came back to Last Hope and reunited with Melinda, who after many years remains free of demonic corruption.
You lived together and led a happy life. Melinda even learned a few adventurer's tricks and you both traveled Eyal, making new legends.


Achievements

A dangerous secret (Nightmare (Roguelike) difficulty) Found the mysterious staff and told Last Hope about it.
By aSaver the Ogre Sun Paladin level 29
31st Pyre 123rd year of Ascendancy at 08:47
see stats
A different point of view (Nightmare (Roguelike) difficulty) Learned the five chapters of Orc history through loremaster Hadak's tales.
By aSaver the Ogre Sun Paladin level 26
17th Pyre 123rd year of Ascendancy at 09:01
see stats
Against all odds (Nightmare (Roguelike) difficulty) Killed Ukruk in the ambush.
By aSaver the Ogre Sun Paladin level 29
25th Pyre 123rd year of Ascendancy at 07:11
see stats
Arachnophobia (Nightmare (Roguelike) difficulty) Destroyed the spydric menace.
By aSaver the Ogre Sun Paladin level 38
10th Haze 123rd year of Ascendancy at 19:44
see stats
Are you out of your mind?! (Nightmare (Roguelike) difficulty) Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.
By aSaver the Ogre Sun Paladin level 41
35th Haze 123rd year of Ascendancy at 22:04
see stats
Ay ay captain! (Nightmare (Roguelike) difficulty) Turn into a pirate!
By aSaver the Ogre Sun Paladin level 25
10th Pyre 123rd year of Ascendancy at 19:49
see stats
Back and there again (Nightmare (Roguelike) difficulty) Opened a portal to the Far East from Maj'Eyal.
By aSaver the Ogre Sun Paladin level 46
68th Pyre 124th year of Ascendancy at 03:37
see stats
Brave new world (Nightmare (Roguelike) difficulty) Went to the Far East and took part in the war.
By aSaver the Ogre Sun Paladin level 32
15th Dusk 123rd year of Ascendancy at 20:12
see stats
Can you bear it? So much bearness! (Nightmare (Roguelike) difficulty) Killed Borius in the Bearscape.
By aSaver the Ogre Sun Paladin level 21
1st Decay 122nd year of Ascendancy at 17:58
see stats
Curse Lifter (Nightmare (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By aSaver the Ogre Sun Paladin level 9
1st Dusk 122nd year of Ascendancy at 05:30
see stats
Demonic Invasion (Nightmare (Roguelike) difficulty) Stopped a demonic invasion by closing their portal.
By aSaver the Ogre Sun Paladin level 35
47th Dusk 123rd year of Ascendancy at 03:15
see stats
Destroyer of the creation (Nightmare (Roguelike) difficulty) Killed Slasul.
By aSaver the Ogre Sun Paladin level 39
14th Haze 123rd year of Ascendancy at 14:58
see stats
Destroyer's bane (Nightmare (Roguelike) difficulty) Killed Golbug the Destroyer.
By aSaver the Ogre Sun Paladin level 31
46th Pyre 123rd year of Ascendancy at 22:27
see stats
Dragon's Greed (Nightmare (Roguelike) difficulty) Amassed 8000 gold pieces.
By aSaver the Ogre Sun Paladin level 50
6th Dusk 124th year of Ascendancy at 04:51
see stats
Earth Master (Nightmare (Roguelike) difficulty) Killed Harkor'Zun and unlocked Stone magic.
By aSaver the Ogre Sun Paladin level 17
41st Haze 122nd year of Ascendancy at 14:25
see stats
Evil denied (Nightmare (Roguelike) difficulty) Won ToME by preventing the Void portal from opening.
By aSaver the Ogre Sun Paladin level 50
7th Dusk 124th year of Ascendancy at 20:44
see stats
Exterminator (Nightmare (Roguelike) difficulty) Killed 1000 creatures.
By aSaver the Ogre Sun Paladin level 17
42nd Haze 122nd year of Ascendancy at 02:01
see stats
Eye of the storm (Nightmare (Roguelike) difficulty) Freed Derth from the onslaught of the mad Tempest, Urkis.
By aSaver the Ogre Sun Paladin level 22
23rd Regrowth 123rd year of Ascendancy at 02:04
see stats
Fear me not! (Nightmare (Roguelike) difficulty) Survived the Fearscape!
By aSaver the Ogre Sun Paladin level 35
47th Dusk 123rd year of Ascendancy at 03:15
see stats
Fear of Fours (Nightmare (Roguelike) difficulty) Killed all four bosses of the Slime Tunnels.
By aSaver the Ogre Sun Paladin level 46
2nd Flare 124th year of Ascendancy at 01:20
see stats
Guiding Hand (Nightmare (Roguelike) difficulty) Saved all escorted adventurers.
By aSaver the Ogre Sun Paladin level 31
44th Pyre 123rd year of Ascendancy at 12:07
see stats
Home sweet home (Nightmare (Roguelike) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By aSaver the Ogre Sun Paladin level 22
9th Allure 123rd year of Ascendancy at 22:20
see stats
I cleared the room of death and all I got was this lousy achievement! (Nightmare (Roguelike) difficulty) Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.
By aSaver the Ogre Sun Paladin level 43
36th Haze 123rd year of Ascendancy at 11:17
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By aSaver the Ogre Sun Paladin level 10
