Doomologist the level 10 Ogre Adventurer by abysshade

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.8
Addons
CampaignMaj'Eyal
ModeMadness Adventure
SexMale
RaceOgre
ClassAdventurer
Level / Exp10 / 14%
Sizebig
Lifes / Deaths

Primary Stats

Strength42 (base 29)
Dexterity13 (base 12)
Constitution13 (base 12)
Magic28 (base 25)
Willpower12 (base 12)
Cunning14 (base 12)

Resources

Life278/278
Positive66/77
Stamina146/146
Vim141/141
Healing Factor1.0245901639344
Regeneration0.2561475409836

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision2

Offense: Mainhand

Damage54
Accuracy24
Crit Chance6%
APR7
Speed1.00

Offense: Spell

Spellpower26
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+3%
Light+6%
All0%

Offense: Damage Penetration

Blight+10%

Defense: Base

Armour (hardiness)18.118138619369 (56.923076923077%)
Defense9
Ranged Defense9
Fatigue15
Physical Save22
Spell Save23
Mental Save9

Defense: Resistances

Lightning+ 12%( 70%)
Light+ 9%( 70%)
Temporal+ 6%( 70%)
Blight+ 12%( 70%)
Mind+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance28%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Corruption / Torture1.00
5/5
2/5
0/5
0/5
Corruption / Doom shield1.00
0/5
0/5
0/5
0/5
Corruption / Heart of Fire1.00
1/5
0/5
0/5
0/5
Corruption / Brutality1.00
5/5
0/5
0/5
0/5
Technique / Combat techniques1.00
1/5
0/5
0/5
0/5

Generic Talents

Corruption / Demonic strength1.00
1/5
1/5
1/5
0/5
Race / Ogre1.00
1/5
3/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
2/5
1/5
0/5

Effects

Quests

done
active
done
done
done
done
done

Equipment

On feet
On hands
On head
Tool
Around waist
Main armor
In main hand
Light source
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Madness (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Doomologist the Ogre Adventurer level 9
5th Dusk 122nd year of Ascendancy at 21:22
see stats
Fast Curse Dispel (Madness (Adventure) difficulty) Killed Ben Cruthdar the Cursed while saving all the lumberjacks.
By Doomologist the Ogre Adventurer level 9
5th Dusk 122nd year of Ascendancy at 21:22
see stats
Level 10 (Madness (Adventure) difficulty) Got a character to level 10.
By Doomologist the Ogre Adventurer level 10
18th Dusk 122nd year of Ascendancy at 17:51
see stats
The Arena (Madness (Adventure) difficulty) Unlocked Arena mode.
By Doomologist the Ogre Adventurer level 10
18th Dusk 122nd year of Ascendancy at 18:07
see stats
The secret city (Madness (Adventure) difficulty) Discovered the truth about mages.
By Doomologist the Ogre Adventurer level 9
16th Dusk 122nd year of Ascendancy at 05:36
see stats

Log


There is an exit to Derth here (press '' or right click to use).
Talent Burning Sacrifice is ready to use.

You pickup 0.90 gold pieces.

You pickup 1.00 gold pieces.

Doomologist picks up (l.):
steel steamsaw of massacre (16.5-24.75 power, 8 apr).

There is an exit to Derth here (press '' or right click to use).
Doomologist's is no longer blazing.


You may not change level so soon after a kill (3 game turns left to wait)!
Resting starts...

Talent Rush is ready to use.
Rested for 18 turns (stop reason: all resources and life at maximum).


You collect a new ingredient:
lump of steel (1).
You gain 0.75 gold from the melting of
steel steamsaw of massacre (16.5-24.75 power, 8 apr).
There is an exit to the worldmap here (press '' or right click to use).
There is a Derth (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Today is the 19th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:23.

Today is the 20th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:38.


Saving done.

Today is the 21st Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:05.

There is a Passageway into Norgos' Lair here (press '' or right click to use).
Ran for 12 turns (stop reason: interesting terrain).