Demolition the level 2 Cornac Demonologist by pikarichu1

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceCornac
ClassDemonologist
Level / Exp2 / 28%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 17)
Dexterity10 (base 10)
Constitution13 (base 13)
Magic17 (base 17)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life-2/136
Stamina66/103
Vim77/89
Healing Factor1.0245901639344
Regeneration12.551229508197

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage17
Accuracy14
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower17
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)10.118138619369 (56.923076923077%)
Defense6
Ranged Defense10
Fatigue18
Physical Save10
Spell Save9
Mental Save7

Defense: Resistances

All+ 14%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Corruption / Demonic pact1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Infernal combat1.30
1/5
0/5
0/5
0/5
Corruption / Doom shield1.50
3/5
0/5
0/5
0/5
Technique / Shield offense1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5

Generic Talents

Corruption / Black-magic1.30
2/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Torment1.30
3/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
1/5
1/5
0/5

Effects

talent
beneficial effect
detrimental effect
beneficial effect

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log


Demonic clerk casts Flame.

Demolition stops regenerating health quickly.


Rush is still on cooldown for 14 turns.

Mutilator hits Demolition for 8 physical, 9 lightning (17 total damage).
Demonic clerk casts Phase Door.


Demolition uses Shield Pummel.

Demolition misses Mutilator.
Mutilator shrugs off the effect 'Stunned'!
Demolition hits Mutilator for 18 physical damage.
Mutilator hits Demolition for 8 physical, 8 lightning (15 total damage).
Investigator casts Abduction.


Investigator hits Demolition for 11 physical, 5 temporal, 13 physical, 5 temporal (34 total damage).

Mutilator hits Demolition for 8 physical, 9 lightning (17 total damage).
Talent Infusion: Regeneration is ready to use.

Demolition uses Infusion: Regeneration.

Demolition starts regenerating health quickly.

Mutilator misses Demolition.
Talent Infusion: Wild is ready to use.

Demolition uses Infusion: Wild.

Demolition lessens the pain.

Investigator casts Abduction.

Investigator hits Demolition for 5 physical, 8 physical (14 total damage).
Saving game...