20th Dusk 122nd year of Ascendancy at 08:14
see stats
Level 20 (Nightmare (Roguelike) difficulty) Got a character to level 20.
By aSaver the Ogre Sun Paladin level 20
45th Haze 122nd year of Ascendancy at 07:20
see stats
Level 30 (Nightmare (Roguelike) difficulty) Got a character to level 30.
By aSaver the Ogre Sun Paladin level 30
33rd Pyre 123rd year of Ascendancy at 07:48
see stats
Level 40 (Nightmare (Roguelike) difficulty) Got a character to level 40.
By aSaver the Ogre Sun Paladin level 40
30th Haze 123rd year of Ascendancy at 06:50
see stats
Level 50 (Nightmare (Roguelike) difficulty) Got a character to level 50.
By aSaver the Ogre Sun Paladin level 50
5th Dusk 124th year of Ascendancy at 11:38
see stats
Lucky Girl (Nightmare (Roguelike) difficulty) Saved Melinda again and invited her to the Fortress to cure her.
By aSaver the Ogre Sun Paladin level 31
52nd Pyre 123rd year of Ascendancy at 08:39
see stats
Orcrist (Nightmare (Roguelike) difficulty) Killed the leaders of the Orc Pride.
By aSaver the Ogre Sun Paladin level 44
5th Allure 124th year of Ascendancy at 10:29
see stats
Poisonous (Nightmare (Roguelike) difficulty) Sided with the assassin lord.
By aSaver the Ogre Sun Paladin level 16
39th Haze 122nd year of Ascendancy at 04:39
see stats
Race through fire (Nightmare (Roguelike) difficulty) Raced through the fires of the Charred Scar to stop the Sorcerers.
By aSaver the Ogre Sun Paladin level 38
4th Haze 123rd year of Ascendancy at 20:28
see stats
Savior of the damsels in distress (Nightmare (Roguelike) difficulty) Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.
By aSaver the Ogre Sun Paladin level 30
35th Pyre 123rd year of Ascendancy at 15:15
see stats
Size matters (Nightmare (Roguelike) difficulty) Did over 600 damage in one attack.
By aSaver the Ogre Sun Paladin level 23
6th Pyre 123rd year of Ascendancy at 03:08
see stats
Sliders (Nightmare (Roguelike) difficulty) Activated a portal using the Orb of Many Ways.
By aSaver the Ogre Sun Paladin level 32
9th Dusk 123rd year of Ascendancy at 09:45
see stats
Tactical master (Nightmare (Roguelike) difficulty) Fought the two Sorcerers without closing any invocation portals.
By aSaver the Ogre Sun Paladin level 50
7th Dusk 124th year of Ascendancy at 20:43
see stats
That was close (Nightmare (Roguelike) difficulty) Killed your target while having only 1 life left.
By aSaver the Ogre Sun Paladin level 36
72nd Dusk 123rd year of Ascendancy at 16:41
see stats
The Legend of Garkul (Nightmare (Roguelike) difficulty) Learned the five chapters of the Legend of Garkul.
By aSaver the Ogre Sun Paladin level 26
17th Pyre 123rd year of Ascendancy at 09:01
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By aSaver the Ogre Sun Paladin level 14
53rd Dusk 122nd year of Ascendancy at 13:13
see stats
There and back again (Nightmare (Roguelike) difficulty) Opened a portal to Maj'Eyal from the Far East.
By aSaver the Ogre Sun Paladin level 45
49th Pyre 124th year of Ascendancy at 05:39
see stats
Thralless (Nightmare (Roguelike) difficulty) Freed at least 30 enthralled slaves in the slavers' compound.
By aSaver the Ogre Sun Paladin level 22
18th Regrowth 123rd year of Ascendancy at 02:16
see stats
Treasure Hoarder (Nightmare (Roguelike) difficulty) Amassed 3000 gold pieces.
By aSaver the Ogre Sun Paladin level 36
74th Dusk 123rd year of Ascendancy at 00:39
see stats
Treasure Hunter (Nightmare (Roguelike) difficulty) Amassed 1000 gold pieces.
By aSaver the Ogre Sun Paladin level 25
11st Pyre 123rd year of Ascendancy at 03:43
see stats
Vampire crusher (Nightmare (Roguelike) difficulty) Destroyed the Master in its lair of the Dreadfell.
By aSaver the Ogre Sun Paladin level 28
24th Pyre 123rd year of Ascendancy at 17:12
see stats

Log

You feel the Sun's light vanish from within you.
ASaver wears (replacing
Dawn's Blade (50-70 power, 7 apr)): Awakened Staff of Absorption (60-72 power, 60 apr, physical element).

Talent Block is ready to use.

Talent Command Staff is ready to use.

Resting starts...

Rested for 9 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 151 turns (stop reason: all resources and life at maximum).


ASaver's spell attains critical power!
ASaver is filled with the Sun's fury!

ASaver brandishes his Awakened Staff of Absorption, absorbing the essence of ASaver!

ASaver is overloaded with power.

aSaver receives 40 healing from Shield of Light.
aSaver hits aSaver for 656 essence drain damage.

ASaver's solar fury subsides.


ASaver seems less dangerous.


ASaver deactivates Shield of Light.

ASaver deactivates Premonition.

ASaver deactivates Chant of Fortitude.

ASaver deactivates Searing Sight.

ASaver deactivates Weapon of Light.

ASaver deactivates Weapon of Wrath.